Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.24 @ 13:29:42 Player: NeoBioHazard Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (322) 1610 Value Destroyed (12682) 12682 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (2873) 2873 TOTAL SCORE: 27045 Bonus ------- Follower Combat Kills 711 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 582 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Large Battery (200) Graphene Brace Heavy Laser Matter Neutralizer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Energy Well Advanced Targeting Computer Improved Target Analyzer Experimental Cloaking Device Advanced Force Field > --- WEAPON ----------- Improved Spread Laser Thermic Laser Thermic Laser Thermic Laser Beamcaster Quantum Rifle > --- INVENTORY -------- Reinforced Deuterium Engine F-cell Engine F-cell Engine Armored Treads Advanced Treads Medium Treads Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Battery Large Battery Large Battery Compact Battery Graphene Brace Point Defense System Transdimensional Reconstructor Heavy Laser Heavy Laser Plasma Rifle HERF Cannon Matter Neutralizer Micro-nuke Launcher Improved Plasma Cutter Makeshift Hammer [Rating: 128] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 13 | . 1 . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Weapon 4 | . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Parts Attached 118 | 7 4 . 24 . . . 8 16 4 . . . 9 10 . . . 3 13 . . 2 2 2 4 8 2 . Power 10 | 1 . . 2 . . . 1 2 . . . . 1 1 . . . . . . . . . 1 . . 1 . Engine 9 | 1 . . 2 . . . 1 2 . . . . 1 1 . . . . . . . . . 1 . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 31 | 2 . . 9 . . . 2 7 1 . . . 2 2 . . . . 4 . . . . . 1 1 . . Treads 31 | 2 . . 9 . . . 2 7 1 . . . 2 2 . . . . 4 . . . . . 1 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 2 . 3 . . . 4 1 2 . . . 1 4 . . . 1 5 . . 2 2 1 2 5 1 . Device 22 | . . . 2 . . . 3 1 1 . . . 1 2 . . . . 3 . . 2 1 . 1 4 1 . Storage 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Processor 6 | 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | 1 1 . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 . 10 . . . 1 6 1 . . . 5 3 . . . 2 4 . . . . . 1 2 . . Energy Gun 29 | 1 1 . 6 . . . . 4 1 . . . 5 3 . . . 2 4 . . . . . . 2 . . Energy Cannon 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . 1 . 2 . Parts Lost 23 | . . . . . . . . . . . . . 1 2 . . . 1 2 . . . 1 . 1 3 12 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Utility 14 | . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . 1 3 6 . Weapon 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 5 . Highest Loss Streak 12 | . . . . . . . . . . . . . 1 2 . . . 1 1 . . . 1 . 1 3 12 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 1 7 11 16 25 25 24 23 23 23 24 24 24 23 23 24 24 24 23 24 24 25 24 24 24 25 24 24 5 Power 2 | . 1 1 2 4 4 4 3 2 3 3 3 3 3 3 3 3 3 3 4 4 4 3 3 2 2 2 2 . Propulsion 4 | . . 1 2 7 7 6 4 3 4 4 4 4 4 4 5 5 5 5 5 4 4 4 4 4 4 4 3 . Utility 9 | . 3 5 5 6 6 6 6 10 11 12 12 12 12 11 12 12 12 11 9 8 9 9 9 8 9 9 8 3 Weapon 5 | . 2 4 6 8 8 8 8 6 5 5 5 5 4 4 4 4 4 4 4 7 7 7 6 8 8 7 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 5 . . . . . 2 3 3 1 . . 2 4 . . . . 3 1 . 1 . 2 . . 10 4 Power 8 | . 1 . . . . . 1 . . . . . . 1 . . . . 2 . . 1 . . . . 2 . Propulsion 5 | . . . . . . . . 1 2 . . . . 1 . . . . . 1 . . . . . . . . Utility 15 | . 3 . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 . . 4 3 Weapon 12 | . 1 . . . . . 1 1 1 1 . . 1 1 . . . . . . . . . 1 . . 3 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 98 100 97 100 100 100 99 99 99 100 100 100 99 96 100 100 100 99 96 100 100 99 99 99 98 99 96 . Engine 7 | . 12 12 10 10 10 10 8 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 6 . Treads 25 | . 25 25 30 30 30 30 32 32 28 28 28 28 28 24 25 25 25 25 21 22 22 22 22 20 20 20 19 . Device 13 | . . . 7 10 10 10 15 15 14 14 14 14 14 16 18 18 18 18 17 16 16 15 12 10 11 17 19 . Storage 7 | . 7 12 10 10 10 10 8 8 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 9 10 10 9 . Processor 5 | . 4 . . . . . . . 6 7 7 7 7 5 6 6 6 6 7 11 11 11 11 10 10 10 9 . Protection 6 | . 12 12 10 10 10 10 8 7 7 7 7 7 7 6 6 6 6 5 2 5 5 5 8 10 7 2 . . Energy Gun 23 | . 15 12 18 . . . . 15 27 28 28 28 27 29 31 31 31 31 32 33 33 33 32 29 29 30 29 . Energy Cannon 4 | . . . 7 30 30 30 25 8 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 19 25 4 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 128 | 7 10 10 24 24 24 25 32 37 47 47 47 47 53 71 71 71 71 72 89 90 90 92 92 101 105 114 128 2 Average Rating 57 | 5 9 10 18 24 24 24 31 34 44 47 47 47 51 63 71 71 71 70 83 89 90 90 89 99 101 108 114 2 On Entrance 53 | . 7 10 10 24 24 24 25 30 37 47 47 47 47 53 71 71 71 71 72 89 90 90 91 89 101 104 114 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 85 Heaviest Build 166 | 12 97 97 108 108 108 108 115 115 112 112 112 112 122 128 122 122 122 126 130 125 125 125 132 149 153 155 166 . Greatest Support 112 | 40 40 40 60 60 60 60 82 82 88 88 88 88 98 108 100 100 100 100 112 110 110 110 110 110 110 110 111 3 Greatest Overweight (x) 37 | 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 37 . Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 5 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 3 11 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 1 7 11 16 25 25 24 24 24 24 25 24 25 24 24 25 24 25 24 24 24 25 24 24 24 25 24 24 5 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 11 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 25 25 5 5 Scrap Suit Usage (%) 3 | . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Parts Cannibalized 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Class Distribution -------------------- 31% | Hacker-Tank 20% | Scavenger-Gunner 19% | Pyromaniac-Executioner 16% | Hacker-Gunner 10% | Scavenger-Executioner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Pyromaniac-Executioner | -5/Upper Caves Pyromaniac-Executioner | -5/Upper Caves Pyromaniac-Executioner | -5/Zhirov Pyromaniac-Executioner | -4/Proximity Caves Pyromaniac-Executioner | -4/Factory Pyromaniac-Executioner | -4/Upper Caves Pyromaniac-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 2540 | 138 316 106 338 . . . 120 389 30 20 . . 110 160 10 15 8 55 203 31 53 . 157 54 84 106 37 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15885 | . 348 . 1193 522 . 107 927 2309 347 46 415 . 1111 2527 115 351 . 445 1783 258 152 . 364 722 451 1091 301 . Parts 541 | . 26 . 59 24 . 5 51 106 9 3 5 . 37 80 2 4 . 17 56 6 3 . 6 17 2 18 5 . Haulers Intercepted 15 | . . . 2 . . . 2 6 1 . . . . 3 . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 239 | . 7 . 26 4 . 4 16 32 5 . 7 . 20 24 . 6 . 8 26 4 2 . 6 12 9 17 4 . Guns 151 | . 6 . 25 . . . . 7 4 . 7 . 18 23 . 5 . 6 19 2 1 . 2 10 5 10 1 . Cannons 43 | . . . 1 3 . 4 13 22 . . . . . . . . . . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | . 5 . 4 2 . . 1 2 1 1 1 . 1 . . . . . . . . . 1 . . . . . Worker 13 | . 1 . . 2 . . . 7 . . . . . 2 . . . . 1 . . . . . . . . . Builder 10 | . 1 . . 1 . . 2 4 . . . . . 1 . . . . 1 . . . . . . . . . Tunneler 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . . . 2 . . . 2 6 1 . . . . 3 . . . . . . . . . 1 . . . . Recycler 14 | . . . 1 4 . 1 . 1 . . . . . 5 . . . . 2 . . . . . . . . . Operator 8 | . . . 1 . . . . 4 2 . . . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 20 | . 3 . 2 . . . 2 2 . . . . . 5 . . . . 5 . . . . 1 . . . . Swarmer 38 | . 2 . 7 2 . 4 3 . 1 . . . 3 2 . . . . 5 . . . . 3 4 2 . . Grunt 94 | . 5 . 13 1 . . 7 15 2 . 2 . 10 12 . 5 . 2 6 3 . . 2 2 2 5 . . Brawler 11 | . . . . . . . . 1 1 . . . 1 1 . 1 . . . . . . 1 . 1 2 2 . Duelist 16 | . . . . 1 . . . 2 . . 1 . 2 . . . . 4 . . . . . . 1 4 1 . Protector 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . Sentry 31 | . . . 6 . . . 3 11 . . . . 1 3 . . . 1 2 1 1 . . . 1 1 . . Hunter 15 | . . . . . . . 3 1 . . . . 1 . . . . 1 2 . 1 . . 4 . 2 . . Programmer 19 | . . . . . . . . . 1 . . . . 5 . . . . 10 . . . . 3 . . . . Behemoth 5 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 5 . 5 5 . 2 5 13 3 . 3 . 7 4 . 3 . 7 5 2 1 . 3 5 4 10 3 . Combat Bots Only 10 | . 5 . 5 2 . 2 4 4 3 . 3 . 7 4 . 3 . 7 5 2 1 . 3 5 4 10 3 . Max Kills in Single Turn 3 | . 1 . 2 2 . 1 2 2 1 1 1 . 2 2 . 1 . 1 2 1 1 . 1 3 3 2 1 . Gunslinging 2 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 2 2 1 . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1127 | . 26 . 102 6 . 14 49 106 12 . 18 . 119 119 . 27 . 35 101 4 . . 14 42 17 57 232 27 Missed 334 | . 5 . 19 2 . 3 9 33 6 . 6 . 29 41 . 5 . 7 36 2 . . 9 10 9 23 67 13 Hits 793 | . 21 . 83 4 . 11 40 73 6 . 12 . 90 78 . 22 . 28 65 2 . . 5 32 8 34 165 14 Melee 16 | . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . 11 . Projectile 777 | . 21 . 83 3 . 11 40 73 6 . 12 . 86 78 . 22 . 28 65 2 . . 5 32 8 34 154 14 AOE 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 38 | . . . 5 . . 2 . 4 . . . . 7 3 . 1 . . 3 . . . 1 1 . 1 10 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 9059 | . 154 . 553 31 . 48 372 797 55 . 130 . 1173 751 . 265 . 575 767 24 . . 53 376 100 463 2187 185 Core 1792 | . 27 . 77 . . 7 26 70 . . 19 . 126 75 . 22 . 178 . . . . 11 45 14 22 888 185 Absorbed by Shields 435 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 384 . Ignored by Resistances 5574 | . 103 . 361 20 . 38 224 471 33 . 78 . 693 456 . 156 . 247 449 14 . . 33 231 60 309 1490 108 Regen/Repaired (Parts) 1548 | . . . 66 . . . . 544 . . . . . 523 . . . . 252 . . . . 55 . . 108 . Core Remaining (%) 84 | 100 . 89 . . . 79 . 82 . . . . 79 . . . . 67 . . . . 98 . . . . . Volleys Fired 512 | . 27 . 54 11 . 6 37 110 13 3 17 . 47 52 2 11 1 8 43 4 3 . 9 16 11 20 7 . Largest 6 | . 3 . 3 3 . 3 3 3 4 4 4 . 4 5 5 5 5 5 6 6 6 . 6 6 6 6 6 . Hottest 499 | . 110 . 204 204 . 204 204 196 231 231 231 . 270 362 362 362 362 362 490 490 490 . 490 490 490 499 499 . Shots Fired 2006 | . 63 . 150 32 . 18 111 301 52 12 68 . 180 253 11 52 5 40 247 27 19 . 54 92 63 118 38 . Gun 1625 | . 63 . 138 . . . . 93 52 12 68 . 180 253 11 52 5 40 247 27 19 . 54 92 63 118 38 . Cannon 369 | . . . 12 32 . 18 111 196 . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . 28 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1933 | . 20 . 132 32 . 18 111 289 52 12 68 . 180 253 11 52 5 40 247 27 19 . 54 92 63 118 38 . Explosive 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | . 13 . 18 20 . 13 20 43 32 40 20 . 39 48 59 62 . 53 24 10 19 . 24 42 31 55 50 . Robot Miss Streak 6 | . 1 . 2 2 . . 2 1 1 1 1 . 1 3 . 1 . 1 2 1 1 . 6 2 1 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 46 | . . . 3 . . . . . 1 . 2 . 8 6 . . . 5 5 . . . . 5 3 7 1 . Max Gunslinging Chain 3 | . . . 1 . . . . . 1 . 1 . 1 1 . . . 1 2 . . . . 2 3 2 1 . Shots Hit Robots 1491 | . 48 . 108 20 . 9 74 218 44 9 57 . 155 192 6 37 . 35 157 12 13 . 35 76 50 101 35 . Core Hits 703 | . 19 . 42 11 . 5 30 85 15 3 21 . 59 99 6 25 . 25 78 5 5 . 11 45 33 62 19 . Critical Kills 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 125 | . 2 . 9 . . . 2 11 5 . 2 . 5 6 1 3 . 2 17 4 3 . 5 10 14 17 7 . Burn 121 | . 2 . 9 . . . . 9 5 . 2 . 5 6 1 3 . 2 17 4 3 . 5 10 14 17 7 . Meltdown 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31635 | . 684 . 1766 486 . 201 1686 4716 789 151 971 . 2682 4575 142 1040 . 1018 3888 240 258 . 674 1653 1016 2175 824 . Guns 25531 | . 639 . 1681 . . . . 1207 789 151 971 . 2682 4575 142 1040 . 1018 3888 240 258 . 674 1561 1016 2175 824 . Cannons 5967 | . . . 85 486 . 201 1686 3509 . . . . . . . . . . . . . . . . . . . . Explosions 137 | . 45 . . . . . . . . . . . . . . . . . . . . . . 92 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 434 | . 300 . 134 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 30975 | . 250 . 1632 486 . 201 1686 4716 789 151 971 . 2682 4575 142 1040 . 1018 3888 240 258 . 674 1561 1016 2175 824 . Explosive 92 | . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . . Electromagnetic 134 | . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 1 . . . . . 1 1 1 1 . 6 6 6 6 6 . . . 8 8 Average Corruption 3 | . . . . . . . . 1 . . . . . 1 1 1 1 . 2 6 6 6 6 . . . 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . . . 6 . . . . . 3 6 6 3 . 19 31 14 10 30 . . . . 4 Message Errors 27 | . . . . . . . . 2 . . . . . 2 2 2 1 . 3 3 2 3 6 . . . . 1 Matter Fused 41 | . . . . . . . . 2 . . . . . . 1 2 2 . 8 8 6 2 9 . . . . 1 Heat Flow Errors 11 | . . . . . . . . 1 . . . . . . 1 . . . 1 3 1 1 2 . . . . 1 Energy Discharges 13 | . . . . . . . . 1 . . . . . . . . . . 1 4 1 3 3 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . . . . . 1 1 1 . . 2 5 2 . 4 . . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . 1 3 . . 3 . . . . 1 Misfires 10 | . . . . . . . . . . . . . . . 1 . . . 1 4 1 . 3 . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 80 | . . . . 14 . 6 19 41 . . . . . . . . . . . . . . . . . . . . Projectiles 80 | . . . . 14 . 6 19 41 . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . 18 . . . . . . . . . . . . . . . . . . . . . . 46 . . . . Shots 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 343 . 290 321 . 177 240 288 42 30 50 . 320 432 126 297 126 504 384 354 156 52 172 411 276 292 81 147 Average Temperature 92 | . 135 . 109 108 . 68 57 26 11 15 20 . 68 118 75 117 75 237 115 97 68 52 40 150 105 97 24 84 Received Heat Transfer 3591 | . 93 . 369 . . . 126 558 27 . 78 . 713 357 . 172 . 186 147 18 . . 58 . 18 156 506 9 Effects 20 | . 3 . 2 2 . . . 1 . . . . . 2 . . . 4 4 1 . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Interference 13 | . 3 . 2 2 . . . 1 . . . . . . . . . . 4 1 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 50 | . . . . 1 . . 3 4 1 . . . 2 3 . 1 . 2 10 2 1 . 4 2 4 7 3 . Combat Hostiles 44 | . . . . 1 . . 3 3 1 . . . 2 1 . 1 . 2 7 2 1 . 4 2 4 7 3 . Parts Melted 251 | . 1 . 12 3 . . 5 44 7 1 7 . 20 22 . 3 . 5 45 2 5 . 9 20 14 21 5 . Heat Transferred 67943 | . 790 . 4440 851 . 333 2886 8452 1998 333 2220 . 5266 8309 340 1859 . 1706 8939 950 950 . 2250 4350 3640 5633 1448 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Low Security (%) 98 | 100 100 100 100 100 . 100 100 90 100 . . . . 100 . . . . 100 . . . . 100 . . . . Level 1 1 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 273 | . 110 . 110 45 . 50 92 273 70 . . . . 111 . . . . 115 . . . . 161 . . . . Initial 150 | . . . . . . . . . . . . . . 27 . . . . 55 . . . . 150 . . . . Average 19 | . 9 . 16 4 . 3 11 45 7 . . . . 13 . . . . 15 . . . . 68 . . . . Influence Increases 7425 | . 230 . 746 140 . 105 487 1181 223 . 70 . 524 742 . 140 . 485 780 80 50 . 110 518 200 384 200 30 Destroy 0b10 Robot/C 4980 | . 140 . 520 80 . 80 320 620 100 . 60 . 400 480 . 120 . 400 540 80 40 . 80 240 180 340 160 . Destroy 0b10 Robot/NC 445 | . 25 . 30 40 . 5 35 130 15 . . . 5 85 . . . . 50 . . . 10 10 . 5 . . Destroy Leader 1090 | . 36 . 158 20 . 20 98 196 32 . 10 . 50 156 . 20 . 40 140 . 10 . 20 44 20 20 . . Allied During Kill 74 | . . . . . . . . 1 . . . . 9 . . . . 45 5 . . . . . . 4 10 . Successful Hack 157 | . 20 . 33 . . . 19 32 31 . . . . 2 . . . . 10 . . . . 10 . . . . Disable Machine 72 | . 4 . . . . . 8 12 . . . . . . . . . . 12 . . . . 36 . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 97 | . 5 . 5 . . . 7 40 . . . . . 4 . . . . 8 . . . . 28 . . . . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 195 | . . . . . . . . . 30 . . . 60 15 . . . . 15 . . . . . . 15 30 30 Influence Decreases 7425 | . 230 . 746 140 . 105 487 1181 223 . 70 . 466 749 51 140 . 368 870 107 50 . 110 450 268 335 249 30 Entered New Map 220 | . . . . . . . . . . . . . . 31 27 . . . 62 15 . . . . 36 . 49 . Time Decay 6776 | . 222 . 743 140 . 105 484 1142 223 . 70 . 456 688 24 140 . 278 746 92 50 . 110 450 232 285 66 30 Lost Part 145 | . . . . . . . . . . . . . 10 15 . . . 10 20 . . . . . . 30 60 . Lost Ally 255 | . . . . . . . . 39 . . . . . . . . . 80 42 . . . . . . 20 74 . Purge Threat 29 | . 8 . 3 . . . 3 . . . . . . 15 . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 5 . . . 3 5 3 . . . 1 9 . . . 1 9 . . . . 3 . 1 . 1 Investigation 7 | . . . 3 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Extermination 12 | . . . . . . . . . 1 . . . . 5 . . . . 5 . . . . 1 . . . . Reinforcement 13 | . . . 2 . . . 2 1 2 . . . . 3 . . . . 2 . . . . 1 . . . . Assault 7 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 . 1 Garrison 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 11 | . 1 . 1 . . . 1 3 . . . . . 1 . . . . 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 16 . 35 4 . 4 24 44 12 . 6 . 27 30 . 6 . 21 39 2 2 . 6 14 9 16 31 13 Peak Tracking Total 17 | . 4 . 5 2 . 2 5 6 3 . 2 . 9 4 . 3 . 12 4 1 1 . 3 3 4 9 17 12 Tactical Retreats 9 | . . . . . . . . . 1 . . . 2 1 . . . . 1 . . . . . . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 4 | . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 21 | . 1 . . . . . 2 4 . . 1 . . . . . . . 3 . . . . 9 1 . . . Max in Single Turn 5 | . 1 . . . . . 1 1 . . 1 . . . . . . . 1 . . . . 5 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 75 | . 6 . 8 . 1 . 8 11 4 1 2 4 . 4 2 . 1 . 4 1 2 5 . 2 2 1 6 . Terminals 41 | . 6 . 6 . . . 6 10 4 . 1 . . 2 . . . . 3 . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 245 | . 22 . 31 . 1 . 21 34 14 1 2 31 . 21 8 . 2 . 11 1 2 27 . 7 2 1 6 . Successful 194 | . 18 . 20 . 1 . 12 24 11 1 2 31 . 16 8 . 2 . 5 1 2 27 . 4 2 1 6 . Failed 51 | . 4 . 11 . . . 9 10 3 . . . . 5 . . . . 6 . . . . 3 . . . . Catastrophic 7 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 15 . 20 . . . 15 13 12 . . . . 7 . . . . 5 . . . . 1 . . 1 . Terminals 119 | . 22 . 24 . . . 16 22 14 . 1 . . 8 . . . . 8 . 1 . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 37 | . . . 4 . . . . 12 . . . . . 13 . . . . 3 . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 140 | . 14 . 8 . 1 . 8 12 7 1 2 31 . 3 8 . 2 . 3 1 2 27 . 1 2 1 6 . Record 43 | . . . . . 1 . . . . . 1 11 . . 7 . . . . . 1 15 . . 2 . 5 . Part Schematic 17 | . . . . . . . . . . . . 11 . . . . 2 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 18 | . 4 . 1 . . . 3 . 5 . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 18 | . 2 . 2 . . . 1 4 . . . 3 . . . . . . 1 . . 4 . 1 . . . . Open Door 11 | . . . . . . . . 4 . 1 1 . . . 1 . . . . 1 1 . . . . 1 1 . Branch Access Points 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 3 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Locate Traps 14 | . 4 . 3 . . . 1 2 1 . . . . 1 . . . . 2 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 33 | . . . 4 . . . . 12 . . . . . 12 . . . . 2 . . . . 3 . . . . Scan Component 17 | . . . 2 . . . . 6 . . . . . 6 . . . . 1 . . . . 2 . . . . Repair 16 | . . . 2 . . . . 6 . . . . . 6 . . . . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . 5 . . . 2 . 4 . . . . 1 . . . . . . . . . . . . . . Terminals 16 | . 4 . 5 . . . 2 . 4 . . . . 1 . . . . . . . . . . . . . . Botnet 16 | . 4 . 5 . . . 2 . 4 . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . 3 2 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 7 . . . 6 6 4 . 1 . . 3 . . . . 4 . 1 . . 2 . . . . Full Trace Events 6 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . . 11 . . . . 16 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 16 | . . . 2 . . . . 6 . . . . . 6 . . . . 1 . . . . 1 . . . . Time 602 | . . . 52 . . . . 229 . . . . . 246 . . . . 25 . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 22 | . . . . . . . . 2 . . . . 2 . 2 . 7 2 . . . . . . . 2 5 . Largest Group 7 | . . . . . . . . 2 . . . . 2 2 2 . 7 7 4 . . . . . . 2 6 . Highest-Rated Group 299 | . . . . . . . . 62 . . . . 58 58 45 . 155 155 108 . . . . . . 96 299 . Highest-Rated Ally 56 | . . . . . . . . 31 . . . . 29 29 25 . 31 31 31 . . . . . . 49 56 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . . . . . . 13 . . . . 22 . . . . 56 25 . . . . . . 17 21 . Total Damage 3070 | . . . . . . . . 244 . . . . 274 . . . . 933 399 . . . . . . 501 719 . Kills 21 | . . . . . . . . 1 . . . . 1 . . . . 13 1 . . . . . . 1 4 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 18 | . 4 . 1 . . . 3 . 5 . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . . . . 1 1 . 2 . 1 1 1 . . 2 . . 1 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 31501 | 83 1234 1394 1852 910 294 682 1597 2796 1139 1156 1114 193 1134 2507 824 775 1668 612 2059 1182 591 485 954 837 906 959 1479 85 Spaces Moved 11903 | 49 478 402 663 431 148 331 608 936 432 464 427 79 366 848 334 295 680 231 704 466 236 195 374 285 338 350 584 169 Core 201 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 23 169 Treads 11702 | 40 478 402 663 431 148 331 608 936 432 464 427 79 366 848 334 295 680 231 704 466 236 195 374 285 338 350 561 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 200 200 200 200 200 206 243 247 247 247 245 242 245 245 245 245 245 245 245 245 245 245 245 245 50 50 Average Speed 236 | 143 235 320 225 200 200 200 205 229 243 247 247 247 245 244 245 245 245 245 245 245 245 245 245 245 245 245 240 50 Slowest Speed 1900 | 160 320 320 240 200 200 200 208 243 247 247 247 247 247 245 245 245 245 245 245 245 245 245 245 245 245 245 1900 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 86 95 61 79 49 78 52 94 14 75 64 68 57 27 49 56 76 44 22 65 38 62 71 8 78 51 85 38 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 13 | . . . . 2 1 . . . . 1 . 1 . . 1 . 2 . . . . 3 1 . . 1 . . Known Exits Taken 28 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 3 . . . . . 1 2 . 3 . 1 1 . 1 . 1 1 . . . 5 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 74 | . 5 . . . . . 2 52 . . . . . . . . . . . . . . . 14 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 2 6 . . . . . . . . . . . . . . . . . 1 . . AOE 65 | . 5 . . . . . . 46 . . . . . . . . . . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 14070 | 58 536 511 897 455 147 339 881 1348 491 470 445 78 490 1142 335 317 680 255 911 497 241 202 387 379 375 392 642 169 Wait 1259 | . 7 110 148 14 . . 203 247 35 . . . 37 206 . 10 . 4 134 23 3 . . 67 11 . . . Move 11875 | 48 477 401 662 430 147 330 607 935 431 463 426 78 365 847 333 294 679 230 703 465 235 194 373 284 337 349 583 169 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | 3 14 . 3 . . 1 8 9 3 2 1 . 3 9 . 1 . . 6 3 . 1 . 5 . 1 3 . Fast Attach 34 | 7 1 . 3 . . . 2 4 . . . . 2 6 . . . . 1 . . 1 . 1 2 2 2 . Attach 26 | . 1 . 2 . . . 2 . 2 . . . 1 3 . . . 1 8 . . . 2 2 . 1 1 . Detach 6 | . 1 . 1 . . . . . . . . . . . . . . . 3 . . . 1 . . . . . Swap 104 | . 2 . 22 . . . 8 21 3 . . . 8 8 . . . 4 6 . . 4 1 1 6 7 3 . Drop 100 | . 6 . 2 . . 2 14 17 4 2 1 . 8 11 . 1 . 3 7 2 . 2 1 3 1 4 9 . Fire 512 | . 27 . 54 11 . 6 37 110 13 3 17 . 47 52 2 11 1 8 43 4 3 . 9 16 11 20 7 . Melee 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 66 | . . . . . . . . . . . . . 19 . . . . 5 . . . . . . . 8 34 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Weapon x1 183 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Discovered exit to Mines (range 8) 242 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Discovered exit to Materials (range 5) 401 | -10/Materials | Discovered exit to Materials (range 15) 501 | -10/Materials | Build established: Hacker-Gunner 888 | -10/Materials | Build established: Hacker-Tank 1318 | -10/Materials | Entered Mines 1319 | -10/Mines | Assembled infested the area 1512 | -10/Mines | Discovered exit to Materials (range 8) 1752 | -10/Mines | Learned location of 1 exit from Materials 2254 | -10/Mines | Learned Materials stockpile data 2286 | -10/Mines | Discovered exit to Materials (range 14) 2712 | -10/Mines | Entered Materials 2712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -9/Materials | Identified exit to Mines 2937 | -9/Materials | Repaired Assault Rifle 2964 | -9/Materials | Repaired Lgt. Assault Rifle 3992 | -9/Materials | Identified exit to Materials 3992 | -9/Materials | Discovered exit to Materials (range 4) 4564 | -9/Materials | Entered Mines 4615 | -9/Mines | Discovered exit to Materials (range 8) 4732 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4887 | -9/Mines | Learned location of Storage (-8) 5336 | -9/Mines | Learned Materials terminal intel 5344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5344 | -9/Mines | Identified exit to Exiles 5344 | -9/Mines | Discovered exit to Exiles (range 5) 5474 | -9/Mines | Entered Exiles 5500 | -9/Exiles | Identified exit to Mines 5500 | -9/Exiles | Discovered exit to Mines (range 15) 5522 | -9/Exiles | Met 8R-AWN 5556 | -9/Exiles | Met EX-HEX 5640 | -9/Exiles | Met EX-DEC 5648 | -9/Exiles | Learned location of Zion (-6) 5752 | -9/Exiles | Discovered exit to Mines (range 10) 5768 | -9/Exiles | Entered Mines 6392 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6397 | -8/Mines | Found Scrap Suit 6418 | -8/Mines | Discovered exit to Materials (range 8) 6440 | -8/Mines | Discovered exit to Materials (range 3) 6450 | -8/Mines | Entered Materials 6450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6451 | -8/Materials | Loaded intel: 12 terminal locations 7006 | -8/Materials | Identified exit to Factory 7006 | -8/Materials | Discovered exit to Factory (range 6) 7545 | -8/Materials | Identified exit to Storage 7545 | -8/Materials | Discovered exit to Storage (range 15) 7778 | -8/Materials | Discovered exit to Factory (range 16) 8047 | -8/Materials | Entered Storage 8176 | -8/Storage | Met a pair of Derelict thieves 8532 | -8/Storage | Identified exit to Recycling 8605 | -8/Storage | Garrison activated, responded to threat 8908 | -8/Storage | Discovered exit to Factory (range 6) 9526 | -8/Storage | Repaired Adv. Treads 9579 | -8/Storage | Repaired Hvy. Ion Engine 9612 | -8/Storage | Repaired Cooling System 9652 | -8/Storage | Repaired Hrd. Medium Armor Plating 9691 | -8/Storage | Repaired Arm. Treads 9726 | -8/Storage | Repaired Cooling System 10843 | -8/Storage | Entered Factory 10843 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11166 | -7/Factory | Build established: Hacker-Gunner 11266 | -7/Factory | Identified exit to Lower Caves 11982 | -7/Factory | Entered Lower Caves 13023 | -7/Lower Caves | Encountered a Warlord checkpoint 13026 | -7/Lower Caves | Identified exit to Lower Caves 13026 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 13138 | -7/Lower Caves | Entered another Lower Caves area 13203 | -7/Lower Caves | Learned Factory stockpile data 13218 | -7/Lower Caves | Identified exit to Factory 13218 | -7/Lower Caves | Discovered exit to Factory (range 14) 13421 | -7/Lower Caves | Encountered a Warlord checkpoint 13692 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13826 | -7/Lower Caves | Attacked by a faux Warlord 13955 | -7/Lower Caves | Identified exit to Data Miner 13955 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 14252 | -7/Lower Caves | Entered Data Miner 14252 | -7/Data Miner | Identified exit to Proximity Caves 14252 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 14299 | -7/Data Miner | Met Data Miner 14369 | -7/Data Miner | Learned location of Section 7 (-2) 14369 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14393 | -7/Data Miner | Received God Mode back door access code from Data Miner 14445 | -7/Data Miner | Entered Proximity Caves 14452 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14533 | -6/Proximity Caves | Destroyed 7 combat bots 14959 | -6/Proximity Caves | Spotted B-75 Beast 14972 | -6/Proximity Caves | Destroyed B-75 Beast 15408 | -6/Proximity Caves | Learned 4 Factory zone layouts 15528 | -6/Proximity Caves | Build established: Scavenger-Gunner 15548 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15579 | -6/Proximity Caves | Entered Factory 15579 | -6/Factory | Accompanied by 2 allies 15579 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16529 | -6/Factory | Build established: Hacker-Gunner 16633 | -6/Factory | Spotted B-75 Beast 16646 | -6/Factory | Destroyed B-75 Beast 16894 | -6/Factory | Repaired Imp. Cooling System 16940 | -6/Factory | Repaired Field Laser 16983 | -6/Factory | Build established: Scavenger-Gunner 16989 | -6/Factory | Repaired Hvy. Laser 17075 | -6/Factory | Repaired Hvy. Laser 17196 | -6/Factory | Repaired Arm. Treads 17236 | -6/Factory | Repaired Arm. Treads 17568 | -6/Factory | Identified exit to Factory 17568 | -6/Factory | Discovered exit to Factory (range 13) 17749 | -6/Factory | Identified exit to Lower Caves 17749 | -6/Factory | Discovered exit to Lower Caves (range 16) 18086 | -6/Factory | Entered Lower Caves 18487 | -6/Lower Caves | Entered an active Warlord outpost 18496 | -6/Lower Caves | A Commander dispatched an escort 18533 | -6/Lower Caves | Learned Factory trap positions 18533 | -6/Lower Caves | Learned Armory trap positions 18533 | -6/Lower Caves | Learned Research stockpile data 18533 | -6/Lower Caves | Learned Extension stockpile data 18695 | -6/Lower Caves | Identified exit to Lower Caves 18695 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 18910 | -6/Lower Caves | Entered another Lower Caves area 18910 | -6/Lower Caves | Accompanied by 2 allies 18911 | -6/Lower Caves | Commander's escort returned to base 18911 | -6/Lower Caves | Commander's escort returned to base 19494 | -6/Lower Caves | Learned Factory stockpile data 19631 | -6/Lower Caves | Identified exit to Zion 19631 | -6/Lower Caves | Discovered exit to Zion (range 8) 19685 | -6/Lower Caves | Entered Zion 19923 | -6/Zion | Identified exit to Proximity Caves 19923 | -6/Zion | Discovered exit to Proximity Caves (range 14) 20043 | -6/Zion | System corruption cleaned by Quarantine Array 20282 | -6/Zion | Learned location of Quarantine (-3) 20388 | -6/Zion | Learned Factory non-interactive machine intel 21113 | -6/Zion | Gained Derelict followers 21353 | -6/Zion | Entered Proximity Caves 21353 | -5/Proximity Caves | Accompanied by 7 allies 21802 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21860 | -5/Proximity Caves | Destroyed 7 combat bots 21860 | -5/Proximity Caves | Lost 3 allies 21925 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21965 | -5/Proximity Caves | Entered Factory 21965 | -5/Factory | Accompanied by 4 allies 21965 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21966 | -5/Factory | Identified exit to Upper Caves 21966 | -5/Factory | Identified exit to Extension 21967 | -5/Factory | Loaded intel: 115 trap records 21969 | -5/Factory | Loaded intel: 214 non-interactive machine locations 22110 | -5/Factory | Spotted B-75 Beast 22123 | -5/Factory | Destroyed B-75 Beast 22255 | -5/Factory | Build established: Scavenger-Executioner 22749 | -5/Factory | Identified exit to Factory 22749 | -5/Factory | Discovered exit to Factory (range 5) 22977 | -5/Factory | Repaired Imp. Medium Treads 23411 | -5/Factory | Discovered exit to Factory (range 4) 23564 | -5/Factory | Build established: Pyromaniac-Executioner 23586 | -5/Factory | Discovered exit to Factory (range 16) 23721 | -5/Factory | Cargo convoy interrupted 24001 | -5/Factory | Garrison activated, responded to threat 24024 | -5/Factory | Entered Upper Caves 24141 | -5/Upper Caves | Learned Factory trap positions 24250 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24764 | -5/Upper Caves | Entered a destroyed Warlord outpost 24802 | -5/Upper Caves | Learned 4 Factory zone layouts 24952 | -5/Upper Caves | Identified exit to Upper Caves 24952 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 25206 | -5/Upper Caves | Entered another Upper Caves area 25397 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25699 | -5/Upper Caves | Identified exit to Zhirov 25699 | -5/Upper Caves | Discovered exit to Zhirov (range 11) 25797 | -5/Upper Caves | Entered Zhirov 25797 | -5/Zhirov | Identified exit to Proximity Caves 25797 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 25842 | -5/Zhirov | Met Zhirov 25888 | -5/Zhirov | Learned location of Testing (-2) 25888 | -5/Zhirov | Learned location of Command (-1) 25930 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25969 | -5/Zhirov | Found Alien Artifact 25969 | -5/Zhirov | Identified Integrated Dissipator 25969 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26193 | -5/Zhirov | Found Alien Artifact 26282 | -5/Zhirov | Entered Proximity Caves 26356 | -4/Proximity Caves | Spotted B-86 Titan 26361 | -4/Proximity Caves | Destroyed B-86 Titan 26465 | -4/Proximity Caves | Spotter reported a threat 27142 | -4/Proximity Caves | Discovered exit to Factory (range 10) 27236 | -4/Proximity Caves | Entered Factory 27236 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27237 | -4/Factory | Identified exit to Upper Caves 27237 | -4/Factory | Identified exit to Research 27238 | -4/Factory | Loaded intel: 88 trap records 28015 | -4/Factory | Repaired Thermic Laser 28038 | -4/Factory | Incoming investigation squad redirected 28054 | -4/Factory | Discovered exit to Upper Caves (range 8) 28073 | -4/Factory | Entered Upper Caves 28160 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28380 | -4/Upper Caves | Learned Research stockpile data 28698 | -4/Upper Caves | Learned Research garrison access intel 28866 | -4/Upper Caves | Found Alien Artifact 28866 | -4/Upper Caves | Identified Dimensional Node Initializer 28866 | -4/Upper Caves | Initialized slip node 28952 | -4/Upper Caves | Identified exit to Upper Caves 28952 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 28979 | -4/Upper Caves | Entered another Upper Caves area 29463 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29513 | -4/Upper Caves | Lost 3 parts (3u) 29527 | -4/Upper Caves | Destroyed 10 combat bots 29787 | -4/Upper Caves | Build established: Scavenger-Executioner 29895 | -4/Upper Caves | Encountered a Warlord checkpoint 29914 | -4/Upper Caves | Identified exit to Warlord 29914 | -4/Upper Caves | Discovered exit to Warlord (range 8) 29938 | -4/Upper Caves | Entered Warlord 29938 | -4/Warlord | Accompanied by 1 ally 30029 | -4/Warlord | Identified exit to Proximity Caves 30029 | -4/Warlord | Discovered exit to Proximity Caves (range 12) 30959 | -4/Warlord | Opened Warlord's prototype stash 30967 | -4/Warlord | Found Prototype Reactor 30967 | -4/Warlord | Identified Vortex Chain Reactor 30983 | -4/Warlord | Found Prototype Device 30983 | -4/Warlord | Identified Exp. Cloaking Device 31004 | -4/Warlord | Met Warlord 31028 | -4/Warlord | Warlord's base attacked by MAIN.C 31242 | -4/Warlord | Opened side exit 31254 | -4/Warlord | Spotted B-90 Cyclops 31254 | -4/Warlord | Destroyed B-90 Cyclops 31326 | -4/Warlord | Lost 5 allies 31367 | -4/Warlord | Spotted Executioner 31372 | -4/Warlord | Spotted Executioner 31378 | -4/Warlord | Warlord forces counterattacked 31402 | -4/Warlord | Core integrity fell below 50% 31407 | -4/Warlord | Released all parts (2) 31415 | -4/Warlord | Core integrity fell below 20% 31417 | -4/Warlord | Entered Proximity Caves 31436 | -3/Proximity Caves | Lost 12 parts (1n6u5w) 31447 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 31502 | -3/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 31405_ Penetrated by Slug. 31405_ Energy Well destroyed. 31405_ System corrupted by crushing effect (+2). 31407_ Released Imp. Target Analyzer. 31407_ Released Huge Storage Unit. 31407_ P-80 Master suffers critical hit (Burn). 31407_ G-73 Enforcer suffers critical hit (Burn). 31408_ Penetrated by Slug. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 31423_ System corrupted: Substantial component data lost. 31447_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 31448_ VYBY/8=F 8KGM ,6>Q8S =2& 31451_ Y-72 Warden: "REQUESTING BACKUP." 31484_ System corrupted: Heat flow error (+210). 31484_ OG-0A1(S) destroyed. 31500_ System corrupted: Matter fused (-6). 31502_ C-45 Heavy ARC bursts open, deploying its payload. 31502_ G-73 Enforcer unfolds itself. 31502_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ## ###### #????## #?????????? | | ?# ##???## #?????# ##?????????? | | ?## ## #???## ## #?????####??????????? | | ??#### ### #?## #### #??????????????????? | | ?????###?# #### ##?## #??????????????????? | | ????????? ## ##?## ##??????????????????? | | # #??#/### ##### #??####???####???????????? | | #??# ??# #???## ##?## #??## #???????????? | | # ??# #???# ##??# #?## #???????????? | | / "# #### #??## #?# ##??????????? | | / "# #?## #?# #??????????? | | # "# #?# #?# ###??????????? | | # #???# % #####?# ### ##????????????? | | ### ######## #????## ##?????????????? | | ??# ##?### ##??????????????? | | ?? ### ### #####???????????? | | ???## ##???## s ##??????????? | | ????### #?????# #??????????? | | ????????#????# ##??????????? | | ?????????????# ## ######???????????? | | ?????????????# ####????????????????? | | ???????????? ## ####????????????????? | | ??????????# ## ## ######???????????? | | ??????????# ?# ## #???????????? | | ??????????# ?## ##???????????? | | ????????? #??## gg @##### #????????????? | | ????????? ????###%g###???? ##????????????? | | ????????# ??????# #??????# ##?????????????? | | ?????????? ???????# #???????###??????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Energy Generation 55 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Hpw. Shock Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Beamcaster | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 72% | -9/Materials Lgt. Assault Rifle | 52% | -9/Materials Adv. Treads | 28% | -8/Storage Hvy. Ion Engine | 59% | -8/Storage Cooling System | 54% | -8/Storage Hrd. Medium Armor Plating | 34% | -8/Storage Arm. Treads | 41% | -8/Storage Cooling System | 60% | -8/Storage Imp. Cooling System | 42% | -6/Factory Field Laser | 21% | -6/Factory Hvy. Laser | 52% | -6/Factory Hvy. Laser | 56% | -6/Factory Arm. Treads | 46% | -6/Factory Arm. Treads | 39% | -6/Factory Imp. Medium Treads | 2% | -5/Factory Thermic Laser | 38% | -4/Factory Studied --------- Particle Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ReactivePowerWyrmscale Manual? 0 Play Time 02:21:01 Cumulative 229.8 hours Start 2026.06.24 @ 06:32:38 End 2026.06.24 @ 13:29:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 373 Rogue 216 Adventurer 15 Explorer 142 Win Type - Total 22 Types 22/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6965f9f4-708a-421d-9f56-c801ef9c73c7