Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 00:09:47 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3720) 3720 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (583) 583 TOTAL SCORE: 8213 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 203/700 Matter 294/300 Energy 72/100 System Corruption 18% Temperature Cool (0) Movement Treading (170) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Heavy Battle Rifle > --- INVENTORY (15) --- Makeshift Power Source Structural Scanner Makeshift ECM Suite Reflective Plating Makeshift Hacking Suite Improved Recalibrator Hacking Drone Bay (1/1) Improved EM Pulse Cannon Improved Datajack Makeshift Hammer GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink Makeshift ECM Suite Improved Medium Armor Plating High-powered Tractor Beam Improved Recalibrator Arc Projector Improved EM Pulse Cannon Gauss Rifle Missile Launcher Improved Datajack CR-A16's Pointy Stick [Rating: 55] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 76 | 4 4 13 24 18 1 2 10 Power 11 | . . 3 3 2 . . 3 Engine 8 | . . 3 2 1 . . 2 Core 3 | . . . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 . 3 11 6 . 1 1 Treads 24 | 2 . 3 11 6 . 1 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . 3 3 6 7 . . 2 Device 11 | . 2 . 3 5 . . 1 Storage 1 | . . 1 . . . . . Processor 2 | . 1 . . 1 . . . Hackware 1 | . . . 1 . . . . Protection 6 | . . 2 2 1 . . 1 Artifact . | . . . . . . . . Weapon 20 | 2 1 4 4 3 1 1 4 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 11 | 2 . 3 1 2 1 1 1 Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 4 | . 1 1 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 1 1 Parts Lost 21 | . . 2 . 1 . . 18 Power 3 | . . 1 . . . . 2 Propulsion 4 | . . . . . . . 4 Utility 5 | . . . . . . . 5 Weapon 9 | . . 1 . 1 . . 7 Highest Loss Streak 9 | . . 1 . 1 . . 9 To Critical Strikes 5 | . . . . . . . 5 Average Backups 13 | 1 3 9 14 14 14 14 13 Power . | . 1 . . 1 1 1 . Propulsion 2 | . . 1 4 3 3 3 2 Utility 3 | . . 1 3 3 4 5 4 Weapon 5 | . 1 5 6 6 6 5 3 Tool/Special . | . . . . . . . . Unused Backups 27 | . 1 5 7 4 . 1 9 Power 1 | . . . . . . . 1 Propulsion 1 | . . 1 . . . . . Utility 9 | . . 1 4 1 . . 3 Weapon 15 | . 1 3 3 3 . 1 4 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 77 91 96 98 99 99 98 Engine 5 | . . 7 8 6 7 7 1 Core 1 | . . . . . . . 5 Treads 28 | . 28 32 27 28 30 29 27 Device 12 | . 11 6 6 10 14 14 20 Storage 7 | . . 8 9 7 7 7 7 Processor 8 | . 13 11 9 7 7 7 6 Hackware 4 | . . . 6 7 7 7 . Protection 2 | . . 4 4 4 . . . Ballistic Gun 23 | . 23 20 24 22 22 22 24 Peak Build Rating 55 | 4 6 24 31 49 45 47 55 Average Rating 37 | 2 5 21 27 41 44 44 52 On Entrance 24 | . 3 5 23 31 42 45 47 Naked Turns . | . . . . . . . . Heaviest Build 58 | 2 5 34 43 49 49 51 58 Greatest Support 89 | 3 3 60 62 88 88 88 89 Greatest Overweight (x) 2 | . 1 2 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 Average Capacity 14 | 5 5 12 15 15 15 15 15 Most Carried 15 | 2 5 15 15 15 15 15 15 Average Carried 13 | 1 3 9 14 14 14 14 14 Final Capacity 15 | 5 5 15 15 15 15 15 15 Final Carried 15 | 2 5 15 15 15 15 15 11 Class Distribution -------------------- 52% | Skirmisher 18% | Mutant 9% | Scavenger-Skirmisher 8% | Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Matter Collected 4095 | 227 93 548 1310 1094 54 185 584 Remotely 578 | . . . . 73 . . 505 Salvage Created 4411 | . 106 677 1406 1246 . 262 714 Parts 235 | . 9 44 74 62 . 7 39 Haulers Intercepted 6 | . 1 2 2 1 . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 77 | . 3 13 29 21 . 5 6 Guns 61 | . 3 13 23 15 . 2 5 AOE 16 | . . . 6 6 . 3 1 Classes Destroyed 16 | . 3 4 3 3 . . 3 Worker 3 | . . . 2 1 . . . Builder 2 | . . . . 2 . . . Hauler 6 | . 1 2 2 1 . . . Mechanic 1 | . . . . 1 . . . Operator 3 | . . 1 2 . . . . Watcher 7 | . 1 . 2 4 . . . Swarmer 12 | . 3 3 6 . . . . Grunt 38 | . . 4 16 14 . 4 . Brawler 3 | . . 1 2 . . . . Duelist 2 | . . . 1 1 . . . Sentry 10 | . . 5 2 2 . 1 . Hunter 4 | . . . 2 2 . . . Programmer 2 | . . . . 2 . . . Zionite 11 | . . . . . . . 11 Butcher 1 | . . . . . . . 1 Marauder 1 | . . . . . . . 1 Mutant 4 | . . . . . . . 4 Best Kill Streak 17 | . 2 4 11 6 . 4 17 Combat Bots Only 6 | . 2 4 6 5 . 4 6 Max Kills in Single Turn 4 | . 1 1 4 4 . 3 2 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . 4 3 . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Hostile Shots Fired 454 | . 7 36 64 101 . 32 214 Missed 145 | . . 10 10 26 . 14 85 Hits 309 | . 7 26 54 75 . 18 129 Melee 22 | . . . . 6 . . 16 Projectile 287 | . 7 26 54 69 . 18 113 Critical Strikes 20 | . . 3 . 2 . . 15 Part Disruptions 2 | . . . . . . . 2 Damage Taken 5232 | . 64 315 742 1142 . 172 2797 Core 586 | . . . 89 20 . 5 472 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 207 | . . . 197 . . . 10 Core Remaining (%) 95 | 100 100 100 83 . . . . Volleys Fired 269 | . 12 46 84 71 . 8 48 Largest 4 | . 2 2 3 3 . 3 4 Hottest 136 | . 50 50 75 78 . 81 136 Shots Fired 678 | . 24 91 232 199 . 18 114 Gun 650 | . 23 91 228 192 . 15 101 Cannon 16 | . . . . 3 . 1 12 Launcher 12 | . 1 . 4 4 . 2 1 Special . | . . . . . . . . Kinetic 650 | . 23 91 228 195 . 16 97 Thermal . | . . . . . . . . Explosive 12 | . 1 . 4 4 . 2 1 Electromagnetic 16 | . . . . . . . 16 Robot Hit Streak 15 | . 10 15 10 13 . 15 15 Robot Miss Streak 5 | . 2 4 5 4 . 1 3 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 13 | . . 1 3 1 . . 8 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 413 | . 15 61 139 110 . 15 73 Core Hits 199 | . 6 22 65 59 . 13 34 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 4 | . . 1 1 . . . 2 Critical Strikes 6 | . . 1 1 1 . . 3 Destroy 6 | . . 1 1 1 . . 3 Melee Attacks 4 | . . . 1 3 . . . Impact 4 | . . . 1 3 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9007 | . 194 1109 2943 2673 . 423 1665 Guns 6980 | . 194 1109 2327 1900 . 152 1298 Cannons 88 | . . . . . . . 88 Explosions 1935 | . . . 616 769 . 271 279 Melee . | . . . . . . . . Ramming 4 | . . . . 4 . . . Kinetic 6922 | . 194 1109 2327 1900 . 152 1240 Thermal 71 | . . . . . . . 71 Explosive 1864 | . . . 616 769 . 271 208 Electromagnetic 146 | . . . . . . . 146 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . 1 . . . . 18 Average Corruption 2 | . . 1 . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . 7 . . . . 9 Message Errors 4 | . . 2 . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . 1 . . . . 1 Energy Discharges 1 | . . 1 . . . . . Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 2 | . . 2 . . . . . Weapon Failures 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . 55 13 . . 2 Projectiles 2 | . . . . . . . 2 Explosions 68 | . . . 55 13 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . . . . 100 . . . Shots 3 | . . . . 3 . . . Rammed 3 | . . . . 3 . . . Targets Rammed 3 | . . . . 3 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 452 | . 1 94 452 351 . 58 181 Average Temperature 77 | . 1 21 90 100 . 28 47 Received Heat Transfer 885 | . 12 159 243 330 . 63 78 Effects 8 | . . . 7 1 . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . . 3 . . . . Damage (major) 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 80 | 100 100 87 71 81 . . . Level 1 19 | . . 12 28 18 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 383 | . 77 278 383 335 . . . Initial 88 | . . 20 38 88 . . . Average 114 | . 36 89 144 121 . . . Influence Increases 2354 | . 188 496 890 660 . 115 5 Destroy 0b10 Robot/C 1420 | . 60 260 580 420 . 100 . Destroy 0b10 Robot/NC 120 | . 10 15 40 45 . 5 5 Destroy Leader 376 | . 14 94 148 110 . 10 . Successful Hack 85 | . 23 19 32 11 . . . Select Force Hacks 30 | . . 30 . . . . . Disable Machine 105 | . 15 15 45 30 . . . Destroy Structure 68 | . 6 3 30 29 . . . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 135 | . 45 60 15 15 . . . Influence Decreases 2354 | . 140 452 788 529 261 179 5 Entered New Map 322 | . . 28 54 106 121 13 . Time Decay 1533 | . 140 264 405 413 140 166 5 Lost Part 20 | . . 10 . 10 . . . Purge Threat 479 | . . 150 329 . . . . Squads Dispatched 19 | . 1 1 7 10 . . . Investigation 5 | . 1 1 1 2 . . . Extermination 2 | . . . . 2 . . . Reinforcement 6 | . . . 3 3 . . . Assault 2 | . . . . 2 . . . Garrison 4 | . . . 3 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 2 | . . . . 2 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Distress Signals 9 | . 1 2 4 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 12 22 39 41 . 5 31 Peak Tracking Total 9 | . 4 6 6 8 . 4 9 Tactical Retreats 12 | . 2 2 1 1 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Traps Triggered 3 | . . 1 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Disabled 8 | . 1 1 3 2 . . 1 Max in Single Turn 1 | . 1 1 1 1 . . 1 Garrison Access 3 | . . . 1 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Accessed 24 | . 5 7 7 4 . 1 . Terminals 17 | . 5 5 5 2 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 79 | . 16 23 28 11 . 1 . Successful 43 | . 7 13 17 5 . 1 . Failed 36 | . 9 10 11 6 . . . Catastrophic 4 | . . 1 3 . . . . Database Lockouts . | . . . . . . . . Manual 44 | . 11 14 14 5 . . . Terminals 63 | . 16 20 20 7 . . . Fabricators . | . . . . . . . . Repair Stations 10 | . . . 7 3 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . 1 1 . . . Terminal Hacks 25 | . 7 9 7 1 . 1 . Record 1 | . 1 . . . . . . Robot Analysis 4 | . 3 1 . . . . . Prototype ID Bank 7 | . 2 3 2 . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 5 | . . 1 4 . . . . Locate Traps 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . 6 1 . . . Scan Component 4 | . . . 3 1 . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 7 | . . 2 3 2 . . . Terminals 6 | . . 1 3 2 . . . Botnet 6 | . . 1 3 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 19 | . 5 5 6 3 . . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . 1 . . . . 14 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 180 | . . . 180 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 156 | . . . . . . . 156 Highest-Rated Ally 40 | . . . . . . . 40 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Active Infowar (turns) 5483 | . 276 437 753 1160 298 900 1659 Sensors 4432 | . . . 753 904 288 828 1659 Structural 3299 | . . . . 558 298 900 1543 Seismic 713 | . 276 437 . . . . . Robot Analysis Total 4 | . 3 1 . . . . . Derelict Logs Recovered 3 | . . . . . 2 . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Turns Passed 6650 | 32 325 777 1319 1335 298 900 1664 Spaces Moved 3757 | 49 351 377 542 697 201 537 1003 Core 431 | 49 351 31 . . . . . Treads 3326 | . . 346 542 697 201 537 1003 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 155 145 145 145 148 Average Speed 142 | 50 72 160 159 151 145 146 148 Slowest Speed 170 | 50 100 170 170 158 145 148 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 53 38 40 18 45 62 89 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 6 | . . . . . 2 2 2 Spaces Dug 11 | . 6 . 1 3 . 1 . Terrain Destroyed 80 | . 6 . 26 22 . 24 2 Melee 2 | . . . 1 1 . . . Projectile 3 | . . . . 2 . 1 . AOE 74 | . 6 . 25 19 . 22 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total 4686 | 54 399 501 901 889 208 635 1099 Wait 381 | . 24 26 206 47 . 75 3 Move 3750 | 48 350 376 541 696 200 536 1003 Hop . | . . . . . . . . Pick Up 62 | 1 4 21 10 13 3 2 8 Fast Attach 31 | 4 2 6 7 4 . 2 6 Attach 20 | . 2 1 1 4 2 1 9 Detach 7 | 1 2 1 . 1 . . 2 Swap 78 | . 1 7 30 26 1 7 6 Drop 74 | . 2 17 21 21 2 3 8 Fire 269 | . 12 46 84 71 . 8 48 Melee 4 | . . . 1 3 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . 3 . . . Escape Stasis . | . . . . . . . . Rewire 7 | . . . . . . 1 6 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 4) 165 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 358 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -9/Materials | Discovered new exit (range 15) 895 | -9/Materials | Discovered new exit (range 15) 1021 | -9/Materials | Discovered new exit (range 16) 1021 | -9/Materials | Identified exit to Storage 1133 | -9/Materials | Identified exit to Materials 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1169 | -8/Materials | Garrison activated, responded to threat 1873 | -8/Materials | Build established: Scavenger-Skirmisher 1946 | -8/Materials | Repaired Enh. Autogun 2008 | -8/Materials | Repaired Enh. Autogun 2069 | -8/Materials | Repaired Enh. Autogun 2407 | -8/Materials | Discovered new exit (range 16) 2452 | -8/Materials | Identified exit to Factory 2454 | -8/Materials | Entered Factory 2454 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2927 | -7/Factory | Garrison activated, responded to threat 3013 | -7/Factory | Identified exit to Lower Caves 3265 | -7/Factory | Build established: Skirmisher 3789 | -7/Factory | Entered Lower Caves 3790 | -7/Lower Caves | Encountered a Warlord checkpoint 3818 | -7/Lower Caves | Learned Factory garrison access intel 3867 | -7/Lower Caves | Learned location of 1 exit from Factory 4058 | -7/Lower Caves | Discovered new exit (range 7) 4065 | -7/Lower Caves | Identified exit to Lower Caves 4087 | -7/Lower Caves | Entered another Lower Caves area 4558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4774 | -7/Lower Caves | Found Alien Artifact 4774 | -7/Lower Caves | Identified Core Expander 4774 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4921 | -7/Lower Caves | Discovered new exit (range 4) 4925 | -7/Lower Caves | Identified exit to Zion 4987 | -7/Lower Caves | Entered Zion 5023 | -7/Zion | Given the Hacking Drone Bay 5059 | -7/Zion | Found Prototype Device 5059 | -7/Zion | Identified Hacking Drone Bay 5133 | -7/Zion | Discovered new exit (range 14) 5153 | -7/Zion | Found CR-A16's Pointy Stick 5418 | -7/Zion | Found GAL Module 5539 | -7/Zion | Learned location of Armory (-3) 5579 | -7/Zion | Given A8's code to call for help 5647 | -7/Zion | Met Imprinter 5684 | -7/Zion | Imprinted 5687 | -7/Zion | Declared Zion's savior 6448 | -7/Zion | Attacked by Zionites 6449 | -7/Zion | Spotted IS-3M2(B) 6449 | -7/Zion | Spotted X0-G5N(B) 6491 | -7/Zion | Destroyed IS-3M2(B) 6557 | -7/Zion | Lost 9 parts (1p2n2u4w) 6605 | -7/Zion | CL-ANK came to Zion's defense 6647 | -7/Zion | System corruption reached 10% 6648 | -7/Zion | Core integrity fell below 50% 6651 | -7/Zion | Self-destructed Last Messages --------------- 06635_ Hrd. Medium Armor Plating destroyed. 06638_ Critical hit (Smash). 06638_ Imp. Treads destroyed. 06638_ Hvy. Ion Engine destroyed. 06638_ Gauss Rifle destroyed. 06638_ Acquired Slug Cannon. 06639_ Acquired 10 matter. 06639_ Critical hit (Smash). 06639_ Enh. Autogun destroyed. 06641_ Acquired 9 matter. 06644_ Acquired 10 matter. 06645_ Acquired 9 matter. 06646_ Critical hit (Smash). 06646_ Slug Cannon destroyed. 06646_ Imp. Sensor Array destroyed. 06646_ Hpw. Tractor Beam destroyed. 06646_ System corrupted by crushing effect (+2). 06646_ System corrupted by crushing effect (+5). 06646_ System corrupted by crushing effect (+4). 06648_ System corrupted: Arm. Treads rejected. Map ----- +----------------------------------------------------+ | ###"" """ "#"##????????????????????#