Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 12:28:39 Player: ae Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (3292) 3292 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4350) 4350 TOTAL SCORE: 16542 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 190 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 59/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Micro Nuclear Core Improved Actuator Array Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Makeshift Flight Unit > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Heavy Flak Cannon Ripper > --- INVENTORY -------- Makeshift Flight Unit Makeshift Cloaking Device Long-range Proton Cannon Phasing Sabre Phasing Sabre [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 5 | . . 1 . . . 4 . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 101 | 7 13 23 13 . 3 19 3 19 . 1 Power 12 | 1 2 2 3 . . 2 . 1 . 1 Engine 9 | 1 2 2 3 . . 1 . . . . Core 2 | . . . . . . . . 1 . 1 Reactor 1 | . . . . . . 1 . . . . Propulsion 27 | 2 4 7 1 . 2 6 1 4 . . Treads 16 | 2 . 7 . . 2 4 1 . . . Leg 4 | . 4 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . Flight 6 | . . . . . . 2 . 4 . . Utility 29 | 2 1 5 3 . 1 9 1 7 . . Device 16 | . 1 3 1 . . 6 1 4 . . Storage 3 | 2 . . . . . 1 . . . . Processor 3 | . . . . . . 2 . 1 . . Hackware . | . . . . . . . . . . . Protection 7 | . . 2 2 . 1 . . 2 . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 6 9 6 . . 2 1 7 . . Energy Gun 12 | 2 2 5 3 . . . . . . . Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 8 | . 4 2 1 . . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 3 | . . 2 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . Slashing Weapon 5 | . . . . . . . . 5 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 4 . . 1 . . . . Parts Lost 35 | . 5 8 2 . . 1 1 10 8 . Power 5 | . 1 1 1 . . . . 1 1 . Propulsion 10 | . 2 2 . . . . . 3 3 . Utility 11 | . . 2 . . . 1 1 3 4 . Weapon 9 | . 2 3 1 . . . . 3 . . Highest Loss Streak 8 | . 4 5 1 . . 1 1 4 8 . To Critical Strikes 1 | . 1 . . . . . . . . . Average Backups 7 | 5 7 7 7 8 7 7 7 5 5 3 Power . | . 1 . . 1 1 . . . 1 1 Propulsion 2 | 3 2 2 2 1 2 3 3 . . . Utility 1 | . 2 1 1 3 2 1 1 1 1 1 Weapon 2 | . 1 3 3 3 2 2 2 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 7 7 3 . 3 . 1 1 . 1 Power 5 | . 1 3 1 . . . . . . . Propulsion 6 | . 4 1 . . 1 . . . . . Utility 4 | . 2 . . . 2 . . . . . Weapon 7 | . . 3 2 . . . 1 1 . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 100 100 97 99 85 61 23 Engine 6 | . 14 10 10 11 11 4 . . . . Reactor 1 | . . . . . . 1 6 3 . . Treads 19 | . 14 17 22 22 22 23 26 8 . . Leg 1 | . 12 4 . . . . . . . . Flight 2 | . . . . . . 2 . 10 16 . Device 15 | . 2 15 11 11 11 17 19 23 17 3 Storage 9 | . 25 15 11 11 11 7 6 1 . . Processor 5 | . . . . . . 10 13 13 11 6 Protection 6 | . . 2 11 11 11 6 6 2 . . Energy Gun 12 | . 12 14 25 22 22 5 . . . . Ballistic Gun 8 | . 14 17 3 11 11 6 5 . . . Ballistic Cannon 1 | . . . . . . 2 6 1 . . Slashing Weapon 2 | . . . . . . . . 12 10 9 Peak Build Rating 72 | 7 7 19 28 23 32 68 66 72 50 24 Average Rating 38 | 5 6 13 20 23 30 58 63 57 41 18 On Entrance 26 | . 7 7 19 23 23 32 64 66 45 7 Avg Prop Armor Cover (%) 4 | . . . 5 . 10 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 16 16 25 35 35 36 44 50 57 20 3 Greatest Support 120 | 40 40 40 40 40 53 120 120 120 16 3 Greatest Overweight (x) 11 | 3 . 1 1 . 11 . . 3 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 5 4 Average Carried 7 | 5 7 7 7 8 7 7 7 5 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 8 8 8 8 8 8 8 8 5 5 4 Class Distribution -------------------- 42% | Commander-Tank 16% | Skirmisher 10% | Assassin 8% | Derelict-Gladiator 7% | Mutant 4% | Tank 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Commander-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Assassin | -6/Factory Skirmisher | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 2579 | 380 203 492 225 . 52 513 280 434 . . Remotely 198 | . . 198 . . . . . . . . Salvage Created 3914 | 125 655 1104 627 . . 1089 . 273 . 41 Parts 241 | 8 49 75 37 . . 47 . 20 . 5 Haulers Intercepted 4 | . 1 1 2 . . . . . . . Recyclers Shooed 4 | . . 1 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 15 . 2 Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 89 | . 18 28 13 . . 15 1 12 . 2 Melee 9 | . . . . . . . . 7 . 2 Guns 48 | . 18 22 6 . . 2 . . . . Cannons 3 | . . . . . . . . 3 . . AOE 27 | . . 6 6 . . 12 1 2 . . Classes Destroyed 15 | 3 6 1 . . . 4 1 . . . Worker 5 | 2 . 1 . . . 2 . . . . Builder 4 | . 1 1 1 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . 1 1 2 . . . . . . . Recycler 5 | 1 . 1 . . . 3 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . 1 . . . . 1 . . . . Drone 2 | . . . . . . 2 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 31 | . 6 9 4 . . . . 10 . 2 Grunt 38 | . 12 11 6 . . 9 . . . . Sentry 11 | . . 8 3 . . . . . . . Hunter 5 | . . . . . . 5 . . . . Programmer 2 | . . . . . . 1 . 1 . . Behemoth 2 | . . . . . . . 1 1 . . Best Kill Streak 9 | 2 9 5 4 . . 6 1 3 . 2 Combat Bots Only 5 | . 4 5 4 . . 5 1 3 . 2 Max Kills in Single Turn 4 | 1 2 2 4 . . 4 1 2 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . 1 4 . . 2 1 2 . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 599 | . 110 159 44 . . 52 38 150 16 30 Missed 176 | . 23 48 18 . . 11 15 47 7 7 Hits 423 | . 87 111 26 . . 41 23 103 9 23 Projectile 423 | . 87 111 26 . . 41 23 103 9 23 Critical Strikes 7 | . 1 4 1 . . . . 1 . . Part Disruptions 1 | . . . 1 . . . . . . . Damage Taken 6773 | . 922 1374 439 . . 910 341 2021 419 347 Core 1290 | . 185 223 26 . . 16 . 311 281 248 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 104 | . 39 . 65 . . . . . . . Core Remaining (%) 54 | 100 26 . . . 37 . . . . . Volleys Fired 237 | 6 64 70 19 . . 37 15 26 . . Largest 3 | 2 2 3 3 . . 3 3 3 . . Hottest 158 | 90 90 135 135 . . 113 100 158 . . Shots Fired 535 | 9 125 203 50 . . 72 23 53 . . Gun 437 | 9 125 191 47 . . 50 4 11 . . Cannon 49 | . . . . . . 4 4 41 . . Launcher 49 | . . 12 3 . . 18 15 1 . . Special . | . . . . . . . . . . . Kinetic 276 | . 78 125 3 . . 26 8 36 . . Thermal 60 | 6 22 32 . . . . . . . . Explosive 49 | . . 12 3 . . 18 15 1 . . Electromagnetic 150 | 3 25 34 44 . . 28 . 16 . . Robot Hit Streak 20 | 2 9 20 12 . . 10 . 9 . . Robot Miss Streak 6 | 2 4 6 6 . . 4 . 5 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 2 6 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . Shots Hit Robots 386 | 5 75 140 45 . . 55 . 61 2 3 Core Hits 231 | 5 39 60 25 . . 65 9 26 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . 1 . . . . Critical Strikes 8 | . 1 2 2 . . 1 . 2 . . Burn 2 | . . 2 . . . . . . . . Destroy 1 | . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 2 | . . . 2 . . . . . . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 61 | . . . 10 . . 10 . 35 2 4 Impact 20 | . . . 10 . . 10 . . . . Slashing 41 | . . . . . . . . 35 2 4 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 6 1 1 Damage Inflicted 9881 | 99 798 2166 1217 . . 2887 654 1878 64 118 Guns 3859 | 66 789 1451 654 . . 666 55 178 . . Cannons 1094 | . . . . . . 74 103 917 . . Explosions 3702 | 33 . 715 348 . . 1957 496 153 . . Melee 1214 | . . . 212 . . 190 . 630 64 118 Ramming 12 | . 9 . 3 . . . . . . . Kinetic 2469 | . 424 700 16 . . 317 158 854 . . Thermal 1312 | 71 154 472 153 . . 462 . . . . Explosive 2941 | . . 602 195 . . 1495 496 153 . . Electromagnetic 1933 | 28 211 392 638 . . 423 . 241 . . Impact 402 | . . . 212 . . 190 . . . . Slashing 812 | . . . . . . . . 630 64 118 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . 1 1 1 Average Corruption 1 | . . . . . . 1 . 1 1 1 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . 5 . 7 . . Message Errors 2 | . . . . . . 1 . 1 . . Matter Fused 2 | . . . . . . 1 . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 5 | . . . . . . 1 . 4 . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 205 | . . 3 64 . . 97 . 35 . 6 Projectiles . | . . . . . . . . . . . Explosions 37 | . . 3 13 . . 17 . 4 . . Melee 168 | . . . 51 . . 80 . 31 . 6 Knockbacks 5 | . . . . . . 4 . 1 . . Impact 1 | . . . . . . 1 . . . . Kinetic 4 | . . . . . . 3 . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 269 | . 34 47 64 . . 124 . . . . Shots 10 | . 1 3 2 . . 4 . . . . Rammed 4 | . 3 . 1 . . . . . . . Targets Rammed 6 | . 5 . 1 . . . . . . . Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 319 | 60 319 244 195 . . 252 . 4 . . Average Temperature 80 | 23 107 80 59 . . 72 . 4 . . Received Heat Transfer 1191 | . 285 501 126 . . 147 24 108 . . Effects 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . 3 . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . Parts Fried 7 | . 1 . 3 . . 3 . . . . Impact Corruptions 6 | . . . 2 . . 4 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 2167 | 111 433 1223 100 . . 300 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | 1 . 2 2 . . 1 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 2 | . 1 2 2 . . . . . . . Low Security (%) 64 | 100 59 45 33 100 . 100 . . . . Level 1 21 | . 40 29 36 . . . . . . . Level 2 13 | . . 25 29 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 494 | 5 299 492 494 182 . 197 . . . . Initial 185 | . . 110 185 178 . . . . . . Average 187 | . 151 246 297 137 . 89 . . . . Influence Increases 3352 | 20 560 844 739 38 . 521 30 550 . 50 Destroy 0b10 Robot/C 1900 | . 360 560 360 20 . 300 20 240 . 40 Destroy 0b10 Robot/NC 115 | 20 20 20 15 . . 40 . . . . Destroy Leader 460 | . 84 142 104 . . 70 10 40 . 10 Allied During Kill 161 | . . . 141 9 . 11 . . . . Successful Hack 58 | . 3 5 27 9 . 14 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 60 | . 15 . 30 . . 15 . . . . Destroy Structure 223 | . 33 87 32 . . 71 . . . . Lose Combat Pursuer 345 | . 15 30 30 . . . . 270 . . Influence Decreases 3302 | 20 298 666 721 410 86 475 76 394 156 . Entered New Map 947 | . . 152 255 280 86 . 18 . 156 . Time Decay 2008 | 20 248 434 416 120 . 378 58 334 . . Lost Part 220 | . 50 80 20 . . 10 . 60 . . Lost Ally 127 | . . . 30 10 . 87 . . . . Squads Dispatched 19 | . 5 4 1 . . 9 . . . . Investigation 6 | . 2 2 . . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 11 | . 3 2 1 . . 5 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 17 | . 6 5 6 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 27 41 22 . . 22 3 27 4 5 Peak Tracking Total 6 | . 6 6 5 . . 5 1 4 4 5 Tactical Retreats 17 | . 1 2 2 . . . . 12 . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 3 | . 1 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 4 | . 1 . 2 . . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 38 | . 3 5 8 2 7 7 1 1 4 . Terminals 14 | . 1 4 6 2 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . . . . Recycling Units 4 | . 1 . 1 . . 2 . . . . Scanalyzers 3 | . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 116 | . 7 16 16 3 29 14 1 1 29 . Successful 93 | . 4 9 10 3 29 7 1 1 29 . Failed 22 | . 3 7 6 . . 6 . . . . Catastrophic 3 | . . 1 1 . . 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 29 | . 5 8 10 1 . 5 . . . . Terminals 29 | . 2 14 8 3 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 2 . 2 . . 1 . . . . Recycling Units 13 | . 3 . 6 . . 4 . . . . Scanalyzers 6 | . . 2 . . . 4 . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 68 | . . 2 4 2 29 . 1 1 29 . Record 40 | . . . . . 29 . . . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . 7 . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 5 | . . . 3 . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . Repair 2 | . 1 . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . . Report Inventory 2 | . . . 1 . . 1 . . . . Scanalyzer 4 | . . 2 . . . 2 . . . . Retrieve Study 4 | . . 2 . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 14 | . 2 5 3 1 . 3 . . . . Terminals 9 | . 1 5 1 1 . 1 . . . . Track 1 | . . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 6 | . . 3 1 1 . 1 . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . 2 . . . . Reject 1 | . . . 1 . . . . . . . Recyclers 1 | . . . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Fedlink 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 3 5 1 . 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . 2 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . Time 77 | . 26 . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 8 8 8 . . . . Highest-Rated Group 88 | . . . 88 72 72 72 . . . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . . . Initial UFD Resources 42 | . . . . . . 24 38 38 38 42 Total Orders 12 | . . . . . 11 1 . . . . EXPLORE 12 | . . . . . 11 1 . . . . Ally Attacks 60 | . . . 34 5 . 21 . . . . Total Damage 570 | . . . 317 56 . 197 . . . . Kills 7 | . . . 5 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 6148 | . 132 819 . . . 1138 1693 2327 39 . Optics 4886 | . . . . . . 831 1693 2327 35 . Sensors 4580 | . . 209 . . . 497 1693 2142 39 . Structural 4013 | . 132 679 . . . 1095 1519 588 . . Cloaking 1 | . . . . . . . . 1 . . Robot Analysis Total 154 | . . . . 1 . . . . 153 . Derelict Logs Recovered 4 | . . . . . . . 2 2 . . Drone Launches 16 | . . . 16 . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 12584 | 154 615 1076 1000 255 4270 1140 1693 2327 40 14 Spaces Moved 6491 | 77 247 479 444 151 2367 516 923 1189 93 5 Core 63 | 9 . . . . 39 . . . 10 5 Treads 5317 | 68 124 358 444 151 2328 516 923 405 . . Legs 244 | . 123 121 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 867 | . . . . . . . . 784 83 . Fastest Speed 35 | 50 120 120 160 160 160 160 160 35 35 50 Average Speed 153 | 158 140 149 171 160 167 160 160 124 37 50 Slowest Speed 600 | 200 160 200 200 160 600 160 160 325 118 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 5 36 57 82 54 96 18 81 82 83 1 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 31 | . 1 . . . 2 1 1 1 25 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 13 | . . . . . 2 . 3 8 . . Spaces Dug 17 | . . . . . . 7 . 10 . . Terrain Destroyed 304 | 1 35 104 37 . . 81 30 16 . . Melee 17 | . . . . . . 7 . 10 . . Projectile . | . . . . . . . . . . . AOE 287 | 1 35 104 37 . . 74 30 6 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total 8617 | 97 408 710 628 165 2682 746 1120 1950 97 14 Wait 1540 | . 54 98 105 15 302 140 168 658 . . Move 6481 | 76 246 478 443 150 2366 515 922 1188 92 5 Hop . | . . . . . . . . . . . Pick Up 59 | 8 11 15 7 . 4 5 4 5 . . Fast Attach 46 | 7 2 7 5 . . 9 1 15 . . Attach 34 | . 5 9 2 . . 4 1 8 1 4 Detach 17 | . . 1 1 . . 1 . 10 1 3 Swap 57 | . 8 14 14 . 3 12 4 2 . . Drop 84 | . 13 18 14 . 7 11 5 14 2 . Fire 237 | 6 64 70 19 . . 37 15 26 . . Melee 47 | . . . 10 . . 10 . 24 1 2 Ram . | . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . Crush 4 | . 3 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Core integrity fell below 50% 541 | -10/Materials | Lost 4 parts (1p2n1w) 632 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Repaired Lgt. Assault Rifle 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1193 | -9/Materials | Build established: Skirmisher 1385 | -9/Materials | Core integrity fell below 50% 1408 | -9/Materials | Lost 5 parts (1p1u3w) 1671 | -9/Materials | Discovered new exit (range 15) 1846 | -9/Materials | Entered Storage 2222 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2410 | -9/Storage | Repaired Imp. EM Shotgun 2538 | -9/Storage | Identified exit to Recycling 2721 | -9/Storage | Build established: Commander-Tank 2755 | -9/Storage | Used back door to open Recycling access 2846 | -9/Storage | Entered Recycling 2846 | -9/Recycling | Accompanied by 20 allies 2993 | -9/Recycling | Discovered new exit (range 19) 3040 | -9/Recycling | Scanned before Scraplab entrance 3084 | -9/Recycling | Discovered new exit (range 3) 3101 | -9/Recycling | Entered Scraptown 3101 | -9/Scraptown | Accompanied by 19 allies 3129 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3591 | -9/Scraptown | Discovered new exit (range 7) 3765 | -9/Scraptown | Visited The Evicted 3809 | -9/Scraptown | Visited Symbiants 4171 | -9/Scraptown | Visited Fellowship of the Rings 4190 | -9/Scraptown | Visited Red Mages 4254 | -9/Scraptown | Visited Shadow of the Wyrm 4267 | -9/Scraptown | Visited Cyclists 4430 | -9/Scraptown | Visited UFD Registry 4430 | -9/Scraptown | Registered with UFD as "Steelnade" 4467 | -9/Scraptown | Entered Cyclist Reading Room 4473 | -9/Scraptown | Learned location of Exiles (-9) 4473 | -9/Scraptown | Learned location of Zion (-7) 4548 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4575 | -9/Scraptown | Found DCF Scrap (30 items) 4630 | -9/Scraptown | Visited Observation Area 4708 | -9/Scraptown | Visited Curators Association 5317 | -9/Scraptown | Visited Science Testing Area 5352 | -9/Scraptown | Visited Scrap Suit Storage 5375 | -9/Scraptown | Discovered new exit (range 19) 5418 | -9/Scraptown | Visited Abandonware Association 5435 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5475 | -9/Scraptown | Visited Botcube Research 5603 | -9/Scraptown | Visited LU-1G1's Boring Crew 5675 | -9/Scraptown | Visited Supply Room 5776 | -9/Scraptown | Visited Supply Room 6743 | -9/Scraptown | Visited Junk Repository 7252 | -9/Scraptown | Met Optimus 7252 | -9/Scraptown | Accepted into 0bPrime 7371 | -9/Scraptown | Entered Factory 7371 | -6/Factory | Accompanied by 19 allies 7371 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7438 | -6/Factory | Loaded intel: 8 recycling unit locations 7557 | -6/Factory | Lost 6 allies 7634 | -6/Factory | Lost 6 allies 7685 | -6/Factory | Discovered new exit (range 62) 7755 | -6/Factory | Lost 4 allies 7889 | -6/Factory | Build established: Tank 8306 | -6/Factory | Build established: Assassin 8328 | -6/Factory | Learned location of Protoforge (-3) 8398 | -6/Factory | Central database locked down 8437 | -6/Factory | Discovered new exit (range 4) 8442 | -6/Factory | Identified exit to Lower Caves 8465 | -6/Factory | Identified exit to Factory 8511 | -6/Factory | Entered Lower Caves 8559 | -6/Lower Caves | Encountered a Warlord checkpoint 9290 | -6/Lower Caves | Spotted B-75 Beast 9333 | -6/Lower Caves | Destroyed B-75 Beast 9588 | -6/Lower Caves | Build established: Skirmisher 10131 | -6/Lower Caves | Discovered new exit (range 9) 10203 | -6/Lower Caves | Identified exit to Lower Caves 10204 | -6/Lower Caves | Entered another Lower Caves area 10205 | -6/Lower Caves | Encountered a Warlord checkpoint 10241 | -6/Lower Caves | Learned Factory emergency access door positions 10363 | -6/Lower Caves | Discovered exit to Factory (range 15) 10810 | -6/Lower Caves | Spotted B-75 Beast 10876 | -6/Lower Caves | Destroyed B-75 Beast 10879 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11216 | -6/Lower Caves | Build established: Derelict-Ninja 11449 | -6/Lower Caves | Lost 4 parts (1p2n1u) 11702 | -6/Lower Caves | Build established: Derelict-Gladiator 12179 | -6/Lower Caves | Discovered new exit (range 19) 12239 | -6/Lower Caves | Identified exit to Data Miner 12531 | -6/Lower Caves | Entered Data Miner 12531 | -6/Data Miner | Discovered new exit (range 7) 12536 | -6/Data Miner | Met Data Miner 12545 | -6/Data Miner | Learned location of Section 7 (-3) 12545 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12551 | -6/Data Miner | Received God Mode back door access code from Data Miner 12557 | -6/Data Miner | Interfaced with the Data Conduit 12569 | -6/Data Miner | Core integrity fell below 50% 12571 | -6/Data Miner | Identified exit to Proximity Caves 12571 | -6/Data Miner | Entered Proximity Caves 12574 | -5/Proximity Caves | Core integrity fell below 20% 12585 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- [Achievement: Unlimited Data] 12563_ Lgt. Nuclear Core destroyed. 12564_ VTOL Module destroyed. 12566_ Mak. Flight Unit destroyed. 12566_ Enh. Optical Array destroyed. 12566_ Imp. Cooling System destroyed. 12566_ Dropped Phasing Sabre. 12566_ Dropped Ripper. 12568_ Imp. Cryofiber Web destroyed. 12570_ Imp. Sensor Array destroyed. 12571_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 12575_ S-27 Virus destroyed. 12575_ Ripper follow-up attack on S-27 Virus. 12575_ Destroyed VTOL Module. 12578_ S-27 Virus destroyed. 12583_ Lgt. Nuclear Core fries itself beyond repair. 12585_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????## ?????????????????????????????? | | ????????????????## ?????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????? #???????????????????????????? | | ??????????????????# ##?????????????????????????? | | ???????????????????# #?????????????????????????? | | ????????????????????# s#?????????????????????????? | | ????????????????????# ##????????????????????????? | | ????????????????????#* s###??????????????????????? | | ????????????????????##%= ##?????????????????????? | | ?????????????????????##=s@ #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 17 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 675 Phase Shifting 5 Evasion (%) 63 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 51% | -10/Materials Imp. EM Shotgun | 7% | -9/Storage Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed SpikedExoskeletonRailcannon Manual? 0 Play Time 01:20:27 Cumulative 103.0 hours Start 2026.02.12 @ 18:24:42 End 2026.02.14 @ 12:28:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 67 Adventurer 4 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3df115f-3da7-4910-bc9e-6a74aef0f490