Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:32:49 Player: graour Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (10) 50 Value Destroyed (245) 245 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 5060 Bonus ------- Follower Combat Kills 185 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 1343/1600 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Superbattery Trap Scanner Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Superbattery Trap Scanner Improved Terrain Scanner System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Coil Gun > --- INVENTORY -------- Flight Unit Advanced ECM Suite Lightning Gun Deploy-a-Sentry Deploy-a-Sentry [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 40 | 6 1 . 4 3 7 11 1 . 7 Power 5 | 1 . . . 1 1 1 1 . . Engine 4 | 1 . . . 1 1 1 . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . 2 2 1 . . . 2 Treads 1 | . . . . . . . . . 1 Leg 4 | 2 . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . 2 1 . . . 1 Utility 16 | 1 1 . 2 . 4 6 . . 2 Device 6 | . 1 . 1 . . 3 . . 1 Storage 7 | 1 . . 1 . 3 1 . . 1 Processor . | . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 2 | . . . . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 . . . . 1 4 . . 3 Energy Gun 5 | 2 . . . . 1 1 . . 1 Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 3 | . . . . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . Parts Lost 16 | . . . . . . 6 . . 10 Power 3 | . . . . . . 2 . . 1 Propulsion 3 | . . . . . . . . . 3 Utility 4 | . . . . . . 1 . . 3 Weapon 6 | . . . . . . 3 . . 3 Highest Loss Streak 5 | . . . . . . 3 . . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 92 100 99 98 62 62 46 53 59 Engine 9 | . 14 14 14 14 9 7 . . . Core 1 | . . . . . . . . 7 5 Leg 12 | . 28 28 27 2 . . . . . Flight 5 | . . . . 24 9 7 7 7 5 Device 12 | . 6 14 14 14 8 4 15 15 20 Storage 13 | . 14 14 14 14 17 15 15 15 9 Hackware 2 | . . . . . . 6 7 7 7 Protection 1 | . . . . . . 5 . . . Energy Gun 16 | . 28 28 28 28 18 4 . . . Energy Cannon 1 | . . . . . . 8 . . . Ballistic Gun 1 | . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 12 13 13 13 13 25 35 26 26 33 Greatest Support 50 | 20 20 20 20 20 50 50 50 50 50 Greatest Overweight (x) 9 | 2 . . 4 4 . . . . 9 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 Most Carried 8 | 2 3 3 8 8 8 8 7 7 7 Average Carried 6 | 1 2 3 6 8 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 3 3 8 8 8 7 7 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 639 | 235 35 . 20 50 . 138 85 . 76 Remotely . | . . . . . . . . . . Salvage Created 310 | . . . . 48 . 192 . . 70 Parts 16 | . . . . 7 . 7 . . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 16 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 8 | . . . . 4 . 3 . . 1 Guns 5 | . . . . 4 . . . . 1 Cannons 3 | . . . . . . 3 . . . Classes Destroyed 5 | . . . . 1 . 3 . . 1 Recycler 1 | . . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . Swarmer 6 | . . . . 4 . 2 . . . Duelist 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 4 | . . . . 4 . 2 . . 1 Combat Bots Only 4 | . . . . 4 . 2 . . 1 Max Kills in Single Turn 2 | . . . . 2 . 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 332 | . . . . 21 8 209 . . 94 Missed 162 | . . . . 4 6 110 . . 42 Damage Taken 2617 | . . . . 134 28 1554 . . 901 Core 730 | . . . . 15 . 361 . . 354 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 52 | . . . . . . 52 . . . Core Remaining (%) 98 | 100 . . . 94 100 . . . . Volleys Fired 42 | 3 . . . 5 5 16 . . 13 Largest 2 | 2 . . . 2 2 2 . . 2 Hottest 160 | 100 . . . 100 100 160 . . 55 Shots Fired 72 | 6 . . . 10 10 29 . . 17 Gun 48 | 6 . . . 10 10 5 . . 17 Cannon 24 | . . . . . . 24 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 9 | . . . . . . 1 . . 8 Thermal 47 | 6 . . . 10 7 24 . . . Explosive . | . . . . . . . . . . Electromagnetic 16 | . . . . . 3 4 . . 9 Robot Hit Streak 4 | 2 . . . 1 4 2 . . 2 Robot Miss Streak 9 | 2 . . . 6 3 9 . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 25 | 2 . . . 3 5 8 . . 7 Core Hits 16 | . . 1 . 4 2 5 . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 590 | 24 . 12 . 76 98 262 . . 118 Guns 316 | 24 . . . 76 98 . . . 118 Cannons 262 | . . . . . . 262 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 12 | . . 12 . . . . . . . Kinetic 67 | . . . . . . . . . 67 Thermal 400 | 24 . . . 76 38 262 . . . Explosive . | . . . . . . . . . . Electromagnetic 111 | . . . . . 60 . . . 51 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . Kicked 3 | . . 3 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 617 | 97 . . . 195 127 617 . . . Average Temperature 175 | 57 . . . 98 59 234 . . . Received Heat Transfer 303 | . . . . . 36 42 . . 225 Effects 19 | . . . . . . 19 . . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 5 | . . . . . . 5 . . . Interference 5 | . . . . . . 5 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 2 | . . . . . . 2 . . . Damage (minor) 2 | . . . . . . 2 . . . Damage (major) 1 | . . . . . . 1 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 907 | 74 . . . 222 111 500 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 195 | . . . . 90 125 195 . . . Initial 56 | . . . . . 35 56 . . . Average 56 | . . . . 87 62 78 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 2 1 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 2 | . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . . . . 4 8 29 . . 21 Peak Tracking Total 11 | . . . . 4 5 11 . . 10 Tactical Retreats 10 | . . . . . 1 5 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 13 | . 1 . 5 . 1 2 . 4 . Terminals 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 88 | . 2 . 50 . 1 5 . 30 . Successful 82 | . . . 50 . 1 1 . 30 . Failed 6 | . 2 . . . . 4 . . . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . Terminal Hacks 81 | . . . 50 . 1 . . 30 . Record 60 | . . . 49 . . . . 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Alert Level 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 20 Total Damage 706 | . . . . . . . . . 706 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 3295 | 68 167 137 1122 254 219 524 246 56 502 Spaces Moved 3888 | 43 138 112 914 185 203 910 489 111 783 Core 58 | 15 . . 2 5 . . . . 36 Treads 4 | . . . . . . . . . 4 Legs 1193 | 28 138 112 912 3 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2633 | . . . . 177 203 910 489 111 743 Fastest Speed 50 | 50 120 120 120 117 50 50 50 50 50 Average Speed 76 | 113 120 120 120 121 50 50 50 50 58 Slowest Speed 500 | 150 120 120 250 280 50 50 50 50 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 18 | . . . . . 1 8 5 . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 15 40 74 44 20 25 34 74 53 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total 4097 | 53 139 114 939 204 309 940 484 110 805 Wait 99 | . . . . 9 87 1 . . 2 Move 3844 | 42 137 111 913 184 200 894 478 110 775 Hop 17 | . . . . . 1 7 5 . 4 Pick Up 19 | 2 1 . 8 . 3 3 . . 2 Fast Attach 25 | 6 1 . 1 2 3 7 1 . 4 Attach 8 | . . . 1 . 2 3 . . 2 Detach 4 | . . . 1 . 2 1 . . . Swap 8 | . . . 2 1 2 2 . . 1 Drop 22 | . . . 7 3 4 6 . . 2 Fire 42 | 3 . . . 5 5 16 . . 13 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . 3 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . 6 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 208 | -10/Materials | Met 8R-AWN 236 | -10/Materials | Entered Mines 237 | -10/Mines | Assembled infested the area 238 | -10/Mines | Followed 8R-AWN into the Mines 265 | -10/Mines | Discovered new exit (range 14) 266 | -10/Mines | Learned Materials trap positions 309 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 5) 373 | -10/Mines | Entered Exiles 423 | -10/Exiles | Welcomed by 8R-AWN 451 | -10/Exiles | Met EX-HEX 474 | -10/Exiles | Learned about 8R-AWN's background 490 | -10/Exiles | Discovered new exit (range 15) 663 | -10/Exiles | Met EX-BIN 724 | -10/Exiles | Aligned with FarCom system 725 | -10/Exiles | Given EX-Vault access code 788 | -10/Exiles | Opened EX-Vault 797 | -10/Exiles | Found Deploy-a-Sentry 841 | -10/Exiles | Found Deploy-a-Sentry 845 | -10/Exiles | Found Deploy-a-Sentry 852 | -10/Exiles | Found Prototype Storage 853 | -10/Exiles | Identified Superbattery 881 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1122 | -10/Exiles | Met EX-DEC 1167 | -10/Exiles | Learned location of Zion (-6) 1333 | -10/Exiles | Found Flying Fortress v7 1472 | -10/Exiles | Discovered new exit (range 14) 1495 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Superbattery, Deploy-a-Sentry 1495 | -10/Exiles | Entered Mines 1739 | -9/Mines | Discovered new exit (range 6) 1749 | -9/Mines | Entered Materials 1749 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1750 | -8/Materials | Loaded intel: 29 trap records 1960 | -8/Materials | Discovered new exit (range 5) 1968 | -8/Materials | Entered Factory 1968 | -7/Factory | Evolved 2 slots: Utility x2 1970 | -7/Factory | FarCom data flow suspended 2403 | -7/Factory | Lost 3 parts (1p1u1w) 2480 | -7/Factory | Core integrity fell below 50% 2489 | -7/Factory | Discovered new exit (range 4) 2492 | -7/Factory | Entered Lower Caves 2723 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2738 | -7/Lower Caves | Entered Data Miner 2738 | -7/Data Miner | Discovered new exit (range 6) 2748 | -7/Data Miner | Met Data Miner 2767 | -7/Data Miner | Learned location of Section 7 (-2) 2767 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2778 | -7/Data Miner | Received God Mode back door access code from Data Miner 2794 | -7/Data Miner | Entered Proximity Caves 3091 | -6/Proximity Caves | Spotted B-75 Beast 3178 | -6/Proximity Caves | Escorted by Enhanced Grunt 3236 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 3262 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3277 | -6/Proximity Caves | Core integrity fell below 20% 3296 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found Imp. Melee Analysis Suite. Found Imp. Medium Treads. Found 23 Matter. Acquired Imp. Medium Treads. Acquired 10 matter. S-27 Virus destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." L-41 Fighter destroyed. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Lightning Gun destroyed. Imp. Heat Sink destroyed. Imp. Melee Analysis Suite self-destruct mechanism malfunctions. Microactuators fries itself beyond repair. Imp. Medium Treads destroyed. Flight Unit destroyed. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????? ##??????????? # | | ??????????????????????????????##? ??????????? | | ?????????????????????????? ???# # ?????????? | | ?????????????????????????? ?## ????????? | | ?????????????????????????? ## ???? ???? | | ??????????????????? ???????# ????????## | | ???????????????????? ?????## ???? ?## | | ???????????????????? ?????# #??????# | | ????????????????????# ?????# #?????## | | ??????????????#?????# ??????# ##???## | | ??????????????# ???## ????### ###### | | ??????????????? ### ??###;# #? | | ???????????????? ###;;; = ! % #? | | ?????????????????? g % ## ## | | ??????????????????? g # | | ??????????????#????## ### !% | | ###?????????????????# g g####!% ### %% | | # ##????????????##### l #??## #?## ## | | #???#???????## @ ##??# #??#" %"###? # | | ######??????# l #???# #?##" #??? # | | #??????#### ##### #??#" " #??? # | | # #??????##### g #??## ###?#? # | | # ### #?????## ### #?#?# #??????? | | #?# #?###?# ### ###########??## #???# ?? | | ##?# ## #?# ####?????????????# ###?# ?# | | ##??# #?# ##??#??#???#?##### #?? # | | ##???# ##??# #??????####?## #???? | | #????# #??## #?###?## ### ##?#??? | | ????## #### #?# ### ####?????? | | ???## ##?# ### ##????####? | | ???# ##???# ## #???## #? | | ???# ###?????# ###???# #? | | ???# ##??#??# ###??#### ## | | #?## ####??# ###### ###### # | | #?# ##?# ##???# ## | | #?# #### ##?## ## | | ??# ## #??## ### ##### ### | | ?## #?#?## ## ######????##### | | ## ###??# ###### ###??????#?### | | # ### ### ##### ### ###??????# | | # ###?# #?## #?# #??????# | | ##???# #??## #### #??????## | | #????# #???# ## ### ######????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 1815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 60 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed BoreDecoderGun Manual? 0 Play Time 00:37:41 Cumulative 8.4 hours Start 2024.04.06 @ 11:54:15 End 2024.04.06 @ 12:32:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aaba522d-6f46-492a-b179-da2425b8bad0