Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 23:15:55 Player: sormi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2941) 2941 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 6786 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 85 Cogmind --------- Core Integrity 399/850 Matter 261/300 Energy 158/160 System Corruption 2% Temperature Danger (434) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit Advanced Sensor Array Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- High-powered Shock Rifle Field Laser Autogun > --- INVENTORY (25) --- Light Nuclear Core Advanced Treads VTOL Module VTOL Module VTOL Module Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Light Armor Plating Improved Shield Generator Relay Coupler [Grunt] (22) High-powered Shock Rifle High-powered Shock Rifle Advanced EMP Blaster Power Maul Spear Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Advanced Heat Sink Huge Storage Unit Force Booster Reaction Control System > --- WEAPON ----------- Field Laser Field Laser Spear > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Light Treads Advanced Treads Advanced Treads Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Advanced Targeting Computer Light Armor Plating Improved EM Shotgun Lightning Gun Lightning Gun Lightning Gun Field Laser Field Laser Advanced EMP Blaster Power Maul [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . 2 . 1 Utility 3 | . . . 2 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 112 | 7 2 1 17 31 16 38 Power 17 | 1 . 1 2 4 3 6 Engine 11 | 1 . 1 2 1 3 3 Core 6 | . . . . 3 . 3 Reactor . | . . . . . . . Propulsion 34 | 2 . . 5 11 4 12 Treads 9 | . . . . 7 . 2 Leg 19 | 2 . . . 3 4 10 Wheel . | . . . . . . . Hover 6 | . . . 5 1 . . Flight . | . . . . . . . Utility 29 | 1 2 . 5 8 3 10 Device 18 | . 1 . 5 4 1 7 Storage 3 | 1 . . . 2 . . Processor 4 | . 1 . . 1 . 2 Hackware . | . . . . . . . Protection 4 | . . . . 1 2 1 Artifact . | . . . . . . . Weapon 32 | 3 . . 5 8 6 10 Energy Gun 17 | . . . 2 3 3 9 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 3 . . 3 1 . 1 Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . . . . 2 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 59 | . . 1 7 17 2 32 Power 12 | . . 1 1 3 . 7 Propulsion 19 | . . . 3 4 1 11 Utility 13 | . . . 1 5 1 6 Weapon 15 | . . . 2 5 . 8 Highest Loss Streak 11 | . . 1 3 4 1 11 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 90 | . 99 99 95 85 99 84 Engine 8 | . 14 13 10 3 10 7 Core 2 | . . . . 4 3 3 Treads 10 | . . . . 20 23 . Leg 11 | . 28 28 . 2 5 25 Hover 4 | . . . 19 4 . . Device 16 | . 3 . 19 18 17 16 Storage 9 | . 14 14 11 11 7 6 Processor 4 | . 9 14 11 1 . 4 Protection 1 | . . . . 1 4 . Energy Gun 10 | . . . 8 7 18 14 Ballistic Gun 5 | . 28 28 13 2 . . Ballistic Cannon 1 | . . . . 4 . . Piercing Weapon 1 | . . . . . 2 1 Naked Turns . | . . . . . . . Heaviest Build 116 | 11 13 11 21 100 116 114 Greatest Support 97 | 20 20 20 20 97 95 92 Greatest Overweight (x) 5 | 1 . . 5 2 1 5 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 Average Capacity 18 | 7 8 8 8 17 25 25 Most Carried 24 | 2 3 6 8 14 24 21 Average Carried 11 | 1 2 4 7 7 19 16 Final Capacity 25 | 8 8 8 8 25 25 25 Final Carried 22 | 2 3 6 8 14 22 16 Class Distribution -------------------- 54% | Mutant 24% | Scavenger-Mutant 13% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1867 | 217 58 61 268 819 148 296 Remotely . | . . . . . . . Salvage Created 3139 | . 58 43 510 1124 397 1007 Parts 153 | . . 4 36 55 21 37 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 68 | . 1 3 14 25 7 18 Melee 3 | . . . . . 1 2 Guns 45 | . 1 3 14 6 6 15 Cannons 12 | . . . . 12 . . AOE 6 | . . . . 6 . . Classes Destroyed 11 | . 1 1 1 6 2 . Worker 1 | . . . . . 1 . Builder 5 | . . . . 4 . 1 Recycler 3 | . . . . 3 . . Mechanic 1 | . . . . 1 . . Swarmer 13 | . . 3 3 4 . 3 Grunt 32 | . 1 . 6 12 4 9 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 14 | . . . 5 6 2 1 Hunter 3 | . . . . 1 . 2 Programmer 4 | . . . . . 1 3 Best Kill Streak 6 | . 1 3 4 6 3 3 Combat Bots Only 5 | . 1 3 4 5 3 3 Max Kills in Single Turn 4 | . 1 2 1 4 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 666 | . 12 24 80 157 99 294 Missed 188 | . 4 5 20 40 36 83 Damage Taken 6708 | . 119 149 730 1870 564 3276 Core 936 | . 18 20 168 251 28 451 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 139 | . . . . 139 . . Core Remaining (%) 78 | 100 . 84 58 54 96 . Volleys Fired 241 | . 10 6 52 78 18 77 Largest 3 | . 2 2 2 2 3 3 Hottest 181 | . 40 40 88 109 181 181 Shots Fired 509 | . 20 12 103 145 46 183 Gun 425 | . 20 12 103 62 45 183 Cannon 72 | . . . . 72 . . Launcher 12 | . . . . 11 1 . Special . | . . . . . . . Kinetic 195 | . 20 12 69 87 . 7 Thermal 196 | . . . 34 17 35 110 Explosive 4 | . . . . 4 . . Electromagnetic 114 | . . . . 37 11 66 Robot Hit Streak 22 | . 3 3 19 19 22 21 Robot Miss Streak 10 | . 2 2 8 10 2 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 1 2 . 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 394 | . 12 6 67 120 40 149 Core Hits 198 | . 4 3 25 93 17 56 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 7 | . . . 3 1 1 2 Burn 3 | . . . 2 . . 1 Destroy 1 | . . . 1 . . . Corrupt 3 | . . . . 1 1 1 Melee Attacks 28 | . . . . . 10 18 Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing 27 | . . . . . 9 18 Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6999 | . 119 117 883 2724 802 2354 Guns 4388 | . 119 100 847 736 598 1988 Cannons 1067 | . . . . 1067 . . Explosions 1009 | . . . . 912 19 78 Melee 473 | . . . . . 185 288 Ramming 62 | . . 17 36 9 . . Kinetic 2050 | . 119 100 544 1244 . 43 Thermal 2611 | . . . 303 326 441 1541 Explosive 372 | . . . . 372 . . Electromagnetic 1431 | . . . . 773 176 482 Impact 69 | . . . . . 69 . Slashing . | . . . . . . . Piercing 404 | . . . . . 116 288 Highest Corruption 12 | . . . . 12 . 2 Average Corruption 6 | . . . . 10 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . 21 . 3 Message Errors 6 | . . . . 5 . 1 Matter Fused 5 | . . . . 5 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 3 . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . 9 . 60 Projectiles . | . . . . . . . Explosions 69 | . . . . 9 . 60 Melee . | . . . . . . . Knockbacks 52 | . . . . 52 . . Impact . | . . . . . . . Kinetic 45 | . . . . 45 . . Secondary 7 | . . . . 7 . . Self-Inflicted Damage 254 | . . . 17 164 26 47 Shots 10 | . . . . 8 1 1 Rammed 6 | . . . 6 . . . Targets Rammed 13 | . . 6 6 1 . . Kicked 7 | . . 6 . 1 . . Crushed . | . . . . . . . Highest Temperature 505 | . 36 7 47 265 153 505 Average Temperature 83 | . 15 7 11 54 54 130 Received Heat Transfer 2171 | . 87 27 264 738 141 914 Effects 12 | . . . . . . 12 Shutdowns 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . . . . 6 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 8 | . . . . 4 1 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . . . 2 . 2 9 Heat Transferred 5504 | . . . 888 533 962 3121 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 4 . 1 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 551 | . 67 122 299 551 330 181 Initial 220 | . . 25 47 126 220 110 Average 217 | . 19 87 209 390 235 101 Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 51 | 100 100 100 38 12 26 100 Level 1 32 | . . . 61 28 73 . Level 2 15 | . . . . 59 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 2 . 2 4 2 7 Investigation 3 | . 1 . . . . 2 Extermination 3 | . . . . . 1 2 Reinforcement 5 | . 1 . 2 1 1 . Assault . | . . . . . . . Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 9 | . . . 4 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 5 5 27 37 8 27 Peak Tracking Total 7 | . 2 3 5 7 3 5 Tactical Retreats 12 | . 1 . 8 3 . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 4 | . . . . 2 . 2 Max in Single Turn 2 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 14 | . 2 . 4 3 2 3 Terminals 13 | . 2 . 4 2 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 2 . 5 4 6 5 Successful 11 | . 1 . . 3 5 2 Failed 11 | . 1 . 5 1 1 3 Catastrophic 4 | . . . 1 1 1 1 Database Lockouts . | . . . . . . . Manual 11 | . 1 . 4 1 1 4 Terminals 20 | . 2 . 5 2 6 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . . 1 5 2 Record 5 | . . . . . 5 . Branch Access Points 3 | . 1 . . 1 . 1 Alert Level 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 2 . 2 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . 9 6 . . . Total Damage 186 | . . 121 65 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3822 | 62 166 162 643 1012 762 1015 Spaces Moved 1554 | 43 110 108 321 364 277 331 Core 9 | 4 . . 5 . . . Treads 408 | . . . . 201 207 . Legs 758 | 39 110 108 13 87 70 331 Wheels . | . . . . . . . Hover 379 | . . . 303 76 . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 56 52 190 190 Average Speed 164 | 116 120 120 106 176 218 195 Slowest Speed 470 | 120 120 120 300 228 230 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 29 31 34 36 7 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 85 | . . . . 78 3 4 Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE 82 | . . . . 78 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2301 | 51 125 129 522 585 379 510 Wait 269 | . 3 3 105 84 42 32 Move 1548 | 42 109 107 320 363 276 331 Hop . | . . . . . . . Pick Up 62 | 2 1 5 11 19 11 13 Fast Attach 34 | 6 1 . 5 11 2 9 Attach 51 | . . 1 7 13 7 23 Detach 12 | . . . 3 3 5 1 Swap 27 | 1 1 . 5 7 7 6 Drop 16 | . . 1 8 6 1 . Fire 241 | . 10 6 52 78 18 77 Melee 28 | . . . . . 10 18 Ram 6 | . . . 6 . . . Kick 7 | . . 6 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Entered Mines 234 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 309 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 350 | -10/Mines | Discovered new exit (range 11) 390 | -10/Mines | Identified exit to Materials 391 | -10/Mines | Entered Materials 391 | -9/Materials | Accompanied by 1 ally 391 | -9/Materials | Evolved 2 slots: Utility x2 448 | -9/Materials | Discovered new exit (range 16) 546 | -9/Materials | Identified exit to Mines 622 | -9/Materials | Lost 3 parts (2n1u) 927 | -9/Materials | Build established: Scavenger-Mutant 1009 | -9/Materials | Discovered new exit (range 15) 1033 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Propulsion x2 1215 | -8/Materials | Lost 3 parts (1p1n1w) 1327 | -8/Materials | Garrison activated, responded to threat 1330 | -8/Materials | Build established: Mutant 1374 | -8/Materials | Lost 3 parts (1p1n1w) 1390 | -8/Materials | System corruption reached 10% 1424 | -8/Materials | Lost 3 parts (2u1w) 1611 | -8/Materials | Lost 4 parts (1p2u1w) 1956 | -8/Materials | Discovered new exit (range 16) 2038 | -8/Materials | Repaired Adv. Treads 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2783 | -7/Factory | Discovered new exit (range 13) 2808 | -7/Factory | Entered another Factory area 2808 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3066 | -6/Factory | Lost 11 parts (2p4n4u1w) 3274 | -6/Factory | Garrison activated, responded to threat 3533 | -6/Factory | Identified exit to Lower Caves 3758 | -6/Factory | Lost 9 parts (2p3n1u3w) 3814 | -6/Factory | Core integrity fell below 50% 3823 | -6/Factory | Self-destructed Last Messages --------------- 03778_ K-01 Serf cleans the Matter Pump. 03781_ Acquired VTOL Module. 03784_ K-01 Serf cleans the Matter Pump. 03786_ Acquired VTOL Module. 03789_ K-01 Serf cleans the Matter Pump. 03799_ Carbon-fiber Leg destroyed. 03813_ Y-54 Guardian destroyed. 03813_ Switching to secondary target: Y-54 Guardian. 03818_ Power failure, Lgt. Nuclear Core shutdown. 03818_ Overheating: System interference. 03818_ Adv. Terrain Scanner temporarily disabled. 03818_ Hpw. Shock Rifle temporarily disabled. 03819_ Autogun broken. 03819_ Overheating: Short circuit. 03820_ Power failure, Lgt. Nuclear Core shutdown. 03820_ Lgt. Nuclear Core destroyed. 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""" # #???#????## # | | ?????????????? # #?#??#????# # | | ??????????? ? ! # #??#? ????# # | | ???????? ? ###### # / #??#??????# # | | ??????? ?#?????#??## # +??? ? ???# # | | ???????? ? ? ?? ??# ###############? ??? ?# # | | ??????????????????## #??#?????#??##????????# # | | ?????? ????""???? ?# #?????????? ?#????????# # | | ?????????????"? ???# #???? ? ? ????????????# # | | ?????????????? ??? #???? ?? ?????? ???# # | | ??????????????????#T # ? ? ? ???????????# # | | ???????????"???????# #?? ?????????#???? ?#?# # | | ????????????? ? ???? #?????????? ??#?? ???## # | | ??????????????##?????? ?????????????#??# ??# # | | ?????????????????????????#???? ?????? ?#?# ??# # | | ???????????????????? ???????? ?????? ????# #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCryofiberMachine Manual? 0 Play Time 00:56:28 Cumulative 20.2 hours Start 2024.07.02 @ 01:33:54 End 2024.07.02 @ 23:15:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89aaa45f-e438-4652-8602-7479b6c57901