Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 20:55:29 Player: Cracklepappy Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (552) 2760 Value Destroyed (30910) 30910 Prototype IDs (245) 4900 Alien Tech Used (16) 3200 Bonus (38233) 38233 TOTAL SCORE: 91503 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13899 Follower Combat Kills 133 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 640 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 2500 Win 3000 Friendly Fire -2839 Cogmind --------- Core Integrity 640/1600 Matter 287/300 Energy 362/362 System Corruption 17% Temperature Warm (130) Movement Treading (83) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Treaded Antigrav Exoskeleton > --- UTILITY (11) ----- Scrap Engine Experimental Targeting Computer Microwarp Drive > --- WEAPON (4) ------- Rapid Thermal Neutralizer Construct/C > --- INVENTORY (5) ---- Core Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator Multi-Quantum Reactor > --- PROPULSION ------- Treaded Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Assembled Biocell Array Experimental Phase Shifter Medium Regenerative Plating Advanced Force Field Microwarp Drive > --- WEAPON ----------- Rapid Thermal Neutralizer Construct/C Sigix Broadsword > --- INVENTORY -------- Experimental Cooling System High-capacity Storage Unit Superbattery Experimental Matter Compressor Long-range Sensor Array Experimental Targeting Computer Particle Accelerator Heavy Regenerative Plating Advanced Force Field Antimissile System Deep Network Scanner Experimental System Shield 01-MTF's Autohacker Long-range Tractor Beam Phasing AFG Transdimensional Reconstructor Subatomic Replicator Vortex Cannon Core Cannon Compact Tesla Bomb Launcher Sigix Terminator Guided Remote Datajack [Rating: 239] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Assembled Alloy Leg Treads Constructs Leg Assembled Alloy Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 372 | 7 17 4 16 39 9 25 3 3 8 2 . 4 3 1 2 13 38 . 3 6 2 5 1 1 3 1 1 . 10 1 6 17 24 30 67 Power 27 | 1 4 . 3 1 . 1 . . 2 1 . . . . . . 4 . . 1 . . . 1 . . . . . . . 4 . . 4 Engine 7 | 1 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 17 | . . . . 1 . . . . 2 1 . . . . . . 4 . . 1 . . . 1 . . . . . . . 3 . . 4 Propulsion 27 | 2 7 . 5 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 21 | 1 3 . 5 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 181 | 2 4 . 6 12 2 10 3 1 6 1 . 4 3 1 . 9 20 . 3 2 . 2 1 . . . 1 . 4 1 5 11 16 20 31 Device 78 | 1 . . 1 3 1 5 2 . 6 1 . 2 . 1 . 3 5 . 2 1 . . 1 . . . 1 . 1 . 3 6 8 10 14 Storage 17 | 1 3 . . 2 1 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . 4 Processor 7 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 1 Hackware 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Protection 70 | . 1 . 4 6 . 3 1 1 . . . 1 1 . . 5 13 . 1 1 . 2 . . . . . . 2 1 2 4 5 6 10 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Weapon 137 | 2 2 4 2 17 3 14 . 2 . . . . . . 2 4 14 . . 3 2 3 . . 3 1 . . 6 . 1 2 8 10 32 Energy Gun 17 | 1 . . . 5 . 2 . . . . . . . . . . 2 . . . . 1 . . 2 . . . 2 . 1 . 1 . . Energy Cannon 23 | . . . 1 . . 1 . . . . . . . . . 1 3 . . . . 2 . . . . . . 2 . . 1 2 5 5 Ballistic Gun 23 | 1 2 1 1 11 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Ballistic Cannon 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Launcher 41 | . . 1 . . . 1 . 1 . . . . . . 1 1 5 . . 2 1 . . . . 1 . . . . . . 1 1 25 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 19 | . . . . 1 . 8 . 1 . . . . . . 1 2 4 . . 1 1 . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 1 5 1 2 . . . . . . . . . 1 7 . . . . 3 . 1 . . 1 . 1 1 4 . 6 8 2 Parts Lost 68 | . 6 2 6 . . 1 . . 4 . . . . . . . 10 . . 1 . . 1 . . . . . 6 2 . 4 2 3 20 Power 13 | . 1 . 1 . . . . . 1 . . . . . . . 3 . . . . . . . . . . . 1 1 . 2 . 1 2 Propulsion 7 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Utility 30 | . 1 . 2 . . 1 . . 3 . . . . . . . 7 . . . . . 1 . . . . . . . . . 2 1 12 Weapon 18 | . 2 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 . 2 . 1 4 Highest Loss Streak 9 | . 2 1 2 . . 1 . . 2 . . . . . . . 3 . . 1 . . 1 . . . . . 4 1 . 2 1 1 9 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 67 | . 97 100 96 99 70 60 61 61 58 68 53 58 60 60 60 60 60 60 57 58 57 63 63 63 63 62 62 63 63 60 65 61 56 50 52 Engine 2 | . 4 14 10 9 6 7 7 7 6 7 6 5 6 6 6 6 . . . . . . . . . . . . . 1 . . . . . Core 1 | . 9 . . . . . . . . . . . . . . . . . . . 1 5 5 2 . . 3 5 . . . . . . . Reactor 4 | . . . . 1 4 . . . . 7 . . . . . . 7 6 3 5 3 . . 7 10 10 6 5 6 6 9 8 8 7 7 Treads 7 | . 22 28 29 33 18 5 . . . . . 1 6 6 6 6 6 6 . . 3 3 . . . 1 5 4 1 . . . . . 2 Leg 6 | . . . . . . . . . . 7 6 4 . . . . . . 14 17 12 13 17 15 15 13 10 10 12 12 14 5 3 4 1 Device 12 | . 2 . 6 6 10 18 19 15 15 22 20 24 18 19 20 20 16 20 11 16 17 11 16 15 15 15 14 15 10 9 9 10 15 10 9 Storage 7 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 9 7 8 8 8 8 7 Processor 1 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 8 5 2 7 Protection 4 | . 9 14 12 15 3 3 3 7 3 . . . 5 6 6 5 8 6 4 . . 4 . . . . . . 1 . . 2 3 6 8 Energy Cannon 6 | . . . 6 . . . . . 3 4 . 2 6 6 6 3 4 6 1 2 4 15 16 15 14 13 9 10 13 14 13 8 2 4 3 Ballistic Gun 3 | . 25 14 9 14 11 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . 13 6 . 4 7 7 7 3 2 6 3 . . . 3 2 . 3 5 1 . . . . . 3 5 1 . . 2 1 . 2 Impact Weapon 1 | . . . . . . 6 7 6 7 7 6 6 6 6 5 5 3 6 5 2 4 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 233 | 11 88 90 101 100 98 119 46 47 54 56 56 121 121 120 120 126 140 140 140 142 142 165 165 197 207 207 207 212 233 231 215 206 210 223 215 Greatest Support 343 | 10 40 40 60 62 73 73 56 56 56 56 56 126 126 126 126 145 145 173 173 161 161 189 189 141 114 114 60 157 184 154 184 184 296 316 343 Greatest Overweight (x) 6 | 1 6 2 2 1 4 2 . . . . . 1 . . . . . . 3 1 2 2 1 1 1 3 3 3 2 1 1 6 2 . . Average Overweight (x) . | . 2 2 1 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 1 3 2 1 1 . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 24 19 10 10 10 10 10 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 20 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 17 24 24 24 21 18 9 9 9 9 10 12 24 24 24 24 24 25 24 24 24 24 24 24 25 24 24 25 24 24 24 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 20 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 24 25 25 20 10 9 10 10 10 10 25 24 25 25 25 25 25 25 24 24 25 24 25 25 25 25 25 25 25 25 25 22 25 2 Scrap Engine Consumption 377 | . . . . . 35 32 3 6 3 7 2 11 2 3 . 3 22 1 9 10 5 7 . 9 6 8 7 2 28 7 10 63 18 17 41 Constructs Created 6 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Constructs Modified 162 | . . . . . 13 12 . . 6 1 1 7 . . . 2 3 1 9 3 4 1 1 1 5 3 5 1 10 5 4 25 13 6 20 Class Distribution -------------------- 28% | Construct 24% | Generator-Golem 17% | Mutant 15% | Golem 3% | Generator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Zhirov Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Armory Generator-Golem | -3/Lab Generator-Golem | -2/Research Generator-Construct | -2/Quarantine Generator-Construct | -2/Section 7 Alien-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Matter Collected 9611 | 285 375 160 517 823 395 320 35 57 97 54 . 40 . 40 50 33 737 . 52 138 78 29 388 213 30 30 20 159 283 16 74 898 512 1119 1554 Remotely 742 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . 131 551 Salvage Created 32346 | 228 805 166 736 1387 905 1515 525 427 350 335 . 1866 62 299 66 . 1609 124 833 1059 143 277 391 507 561 480 93 693 2098 413 74 2479 1272 1249 8319 Parts 1245 | 15 58 8 49 83 35 58 6 14 9 16 . 24 4 16 5 . 32 11 30 19 12 13 16 19 17 30 3 36 119 22 7 105 67 56 231 Haulers Intercepted 21 | . 2 . 3 6 . 3 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 Recyclers Shooed 26 | . . . . 1 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . . 12 . 11 . . . 8 2 . . 13 . 7 7 . 16 . 11 21 1 35 . . . . . . . Prevented 26 | . . . . . . . . . . . . . . 13 . . . . . 7 1 . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 508 | . 19 5 18 18 4 29 . 8 4 6 . 6 1 7 3 . 54 2 8 20 5 4 8 5 7 10 . 12 28 6 1 35 13 20 142 Melee 15 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 9 1 3 Guns 47 | . 19 1 6 12 4 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Cannons 257 | . . 1 12 3 . 20 . 5 4 6 . 5 1 7 . . 5 2 6 8 2 4 8 5 7 5 . 12 24 6 1 31 4 10 53 AOE 157 | . . 3 . 3 . 2 . 3 . . . . . . 3 . 45 . . 6 3 . . . . 5 . . . . . 2 . 5 77 Classes Destroyed 37 | 3 4 . 2 1 . 5 3 1 . . . 1 . . 1 . 3 . 2 . . 1 . . . . . 1 2 1 . 2 1 . 3 Worker 20 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 14 Builder 21 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . 2 . 9 Tunneler 6 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 21 | . 2 . 3 6 . 3 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 Recycler 23 | 1 . 1 1 3 8 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 3 . 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Operator 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 11 | . 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 Swarmer 59 | . 3 3 5 6 . . . 4 . . . . . 5 3 . . . . . 3 . 4 . . 4 . 1 4 . . 4 . 4 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Grunt 141 | . 16 2 9 5 . 14 . 1 . 4 . . . . . . . . 3 13 . 1 4 3 5 5 . 1 1 . . 2 . . 52 Brawler 18 | . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . 1 . . . . . . . 2 . . 10 Duelist 6 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 3 Protector 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 7 Sentry 40 | . . . 3 7 4 5 . 1 . 1 . . 1 1 . . . . 1 2 . . . 1 1 1 . 1 2 . . . . 1 7 Demolisher 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Hunter 47 | . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . 4 8 2 . 5 2 3 19 Programmer 51 | . . . . . . 3 . 1 . 1 . . . . . . . . 2 . 2 2 . . . . . 3 6 . . 6 5 3 17 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 2 4 2 Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 2 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 3 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Samaritan 10 | . . . . . . . 5 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 46 | . . . . . . 4 . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 39 | 7 3 3 5 6 3 6 . 3 1 3 . 4 1 3 3 . 38 2 3 8 3 3 4 3 3 7 . 3 7 5 1 11 6 10 39 Combat Bots Only 36 | . 3 3 4 5 2 5 . 3 1 3 . 4 1 3 3 . 36 2 3 8 3 3 4 3 3 7 . 3 6 4 1 10 3 10 28 Max Kills in Single Turn 19 | 1 1 2 1 3 1 2 1 2 1 1 . 1 1 1 2 . 15 1 1 3 2 1 1 1 1 3 . 1 3 2 1 1 1 3 19 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . . 2 . 2 . 1 . 2 . . . . . . 2 . 15 . . 3 2 . . . . 3 . . . . . 1 . 3 13 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 4 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 01-MTF (-9/Storage) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Damage Taken 49188 | . 1058 208 858 808 216 2626 18 126 1183 702 . 57 95 234 26 . 3926 235 782 1087 317 987 662 331 629 647 . 668 4876 1499 265 5407 2775 4406 11474 Core 4378 | . 194 33 126 76 43 250 . 14 157 125 . . . 15 . . 433 23 53 60 20 122 75 . 43 47 . 47 337 201 . 342 63 539 940 Absorbed by Shields 12538 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 . 2561 3717 6089 Redirected to Shielding 801 | . 4 7 2 . . . . . . . . . . . . . 481 . . . . . . . . . . . . . . . . . 307 Regen/Repaired (Parts) 20099 | . . . . . . 1558 . . 528 258 . 277 . . . 488 1323 91 438 465 334 . 316 81 606 409 10 195 1452 701 48 2137 2156 2222 4006 Core Remaining (%) 49 | 100 . 9 . . 38 . . . . 22 . . . . . . . 44 . . . . 67 . . . . 88 . . 80 . . 3 40 Volleys Fired 1583 | 15 96 11 65 74 42 129 . 16 45 25 4 64 9 13 3 . 74 9 36 43 8 22 26 14 17 24 4 30 89 17 17 110 52 113 267 Largest 4 | 2 2 2 2 2 2 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 3 3 3 3 3 1 3 4 4 4 4 1 2 2 Hottest 538 | 60 60 55 103 91 73 73 . 73 73 73 73 73 73 73 30 . 133 76 158 158 158 158 75 75 75 75 25 99 216 213 122 143 238 538 411 Shots Fired 2443 | 30 189 20 130 153 73 128 . 15 45 25 4 64 9 13 3 . 74 9 36 44 8 37 59 40 49 61 4 93 239 47 52 223 48 96 323 Gun 544 | 30 189 14 51 142 71 2 . . . . . . . . . . . . . . . . . . . . . . 36 . . 9 . . . Cannon 1779 | . . 4 79 11 2 125 . 13 45 25 4 64 9 13 . . 52 9 36 39 6 37 59 40 49 59 4 93 203 47 52 214 48 93 245 Launcher 118 | . . 2 . . . 1 . 2 . . . . . . 3 . 22 . . 5 2 . . . . 2 . . . . . . . 3 76 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1039 | 15 160 18 105 125 72 88 . 13 45 25 4 64 . . . . 26 . . . . . . . . . . 30 13 . 12 44 10 . 170 Thermal 1026 | 15 29 . 25 11 . . . . . . . . . . . . 7 9 34 3 . 30 59 40 49 59 4 63 205 44 40 164 38 79 19 Explosive 110 | . . 2 . . . 1 . 2 . . . . . . 3 . 22 . . 5 2 . . . . 2 . . . . . . . . 71 Electromagnetic 233 | . . . . 17 1 39 . . . . . . 9 13 . . 19 . 2 36 6 7 . . . . . . . . . 6 . 17 61 Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3 . 9 . . . Robot Hit Streak 45 | 9 13 9 30 31 35 9 . 6 6 9 . 9 5 5 . . 15 3 5 8 3 4 17 14 30 12 12 8 23 16 18 22 4 9 45 Robot Miss Streak 6 | 2 2 1 3 4 2 5 . 2 2 1 . 2 . 1 . . 3 1 2 3 1 2 1 1 2 1 . 3 4 1 6 5 3 4 3 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 2 Secondary Targets 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 1680 | 18 132 14 95 117 58 86 12 13 32 19 . 52 2 11 2 . 58 4 30 27 4 12 28 26 28 31 4 50 135 33 32 141 52 52 270 Core Hits 1015 | 11 50 11 34 51 20 32 2 9 12 6 . 11 1 6 6 . 106 2 10 27 5 6 12 10 9 14 2 17 60 9 7 47 20 33 357 Critical Kills 17 | . . . . . . . 1 . . . . 1 . . 1 . 1 2 4 5 2 . . . . . . . . . . . . . . Critical Parts Destroyed 36 | . . . 2 1 . . 4 4 . . . 2 . 2 1 . 3 . 7 4 1 . . . . . . . . . . . 1 4 . Critical Strikes 71 | . . . 5 2 . 2 5 4 . . . 3 . 2 2 . 5 2 11 9 3 . . . . . . 1 2 1 . . 5 7 . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 35 | . . . 2 2 . . . . . . . . . . . . 2 2 8 9 3 . . . . . . . . . . . 1 6 . Blast 6 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Smash 20 | . . . . . . . 5 4 . . . 2 . 2 2 . 2 . 3 . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Melee Attacks 167 | . . . . 2 . 5 12 4 29 1 6 3 8 2 2 1 15 . 21 . . . . . . . . . . . . . 50 6 . Impact 111 | . . . . 2 . 5 12 4 29 1 6 3 8 2 2 1 15 . 21 . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . 1 9 4 1 . . 3 . 2 2 . . . 4 . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 129857 | 192 1108 295 1478 1991 876 5117 1123 1033 1719 1098 . 3327 103 680 403 . 7605 284 2132 2805 256 646 1341 1325 1399 1792 221 2262 7864 1814 1372 10956 4999 6498 53743 Guns 5952 | 192 1108 90 300 1646 850 22 . . . . . . . . . . . . . . . . . . . . . . 1198 . . 546 . . . Cannons 70887 | . . 35 1170 163 26 4477 . 492 1595 1098 . 3092 103 491 . . 1826 284 1181 1888 69 646 1341 1325 1399 1560 221 2262 6417 1814 1372 10184 1816 5482 17058 Explosions 44998 | . . 170 . 182 . 462 . 164 . . . . . . 202 . 4685 . . 917 187 . . . . 232 . . 249 . . 226 . 743 36579 Melee 7865 | . . . . . . 156 1123 377 124 . . 235 . 189 201 . 1094 . 951 . . . . . . . . . . . . . 3183 232 . Ramming 155 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 106 Kinetic 29774 | 68 864 125 1081 1477 876 3085 . 492 1595 1098 . 3092 . . . . 1129 . . . . . . . . . . 560 262 . 210 1999 433 . 11328 Thermal 52521 | 124 244 . 389 345 . 167 . . . . . . . . . . 267 284 1181 86 . 646 1341 1325 1399 1560 221 1702 6175 1589 1162 7890 1383 5031 18010 Explosive 25876 | . . 170 . . . 295 . 164 . . . . . . 202 . 4685 . . 917 187 . . . . 232 . . . . . . . . 19024 Electromagnetic 11717 | . . . . 169 . 1414 . . . . . . 103 491 . . 430 . . 1802 69 . . . . . . . 249 . . 521 . 1194 5275 Impact 4450 | . . . . . . 156 1123 377 124 . . 235 . 189 201 . 1094 . 951 . . . . . . . . . . . . . . . . Slashing 3415 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3183 232 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1949 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1178 225 . 546 . . . Highest Corruption 91 | . . . 1 4 4 5 5 6 6 6 . . . . . . . . 4 4 7 7 3 . . . . 4 7 7 12 57 89 91 17 Average Corruption 9 | . . . 1 3 4 4 5 5 6 6 . . . . . . . . 3 4 6 4 3 . . . . 3 4 7 9 11 66 67 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Effects 596 | . . . 12 33 79 22 5 14 9 15 . . . . . . . . 11 20 30 4 24 . . . . 33 15 13 59 32 73 66 27 Message Errors 132 | . . . 3 4 30 4 2 5 2 2 . . . . . . . . 2 4 9 2 5 . . . . 7 7 1 12 7 13 6 5 Matter Fused 133 | . . . 6 8 11 8 2 1 3 4 . . . . . . . . 4 3 6 2 5 . . . . 7 3 6 19 14 10 5 6 Heat Flow Errors 70 | . . . . 10 11 . 1 1 1 3 . . . . . . . . 3 5 3 . 5 . . . . 1 2 1 3 2 11 5 2 Energy Discharges 57 | . . . . 2 10 6 . 2 1 2 . . . . . . . . . 2 3 . 3 . . . . 4 1 . 9 3 5 4 . Parts Rejected 11 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 3 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 81 | . . . 2 3 11 1 . 1 1 1 . . . . . . . . 2 4 8 . 3 . . . . 10 . 4 9 3 9 6 3 Data Loss (major) 28 | . . . . . 6 2 . 2 . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 2 2 5 2 3 Misfires 13 | . . . 1 5 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 2 . . . . Alerts 9 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 2 1 Misdirections 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 9 . Weapon Failures 38 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 4 24 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10839 | . . . . . 8 534 703 441 174 83 . 204 . 224 85 . 824 29 400 210 . . 31 43 90 73 . 247 413 134 35 825 747 494 3788 Projectiles 4274 | . . . . . 8 343 . 64 60 83 . . . 35 . . 137 29 28 210 . . 31 43 90 73 . 247 377 134 35 825 129 487 806 Explosions 3238 | . . . . . . 95 . . . . . . . . 6 . 119 . . . . . . . . . . . 36 . . . . . 2982 Melee 3327 | . . . . . . 96 703 377 114 . . 204 . 189 79 . 568 . 372 . . . . . . . . . . . . . 618 7 . Knockbacks 177 | . . . 13 . . 20 . 2 4 9 . 4 . . 1 . 15 . 5 . . . . . . . . 4 1 . 3 16 3 . 77 Impact 17 | . . . . . . 1 . . . . . 3 . . 1 . 5 . 5 . . . . . . . . . . . . . . . 2 Kinetic 142 | . . . 11 . . 18 . 2 4 8 . . . . . . 10 . . . . . . . . . . 4 1 . 3 16 3 . 62 Secondary 18 | . . . 2 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 13 Self-Inflicted Damage 1517 | . . 36 . 78 . 60 . . . . . . . . . . 127 . . 62 49 . . . . . . . 119 . . 37 . 4 945 Shots 24 | . . 2 . 3 . 2 . . . . . . . . . . 4 . . 1 1 . . . . . . . 2 . . 2 . 1 6 Rammed 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Temperature 402 | 40 222 26 138 274 287 360 92 236 181 221 . . 11 8 . . 373 . 252 380 213 276 351 21 120 12 . 176 225 267 134 157 402 402 178 Average Temperature 91 | 17 38 12 36 83 89 50 61 43 67 50 . . 8 6 . . 121 . 84 116 85 86 154 5 79 7 . 102 44 133 47 42 126 129 132 Received Heat Transfer 4779 | . 549 78 300 306 72 625 27 6 . 186 . . 24 12 . . 711 . 90 381 . 9 84 30 168 84 . 18 18 198 . 126 20 117 540 Effects 6 | . . . . . . 1 . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . 7 . . . . . . . . . . 3 . . 6 . . . . . . . . . . . 2 . 4 10 Combat Hostiles 29 | . . . . . . 6 . . . . . . . . . . 3 . . 5 . . . . . . . . . . . 2 . 4 9 Parts Fried 118 | . . . . . . 16 5 7 . . . 2 1 5 . . 4 . 6 8 . 1 . . . . . . 1 . . 5 . 8 49 Impact Corruptions 105 | . . . . . . 7 41 6 1 . . 3 . 8 3 . 23 . 12 . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 2 2 3 2 . . 5 1 . 4 . . . Heat Transferred 16709 | 275 550 . 703 496 . 100 . . . . . . . . . . 200 200 750 50 . 325 700 675 700 775 100 800 3269 873 560 2196 481 1110 821 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Peak Influence 6547 | 35 383 149 190 300 157 952 . . . . 33 64 83 . . . . . 407 . . . . 285 . . . . 685 481 . 977 1052 1652 6547 Initial 950 | . 22 31 57 35 76 559 . . . . 9 16 . . . . . . . . . . . . . . . . 300 300 . . 499 591 950 Average 439 | 11 185 78 58 139 35 674 . . . . 12 31 38 . . . . . 256 . . . . 116 . . . . 327 438 . 621 632 1144 3065 Maximum Alert Level 5 | . 1 . . 1 . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . 2 2 . 3 3 5 5 Low Security (%) 56 | 100 54 100 100 86 100 . . . . . 100 100 100 . . . . . 26 . . . . 66 . . . . 21 . . 24 . . . Level 1 13 | . 45 . . 13 . . . . . . . . . . . . . . 57 . . . . 33 . . . . 53 18 . 10 . . . Level 2 12 | . . . . . . 61 . . . . . . . . . . . . 15 . . . . . . . . . 25 81 . 4 73 10 . Level 3 10 | . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . 60 26 30 13 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 113 | . 6 . 2 3 . 9 . . . . . . . . . . . . 3 . . . . 1 . . . . 9 2 . 10 14 16 38 Investigation 9 | . 4 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Extermination 15 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . 3 2 2 Reinforcement 27 | . 2 . 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . 3 2 . 3 3 5 3 Assault 36 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 4 2 26 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 3 6 3 Searches Triggered 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Distress Signals 29 | . . . 1 . 1 3 . . . . . . . . . . . . . . . 3 . . . . . . 4 . . 4 2 6 5 Communications Jammed 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 758 | . 28 5 26 25 3 57 5 10 4 8 . 6 6 7 3 . 56 2 10 21 6 16 12 5 7 12 . 10 33 15 1 48 42 60 209 Peak Tracking Total 37 | . 4 3 4 5 2 6 5 3 2 4 . 6 5 3 3 . 37 2 5 7 5 6 4 4 3 6 . 2 4 10 1 10 15 13 19 Tactical Retreats 46 | . 2 . 1 1 . 7 . 1 . 1 . . 1 . . . 1 . . 3 1 3 . . . 1 . . 1 . . 2 6 7 7 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Traps Triggered 15 | . 3 . 1 5 . 3 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . 2 . . . . . 3 . . . 2 . . . 12 . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Disabled 75 | . . . . 1 1 6 . . . . . . 1 . 1 . 4 . 3 1 . . . 9 1 . . . 2 . 3 6 9 10 17 Max in Single Turn 8 | . . . . 1 1 2 . . . . . . 1 . 1 . 1 . 1 1 . . . 8 1 . . . 1 . 1 1 1 2 8 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Accessed 95 | . 7 . 5 10 11 8 1 1 4 . . . 3 . 1 1 . . 3 . . 12 . 2 2 . 7 . 3 . 2 2 3 5 2 Terminals 44 | . 5 . 5 8 5 4 . 1 . . . . 3 . . . . . 2 . . . . 2 . . . . 3 . . . 2 4 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . 2 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Total Hacks 294 | . 17 . 12 23 36 18 1 1 30 . . . 12 . 1 4 . . 8 . . 21 . 8 9 . 42 . 8 . 21 2 4 11 5 Successful 201 | . 9 . 2 14 18 5 1 1 30 . . . 9 . 1 4 . . 4 . . 21 . 2 9 . 42 . 2 . 21 1 . 2 3 Failed 92 | . 7 . 10 9 18 13 . . . . . . 3 . . . . . 4 . . . . 6 . . . . 6 . . 1 4 9 2 Catastrophic 20 | . 4 . . 1 2 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 3 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 7 . 8 11 20 4 . . . . . . 4 . . . . . 2 . . 1 . 5 . . . . 5 . . . . . . Terminals 110 | . 12 . 12 18 14 9 . 1 . . . . 12 . . . . . 7 . . . . 8 . . . . 8 . . . 2 7 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 33 | . 5 . . 5 22 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 5 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Terminal Hacks 169 | . 6 . 2 9 2 1 1 1 30 . . . 9 . 1 4 . . 4 . . 21 . 2 9 . 42 . 2 . 21 . . 2 . Record 94 | . . . . . . . . 1 11 . . . . . . . . . . . . 19 . . 8 . 34 . . . 21 . . . . Part Schematic 24 | . 2 . . . 1 . . . 11 . . . 1 . . 4 . . . . . . . . . . 4 . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . 1 . . . . 3 . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . . . Open Door 9 | . . . . 3 . . 1 . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . 1 . Branch Access Points 5 | . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Locate Traps 4 | . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 10 | . 1 . . 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Insert Component 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 2 . . 2 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Used 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 5 9 11 6 . . . . . . 3 . . . . . 3 . . . . 2 . . . . 3 . . 1 3 4 2 Full Trace Events 9 | . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 2 . . . 1 . . . 11 . . . 1 . . 19 . . . . . . . . . . 4 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 5 . . 20 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 . 2 2 Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 2 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total Allies 22 | . . . . 1 . . . . . . . 18 . . . . . . . . . . . . 3 . . . . . . . . . . Largest Group 18 | . . . . 1 . . . . . . . 18 6 . . . . . . . . . . . 3 2 . . . . . . . . . Highest-Rated Group 638 | . . . . 100 . . . . . . . 638 150 . . . . . . . . . . . 121 75 . . . . . . . . . Highest-Rated Ally 100 | . . . . 100 . . . . . . . 50 25 . . . . . . . . . . . 46 46 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . 4 . . . . . . . . 46 . . . . . . . . . . . 5 6 . . . . . . . . . Total Damage 1344 | . . . . 179 . . . . . . . . 862 . . . . . . . . . . . 153 150 . . . . . . . . . Kills 5 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Robot Analysis Total 133 | . 1 . . . 1 . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . 1 2 . 2 . . . 1 2 2 . 2 . . 2 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Turns Passed 41154 | 154 1834 393 1852 2102 4265 1364 253 486 432 473 75 696 221 388 341 1096 3155 435 983 1022 929 1553 1360 523 1966 1678 1086 1918 1301 420 1590 1663 1059 874 1214 Spaces Moved 24134 | 109 721 113 587 724 1829 1039 480 904 267 854 104 569 264 595 559 1558 2717 382 359 750 281 850 616 264 927 741 278 609 505 50 400 769 858 931 571 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11234 | . 288 113 587 724 1829 782 . . . . . 276 264 595 559 1558 2717 382 62 . . . . . . . . . 119 . . . 147 . 232 Legs 9552 | . . . . . . 43 . . 32 854 104 293 . . . . . . 179 750 281 850 616 264 927 741 278 609 386 24 400 173 699 781 268 Wheels 540 | 107 433 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 347 | . . . . . . . . . . . . . . . . . . . 118 . . . . . . . . . . . . 209 . . 20 Flight 2258 | . . . . . . 214 480 904 235 . . . . . . . . . . . . . . . . . . . . 26 . 387 12 . . Fastest Speed 43 | 50 95 320 240 235 82 43 43 43 43 43 43 43 58 58 58 58 72 109 73 73 156 130 130 169 183 183 240 201 148 156 125 107 60 60 73 Average Speed 123 | 84 187 320 259 237 167 82 43 43 43 43 43 61 58 58 58 64 89 109 87 109 186 172 167 169 183 195 240 238 189 176 155 166 72 67 92 Slowest Speed 427 | 95 320 320 320 240 427 244 43 43 43 43 43 138 58 58 58 72 109 109 240 193 210 210 169 169 188 240 240 240 239 209 164 330 176 73 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 Exploration Rate (%) 57 | 6 86 20 43 90 99 32 60 95 81 92 3 97 10 74 57 87 80 57 8 77 47 92 54 8 89 84 62 75 18 5 96 28 81 59 19 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 35 | . 2 1 . 1 5 . . . 18 . . . . . . 2 . . . . 1 . . . 2 . 3 . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . . . . . . 1 1 . . . 1 1 . . . . 1 . . . 1 1 . . . . . . Unknown Exits Taken 24 | 1 1 1 . 1 1 . 1 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 33 | . . . . . . . 1 5 . 4 . . . 3 1 2 . 2 . 2 2 . . . 4 4 . 3 . . . . . . . Spaces Dug 393 | . . 17 . . . 4 . . . 5 12 . 11 . . . 83 3 11 36 19 6 20 1 10 29 . 3 23 . . 7 19 37 37 Terrain Destroyed 1872 | . . 17 . 8 1 49 . 17 9 10 12 21 11 1 24 . 165 5 15 75 19 18 31 20 20 38 . 45 70 9 11 70 33 116 932 Melee 24 | . . . . . . 2 . . . 1 6 . 8 . . . . . . . . . . . . . . . . . . . 6 1 . Projectile 648 | . . . . . 1 24 . 4 9 9 6 21 3 1 . . 25 5 15 11 . 18 31 5 20 28 . 45 64 9 11 51 27 115 90 AOE 1199 | . . 17 . 8 . 23 . 13 . . . . . . 24 . 140 . . 64 19 . . 15 . 10 . . 6 . . 19 . . 841 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total 33218 | 141 1048 128 803 971 2968 1416 502 972 480 932 119 845 306 620 567 1645 3337 391 972 908 679 915 900 312 1162 924 695 1011 677 348 1344 987 1156 1033 1004 Wait 6372 | 1 175 . 88 60 1028 150 3 48 124 45 4 192 15 6 . 59 433 1 547 106 384 1 245 27 187 154 406 368 55 272 891 63 134 29 71 Move 23907 | 108 720 112 586 723 1828 1038 479 895 266 853 104 568 263 594 558 1557 2716 381 358 749 280 849 615 263 926 740 277 608 504 49 399 768 857 793 523 Hop 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 304 | 10 27 1 25 31 21 28 1 1 3 3 . 13 4 3 1 7 27 . 3 1 2 16 4 4 . . 1 . 6 1 9 6 12 20 13 Fast Attach 124 | 5 4 . 2 7 . 4 2 . 7 2 . 1 . . . 1 10 . . . . 4 . . 3 . 2 . 3 1 4 8 12 19 23 Attach 117 | 2 6 2 7 2 4 5 . . 1 . . . . . . . 11 . 1 2 . . 1 1 . . . . 3 1 2 2 10 16 38 Detach 61 | . 1 . . . 7 . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 1 2 . 4 8 33 Swap 146 | . 7 2 7 30 5 16 1 3 . . . 3 3 1 2 12 17 . 2 4 2 1 . . . 1 . . 4 . 2 7 3 5 6 Drop 393 | . 12 . 21 42 33 39 4 1 5 3 1 1 4 1 1 8 32 . 4 3 3 21 9 3 8 4 5 4 10 6 18 23 22 24 18 Fire 1583 | 15 96 11 65 74 42 129 . 16 45 25 4 64 9 13 3 . 74 9 36 43 8 22 26 14 17 24 4 30 89 17 17 110 52 113 267 Melee 167 | . . . . 2 . 5 12 4 29 1 6 3 8 2 2 1 15 . 21 . . . . . . . . . . . . . 50 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Escape Stasis 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 24 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 21 . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 155 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 546 | -10/Materials | Core integrity fell below 50% 760 | -10/Materials | Central database locked down 767 | -10/Materials | Discovered new exit (range 10) 1989 | -10/Materials | Entered Mines 1992 | -10/Mines | Core integrity fell below 20% 2000 | -10/Mines | Met a Derelict bent on vengeance 2119 | -10/Mines | Learned location of Storage (-9) 2349 | -10/Mines | Discovered new exit (range 5) 2382 | -10/Mines | Entered Materials 2382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -9/Materials | Discovered new exit (range 12) 2499 | -9/Materials | Identified exit to Mines 2499 | -9/Materials | Identified exit to Storage 3233 | -9/Materials | Build established: Scavenger-Mutant 4043 | -9/Materials | Build established: Mutant 4234 | -9/Materials | Entered Storage 5074 | -9/Storage | Build established: Scavenger-Mutant 5417 | -9/Storage | Build established: Mutant 5502 | -9/Storage | Core integrity fell below 50% 5602 | -9/Storage | Discovered new exit (range 16) 5863 | -9/Storage | Met 01-MTF 6027 | -9/Storage | Destroyed 01-MTF 6053 | -9/Storage | Found 01-MTF's Shockpuncher 6061 | -9/Storage | Found Prototype Device 6067 | -9/Storage | Identified 01-MTF's Autohacker 6233 | -9/Storage | Discovered new exit (range 10) 6245 | -9/Storage | Used back door to open Recycling access 6336 | -9/Storage | Entered Recycling 7520 | -9/Recycling | Found Scrap Engine 7993 | -9/Recycling | Build established: Construct 9311 | -9/Recycling | Discovered new exit (range 8) 10601 | -9/Recycling | Entered Factory 10601 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11001 | -7/Factory | Search patrols dispatched 11401 | -7/Factory | Search patrols dispatched 11483 | -7/Factory | Assembled infested ambush trap array 11694 | -7/Factory | Discovered new exit (range 11) 11801 | -7/Factory | First assault squad dispatched 11895 | -7/Factory | Identified exit to Lower Caves 11965 | -7/Factory | Entered Lower Caves 12013 | -7/Lower Caves | Encountered a Warlord checkpoint 12017 | -7/Lower Caves | Learned location of 1 exit from Factory 12118 | -7/Lower Caves | Discovered new exit (range 6) 12218 | -7/Lower Caves | Entered another Lower Caves area 12243 | -7/Lower Caves | Discovered new exit (range 15) 12247 | -7/Lower Caves | Learned Factory terminal intel 12303 | -7/Lower Caves | Encountered a Warlord checkpoint 12372 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12542 | -7/Lower Caves | Discovered new exit (range 13) 12704 | -7/Lower Caves | Entered Data Miner 12704 | -7/Data Miner | Discovered new exit (range 6) 12713 | -7/Data Miner | Met Data Miner 12720 | -7/Data Miner | Learned location of Section 7 (-2) 12720 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12729 | -7/Data Miner | Received God Mode back door access code from Data Miner 12738 | -7/Data Miner | Destroyed Data Miner 12741 | -7/Data Miner | Interfaced with the Data Conduit 13002 | -7/Data Miner | Core integrity fell below 50% 13074 | -7/Data Miner | Found Exp. Thermal Shield 13136 | -7/Data Miner | Entered Proximity Caves 13358 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13452 | -6/Proximity Caves | Learned Factory emergency access door positions 13453 | -6/Proximity Caves | Learned Factory emergency access door positions 13491 | -6/Proximity Caves | Spotted B-75 Beast 13583 | -6/Proximity Caves | Discovered new exit (range 7) 13609 | -6/Proximity Caves | Entered Factory 13609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13610 | -6/Factory | Identified exit to Lower Caves 13611 | -6/Factory | Identified exit to Factory 13613 | -6/Factory | Loaded intel: 242 machine locations 13614 | -6/Factory | Loaded intel: 25 terminal locations 13684 | -6/Factory | Sucked down chute 13684 | -6/Factory | Entered Waste 13700 | -6/Waste | Spotted C-40 Crusher 13714 | -6/Waste | Spotted C-40 Crusher 13740 | -6/Waste | Spotted C-40 Crusher 13741 | -6/Waste | Spotted C-40 Crusher 13741 | -6/Waste | Spotted C-40 Crusher 13763 | -6/Waste | Spotted C-40 Crusher 13782 | -6/Waste | Destroyed C-40 Crusher 13784 | -6/Waste | Destroyed C-40 Crusher 13794 | -6/Waste | Destroyed C-40 Crusher 13810 | -6/Waste | Destroyed C-40 Crusher 13858 | -6/Waste | Discovered new exit (range 12) 13936 | -6/Waste | Destroyed C-40 Crusher 13977 | -6/Waste | Destroyed C-40 Crusher 14198 | -6/Waste | Found Damper Plating 14283 | -6/Waste | Warlord forces began an assault 14380 | -6/Waste | Entered Factory 14380 | -6/Factory | Accompanied by 6 allies 14382 | -6/Factory | Loaded intel: 230 machine locations 14403 | -6/Factory | Spotted B-75 Beast 14601 | -6/Factory | Entered Lower Caves 14699 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14729 | -6/Lower Caves | Identified exit to Lower Caves 14989 | -6/Lower Caves | Entered another Lower Caves area 15058 | -6/Lower Caves | Learned Factory emergency access door positions 15099 | -6/Lower Caves | Learned Factory machine intel 15198 | -6/Lower Caves | Discovered new exit (range 8) 15330 | -6/Lower Caves | Entered Zion 15352 | -6/Zion | Found Prototype Device 15353 | -6/Zion | Identified Phasing AFG 15378 | -6/Zion | Discovered new exit (range 10) 15461 | -6/Zion | Visited the Megawrench Repair Shop 15556 | -6/Zion | Received a hallucinogenic algorithm 15573 | -6/Zion | Learned Factory security intel 16026 | -6/Zion | Remotely autohacked Sealed Blast Doors 16032 | -6/Zion | Remotely autohacked Sealed Blast Doors 16032 | -6/Zion | Remotely autohacked Sealed Blast Doors 16032 | -6/Zion | Remotely autohacked Sealed Blast Doors 16048 | -6/Zion | Discovered new exit (range 3) 16048 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16325 | -6/Zion | Megawrench repaired 6 parts 16353 | -6/Zion | Found Exp. Terrain Scan Processor 16358 | -6/Zion | Found Exp. System Shield 16426 | -6/Zion | Entered Deep Caves 16542 | -6/Deep Caves | Attacked by Z-Imprinter 16600 | -6/Deep Caves | Destroyed Z-Imprinter 16617 | -6/Deep Caves | Lost 3 parts (2p1u) 16626 | -6/Deep Caves | Found Prototype Protection 16626 | -6/Deep Caves | Identified Zio. Weapon Casing 16720 | -6/Deep Caves | Found Zio. Weapon Casing 16761 | -6/Deep Caves | Found Zio. Weapon Casing 16765 | -6/Deep Caves | Found Zio. Weapon Casing 16831 | -6/Deep Caves | Found Zio. Weapon Casing 16834 | -6/Deep Caves | Found Zio. Weapon Casing 17032 | -6/Deep Caves | Discovered new exit (range 9) 17041 | -6/Deep Caves | Found Surveybot 24 Chip 17482 | -6/Deep Caves | Spotted as-87808 17508 | -6/Deep Caves | Destroyed as-87808 17543 | -6/Deep Caves | Spotted as-15612 17634 | -6/Deep Caves | Destroyed as-15612 17701 | -6/Deep Caves | Triggered Deep Caves wall 17701 | -6/Deep Caves | Spotted AS-99021 17701 | -6/Deep Caves | Spotted AS-44501 17709 | -6/Deep Caves | Destroyed AS-99021 17709 | -6/Deep Caves | Exposed GOLEM chamber 17710 | -6/Deep Caves | Core integrity fell below 50% 17714 | -6/Deep Caves | Destroyed AS-44501 17730 | -6/Deep Caves | Found Unknown Device 17742 | -6/Deep Caves | Destroyed 36 combat bots 17757 | -6/Deep Caves | Found Prototype Storage 17758 | -6/Deep Caves | Identified Superbattery 18205 | -6/Deep Caves | Found Unknown Device 18205 | -6/Deep Caves | Identified GOLEM Unit (x2) 18511 | -6/Deep Caves | Build established: Mutant 18610 | -6/Deep Caves | Found GOLEM Unit 18714 | -6/Deep Caves | Found Surveybot 24 Scanner 18879 | -6/Deep Caves | Build established: Construct 19506 | -6/Deep Caves | Found GOLEM Unit 19581 | -6/Deep Caves | Entered Proximity Caves 19826 | -5/Proximity Caves | Discovered exit to Factory (range 15) 19945 | -5/Proximity Caves | Learned Factory stockpile data 19948 | -5/Proximity Caves | Learned 4 Factory zone layouts 20016 | -5/Proximity Caves | Entered Factory 20016 | -5/Factory | Evolved 2 slots: Propulsion x2 20021 | -5/Factory | Loaded intel: 325 machine locations 20182 | -5/Factory | Discovered new exit (range 12) 20260 | -5/Factory | Identified exit to Upper Caves 20456 | -5/Factory | Build established: Golem 20999 | -5/Factory | Entered Upper Caves 21096 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21476 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21541 | -5/Upper Caves | Destroyed 8 combat bots 21714 | -5/Upper Caves | Discovered new exit (range 9) 21884 | -5/Upper Caves | Spotted B-75 Beast 22021 | -5/Upper Caves | Entered another Upper Caves area 22113 | -5/Upper Caves | Learned Factory stockpile data 22744 | -5/Upper Caves | Discovered new exit (range 16) 22950 | -5/Upper Caves | Entered Warlord 23022 | -5/Warlord | System corruption cleaned by Quarantine Array 23539 | -5/Warlord | Learned Research stockpile data 23543 | -5/Warlord | Learned Armory recycling unit intel 23797 | -5/Warlord | Met Warlord 23822 | -5/Warlord | Warlord's base attacked by MAIN.C 23824 | -5/Warlord | Opened Warlord's prototype stash 23831 | -5/Warlord | Found Prototype Reactor 23860 | -5/Warlord | Found Thermal Barrier 23863 | -5/Warlord | Found Spectral Analyzer 24092 | -5/Warlord | Found Prototype Energy Gun 24092 | -5/Warlord | Identified Vortex Shotgun 24098 | -5/Warlord | Found Prototype Energy Cannon 24098 | -5/Warlord | Identified Vortex Driver 24102 | -5/Warlord | Found Prototype Energy Cannon 24102 | -5/Warlord | Identified Vortex Cannon 24107 | -5/Warlord | Found Vortex Cannon 24111 | -5/Warlord | Found Vortex Driver 24118 | -5/Warlord | Found Vortex Shotgun 24172 | -5/Warlord | Warlord forces counterattacked 24389 | -5/Warlord | Spotted Executioner 24403 | -5/Warlord | Spotted B-75 Beast 24410 | -5/Warlord | Destroyed Executioner 24468 | -5/Warlord | Opened side exit 24494 | -5/Warlord | Discovered new exit (range 9) 24497 | -5/Warlord | Warlord base infiltrated, sounded retreat 24503 | -5/Warlord | Entered Proximity Caves 25855 | -4/Proximity Caves | Discovered new exit (range 5) 25863 | -4/Proximity Caves | Entered Factory 25863 | -4/Factory | Evolved 2 slots: Power x2 25865 | -4/Factory | Loaded intel: 282 machine locations 25974 | -4/Factory | Identified Vortex Chain Reactor 26223 | -4/Factory | Identified exit to Upper Caves 26223 | -4/Factory | Identified exit to Extension 26263 | -4/Factory | Found Exp. Targeting Computer 26282 | -4/Factory | Build established: Generator-Golem 26386 | -4/Factory | Entered Upper Caves 26703 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 27418 | -4/Upper Caves | Learned location of 1 exit from Research 27418 | -4/Upper Caves | Learned 8 Research zone layouts 27418 | -4/Upper Caves | Learned Research trap positions 27418 | -4/Upper Caves | Learned Research emergency access door positions 27418 | -4/Upper Caves | Learned Extension emergency access door positions 27776 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27976 | -4/Upper Caves | Discovered new exit (range 12) 28352 | -4/Upper Caves | Entered another Upper Caves area 28352 | -4/Upper Caves | Accompanied by 2 allies 28353 | -4/Upper Caves | Identified exit to Research 28411 | -4/Upper Caves | Destroyed 7 combat bots 29204 | -4/Upper Caves | Encountered a Warlord checkpoint 29225 | -4/Upper Caves | Learned Research interactive machine intel 29438 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29712 | -4/Upper Caves | Discovered new exit (range 5) 30030 | -4/Upper Caves | Entered Zhirov 30030 | -4/Zhirov | Discovered new exit (range 3) 30074 | -4/Zhirov | Met Zhirov 30170 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30206 | -4/Zhirov | Found Alien Artifact 30206 | -4/Zhirov | Identified Integrated Dissipator 30206 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30342 | -4/Zhirov | Found Alien Artifact 31116 | -4/Zhirov | Entered Proximity Caves 31295 | -3/Proximity Caves | Spotter reported a threat 31469 | -3/Proximity Caves | Spotter reported a threat 32030 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32681 | -3/Proximity Caves | Discovered exit to Research (range 4) 33034 | -3/Proximity Caves | Entered Research 33034 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33035 | -3/Research | Identified exit to Armory 33037 | -3/Research | Loaded intel: 79 trap records 33040 | -3/Research | Loaded intel: 96 machine locations 33041 | -3/Research | Loaded intel: 44 interactive machine locations 33284 | -3/Research | Search patrols dispatched 33629 | -3/Research | Found Antimissile System 33758 | -3/Research | Intercept squad dispatched 33771 | -3/Research | Spotted Tracker 33772 | -3/Research | Spotted Tracker 33775 | -3/Research | Destroyed Tracker 33787 | -3/Research | Destroyed Tracker 33805 | -3/Research | Spotted Combat Programmer 33814 | -3/Research | Destroyed Combat Programmer 33822 | -3/Research | Spotted Combat Programmer 33829 | -3/Research | Destroyed Combat Programmer 34028 | -3/Research | Discovered new exit (range 13) 34136 | -3/Research | Lost 4 parts (1n3w) 34318 | -3/Research | First assault squad dispatched 34335 | -3/Research | Entered Armory 34336 | -3/Armory | Loaded intel: 91 machine locations 34337 | -3/Armory | Loaded intel: 2 recycling unit locations 34471 | -3/Armory | Identified Transdimensional Reconstructor 34471 | -3/Armory | Warped through subspace to slip node 34471 | -3/Armory | Discovered new exit (range 1) 34755 | -3/Armory | Entered Lab 34755 | -3/Lab | Discovered new exit (range 9) 34773 | -3/Lab | Hidden lab's door opened automatically 34773 | -3/Lab | Sensor layout match revealed 34774 | -3/Lab | Gained access to the hidden lab's interior 34780 | -3/Lab | Decrypted terminal 34983 | -3/Lab | Found Alien Artifact 34997 | -3/Lab | Found Alien Artifact 34997 | -3/Lab | Identified Integrated Mediator 34997 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 35008 | -3/Lab | Found Alien Artifact 35008 | -3/Lab | Identified Core Regenerator 35008 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 35034 | -3/Lab | Found Transdimensional Reconstructor 35195 | -3/Lab | Decrypted terminal 35195 | -3/Lab | Acquired modification code for an L2 power cell 35219 | -3/Lab | Found Prototype Energy Gun 35219 | -3/Lab | Identified Hyp. EM Gauss Rifle 35321 | -3/Lab | Found Prototype Protection 35321 | -3/Lab | Identified Med. Regenerative Plating 35366 | -3/Lab | Detected by scanners 35382 | -3/Lab | Confronted by A5 35402 | -3/Lab | System corruption reached 10% 35420 | -3/Lab | Destroyed A5 35654 | -3/Lab | Found Prototype Hackware 35705 | -3/Lab | Found Prototype Special Weapon 36345 | -3/Lab | Entered Research 36345 | -2/Research | Warlord forces began assault on 0b10 36345 | -2/Research | Evolved 2 slots: Utility x2 36346 | -2/Research | Loaded intel: 127 machine locations 36455 | -2/Research | Research machine network offline 36472 | -2/Research | Spotted B-90 Cyclops 36488 | -2/Research | Destroyed B-90 Cyclops 36697 | -2/Research | Spotted Striker 36698 | -2/Research | Spotted Striker 36700 | -2/Research | Destroyed Striker 36708 | -2/Research | Destroyed Striker 36713 | -2/Research | Borebot progress halted 36753 | -2/Research | Spotted B-90 Cyclops 36759 | -2/Research | Destroyed 10 combat bots 36955 | -2/Research | Spotted Tracker 36956 | -2/Research | Spotted Tracker 36962 | -2/Research | Destroyed Tracker 36965 | -2/Research | Destroyed Tracker 36997 | -2/Research | Spotted Striker 37000 | -2/Research | Destroyed Striker 37021 | -2/Research | Destroyed 9 combat bots 37021 | -2/Research | Borebot progress halted 37075 | -2/Research | Spotted Striker 37086 | -2/Research | Destroyed Striker 37087 | -2/Research | Spotted Striker 37099 | -2/Research | Destroyed Striker 37169 | -2/Research | Borebot progress halted 37228 | -2/Research | Spotted Striker 37231 | -2/Research | Spotted Striker 37248 | -2/Research | Destroyed Striker 37262 | -2/Research | Destroyed Striker 37614 | -2/Research | Spotted Tracker 37615 | -2/Research | Spotted Tracker 37616 | -2/Research | Spotted Tracker 37625 | -2/Research | Destroyed Tracker 37631 | -2/Research | Destroyed Tracker 37665 | -2/Research | Spotted Combat Programmer 37668 | -2/Research | System corruption reached 10% 37673 | -2/Research | Spotted Combat Programmer 37683 | -2/Research | Destroyed Combat Programmer 37686 | -2/Research | Destroyed Combat Programmer 37692 | -2/Research | Discovered new exit (range 8) 37810 | -2/Research | Met up with Warlord 37812 | -2/Research | Warlord invited to help at Command 37841 | -2/Research | Spotted Executioner 37845 | -2/Research | System corruption reached 30% 38001 | -2/Research | Found Exp. Targeting Computer 38008 | -2/Research | Entered Quarantine 38009 | -2/Quarantine | Loaded intel: 75 machine locations 38031 | -2/Quarantine | Found Transdimensional Reconstructor 38065 | -2/Quarantine | Found Alien Slashing Weapon 38065 | -2/Quarantine | Identified Sigix Broadsword 38158 | -2/Quarantine | Found Alien Artifact 38199 | -2/Quarantine | Found Alien Artifact 38199 | -2/Quarantine | Identified Phase Armor 38220 | -2/Quarantine | Found Alien Energy Cannon 38220 | -2/Quarantine | Identified Core Cannon 38400 | -2/Quarantine | Found Alien Artifact 38400 | -2/Quarantine | Identified Phase Redirector 38457 | -2/Quarantine | Build established: Generator-Construct 38468 | -2/Quarantine | Spotted Alpha 7 38476 | -2/Quarantine | Destroyed Alpha 7 38645 | -2/Quarantine | Discovered new exit (range 24) 38665 | -2/Quarantine | Warped through subspace 38745 | -2/Quarantine | Intercept squad dispatched 38754 | -2/Quarantine | Spotted Tracker 38760 | -2/Quarantine | Destroyed Tracker 38761 | -2/Quarantine | Spotted Tracker 38771 | -2/Quarantine | Spotted Combat Programmer 38775 | -2/Quarantine | Destroyed Tracker 38781 | -2/Quarantine | Spotted Combat Programmer 38799 | -2/Quarantine | Destroyed Combat Programmer 38805 | -2/Quarantine | First assault squad dispatched 38829 | -2/Quarantine | Destroyed Combat Programmer 38836 | -2/Quarantine | Found Exp. Phase Shifter 38868 | -2/Quarantine | Found Alien Launcher 38877 | -2/Quarantine | Identified Sigix Terminator 38972 | -2/Quarantine | Spotted Fortress 39014 | -2/Quarantine | Discovered new exit (range 6) 39067 | -2/Quarantine | Entered Section 7 39068 | -2/Section 7 | Loaded intel: 149 machine locations 39074 | -2/Section 7 | Spotted S7 Guard 39082 | -2/Section 7 | Destroyed S7 Guard 39086 | -2/Section 7 | Found Prototype Protection 39086 | -2/Section 7 | Identified Hvy. Regenerative Plating 39097 | -2/Section 7 | Found Alien Artifact 39178 | -2/Section 7 | Identified Integrated Thermoelectric Network 39178 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 39217 | -2/Section 7 | Found Com. Tesla Bomb Launcher 39245 | -2/Section 7 | Found Alien Artifact 39292 | -2/Section 7 | Spotted Alpha 7 39328 | -2/Section 7 | Identified Microwarp Drive 39329 | -2/Section 7 | Spotted Alpha 7 39332 | -2/Section 7 | Spotted B-99 Colossus 39333 | -2/Section 7 | Core integrity fell below 50% 39357 | -2/Section 7 | Found Alien Artifact 39357 | -2/Section 7 | Identified Integrated Reactor 39357 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39359 | -2/Section 7 | Found Integrated Reactor 39359 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39361 | -2/Section 7 | Found Integrated Reactor 39361 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39386 | -2/Section 7 | Intercept squad dispatched 39389 | -2/Section 7 | Found Alien Artifact 39389 | -2/Section 7 | Identified LRC Insulator 39389 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 39397 | -2/Section 7 | Found Alien Artifact 39412 | -2/Section 7 | Spotted Tracker 39413 | -2/Section 7 | Spotted Tracker 39427 | -2/Section 7 | Destroyed Tracker 39448 | -2/Section 7 | Destroyed Alpha 7 39450 | -2/Section 7 | Destroyed Tracker 39464 | -2/Section 7 | Destroyed Alpha 7 39469 | -2/Section 7 | Identified Subatomic Replicator 39469 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 39470 | -2/Section 7 | Identified LRC Boosters 39470 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 39472 | -2/Section 7 | Spotted Combat Programmer 39473 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 39473 | -2/Section 7 | Spotted Combat Programmer 39482 | -2/Section 7 | Destroyed Combat Programmer 39501 | -2/Section 7 | Destroyed Combat Programmer 39504 | -2/Section 7 | Found Exp. Targeting Computer 39536 | -2/Section 7 | Found Alien Artifact 39536 | -2/Section 7 | Identified Core Reset Matrix 39536 | -2/Section 7 | Used Core Reset Matrix 39540 | -2/Section 7 | Sensed 13 artifacts in vicinity 39681 | -2/Section 7 | Found Antimissile System 39753 | -2/Section 7 | Intercept squad dispatched 39764 | -2/Section 7 | Spotted Tracker 39764 | -2/Section 7 | Spotted Tracker 39778 | -2/Section 7 | Core integrity fell below 20% 39781 | -2/Section 7 | Destroyed Tracker 39784 | -2/Section 7 | Destroyed Tracker 39789 | -2/Section 7 | Spotted Combat Programmer 39789 | -2/Section 7 | Spotted Combat Programmer 39790 | -2/Section 7 | Warped through subspace 39817 | -2/Section 7 | First assault squad dispatched 39827 | -2/Section 7 | Destroyed 10 combat bots 39913 | -2/Section 7 | Found Transdimensional Reconstructor 39915 | -2/Section 7 | Spotted Executioner 39918 | -2/Section 7 | Spotted Executioner 39924 | -2/Section 7 | Scanned by Researcher 39928 | -2/Section 7 | Spotted S7 Guard 39938 | -2/Section 7 | Discovered new exit (range 4) 39941 | -2/Section 7 | Spotted B-90 Cyclops 39941 | -2/Section 7 | Entered Access 39941 | -1/Access | Evolved 2 slots: Utility x2 40039 | -1/Access | Identified Deep Network Scanner 40039 | -1/Access | Identified Gui. Remote Datajack 40110 | -1/Access | Spotted B-99 Colossus 40149 | -1/Access | Build established: Alien-Construct 40202 | -1/Access | Destroyed B-99 Colossus 40224 | -1/Access | Found Corrupted Prototype Ballistic Gun 40231 | -1/Access | Found Corrupted Prototype Ballistic Gun 40234 | -1/Access | First assault squad dispatched 40349 | -1/Access | Intercept squad dispatched 40373 | -1/Access | Spotted Tracker 40374 | -1/Access | Spotted Tracker 40381 | -1/Access | Destroyed Tracker 40398 | -1/Access | Destroyed Tracker 40406 | -1/Access | Spotted Combat Programmer 40413 | -1/Access | Destroyed Combat Programmer 40426 | -1/Access | Spotted Combat Programmer 40439 | -1/Access | Destroyed Combat Programmer 40472 | -1/Access | High security lockdown imminent 40535 | -1/Access | Garrison activated, responded to threat 40552 | -1/Access | High security lockdown engaged 40581 | -1/Access | Spotted Executioner 40581 | -1/Access | Spotted Striker 40583 | -1/Access | Fired Sigix Terminator 40583 | -1/Access | Destroyed Striker 40583 | -1/Access | Destroyed Executioner 40614 | -1/Access | Build established: Alien-Mutant 40616 | -1/Access | Destroyed 28 combat bots 40700 | -1/Access | Destroyed 10 combat bots 40731 | -1/Access | Found Prototype Launcher 40731 | -1/Access | Identified Adv. Micro-nuke Launcher 40735 | -1/Access | Found Adv. Micro-nuke Launcher 40737 | -1/Access | Found Adv. Micro-nuke Launcher 40739 | -1/Access | Found Faulty Adv. Micro-nuke Launcher 40765 | -1/Access | Spotted Investigator 40766 | -1/Access | Destroyed Investigator 40795 | -1/Access | Spotted Executioner 40819 | -1/Access | Destroyed Executioner 40877 | -1/Access | Destroyed 18 combat bots 40885 | -1/Access | Spotted Executioner 40887 | -1/Access | Spotted Executioner 40887 | -1/Access | Spotted Striker 40889 | -1/Access | Garrison activated, responded to threat 40894 | -1/Access | System corruption reached 10% 40898 | -1/Access | Destroyed Striker 40898 | -1/Access | Destroyed Executioner 40903 | -1/Access | Spotted Executioner 40903 | -1/Access | Destroyed Executioner 40917 | -1/Access | Destroyed Executioner 40992 | -1/Access | Destroyed 28 combat bots 41009 | -1/Access | Build established: Alien-Construct 41023 | -1/Access | Lost 3 parts (2u1w) 41064 | -1/Access | Spotted Executioner 41064 | -1/Access | Destroyed Executioner 41067 | -1/Access | Sterilization system engaged 41074 | -1/Access | Spotted Striker 41076 | -1/Access | Destroyed Striker 41084 | -1/Access | Spotted Executioner 41086 | -1/Access | Spotted Executioner 41092 | -1/Access | Destroyed Executioner 41093 | -1/Access | Spotted Striker 41093 | -1/Access | Spotted Striker 41094 | -1/Access | Spotted Striker 41094 | -1/Access | Spotted Executioner 41096 | -1/Access | Spotted Striker 41106 | -1/Access | Spotted B-99 Colossus 41106 | -1/Access | Spotted B-99 Colossus 41108 | -1/Access | Discovered new exit (range 10) 41113 | -1/Access | Destroyed 18 combat bots 41133 | -1/Access | Core integrity fell below 50% 41137 | -1/Access | Lost 9 parts (1p1n5u2w) 41155 | *** | Heading to fleet! Last Messages --------------- 41114_ System corrupted: Matter fused (-7). 41132_ System corrupted: Microwarp Drive rejected. 41133_ Acquired Microwarp Drive. 41135_ Slammed into Striker. 41135_ Striker knocked back. 41136_ Slammed into Striker. 41137_ Acquired 8 matter. 41137_ Microwarped (distance 7). 41137_ Terminal disabled. 41138_ Microwarped (distance 2). 41139_ Crushed P-80 Master. 41139_ P-80 Master knocked back. 41139_ P-80 Master destroyed. 41147_ System corrupted: Matter fused (-6). 41150_ Destroyed Prototype Device. 41151_ Treaded Antigrav Exoskeleton destroyed. 41151_ Treaded Antigrav Exoskeleton core remains intact and functional. 41155_ Slammed into P-80 Master. [Achievement: Home At Last?] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #######"####???###??#########???????? | | ??????????# """T"""" ??? "??" #???????? | | ??????????# """ " " ???? "??" #???????? | | ??????????# " """""" "??" ###+####? | | ??????????# " " " "??" ? | | ??????????# " " "p " "??"% % | | ??????????# " K @" " """" | | ??????????# ! K KE | | ??????????# "% """""" """"BB ##??????? | | ??????????# "! "??" #???????? | | ??????????#% " "??" #???????? | | ??????????#%%#######"##########??#########???????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 123 Energy Capacity 1909 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 12 Armor Coverage 1050 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 24 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 21 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator Sigix Broadsword Phase Armor Core Cannon Phase Redirector Sigix Terminator Integrated Thermoelectric Network Microwarp Drive Integrated Reactor LRC Insulator Subatomic Replicator LRC Boosters Core Reset Matrix Achievements -------------- Home At Last? Winner's Signature Challenges ------------ None Game ------ Seed CommShockModule Manual? 0 Play Time 07:29:50 Cumulative 485.6 hours Start 2023.03.21 @ 00:53:20 End 2023.03.25 @ 20:55:29 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type 2 Total 14 Types 8/3/1/0/0/0/2/0/0 Lore% 79 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3a8ba44-243a-4303-81c8-35a7c45cd7b8