Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 17:25:02 Player: Spitalier Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2317) 2317 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5467 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 99/100 System Corruption 30% Temperature Cool (82) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Particle Gun Precision Beam Rifle Gatling Laser > --- INVENTORY -------- Cooled VTOL Module Improved Heat Sink Hacking Suite [Rating: 45] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Flamer Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . . 1 . Parts Attached 79 | 10 5 2 4 17 6 35 Power 14 | 1 2 1 1 1 3 5 Engine 11 | 1 2 1 1 . 3 3 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 24 | 2 2 . 1 5 1 13 Treads 3 | . 2 . . 1 . . Leg 14 | 2 . . 1 2 1 8 Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 20 | 3 1 . . 8 1 7 Device 15 | 2 . . . 7 1 5 Storage 2 | 1 1 . . . . . Processor 3 | . . . . 1 . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 4 . 1 2 3 1 10 Energy Gun 9 | . . 1 . . 1 7 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 2 . . . 2 . . Ballistic Cannon 4 | . . . . 1 . 3 Launcher . | . . . . . . . Special Weapon 3 | 2 . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 Parts Lost 37 | . . 6 . 1 . 30 Power 7 | . . 2 . . . 5 Propulsion 12 | . . 1 . . . 11 Utility 6 | . . 1 . . . 5 Weapon 12 | . . 2 . 1 . 9 Highest Loss Streak 12 | . . 4 . 1 . 12 To Critical Strikes 3 | . . . . . . 3 Average Backups 6 | 6 7 11 2 3 4 4 Power 1 | 1 2 2 1 1 . . Propulsion 2 | 3 2 5 1 . 1 1 Utility 2 | . . 1 . 1 2 3 Weapon . | 1 2 1 . . . . Tool/Special . | . . . . . . . Unused Backups 14 | 2 . 5 . . 3 4 Power 1 | . . . . . . 1 Propulsion 4 | 2 . 2 . . . . Utility 7 | . . 2 . . 2 3 Weapon 2 | . . 1 . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 96 37 95 99 89 Engine 9 | . 14 13 9 5 14 7 Core 3 | . . . . 3 . 6 Treads 7 | . 20 27 . 2 . . Leg 16 | . 8 . 23 26 30 18 Flight 2 | . . . . . . 6 Device 17 | . 14 13 . 26 23 16 Storage 4 | . 14 13 . . . . Processor 6 | . . . . 6 7 11 Energy Gun 7 | . . 7 . . 6 12 Ballistic Gun 11 | . 28 19 . 3 15 2 Ballistic Cannon 3 | . . . . 5 . 5 Peak Build Rating 45 | 9 7 8 7 22 36 45 Average Rating 23 | 7 6 7 3 18 32 37 On Entrance 11 | . 7 7 . 7 20 36 Naked Turns 8 | . . 4 . . . 4 Heaviest Build 47 | 12 47 47 15 24 36 40 Greatest Support 54 | 20 40 40 20 40 48 54 Greatest Overweight (x) 5 | . 1 1 . 1 . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 Average Capacity 8 | 7 10 19 5 5 5 5 Most Carried 13 | 8 8 13 4 5 5 5 Average Carried 6 | 6 7 11 2 4 4 4 Final Capacity 20 | 8 20 5 5 5 5 5 Final Carried 8 | 7 8 5 2 5 5 4 Class Distribution -------------------- 47% | Mutant 43% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 1847 | 370 177 107 . 319 112 762 Remotely . | . . . . . . . Salvage Created 2475 | 209 322 221 . 315 112 1296 Parts 125 | 25 18 11 . 13 9 49 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 3 | . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 45 | . 4 4 . 7 2 28 Guns 31 | . 4 4 . . 2 21 Cannons 9 | . . . . 5 . 4 Classes Destroyed 13 | 3 3 1 . 2 1 3 Worker 4 | 2 2 . . . . . Builder 1 | . . 1 . . . . Tunneler 7 | 6 . 1 . . . . Hauler 1 | . . . . . . 1 Recycler 4 | 1 1 . . 1 . 1 Operator 2 | . 1 . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 3 | . . . . . . 3 Grunt 26 | . 4 4 . 5 . 13 Brawler 2 | . . . . . . 2 Sentry 8 | . . . . 1 1 6 Hunter 1 | . . . . 1 . . Programmer 5 | . . . . . 1 4 Best Kill Streak 5 | 4 3 2 . 5 1 3 Combat Bots Only 5 | . 3 2 . 5 1 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 499 | . 30 45 . 29 13 382 Missed 146 | . 6 9 . 8 4 119 Hits 353 | . 24 36 . 21 9 263 Melee 12 | . . . . . . 12 Projectile 341 | . 24 36 . 21 9 251 AOE 6 | . . 5 . . . 1 Critical Strikes 11 | . . . . . . 11 Part Disruptions 2 | . . . . . 1 1 Damage Taken 5024 | . 304 590 . 288 159 3683 Core 988 | . 64 168 . 49 27 680 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . . 7 91 . . Volleys Fired 213 | 23 34 21 . 19 6 110 Largest 3 | 2 2 2 . 2 3 3 Hottest 210 | 200 40 60 . 137 113 210 Shots Fired 454 | 46 68 40 . 38 18 244 Gun 367 | 40 68 40 . 2 18 199 Cannon 76 | . . . . 31 . 45 Launcher . | . . . . . . . Special 11 | 6 . . . 5 . . Kinetic 258 | 40 68 37 . 20 12 81 Thermal 196 | 6 . 3 . 18 6 163 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 9 13 . 11 5 16 Robot Miss Streak 8 | 2 8 2 . 3 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 1 . . . 4 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 308 | 24 41 31 . 30 11 171 Core Hits 153 | 15 15 15 . 25 6 77 Critical Kills 3 | . . . . 2 . 1 Critical Parts Destroyed 4 | . 2 . . . . 2 Critical Strikes 16 | . 2 . . 2 . 12 Burn 7 | . . . . . . 7 Meltdown 2 | . . . . 2 . . Destroy 5 | . 2 . . . . 3 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5484 | 292 436 296 . 647 202 3611 Guns 3952 | 240 436 296 . . 153 2827 Cannons 1372 | . . . . 609 . 763 Explosions 49 | . . . . . 49 . Melee . | . . . . . . . Ramming 66 | 28 . . . 17 . 21 Kinetic 2806 | 240 436 274 . 359 106 1391 Thermal 2563 | 24 . 22 . 271 47 2199 Explosive . | . . . . . . . Electromagnetic 49 | . . . . . 49 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . . . . 1 30 Average Corruption 15 | . . . . . 1 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 79 | . . . . . 1 78 Message Errors 21 | . . . . . 1 20 Matter Fused 19 | . . . . . . 19 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 6 | . . . . . . 6 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 10 | . . . . . . 10 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 29 | . . . . 26 . 3 Impact . | . . . . . . . Kinetic 23 | . . . . 20 . 3 Secondary 6 | . . . . 6 . . Self-Inflicted Damage 79 | . . . . . 79 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed 15 | 7 . . . 4 . 4 Kicked 15 | 7 . . . 4 . 4 Crushed . | . . . . . . . Highest Temperature 627 | 94 12 30 . 290 220 627 Average Temperature 138 | 54 6 13 . 115 97 172 Received Heat Transfer 1755 | . 144 234 . 117 12 1248 Effects 23 | . . . . . . 23 Shutdowns 3 | . . . . . . 3 Energy Bleed 5 | . . . . . . 5 Interference 6 | . . . . . . 6 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . 2 . 3 Combat Hostiles 5 | . . . . 2 . 3 Parts Melted 18 | . . . . . . 18 Heat Transferred 6273 | 50 . 50 . 493 111 5569 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 162 | 15 60 40 . 122 90 162 Initial 32 | . . . . . 32 13 Average 41 | 1 8 5 . 53 24 74 Influence Increases 1399 | 45 118 110 . 196 133 797 Destroy 0b10 Robot/C 900 | . 80 80 . 140 40 560 Destroy 0b10 Robot/NC 105 | 45 25 10 . 5 . 20 Destroy Leader 236 | . 12 20 . 40 20 144 Successful Hack 19 | . . . . 7 12 . Disable Machine 75 | . . . . . 60 15 Destroy Structure 34 | . 1 . . 4 1 28 Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 1312 | 45 118 110 . 123 175 741 Entered New Map 59 | . . . . . 41 18 Time Decay 965 | 45 118 90 . 123 134 455 Lost Part 268 | . . 20 . . . 248 Lost Ally 20 | . . . . . . 20 Squads Dispatched 13 | . 2 . . 3 1 7 Investigation 1 | . 1 . . . . . Extermination 5 | . . . . . 1 4 Reinforcement 7 | . 1 . . 3 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 8 | . 3 . . 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 15 6 . 11 2 39 Peak Tracking Total 5 | . 5 2 . 4 1 5 Tactical Retreats 6 | . . . . 2 . 4 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 5 | . . . . . 4 1 Max in Single Turn 3 | . . . . . 3 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 8 | . 2 . . 2 2 2 Terminals 7 | . 2 . . 2 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 23 | . 7 . . 7 5 4 Successful 12 | . 4 . . 4 2 2 Failed 11 | . 3 . . 3 3 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 21 | . 7 . . 7 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 4 . . 4 1 2 Record 7 | . 3 . . 3 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . . . 2 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . . 2 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . . 2 ROAM 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Active Infowar (turns) 2518 | 224 762 461 . 159 394 518 Terrain 146 | 146 . . . . . . Traps 908 | . . . . 108 394 406 Seismic 1663 | 78 762 461 . 159 91 112 ECM 845 | . . . . 111 394 340 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 7 | . . . . . . 7 Drone Recoveries 5 | . . . . . . 5 Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 4050 | 322 762 467 23 409 394 1673 Spaces Moved 2074 | 172 344 175 15 247 301 820 Core 29 | 5 . 10 . . . 14 Treads 346 | . 181 165 . . . . Legs 1465 | 167 163 . 15 150 301 669 Wheels 97 | . . . . 97 . . Hover . | . . . . . . . Flight 137 | . . . . . . 137 Fastest Speed 50 | 50 120 50 120 80 120 50 Average Speed 143 | 117 158 229 120 109 120 144 Slowest Speed 330 | 120 240 240 120 190 120 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 7 50 27 2 17 8 69 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | 1 . . . . . . Terrain Destroyed 27 | 3 . . . 2 1 21 Melee . | . . . . . . . Projectile 27 | 3 . . . 2 1 21 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 2720 | 235 506 205 19 335 326 1094 Wait 263 | 4 113 1 . 40 2 103 Move 2068 | 171 343 174 14 246 300 820 Hop . | . . . . . . . Pick Up 37 | 10 4 5 . 5 6 7 Fast Attach 31 | 9 . . 2 5 . 15 Attach 27 | 3 2 3 3 3 3 10 Detach 6 | 3 1 1 . . . 1 Swap 32 | . 3 . . 11 3 15 Drop 28 | 5 6 . . 2 6 9 Fire 213 | 23 34 21 . 19 6 110 Melee . | . . . . . . . Ram . | . . . . . . . Kick 15 | 7 . . . 4 . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 323 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 9) 944 | -10/Materials | Discovered new exit (range 12) 1085 | -10/Materials | Entered Mines 1212 | -10/Mines | Core integrity fell below 50% 1431 | -10/Mines | Discovered new exit (range 6) 1515 | -10/Mines | Assembled infested the area 1548 | -10/Mines | Released all parts (3) 1549 | -10/Mines | Core integrity fell below 20% 1552 | -10/Mines | Entered Subcaves 1554 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1564 | -10/Subcaves | Discovered new exit (range 6) 1567 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1575 | -10/Subcaves | Entered Materials 1575 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1579 | -8/Materials | Lost 4 parts (1p1n1u1w) 1966 | -8/Materials | Discovered new exit (range 16) 1984 | -8/Materials | Entered Factory 1984 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2274 | -7/Factory | Build established: Scavenger-Gunner 2367 | -7/Factory | Discovered new exit (range 10) 2378 | -7/Factory | Entered Storage 2717 | -7/Storage | Core integrity fell below 50% 2785 | -7/Storage | System corruption reached 10% 2872 | -7/Storage | Lost 12 parts (2p3n4u3w) 3548 | -7/Storage | Core integrity fell below 20% 4004 | -7/Storage | System corruption reached 30% 4034 | -7/Storage | Lost 6 parts (2p3n1w) 4047 | -7/Storage | Released all parts (3) 4051 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04041_ U-05 Engineer lays Concrete. 04043_ K-01 Serf collects debris. 04044_ U-05 Engineer lays Concrete. 04044_ G-47 Trooper knocked back. 04044_ Gauss Cannon destroyed. 04044_ K-01 Serf collects debris. 04045_ System corrupted: Heat flow error (+206). 04045_ U-05 Engineer lays Concrete. 04045_ Gauss Cannon destroyed. 04046_ K-01 Serf collects debris. 04046_ U-05 Engineer lays Concrete. 04047_ Released Imp. Targeting Computer. 04047_ Released Imp. Terrain Scan Processor. 04047_ Released Aluminum Leg. 04047_ U-05 Engineer builds a Wall. 04047_ U-05 Engineer lays Concrete. 04048_ K-01 Serf collects debris. 04048_ U-05 Engineer lays Concrete. 04049_ R-06 Scavenger collects Cld. VTOL Module. 04049_ U-05 Engineer lays Concrete. 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T ###### ## | | #?????????????##### ###"#% # # | | #????????###??????## ###?### #""" % # | | == #??????### ######??# ??????# #"Y # | | #??????# % #??# ??????# #""" # | | #??????#" #??# ??????# + !!# | | "" #??????#" #??# ??????# # !!" | | "" #??????#" #?##+####### # # | | % ####???#T !] #?# # # """ # | | # #???#" ]] #?# + # """ # | | +#### #???#" ]] #?# # + """ # | | %#??# #???#" #?# # # # | | %#??# #???# #?# # ######### | | #### #########+###### # #???????? | | %%% %% # # #???????? | | %% " # # #???????? | | ############### "% + # #???????? | | %#?????????????# ########## #???????? | | #???########### ^ ########? | | /###?# ? # ^ # # !#? | | %! #?# "??" # ^""""" ^ % + [ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 6 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemPitchforkSplitter Manual? 0 Play Time 00:48:17 Cumulative 14.5 hours Start 2025.09.20 @ 16:34:09 End 2025.09.20 @ 17:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0c81450-f89a-4a98-9421-7c5c34248d75