Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.29 @ 14:55:09 Player: Jazzer Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (155) 775 Value Destroyed (5957) 5957 Prototype IDs (105) 2100 Alien Tech Used (5) 1000 Bonus (16064) 16064 TOTAL SCORE: 35596 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1744 Follower Combat Kills 64 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Friendly Fire -144 Cogmind --------- Core Integrity 0/1600 Matter 247/300 Energy 284/290 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location -1/Access Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Reaction Control System Advanced Component Analysis Suite > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Light Quantum Reactor Hypervelocity Multirail Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Reaction Control System Advanced Component Analysis Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Sigix Sheargun Sigix Sheargun Hypervelocity Multirail [Rating: 236] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Sigix Exoskeleton Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 6 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 3 . . . . . . . . . . . . . 1 . 2 . . . Utility 10 | . . . 1 . . . 2 . . . 2 . . . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 223 | 7 7 4 15 15 2 2 16 . . 2 11 3 2 2 . 22 10 . 14 1 13 35 9 3 13 15 Power 39 | 1 1 . 1 1 . . 2 . . . . 3 2 1 . 5 3 . 3 . 3 7 1 . 4 1 Engine 8 | 1 1 . 1 1 . . 1 . . . . 2 1 . . . . . . . . . . . . . Core 8 | . . . . . . . 1 . . . . 1 1 . . 1 2 . 1 . . 1 . . . . Reactor 23 | . . . . . . . . . . . . . . 1 . 4 1 . 2 . 3 6 1 . 4 1 Propulsion 38 | 2 . 2 5 2 1 . 6 . . 1 2 . . . . 7 2 . 1 . 3 . 4 . . . Treads 12 | 2 . 2 5 2 1 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . 6 . . 1 2 . . . . 7 2 . 1 . 3 . 4 . . . Utility 97 | 2 1 . 4 4 1 1 5 . . . 7 . . 1 . 7 5 . 10 1 6 20 4 1 9 8 Device 45 | 1 . . 2 1 . . 2 . . . 4 . . 1 . 2 2 . 5 1 4 9 2 1 1 7 Storage 7 | 1 1 . . 1 . . 1 . . . . . . . . . . . . . . 3 . . . . Processor 17 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . 3 2 . 7 1 Hackware 7 | . . . . . . . 1 . . . 2 . . . . 2 . . . . 1 1 . . . . Protection 21 | . . . 2 2 1 1 . . . . . . . . . 2 3 . 4 . 1 4 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 5 2 5 8 . 1 3 . . 1 2 . . . . 3 . . . . 1 8 . 2 . 6 Energy Gun 5 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 . 2 3 4 . . . . . . . . . . . . . . . . . 4 . 1 . 2 Ballistic Cannon 5 | . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Impact Weapon 7 | . 1 . 1 2 . . 2 . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Piercing Weapon 5 | . . . . . . . . . . 1 1 . . . . 2 . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 1 3 . 1 1 . . . 3 . . 2 . . . . 6 . 4 15 . 1 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Lost 19 | . 1 . . 1 1 . 1 . 1 . . . . . . . 2 . . . 3 9 . . . . Power 7 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . 4 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . 1 . . . . . . . . . . . . 1 . . . 3 5 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . 1 1 . 1 . 1 . . . . . . . 2 . . . 2 4 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 99 99 99 96 90 93 93 88 91 98 97 94 94 93 94 94 93 94 93 88 80 82 73 78 Engine 7 | . 11 14 11 11 11 11 2 6 6 6 5 9 2 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 8 8 8 8 9 9 Treads 18 | . 28 28 33 33 32 33 . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 39 40 40 40 35 35 35 35 35 31 29 26 26 26 28 28 26 26 10 . Device 11 | . 14 14 12 11 11 11 13 13 13 13 11 11 11 11 11 9 6 5 6 5 13 13 7 13 5 15 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 8 3 . Processor 2 | . . . . . . . 5 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 4 13 28 Hackware 6 | . . . . . . . 5 6 6 6 16 17 17 17 17 26 26 26 26 26 22 14 13 13 5 . Protection 4 | . . . 9 10 11 11 . . . . . . . . . . 3 5 3 5 . 4 4 4 4 . Ballistic Gun 8 | . 4 6 21 18 22 15 . . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 3 | . 19 21 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 3 . . . . 3 5 5 5 5 5 5 5 5 5 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . 2 4 5 5 5 5 5 5 5 5 5 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 32 32 41 107 100 108 29 29 29 26 28 31 35 26 26 42 41 41 41 41 48 51 53 53 59 36 Greatest Support 69 | 40 40 40 66 69 69 69 30 30 30 30 34 30 30 30 30 36 41 47 41 41 50 56 67 65 65 60 Greatest Overweight (x) 1 | 1 . . . 1 1 1 . . . . . 1 1 . . 1 . . . . . 1 . . . . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 16 | 7 14 15 15 23 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 25 | 2 15 15 15 25 25 25 25 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 5 Average Carried 15 | 1 11 14 14 23 24 24 10 10 9 9 9 10 10 9 9 9 9 10 9 10 9 9 9 9 5 3 Final Capacity 25 | 8 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 2 15 15 15 25 24 25 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 9 10 10 3 4 Class Distribution -------------------- 57% | Mutant 12% | Wizard-Sprinter 6% | Hacker-Scout 5% | Wizard-Scout 5% | Hacker-Sprinter 3% | Scout 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 4159 | 208 407 269 410 693 83 10 98 67 . . 128 115 16 43 . 190 133 . 147 . 104 448 40 . 267 283 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8225 | 90 405 362 770 1567 108 . 98 . 19 . 154 141 . 96 . 166 . . . . 68 1653 182 . 642 1704 Parts 410 | 7 26 31 38 84 9 . 2 . 3 . 5 4 . 2 . 9 . . . . 6 76 7 . 34 67 Haulers Intercepted 10 | . 1 . 1 5 . . 1 . . . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 4 . . . 5 . 2 . . . . . . . . . . . . Prevented 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 99 | . 13 13 10 22 2 . . . . . . . . . . . . . . . . 14 2 . 7 16 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . 11 2 . 1 . Guns 59 | . . 2 10 20 2 . . . . . . . . . . . . . . . . 3 . . 6 16 Cannons 26 | . 13 11 . 2 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | 2 5 2 1 2 . . . . . . . 1 . . . 1 . . . . . 2 . . 2 3 Worker 5 | . . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . Builder 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 1 5 . . 1 . . . 1 . . . . . . . . . . . . . . 1 Recycler 11 | 1 1 . 3 3 . . . . . . . . . . . . . . . . . 2 . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 8 | . 2 . . 2 . . 1 . . . . . . . . . . . . . . 2 . . . 1 Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . 1 . . . . . . 2 . . . . 3 . . . . 2 1 . . . . Swarmer 13 | . 6 3 . 4 . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 45 | . 7 7 7 5 . . . . . . . . . . . . . . . . . 11 . . 1 7 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 24 | . . 2 3 12 2 . . . . . . . . . . . . . . . . . 2 . 1 2 Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 3 5 7 6 1 . 1 . 1 . 2 . . . . 2 . . . . 1 5 1 . 3 18 Combat Bots Only 15 | . 3 5 4 5 1 . . . . . . . . . . . . . . . . 5 1 . 3 15 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 1 . 1 . 1 1 . . . 1 . . . . 1 3 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1287 | . 58 39 33 82 16 . 4 9 7 . 8 . 4 . 1 19 18 5 8 4 34 111 12 6 430 379 Missed 483 | . 12 15 11 24 3 . 1 6 5 . 1 . 3 . 1 13 10 3 7 2 18 41 9 4 123 171 Damage Taken 8936 | . 414 261 304 730 199 . 71 21 91 . 212 . 23 . . 135 124 39 18 43 362 1324 68 148 2677 1672 Core 1965 | . 62 50 15 87 45 . 19 5 . . 37 . . . . 23 . 39 . . 112 107 22 . 833 509 Absorbed by Shields 1006 | . . . . . . . . . . . . . . . . . . . . . . . . . 742 264 Ignored by Resistances 5523 | . . . . . . . . . . . . . . . . . . . . . . . . . 3483 2040 Regen/Repaired (Parts) 539 | . . . . . . . . . . . . . . . . 36 22 14 19 . 19 192 63 39 135 . Core Remaining (%) 78 | 100 . 55 . . . 63 . . . 97 . . . . 96 . . . . 94 . 83 . . 41 . Volleys Fired 295 | 9 40 26 35 87 12 . 1 . . . 1 . . . . . . . . . . 10 . 5 28 41 Largest 2 | 1 2 2 2 2 2 . 1 . . . 1 . . . . . . . . . . 2 . 1 2 2 Hottest 200 | 40 70 70 46 91 46 . . . . . 7 . . . . . . . . . . 116 . 50 200 200 Shots Fired 566 | 9 79 52 70 174 24 . 1 . . . 1 . . . . . . . . . . 14 . 5 56 81 Gun 435 | 9 7 14 70 159 24 . . . . . . . . . . . . . . . . 10 . 5 56 81 Cannon 129 | . 72 38 . 15 . . . . . . . . . . . . . . . . . 4 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Kinetic 437 | . 79 52 70 159 24 . . . . . . . . . . . . . . . . 14 . 5 . 34 Thermal 24 | 9 . . . 15 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 47 Robot Hit Streak 20 | 6 6 9 20 11 15 . 8 . . . 9 . . . . . . . . . . 14 . . 7 11 Robot Miss Streak 5 | 1 5 4 3 3 1 . . . . . . . . . . . . . . . . 4 . . 3 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 Secondary Targets 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 454 | 7 48 31 47 124 21 . 2 . 1 . 7 4 . 2 . 13 . . . . 4 54 5 1 36 47 Core Hits 246 | 3 20 17 23 52 5 . . . 1 . 3 2 . 1 . 5 . . . . 3 39 2 . 19 51 Critical Kills 23 | . . . 1 . . . . . . . . . . . . . . . . . . 7 . . . 15 Critical Parts Destroyed 27 | . . . . 1 . . 1 . . . . . . . . . . . . . . 7 . . . 18 Critical Strikes 74 | . 1 . 1 1 . . 1 . . . 2 . . 1 . . . . . . 1 21 2 . . 43 Destroy 55 | . . . 1 . . . . . . . . . . . . . . . . . . 14 . . . 40 Blast 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . . . . 6 2 . . 3 Impale 4 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . Melee Attacks 342 | . 14 . 1 8 . . 9 . 1 2 58 5 2 2 2 67 . . 4 16 61 74 6 3 7 . Impact 39 | . 14 . 1 8 . . 9 . 1 1 5 . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . . . . . . . . . . . . . . 69 6 3 7 . Piercing 218 | . . . . . . . . . . 1 53 5 2 2 2 67 . . 4 16 61 5 . . . . Sneak Attacks 20 | . . . . 3 . . 1 . 1 . 1 4 . . . 5 . . . . 1 4 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Damage Inflicted 16425 | 74 907 566 732 2027 346 . 163 . 124 . 400 348 . 200 . 833 . . . . 248 3411 510 83 2996 2457 Guns 8076 | 74 50 162 732 1673 325 . . . . . . . . . . . . . . . . 182 . . 2554 2324 Cannons 1566 | . 828 399 . 162 . . . . . . . . . . . . . . . . . 177 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 6323 | . 22 . . 192 . . 117 . 124 . 400 348 . 200 . 833 . . . . 248 3052 510 83 194 . Ramming 414 | . 7 5 . . 21 . . . . . . . . . . . . . . . . . . . 248 133 Kinetic 5092 | . 878 561 732 1673 325 . . . . . . . . . . . . . . . . 359 . . . 564 Thermal 236 | 74 . . . 162 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 501 | . 22 . . 192 . . 163 . 124 . . . . . . . . . . . . . . . . . Slashing 8082 | . . . . . . . . . . . . . . . . . . . . . . 2981 510 83 2748 1760 Piercing 2100 | . . . . . . . . . . . 400 348 . 200 . 833 . . . . 248 71 . . . . Highest Corruption 7 | . . . . . . . . . . . 6 6 6 6 6 . . . . 4 5 7 . . 1 3 Average Corruption 5 | . . . . . . . . . . . 5 6 6 6 6 . . . . 4 5 5 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . . . 15 11 7 . 3 . . . . . 14 12 . . . 7 Message Errors 22 | . . . . . . . . . . . 5 1 3 . 1 . . . . . 7 3 . . . 2 Matter Fused 17 | . . . . . . . . . . . 7 3 3 . . . . . . . 2 2 . . . . Heat Flow Errors 7 | . . . . . . . . . . . 1 1 . . 1 . . . . . 2 2 . . . . Energy Discharges 8 | . . . . . . . . . . . . 3 . . 1 . . . . . 1 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . . . . . 1 2 1 . . . . . . . 1 2 . . . 1 Data Loss (major) 4 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1008 | . 3 . . 70 . . 153 . . . 80 156 . 84 . 111 . . . . 19 253 . 28 . 51 Projectiles 56 | . 3 . . . . . 36 . . . . . . . . . . . . . . 17 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 952 | . . . . 70 . . 117 . . . 80 156 . 84 . 111 . . . . 19 236 . 28 . 51 Knockbacks 22 | . 13 7 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 19 | . 12 6 . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . 13 4 Kicked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 63 117 28 24 11 . 180 300 106 6 171 1 2 2 228 . . 29 . . 214 241 81 . 126 . Average Temperature 52 | . 18 34 9 18 11 . 86 141 43 6 30 1 2 2 171 . . 29 . . 74 57 44 . 43 . Received Heat Transfer 1776 | . 60 111 138 249 117 . 9 6 . . 9 . 9 . . 36 . 9 . . 72 356 18 9 415 153 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 7 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 471 | 175 . . . 296 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 2774 | 10 186 173 323 422 369 . 170 . . . 257 . . . . 324 . . . . 269 568 358 219 2076 2774 Initial 1245 | . 6 43 22 81 164 . . . . . . . . . . . . . . . 150 26 210 201 60 1245 Average 229 | 2 75 55 159 187 206 . 78 . . . 105 . . . . 136 . . . . 128 302 297 110 1069 2093 Maximum Alert Level 5 | . . . 1 2 1 . . . . . 1 . . . . 1 . . . . 1 2 1 1 5 5 Low Security (%) 73 | 100 100 100 73 58 68 . 100 . . . 89 . . . . 67 . . . . 96 15 . 80 42 . Level 1 18 | . . . 26 30 31 . . . . . 10 . . . . 32 . . . . 3 65 100 19 . . Level 2 3 | . . . . 10 . . . . . . . . . . . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 97 Squads Dispatched 68 | . 2 . 1 4 . . . . . . 5 . . . . 5 . . . . 3 7 1 . 16 24 Investigation 9 | . . . . 3 . . . . . . 2 . . . . 3 . . . . . . 1 . . . Extermination 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Reinforcement 15 | . 2 . 1 1 . . . . . . 2 . . . . 1 . . . . 2 6 . . . . Assault 34 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 13 20 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 12 | . . 2 . 2 . . 2 . . . 1 . . . . 1 . . . . 1 1 . . 1 1 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Times Spotted 369 | . 17 13 12 35 2 . 8 1 4 . 18 . 2 . 5 26 3 3 4 3 20 24 5 4 75 85 Peak Tracking Total 42 | . 4 3 3 6 1 . 10 1 4 . 8 . 1 . 5 8 3 3 4 2 8 5 4 4 38 42 Tactical Retreats 44 | . . . 1 1 . . 4 1 . . 4 . 1 . . 8 1 . 1 . 6 1 . . 6 9 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 11 | . . . . 1 . . 2 . . . 3 . . . . 2 . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 17 | . 2 1 . 2 . . . . . . . . . . . . . . . . 1 3 . 1 6 1 Max in Single Turn 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Garrison Access 7 | . . . . . . . 1 . . . 2 . . . . 3 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 108 | . 7 . 2 11 10 2 6 . 4 1 10 . . 4 . 16 . 3 2 . 11 5 3 3 8 . Terminals 67 | . 6 . 2 8 4 . 4 . . 1 5 . . . . 9 . 1 . . 10 5 1 3 8 . Fabricators 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 10 | . 1 . . 2 6 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 10 | . . . . 1 . . 2 . . . 2 . . . . 3 . . . . 1 . 1 . . . Total Hacks 336 | . 16 . 6 19 21 10 19 . 26 1 38 . . 17 . 55 . 5 2 . 42 15 7 13 24 . Successful 239 | . 8 . 1 12 10 10 10 . 26 1 25 . . 17 . 49 . 5 2 . 27 11 3 6 16 . Failed 96 | . 7 . 5 7 11 . 9 . . . 13 . . . . 6 . . . . 15 4 4 7 8 . Catastrophic 6 | . 2 . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 13 . 6 12 21 . 12 . . . 25 . . . . 28 . . 1 . 22 4 . 2 4 . Terminals 231 | . 15 . 6 14 13 . 16 . . 1 25 . . . . 44 . 1 . . 41 15 3 13 24 . Fabricators 13 | . . . . . . . . . . . 7 . . . . 4 . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 12 | . 1 . . 2 8 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 17 | . . . . 3 . . 3 . . . 5 . . . . 3 . . . . 1 . 2 . . . Terminal Hacks 171 | . 5 . . 7 2 10 7 . 26 1 13 . . 17 . 28 . 5 2 . 19 9 1 6 13 . Record 40 | . . . . . . 10 . . 11 1 . . . 5 . . . 4 . . 2 . 1 4 2 . Part Schematic 22 | . 2 . . . . . . . 9 . 2 . . 4 . 3 . . . . 2 . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . . . 1 . . . . . . 4 . . . . . . 3 . . . . . Prototype ID Bank 26 | . 1 . . . 1 . 3 . 3 . 3 . . 4 . 7 . . . . 2 . . . 2 . Open Door 8 | . . . . 3 . . . . . . . . . . . . . 1 2 . . 1 . . 1 . Branch Access Points 6 | . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Registered Prototypes 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . Zone Layout 10 | . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . . 4 . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 10 | . . . . . . . . . . . 4 . . . . 4 . . . . . . 2 . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . Build 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . 2 . . . . 3 . . . . 1 . . . . . Seal Access 7 | . . . . . . . 1 . . . 2 . . . . 3 . . . . 1 . . . . . Unauthorized Hacks 47 | . 3 . 1 5 8 . 2 . . . 6 . . . . 10 . . . . 7 2 . . 3 . Terminals 37 | . 2 . 1 3 2 . 2 . . . 5 . . . . 10 . . . . 7 2 . . 3 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 17 | . 2 . 1 2 2 . 2 . . . 1 . . . . 3 . . . . 1 1 . . 2 . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Skim 13 | . . . . . . . . . . . . . . . . 7 . . . . 6 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . 2 6 . . . . . 1 . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 8 | . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Hacking Detections 63 | . 6 . 2 5 4 . 5 . . . 8 . . . . 8 . . . . 10 4 3 3 5 . Full Trace Events 7 | . . . . 1 . . . . . . 2 . . . . 3 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 2 . . . . . . . 9 . 2 . . 4 . 4 . . . . 2 5 . . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 391 | . . . . . . . . . . . 111 . . . . 169 . . . . . . 111 . . . Total Part Build Rating 29 | . . . . . . . . . . . 8 . . . . 12 . . . . . . 9 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 54 | . . . . . . . . . . . . . . . . 54 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 34 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 31 Largest Group 9 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 9 Highest-Rated Group 129 | . . . . . . . . . . . 26 . . . . . . 75 . . . . . . . 129 Highest-Rated Ally 46 | . . . . . . . . . . . 26 . . . . . . 46 . . . . . . . 15 Total Orders 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Total Damage 1645 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1645 Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 10 | . 2 . . . . . 1 . . . . . . 4 . . . . . . 3 . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 2 . . . 1 2 . 2 . 1 2 . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 14935 | 78 1413 1387 615 2304 771 2344 330 84 39 104 718 254 381 45 96 996 162 56 376 151 834 429 189 119 306 354 Spaces Moved 15842 | 33 621 448 264 806 302 974 762 252 106 275 1762 321 331 135 279 1991 504 216 954 317 1314 599 644 296 638 698 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3443 | 28 621 448 264 806 302 974 . . . . . . . . . . . . . . . . . . . . Legs 931 | . . . . . . . . . . . . . . . . . . . . . . . . . 233 698 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11463 | . . . . . . . 762 252 106 275 1762 321 331 135 279 1991 504 216 954 317 1314 599 644 296 405 . Fastest Speed 14 | 50 160 160 160 160 240 240 25 25 25 25 16 23 23 23 23 21 21 19 24 24 20 14 17 17 17 30 Average Speed 64 | 147 160 160 160 229 240 240 25 25 25 25 24 61 66 23 23 22 22 25 24 24 20 20 19 17 21 30 Slowest Speed 240 | 160 160 160 160 240 240 240 25 25 25 25 25 91 91 23 23 92 26 26 26 24 24 90 24 17 30 30 Overloaded Moves 18 | . . . . . . . . . . . 6 . . . . . . 9 . . . 3 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . 3 . 2 . 9 . . . . 10 . . 1 . 15 . 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 93 75 28 90 81 82 30 38 77 49 47 44 46 59 55 51 69 40 90 46 36 70 14 45 57 28 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 16 | . . . . 2 6 . . 1 1 . . . . 3 1 . . 2 . . . . . . . . Known Exits Taken 18 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 20 | . . . . . . 2 . 5 . 3 . 1 2 . 1 . 4 1 . 1 . . . . . . Spaces Dug 203 | . 5 . 1 . . . 6 . . 2 40 1 2 . 2 44 . . . 16 47 7 1 1 8 20 Terrain Destroyed 244 | . 5 . 1 . . . 6 . . 2 40 1 2 . 2 44 . . . 16 47 8 1 1 19 49 Melee 179 | . 5 . 1 . . . 6 . . 2 40 1 2 . 2 44 . . . 16 47 7 1 1 4 . Projectile 63 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 15 47 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 19445 | 50 935 1070 401 1084 323 987 887 272 115 306 1947 370 487 144 307 2432 551 215 1085 366 1773 789 685 353 743 768 Wait 2455 | . 233 581 70 125 5 . 66 19 7 26 81 39 151 . 27 328 30 . 97 33 396 41 25 41 33 1 Move 15722 | 32 620 447 263 805 301 973 755 251 102 274 1743 320 330 134 278 1970 503 215 951 316 1284 598 627 295 637 698 Hop 46 | . . . . . . . 3 . 1 . 9 . . . . 10 . . 1 . 14 . 8 . . . Pick Up 91 | 2 16 4 6 19 . 5 8 1 2 1 3 . . 2 . 4 4 . 4 . 1 7 . 1 1 . Fast Attach 80 | 7 1 . . 5 . 1 1 . . 1 2 2 2 1 . 7 1 . 10 . 3 17 6 2 6 5 Attach 45 | . . . 2 . 1 . 10 . . . 3 . . 1 . 3 4 . . . 4 11 . 1 1 4 Detach 33 | . . . . . . . 2 . . . 1 . . . . 2 1 . 1 . 3 10 5 1 1 6 Swap 100 | . 6 4 13 10 1 1 5 . . 1 6 1 . 1 . 12 5 . 4 1 6 7 3 1 6 6 Drop 139 | . 4 6 11 16 1 7 17 1 2 1 5 3 2 3 . 11 3 . 13 . 1 19 5 3 4 1 Fire 295 | 9 40 26 35 87 12 . 1 . . . 1 . . . . . . . . . . 10 . 5 28 41 Melee 336 | . 14 . 1 8 . . 9 . 1 2 57 5 2 2 2 67 . . 4 16 61 69 6 3 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 4 Crush 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . 2 . . 10 . . . 36 . . . . 18 . . . . . . . . 6 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / [Com]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 1133 | -10/Materials | Discovered new exit (range 9) 1371 | -10/Materials | Discovered new exit (range 16) 1400 | -10/Materials | Central database locked down 1492 | -10/Materials | Entered Mines 1529 | -10/Mines | Excavation squad dispatched 1529 | -10/Mines | A large section of the Mines collapsed 1779 | -10/Mines | Excavation squad dispatched 2029 | -10/Mines | Excavation squad dispatched 2131 | -10/Mines | Discovered new exit (range 14) 2386 | -10/Mines | Discovered new exit (range 5) 2428 | -10/Mines | Learned 8 Materials zone layouts 2556 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2563 | -10/Mines | Found Prototype Device 2717 | -10/Mines | Discovered new exit (range 9) 2752 | -10/Mines | Learned Materials garrison access intel 2752 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2879 | -10/Mines | Entered Materials 2879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2880 | -9/Materials | Identified exit to Materials 2880 | -9/Materials | Identified exit to Mines 3486 | -9/Materials | Discovered new exit (range 4) 3494 | -9/Materials | Entered Storage 3676 | -9/Storage | Lost 13 allies 4268 | -9/Storage | Used back door to open Recycling access 4268 | -9/Storage | Discovered new exit (range 5) 4468 | -9/Storage | Discovered exit to Materials (range 14) 5798 | -9/Storage | Entered Recycling 6514 | -9/Recycling | Scanned before Scraplab entrance 6548 | -9/Recycling | Entered Scraplab 6567 | -9/Recycling | Discovered new exit (range 2) 6569 | -9/Recycling | Entered Scraptown 6704 | -9/Scraptown | Visited UFD Registry 6704 | -9/Scraptown | Registered with UFD as "Flexikit" 6723 | -9/Scraptown | Visited Cyclists 6771 | -9/Scraptown | Entered Cyclist Reading Room 6821 | -9/Scraptown | Visited CPS Storage 6867 | -9/Scraptown | Visited Assassins FH 6889 | -9/Scraptown | Visited SPCMW 6922 | -9/Scraptown | Visited The Evicted 7016 | -9/Scraptown | Discovered new exit (range 13) 7923 | -9/Scraptown | Visited Comm Corps 8033 | -9/Scraptown | Visited Fellowship of the Rings 8124 | -9/Scraptown | Visited Abandonware Association 8151 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 8204 | -9/Scraptown | Visited Junk Cannon Lab 8243 | -9/Scraptown | Found Prototype Special Weapon 8243 | -9/Scraptown | Identified Junk Cannon 8340 | -9/Scraptown | Visited Chapter 10 8398 | -9/Scraptown | Visited Junk Repository 8496 | -9/Scraptown | Visited Junk Repository 8604 | -9/Scraptown | Visited Botcube Research 8648 | -9/Scraptown | Visited Curators Association 8746 | -9/Scraptown | Visited Supply Room 8896 | -9/Scraptown | Discovered new exit (range 5) 8913 | -9/Scraptown | Entered Factory 8913 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 8928 | -6/Factory | Identified Exp. Sensor Array 9048 | -6/Factory | Identified exit to Lower Caves 9076 | -6/Factory | Discovered new exit (range 16) 9216 | -6/Factory | Build established: Scout 9243 | -6/Factory | Entered Lower Caves 9245 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9324 | -6/Lower Caves | Discovered new exit (range 11) 9324 | -6/Lower Caves | Learned Factory stockpile data 9325 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9326 | -6/Lower Caves | Identified exit to Lower Caves 9327 | -6/Lower Caves | Identified exit to Data Miner 9327 | -6/Lower Caves | Entered Data Miner 9327 | -6/Data Miner | Discovered new exit (range 6) 9332 | -6/Data Miner | Met Data Miner 9337 | -6/Data Miner | Learned location of Section 7 (-2) 9337 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9342 | -6/Data Miner | Received God Mode back door access code from Data Miner 9354 | -6/Data Miner | Destroyed Data Miner 9357 | -6/Data Miner | Found Prototype Hackware 9359 | -6/Data Miner | Found Prototype Hackware 9362 | -6/Data Miner | Data Conduit disabled 9366 | -6/Data Miner | Identified exit to Proximity Caves 9366 | -6/Data Miner | Entered Proximity Caves 9470 | -5/Proximity Caves | Discovered new exit (range 3) 9470 | -5/Proximity Caves | Identified exit to Factory 9470 | -5/Proximity Caves | Entered Factory 9470 | -5/Factory | Evolved 2 slots: Utility x2 9485 | -5/Factory | Identified Deep Network Scanner 9511 | -5/Factory | Found Prototype Processor 9511 | -5/Factory | Identified Exp. Targeting Computer 9551 | -5/Factory | Discovered new exit (range 5) 9552 | -5/Factory | Identified exit to Factory 9552 | -5/Factory | Identified Ghost Barrier 9588 | -5/Factory | Identified exit to Upper Caves 9588 | -5/Factory | Identified exit to Extension 9719 | -5/Factory | Fabricated Cld. VTOL Module? 9740 | -5/Factory | Fabricated Cld. VTOL Module? 9785 | -5/Factory | Build established: Hacker-Scout 10174 | -5/Factory | Discovered exit to Factory (range 11) 10188 | -5/Factory | Entered Upper Caves 10302 | -5/Upper Caves | Learned 4 Factory zone layouts 10438 | -5/Upper Caves | Discovered new exit (range 10) 10440 | -5/Upper Caves | Identified exit to Upper Caves 10442 | -5/Upper Caves | Entered another Upper Caves area 10589 | -5/Upper Caves | Learned location of 1 exit from Factory 10604 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10819 | -5/Upper Caves | Discovered new exit (range 16) 10822 | -5/Upper Caves | Identified exit to Zhirov 10823 | -5/Upper Caves | Entered Zhirov 10823 | -5/Zhirov | Discovered new exit (range 3) 10828 | -5/Zhirov | Met Zhirov 10832 | -5/Zhirov | Learned location of Quarantine (-2) 10832 | -5/Zhirov | Learned location of Command (-1) 10834 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10857 | -5/Zhirov | Found Alien Artifact 10857 | -5/Zhirov | Identified Integrated Dissipator 10857 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10868 | -5/Zhirov | Identified exit to Proximity Caves 10868 | -5/Zhirov | Entered Proximity Caves 10956 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10964 | -4/Proximity Caves | Entered Factory 10964 | -4/Factory | Evolved 2 slots: Utility x2 10965 | -4/Factory | Identified exit to Research 11030 | -4/Factory | Identified exit to Upper Caves 11266 | -4/Factory | Build established: Wizard-Scout 11345 | -4/Factory | Repaired Exp. Sensor Array? 11559 | -4/Factory | Discovered exit to Research (range 14) 11582 | -4/Factory | Fabricated Exp. Signal Interpreter? 11667 | -4/Factory | Loaded intel: 94 trap records 11675 | -4/Factory | Fabricated Lgt. Regenerative Plating? 11700 | -4/Factory | Learned Quarantine stockpile data 11725 | -4/Factory | Learned location of 1 exit from Research 11742 | -4/Factory | Learned Testing non-interactive machine intel 11747 | -4/Factory | Learned location of 1 exit from Research 11764 | -4/Factory | Learned location of 1 exit from Armory 11789 | -4/Factory | Loaded intel: 6 fabricator locations 11825 | -4/Factory | Learned 2 Upper Caves zone layouts 11960 | -4/Factory | Entered Upper Caves 11964 | -4/Upper Caves | Found DCF Scrap (12 items) 12119 | -4/Upper Caves | Discovered new exit (range 12) 12122 | -4/Upper Caves | Identified exit to Upper Caves 12122 | -4/Upper Caves | Entered another Upper Caves area 12147 | -4/Upper Caves | A Commander dispatched an escort 12175 | -4/Upper Caves | Discovered new exit (range 13) 12177 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12178 | -4/Upper Caves | Identified exit to Warlord 12178 | -4/Upper Caves | Entered Warlord 12217 | -4/Warlord | Found Prototype Device 12217 | -4/Warlord | Identified Minesniffer Drone Bay 12240 | -4/Warlord | Visited the Vortex Lab 12255 | -4/Warlord | Warlord's base attacked by MAIN.C 12289 | -4/Warlord | Rebuked by Warlord 12292 | -4/Warlord | Opened Warlord's prototype stash 12294 | -4/Warlord | Found Prototype Reactor 12294 | -4/Warlord | Identified Vortex Chain Reactor 12303 | -4/Warlord | Found Prototype Device 12303 | -4/Warlord | Identified Exp. Cloaking Device 12311 | -4/Warlord | Found Prototype Processor 12311 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 12314 | -4/Warlord | Found Prototype Device 12314 | -4/Warlord | Identified Exp. Focal Shield 12318 | -4/Warlord | Found Ghost Barrier 12339 | -4/Warlord | Build established: Wizard-Sprinter 12362 | -4/Warlord | Opened side exit 12461 | -4/Warlord | Warlord forces counterattacked 12547 | -4/Warlord | Lost 3 allies 12552 | -4/Warlord | Discovered new exit (range 8) 12554 | -4/Warlord | Identified exit to Proximity Caves 12554 | -4/Warlord | Entered Proximity Caves 12628 | -3/Proximity Caves | Spotter reported a threat 12700 | -3/Proximity Caves | Discovered exit to Research (range 15) 12705 | -3/Proximity Caves | Entered Research 12705 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12706 | -3/Research | Identified exit to Armory 12706 | -3/Research | Identified exit to Testing 12707 | -3/Research | Identified exit to Research 13178 | -3/Research | Spotted B-86 Titan 13367 | -3/Research | Spotted B-86 Titan 13454 | -3/Research | Learned location of 3 exits from Research 13532 | -3/Research | Found Prototype Slashing Weapon 13532 | -3/Research | Identified Nanosword 13539 | -3/Research | Entered Testing 13540 | -3/Testing | Loaded intel: 45 non-interactive machine locations 13548 | -3/Testing | Scanned by Researcher 13556 | -3/Testing | Found Prototype Protection 13556 | -3/Testing | Identified Med. Regenerative Plating 13560 | -3/Testing | Found Prototype Protection 13648 | -3/Testing | Lost 3 parts (2p1u) 13701 | -3/Testing | Protovariant out of control (PX-BUPIRD8MHC) 13701 | -3/Testing | Unleashed a protovariant (PX-BUPIRD8MHC) 13740 | -3/Testing | Found Prototype Energy Cannon 13756 | -3/Testing | Spotted PX-BUPIRD8MHC 13765 | -3/Testing | Discovered exit to Research (range 10) 13780 | -3/Testing | Found Prototype Device 13780 | -3/Testing | Identified Exp. Phase Shifter 13828 | -3/Testing | Found Prototype Processor 13828 | -3/Testing | Identified Exp. Terrain Scan Processor 13843 | -3/Testing | Identified SHELL Armor 13873 | -3/Testing | Lost 4 parts (1p3u) 13877 | -3/Testing | Found Prototype Ballistic Gun 13877 | -3/Testing | Identified Hyp. Multirail 13900 | -3/Testing | Found Prototype Device 13900 | -3/Testing | Identified Adv. EM Disruption Field 13906 | -3/Testing | Found Prototype Launcher 13906 | -3/Testing | Identified Containment Facilitator 13921 | -3/Testing | Found Exp. Targeting Computer 13958 | -3/Testing | Found Prototype Slashing Weapon 13961 | -3/Testing | Identified Centrium Greatsword 13968 | -3/Testing | Entered Research 13968 | -2/Research | Evolved 2 slots: Propulsion x2 13969 | -2/Research | Identified exit to Access 13969 | -2/Research | Identified exit to Quarantine 14064 | -2/Research | Spotted B-90 Cyclops 14120 | -2/Research | Build established: Hacker-Sprinter 14140 | -2/Research | Fabricated Exp. Q-thruster (x1) 14157 | -2/Research | Entered Quarantine 14161 | -2/Quarantine | Found Alien Artifact 14161 | -2/Quarantine | Identified Core Reset Matrix 14161 | -2/Quarantine | Used Core Reset Matrix 14165 | -2/Quarantine | Detected hypermatrix surge 14165 | -2/Quarantine | Sensed 10 artifacts in vicinity 14173 | -2/Quarantine | Found Core Stripper 14223 | -2/Quarantine | Discovered exit to Access (range 4) 14264 | -2/Quarantine | Spotted Fortress 14275 | -2/Quarantine | Discovered new exit (range 6) 14276 | -2/Quarantine | Entered Section 7 14277 | -2/Section 7 | Sensed 20 artifacts in vicinity 14278 | -2/Section 7 | Spotted S7 Guard 14328 | -2/Section 7 | Spotted Alpha 7 14367 | -2/Section 7 | Spotted Executioner 14368 | -2/Section 7 | Spotted Executioner 14374 | -2/Section 7 | Spotted B-99 Colossus 14385 | -2/Section 7 | Spotted Executioner 14391 | -2/Section 7 | Integrated with Sigix Exoskeleton 14404 | -2/Section 7 | Spotted Executioner 14426 | -2/Section 7 | Destroyed Executioner 14447 | -2/Section 7 | Destroyed Executioner 14482 | -2/Section 7 | Found Prototype Processor 14482 | -2/Section 7 | Identified Exp. Core Analyzer 14486 | -2/Section 7 | Found Prototype Processor 14486 | -2/Section 7 | Identified Exp. Targeting Computer 14500 | -2/Section 7 | Spotted Striker 14500 | -2/Section 7 | Spotted Striker 14525 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14526 | -2/Section 7 | Spotted Investigator 14532 | -2/Section 7 | Scanned by Researcher 14533 | -2/Section 7 | Destroyed Investigator 14550 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 14563 | -2/Section 7 | Core integrity fell below 50% 14564 | -2/Section 7 | Intercept squad dispatched 14566 | -2/Section 7 | Spotted Tracker 14567 | -2/Section 7 | Spotted Tracker 14574 | -2/Section 7 | Spotted Alpha 7 14577 | -2/Section 7 | Discovered exit to Access (range 18) 14580 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 14582 | -2/Section 7 | Entered Access 14582 | -1/Access | Evolved 2 slots: Utility x2 14587 | -1/Access | Emitted hypermatrix ping 14592 | -1/Access | Assembled emerged from beneath the floor 14598 | -1/Access | Garrison activated, responded to threat 14655 | -1/Access | Spotted B-99 Colossus 14660 | -1/Access | Discovered new exit (range 18) 14683 | -1/Access | Build established: Alien-Sigix 14685 | -1/Access | Spotted B-99 Colossus 14686 | -1/Access | Spotted B-99 Colossus 14733 | -1/Access | Intercept squad dispatched 14750 | -1/Access | Spotted Tracker 14751 | -1/Access | Spotted Tracker 14764 | -1/Access | Found Prototype Energy Gun 14764 | -1/Access | Identified Immobilizer 14779 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 14781 | -1/Access | Spotted Combat Programmer 14784 | -1/Access | Spotted Executioner 14784 | -1/Access | Spotted Executioner 14790 | -1/Access | Spotted Combat Programmer 14797 | -1/Access | Spotted B-99 Colossus 14802 | -1/Access | Destroyed 15 combat bots 14811 | -1/Access | Assembled emerged from beneath the floor 14828 | -1/Access | Assembled emerged from beneath the floor 14840 | -1/Access | Assembled emerged from beneath the floor 14881 | -1/Access | Lost 8 allies 14891 | -1/Access | Discovered new exit (range 17) 14932 | -1/Access | Spotted B-99 Colossus 14932 | -1/Access | Spotted B-99 Colossus 14936 | -1/Access | Exoskeleton Destroyed Last Messages --------------- 14911_ Dropped Immobilizer. 14914_ Slug penetrates Wall. 14915_ Detected hypermatrix ping. 14915_ Slug penetrates Sealed Heavy Doors. 14915_ Penetrated by Slug. 14918_ Detected hypermatrix ping. 14924_ Quantum Shear penetrates Wall. 14930_ System corrupted: Energy discharge (-110). 14932_ Quantum Shear penetrates Wall. 14932_ Penetrated by Slug. 14932_ Slug penetrates Wall. 14932_ Penetrated by Slug. 14932_ Slug penetrates Wall. 14935_ Penetrated by Slug. 14936_ B-99 Colossus exits siege mode. 14936_ Knocked back. 14936_ Slug penetrates Wall. 14936_ Penetrated by Slug. 14936_ Sigix Exoskeleton destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ????????? ?? ???????????????????????##???????????? | | ???? # "" #####?#?????????? #######??????? | | ?### # "" ############?# ##### ???? | | # "" ########### ## ##### ??? | | # "" # "" # ##### ? | | # " # "" # # # | | + # """" + + # | | + # """" # # # | | # # """" # ###+#### # | | ####+### """" # # ## # | | # """" # # ## # | | """ / "" =# #! ########### | | """" # # # ########### | | #####+###"# # # # ########### | | !# # # # ########### | | # # # # ########### | | " # #####+######## # ########### | | """ # u k ################# | | """ " YY ####### | | " # Y[ Y g ####"#### ####### | | ######## ## # ####### | | ######## g ## !# ####### | | ################## g ## # ####### | | ! ############ ######### ## =# ####### | | ! ############"""##;###### ####"+### ####### | | " #### BB X # k ## | | """ #### BB h ;;###"+#"##### ## | | G #### h BB;[ #### ## | | """ #### #####"""##### BB; s #### ## | | " ############"""######### #### ## | | = ############"""######### #### ## | | !########## ##T################## ## | | ###+############ < " ### u###### ## | | " ### " ### ###### ## | | " ############ ### ###### ## | | ###+###T## ############ ### # ## | | #### #####"###### ### ! # ## | | #### " ### + ## | | #### " ### ] # ## | | ! #### " ### ## ## | | ###########T"########### ## ## | | ######################## ## #? | | ######################## ## ?? | | # ######?#########+###### ???? | | ! # ######??######## ###### ????? | | # #######????##### ########+???????? | | # ######?????????? #?? ????????????? | | ######+#########???????????????????????????? | | ###### + ???????????????????????????? | | ############ ###### ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 67 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Corruption Block 14 Armor Coverage 1050 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 65 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Exp. Q-thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Core Stripper Achievements -------------- Overachiever Signature Confirmed Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed SubatomicRagnarokBotcube Manual? 0 Play Time 04:53:21 Cumulative 363.9 hours Start 2024.07.25 @ 10:26:07 End 2024.07.29 @ 14:55:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7766cd29-33aa-4017-bc1c-a859a93a8195