Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 20:56:14 Player: Naughtyusername Result: Destroyed by as-55359 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1563) 1563 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4373 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 250/250 System Corruption 1% Temperature Cool (51) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads (fused) Improved Treads > --- UTILITY (4) ------ Scrap Suit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Trap Extractor (0/4) Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Scrap Suit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Fission Core Fission Core Fission Core Trap Extractor Trap Extractor [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 53 | 7 13 . 29 1 3 Power 4 | 1 1 . 2 . . Engine 4 | 1 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 4 . 6 . 1 Treads 2 | . . . 1 . 1 Leg . | . . . . . . Wheel 11 | 2 4 . 5 . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 4 . 11 . 2 Device 7 | 1 1 . 4 . 1 Storage 3 | 1 2 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 7 | . 1 . 6 . . Artifact . | . . . . . . Weapon 17 | 2 4 . 10 1 . Energy Gun 6 | 2 2 . 2 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | . . . 5 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 1 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 8 . 14 . . Power 3 | . 1 . 2 . . Propulsion 8 | . 4 . 4 . . Utility 4 | . 1 . 3 . . Weapon 7 | . 2 . 5 . . Highest Loss Streak 4 | . 3 . 4 . . To Critical Strikes . | . . . . . . Average Backups 17 | 1 10 16 21 24 18 Power . | . 1 1 . . 2 Propulsion 1 | . 1 1 2 3 . Utility 8 | . 2 5 10 14 9 Weapon 6 | . 4 8 7 6 6 Tool/Special . | . . . . . . Unused Backups 19 | . . . 5 1 13 Power 4 | . . . 1 . 3 Propulsion 1 | . . . . . 1 Utility 9 | . . . . 1 8 Weapon 5 | . . . 4 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 95 100 97 100 78 Engine 11 | . 13 14 9 11 11 Treads 2 | . . . . . 20 Wheel 20 | . 25 28 21 22 1 Device 3 | . 8 . 3 . 2 Storage 11 | . 14 14 10 11 8 Processor 6 | . . . 9 11 10 Protection 15 | . 5 14 20 22 19 Energy Gun 10 | . 24 20 4 . . Ballistic Gun 8 | . . . 13 20 4 Special Weapon 1 | . 1 7 1 . . Peak Build Rating 24 | 7 8 9 21 22 24 Average Rating 13 | 5 7 8 16 21 18 On Entrance 10 | . 7 8 9 19 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 97 | 14 90 88 97 97 97 Greatest Support 46 | 20 20 20 24 24 46 Greatest Overweight (x) 29 | . 29 4 8 4 4 Average Overweight (x) 3 | . 2 4 3 4 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 21 25 24 25 20 Most Carried 25 | 3 16 18 25 25 25 Average Carried 18 | 1 10 17 22 25 19 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 3 16 18 25 25 2 Scrap Suit Usage (%) 1 | . . . . . 1 Class Distribution -------------------- 89% | Mutant 10% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Trapper-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1719 | 270 300 . 990 111 48 Remotely . | . . . . . . Salvage Created 2446 | 179 638 43 1457 116 13 Parts 149 | 7 44 1 86 11 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 53 | . 16 3 26 7 1 Guns 43 | . 14 3 21 4 1 Cannons 3 | . . . 3 . . AOE 7 | . 2 . 2 3 . Classes Destroyed 12 | 3 5 1 3 . . Worker 10 | 2 4 . 4 . . Builder 2 | . 1 . 1 . . Tunneler 3 | 3 . . . . . Hauler 6 | . 2 . 4 . . Recycler 1 | 1 . . . . . Watcher 5 | . 2 . 3 . . Swarmer 18 | . 9 2 3 4 . Grunt 25 | . 7 . 15 3 . Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 5 | . . . 5 . . Assembled 2 | . . 1 . . 1 Best Kill Streak 7 | 3 3 2 7 4 1 Combat Bots Only 7 | . 3 2 7 4 1 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . 1 . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 267 | . 95 10 133 23 6 Missed 75 | . 33 2 33 6 1 Hits 192 | . 62 8 100 17 5 Melee 11 | . . . 11 . . Projectile 181 | . 62 8 89 17 5 Critical Strikes 6 | . . . 5 1 . Actively Blocked 1 | . . . 1 . . Damage Taken 2583 | . 857 88 1419 152 67 Core 640 | . 201 36 363 29 11 Absorbed by Shields . | . . . . . . Redirected to Shielding 174 | . 2 5 158 9 . Regen/Repaired (Parts) 265 | . . . 265 . . Core Remaining (%) 52 | 100 . 5 . . . Volleys Fired 272 | 18 76 15 147 12 4 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 90 140 100 110 46 46 Shots Fired 501 | 36 137 22 278 20 8 Gun 460 | 36 123 14 262 17 8 Cannon 8 | . . . 8 . . Launcher 9 | . 5 . 1 3 . Special 24 | . 9 8 7 . . Kinetic 210 | . . . 185 17 8 Thermal 282 | 36 132 22 92 . . Explosive 9 | . 5 . 1 3 . Electromagnetic . | . . . . . . Robot Hit Streak 29 | 4 9 1 29 14 3 Robot Miss Streak 5 | 2 2 2 5 2 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 2 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 305 | 18 68 4 199 13 3 Core Hits 139 | 7 38 4 80 8 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 3 5 . 1 . . Burn 9 | 3 5 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4234 | 208 1091 55 2314 517 49 Guns 3399 | 208 882 55 2059 146 49 Cannons 125 | . . . 125 . . Explosions 710 | . 209 . 130 371 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1505 | . . . 1310 146 49 Thermal 2019 | 208 882 55 874 . . Explosive 710 | . 209 . 130 371 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 12 1 5 Message Errors 4 | . . . 2 . 2 Matter Fused 6 | . . . 5 . 1 Energy Discharges 3 | . . . 1 1 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . 47 . 16 . . Shots 3 | . 2 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | 240 250 72 166 25 31 Average Temperature 54 | 97 59 32 29 16 20 Received Heat Transfer 804 | . 186 . 522 36 60 Effects 2 | 2 . . . . . Energy Bleed 2 | 2 . . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | 3 3 . 12 . . Heat Transferred 5645 | 768 2544 125 2208 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 86 . Level 1 . | . . . . 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 214 | 10 168 66 151 214 . Initial 55 | . 6 36 . 55 . Average 56 | 2 77 16 43 155 . Influence Increases 1638 | 30 598 44 777 189 . Destroy 0b10 Robot/C 1020 | . 320 40 520 140 . Destroy 0b10 Robot/NC 135 | 30 45 . 60 . . Destroy Leader 212 | . 58 . 134 20 . Successful Hack 59 | . 30 . 29 . . Destroy Structure 92 | . 40 4 19 29 . Lose Combat Pursuer 120 | . 105 . 15 . . Influence Decreases 1638 | 20 513 139 633 219 114 Entered New Map 266 | . 4 59 . 89 114 Time Decay 1111 | 20 429 80 452 130 . Lost Part 195 | . 80 . 115 . . Purge Threat 66 | . . . 66 . . Squads Dispatched 5 | . 2 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 8 | . 2 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 35 4 49 6 4 Peak Tracking Total 9 | . 9 3 6 3 9 Tactical Retreats 7 | . 5 1 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts 104 | . . . 104 . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed 11 | . . . 11 . . Reused . | . . . . . . Traps Extracted 10 | . . . 10 . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 6 | . . . 6 6 6 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 25 | . 9 . 14 . 2 Terminals 17 | . 7 . 10 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 81 | . 29 . 50 . 2 Successful 54 | . 20 . 32 . 2 Failed 25 | . 8 . 17 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 2 | . 1 . 1 . . Manual 53 | . 24 . 28 . 1 Terminals 64 | . 27 . 37 . . Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 . 8 . 2 Record 1 | . . . . . 1 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 5 | . 3 . 2 . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 7 . . Scan Component 4 | . . . 4 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 11 . 14 . . Terminals 25 | . 11 . 14 . . Assimilate 3 | . 2 . 1 . . Botnet 8 | . 2 . 6 . . Operators 2 | . 1 . 1 . . Skim 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 7 . 12 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 3 | . . . 3 . . Time 94 | . . . 94 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 12 . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . 1 . 1 . . Largest Group 1 | . 1 1 1 . . Highest-Rated Group 10 | . 10 10 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1088 | 44 774 . 270 . . Structural 343 | . 343 . . . . Seismic 745 | 44 431 . 270 . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5384 | 118 1344 346 2619 265 692 Spaces Moved 2684 | 65 806 208 1139 163 303 Core 5 | 4 1 . . . . Treads 282 | . . . . . 282 Legs . | . . . . . . Wheels 2397 | 61 805 208 1139 163 21 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 80 140 125 Average Speed 139 | 78 124 140 132 140 213 Slowest Speed 1500 | 80 1500 140 190 140 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 97 42 81 38 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 19 | . 8 4 7 . . Terrain Destroyed 99 | . 42 6 14 37 . Melee . | . . . . . . Projectile 22 | . 9 6 7 . . AOE 77 | . 33 . 7 37 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3793 | 92 984 224 1967 179 347 Wait 509 | . 52 . 453 . 4 Move 2679 | 64 805 207 1138 162 303 Hop . | . . . . . . Pick Up 87 | 3 19 1 53 1 10 Fast Attach 19 | 7 6 . 3 . 3 Attach 23 | . 7 . 15 . 1 Detach 2 | . 1 . . . 1 Swap 62 | . 15 1 38 3 5 Drop 36 | . 3 . 16 1 16 Fire 272 | 18 76 15 147 12 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 104 | . . . 104 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 8) 597 | -10/Materials | Loaded intel: 21 trap records 639 | -10/Materials | Learned location of 2 exits from Subcaves 691 | -10/Materials | Learned Storage emergency access door positions 703 | -10/Materials | Identified exit to Materials 703 | -10/Materials | Identified exit to Subcaves 727 | -10/Materials | Learned location of 2 exits from Mines 763 | -10/Materials | Learned location of 2 exits from Mines 819 | -10/Materials | Derelicts attacked the area 924 | -10/Materials | Core integrity fell below 50% 993 | -10/Materials | Lost 3 parts (1n1u1w) 1159 | -10/Materials | Central database locked down 1185 | -10/Materials | Core integrity fell below 20% 1270 | -10/Materials | Discovered exit to Materials (range 5) 1463 | -10/Materials | Entered Mines 1463 | -10/Mines | Accompanied by 1 ally 1468 | -10/Mines | Met a Derelict bent on vengeance 1531 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1534 | -10/Mines | Found Scrap Suit 1571 | -10/Mines | Learned 2 Materials zone layouts 1598 | -10/Mines | Excavation squad dispatched 1598 | -10/Mines | A large section of the Mines collapsed 1774 | -10/Mines | Learned Materials interactive machine intel 1809 | -10/Mines | Entered Materials 1809 | -9/Materials | Accompanied by 1 ally 1809 | -9/Materials | Evolved 2 slots: Utility x2 1810 | -9/Materials | Identified exit to Mines 1812 | -9/Materials | Loaded intel: 18 interactive machine locations 1963 | -9/Materials | Lost 4 parts (1p2n1w) 2483 | -9/Materials | Destroyed 7 combat bots 2649 | -9/Materials | Core integrity fell below 50% 2774 | -9/Materials | Central database locked down 2990 | -9/Materials | Discovered new exit (range 14) 3128 | -9/Materials | Core integrity fell below 20% 3138 | -9/Materials | Learned Storage stockpile data 3170 | -9/Materials | Learned 4 Materials zone layouts 3199 | -9/Materials | Identified exit to Materials 3200 | -9/Materials | Learned location of 1 exit from Storage 3211 | -9/Materials | Learned Storage garrison access intel 3263 | -9/Materials | Repaired Huge Storage Unit 3347 | -9/Materials | Repaired Hvy. Assault Rifle 3383 | -9/Materials | Repaired Broken Ion Engine 4361 | -9/Materials | Discovered new exit (range 10) 4428 | -9/Materials | Entered Mines 4429 | -9/Mines | Identified exit to Exiles 4451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4477 | -9/Mines | Learned 4 Materials zone layouts 4504 | -9/Mines | Discovered exit to Materials (range 6) 4598 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4601 | -9/Mines | Found Prototype Device 4648 | -9/Mines | Learned Materials trap positions 4688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4693 | -9/Mines | Entered Exiles 4694 | -9/Exiles | Identified exit to Mines 4789 | -9/Exiles | Met 8R-AWN 4825 | -9/Exiles | Met EX-HEX 4894 | -9/Exiles | Met EX-BIN 4933 | -9/Exiles | Aligned with FarCom system 4935 | -9/Exiles | Given EX-Vault access code 4993 | -9/Exiles | Opened EX-Vault 5050 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5078 | -9/Exiles | Build established: Trapper-Mutant 5130 | -9/Exiles | Met EX-DEC 5142 | -9/Exiles | Learned location of Zion (-7) 5243 | -9/Exiles | Discovered exit to Mines (range 11) 5343 | -9/Exiles | Attacked by the Exiles 5385 | -9/Exiles | Destroyed by as-55359 with Assembled F-torch Last Messages --------------- 05252_ Acquired Trap Extractor. 05253_ Extracted 48 matter. 05265_ Acquired Prototype Device. 05266_ Dropped Prototype Device. 05272_ Acquired Trap Extractor. 05277_ Dropped Mni. Grenade Launcher. 05277_ Acquired Rigged Fission Core. 05285_ Acquired Imp. Assault Rifle. 05289_ Discarded Imp. Targeting Computer. 05293_ Acquired Salvage Targeting Computer. 05342_ Machine disabled. 05343_ System corrupted: Energy discharge (-61). 05343_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 05345_ Dropped Rigged Fission Core. 05362_ Trap Extractor dropped Blade Trap. 05367_ Trap Extractor collected Blade Trap. 05368_ Trap Extractor dropped Blade Trap. 05384_ as-84949 destroyed. 05384_ Switching to secondary target: as-55359. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ????????## ????????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# > ???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ??????????# ?????????????#######?????????????? | | ??????????# #######??????#!!! "#?????????????? | | ??????????# ![#""##?????# "#?????????????? | | ??????????## !|!] #?????# "#?????????????? | | ???????????##" ! ! = ##???## ""#????????????## | | ???????????#"" !! ] #####" ""#???????????? | | ???????????#### !!] ##" ""#????????????" | | ??????????????## ] #"" #??????????????" | | ???????????????#"## #?????????????"" | | ???????????????####### ##????????????"" | | ?????????????????????### "#???????????? | | ???????????????########" & & ###???????????" | | ???????????????# !!""""" && && ##??????????# | | ???????????????#! aa"###"" * ######???### | | ???????????????#! a%"#?##" """#####X# | | ???????????????#! @##??#" | | ???????????????# !""""""###???#"# * | | ???????????????##########?????#### | | ?????????????????????????????????### * | | ???????????????????????????????????### | | ?????????????????????????????????????## | | ??????????????????????????????????????## | | ???????????????????????????????????????##" | | ????????????????????????????????????????#""" | | ????????????????????????????????????????#" | | ????????????????????????????????????????"" | | ????????????????????????????????????????""" | | ????????????????????????????????????????"" | | ?????????????????????????????????????????" | | ????????????????????????????????????????? | | ?????????????????????????????????????????" | | ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 64% | -9/Materials Hvy. Assault Rifle | 71% | -9/Materials Ion Engine | 66% | -9/Materials | Broken Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeReinforcedLauncher Manual? 0 Play Time 00:36:08 Cumulative 229.1 hours Start 2025.09.04 @ 20:18:07 End 2025.09.04 @ 20:56:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91e1f3e7-6623-49c7-a556-3f5ff7bafe35