Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 20:39:43 Player: VR-DUX Result: Destroyed by as-16721 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (121) 605 Value Destroyed (2262) 2262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4167 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 100/100 System Corruption 6% Temperature Cool (30) Movement Treading (480) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Heavy EM Pulse Gun Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Treads Improved Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite Tractor Beam Datajack Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Hacking Suite Tractor Beam EM Pulse Gun EM Pulse Gun Medium Laser Heavy Assault Rifle Assault Cannon Missile Launcher Mining Laser [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 57 | 2 14 4 33 4 Power 8 | . 1 1 6 . Engine 8 | . 1 1 6 . Core . | . . . . . Reactor . | . . . . . Propulsion 26 | . 4 1 20 1 Treads 22 | . 3 1 17 1 Leg . | . . . . . Wheel 4 | . 1 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 1 1 . Device 3 | 2 . . 1 . Storage 3 | . 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | . 6 1 6 3 Energy Gun 5 | . 4 . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 1 3 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 2 1 2 11 Power 3 | . 1 . . 2 Propulsion 3 | . . . . 3 Utility 3 | . . 1 1 1 Weapon 7 | . 1 . 1 5 Highest Loss Streak 11 | . 1 1 1 11 To Critical Strikes . | . . . . . Average Backups 22 | 6 18 24 24 24 Power 1 | 1 1 1 1 1 Propulsion 4 | 4 5 5 4 4 Utility 10 | . 7 10 12 12 Weapon 5 | 1 4 7 5 4 Tool/Special . | . . . . . Unused Backups 34 | 6 7 1 7 13 Power 4 | 1 2 . . 1 Propulsion 3 | 2 1 . . . Utility 15 | 1 . 1 2 11 Weapon 11 | 2 4 . 5 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 98 99 95 Engine 12 | . 13 14 10 10 Treads 22 | . 21 14 24 31 Leg 1 | . 4 . . . Wheel 6 | . 1 14 8 . Device 8 | . 14 7 5 9 Storage 12 | . 14 14 11 11 Protection 3 | . . 5 5 . Energy Gun 3 | . 12 . . . Ballistic Gun 26 | . 15 27 32 30 Peak Build Rating 20 | 7 11 15 20 19 Average Rating 14 | 6 9 12 18 18 On Entrance 11 | 6 7 11 15 19 Naked Turns . | . . . . . Heaviest Build 104 | 14 90 99 104 97 Greatest Support 63 | 20 40 16 63 63 Greatest Overweight (x) 10 | . 5 6 10 7 Average Overweight (x) 4 | . 1 5 6 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 20 25 25 25 Most Carried 25 | 7 23 25 25 25 Average Carried 22 | 6 18 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 23 25 25 17 Class Distribution -------------------- 46% | Mutant 33% | Gunner 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2950 | 220 490 253 1837 150 Remotely 10 | 10 . . . . Salvage Created 4275 | 118 1091 467 2329 270 Parts 282 | 12 68 27 158 17 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 9 | 1 4 . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 65 | . 16 6 34 9 Guns 61 | . 16 6 34 5 Cannons 1 | . . . . 1 AOE 3 | . . . . 3 Classes Destroyed 13 | 2 7 . 2 2 Worker 15 | . 4 3 7 1 Builder 6 | . 1 1 4 . Tunneler 7 | 3 . 1 2 1 Hauler 8 | . 2 . 6 . Recycler 11 | 1 3 3 3 1 Mechanic 1 | . . . 1 . Operator 5 | . 2 . 3 . Watcher 6 | . 2 . 4 . Swarmer 20 | . 5 6 5 4 Grunt 33 | . 11 . 21 1 Duelist 1 | . . . . 1 Sentry 8 | . . . 8 . Assembled 3 | . . . . 3 Best Kill Streak 10 | 2 5 5 10 4 Combat Bots Only 4 | . 3 2 4 4 Max Kills in Single Turn 3 | 2 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 389 | . 101 20 145 123 Missed 111 | . 28 5 43 35 Hits 278 | . 73 15 102 88 Melee 15 | . . . . 15 Projectile 263 | . 73 15 102 73 Critical Strikes 3 | . . . 2 1 Part Disruptions 3 | . . . . 3 Damage Taken 3529 | . 822 122 1204 1381 Core 636 | . 202 27 143 264 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 92 | . 6 . 86 . Core Remaining (%) 54 | 100 . 8 . . Volleys Fired 328 | 9 113 37 141 28 Largest 3 | 2 2 2 3 3 Hottest 100 | 90 90 46 100 82 Shots Fired 797 | 17 225 74 419 62 Gun 791 | 17 225 74 417 58 Cannon 1 | . . . . 1 Launcher 4 | . . . 1 3 Special 1 | . . . 1 . Kinetic 660 | . 111 74 417 58 Thermal 121 | 17 103 . 1 . Explosive 4 | . . . 1 3 Electromagnetic 12 | . 11 . . 1 Robot Hit Streak 15 | 5 14 9 15 13 Robot Miss Streak 5 | 3 5 3 5 3 Penetration Max . | . . . . . Secondary Targets 8 | . 3 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 436 | 9 135 33 224 35 Core Hits 187 | 5 61 17 87 17 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 11 | 1 7 . 3 . Burn 8 | 1 7 . . . Destroy 3 | . . . 3 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6229 | 118 1478 450 3367 816 Guns 5989 | 118 1478 450 3367 576 Cannons 28 | . . . . 28 Explosions 212 | . . . . 212 Melee . | . . . . . Ramming . | . . . . . Kinetic 5012 | . 605 450 3367 590 Thermal 906 | 118 788 . . . Explosive 212 | . . . . 212 Electromagnetic 99 | . 85 . . 14 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . . 53 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | 90 252 4 159 57 Average Temperature 43 | 32 56 1 41 10 Received Heat Transfer 1167 | . 357 . 492 318 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 3065 | 384 2681 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 69 | 100 88 100 42 88 Level 1 30 | . 11 . 57 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 314 | 10 259 120 314 237 Initial 120 | . . . . 120 Average 130 | 2 85 21 199 119 Influence Increases 2280 | 20 535 270 1273 182 Destroy 0b10 Robot/C 1240 | . 320 120 680 120 Destroy 0b10 Robot/NC 295 | 20 70 40 150 15 Destroy Leader 328 | . 78 20 210 20 Successful Hack 53 | . 7 . 46 . Disable Machine 135 | . 15 . 105 15 Destroy Structure 34 | . . . 22 12 Lose Combat Pursuer 195 | . 45 90 60 . Influence Decreases 2280 | 20 535 270 963 492 Entered New Map 190 | . . . . 190 Time Decay 1754 | 20 515 260 689 270 Lost Part 82 | . 20 10 20 32 Purge Threat 254 | . . . 254 . Squads Dispatched 13 | . 2 1 10 . Investigation 8 | . . 1 7 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 32 11 54 20 Peak Tracking Total 10 | . 4 5 5 10 Tactical Retreats 10 | . 3 3 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 10 | . 1 . 8 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 7 1 9 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 56 | . 17 1 38 . Successful 29 | . 7 1 21 . Failed 27 | . 10 . 17 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 25 | . 12 . 13 . Terminals 42 | . 14 . 28 . Fabricators . | . . . . . Repair Stations 5 | . 2 . 3 . Recycling Units 1 | . 1 . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 15 | . 2 1 12 . Record 1 | . . . 1 . Robot Analysis 3 | . 1 . 2 . Open Door 1 | . . 1 . . Branch Access Points 3 | . 1 . 2 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Skim 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 9 . Full Trace Events 7 | . . . 7 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 4791 | 21 2017 537 1632 584 Seismic 4791 | 21 2017 537 1632 584 Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 7039 | 80 2017 1076 3204 662 Spaces Moved 2638 | 37 692 515 1154 240 Core . | . . . . . Treads 962 | . 487 . 249 226 Legs 148 | 37 111 . . . Wheels 1528 | . 94 515 905 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 115 | 120 115 175 190 195 Average Speed 213 | 120 233 181 214 238 Slowest Speed 560 | 120 320 190 560 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 97 67 88 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 37 | . . . 12 25 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . . 12 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3379 | 55 892 590 1563 279 Wait 219 | 7 26 24 161 1 Move 2634 | 36 691 514 1153 240 Hop . | . . . . . Pick Up 50 | . 29 6 15 . Fast Attach 14 | 2 3 1 8 . Attach 21 | . 4 3 6 8 Detach 1 | 1 . . . . Swap 58 | . 10 1 45 2 Drop 53 | . 16 4 33 . Fire 328 | 9 113 37 141 28 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 545 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Discovered new exit (range 14) 1026 | -10/Materials | Discovered new exit (range 12) 1283 | -10/Materials | Repaired Sensor Array 1621 | -10/Materials | Discovered new exit (range 16) 1761 | -10/Materials | Core integrity fell below 20% 2098 | -10/Materials | Entered Mines 2125 | -10/Mines | Met a Derelict bent on vengeance 2307 | -10/Mines | Discovered new exit (range 14) 2536 | -10/Mines | Met a Derelict shopkeep closing up shop 3174 | -10/Mines | Entered Materials 3174 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3464 | -9/Materials | Build established: Tank 3513 | -9/Materials | Discovered new exit (range 14) 3798 | -9/Materials | Discovered new exit (range 15) 4221 | -9/Materials | Repaired Hvy. Assault Rifle 4277 | -9/Materials | Discovered new exit (range 6) 4694 | -9/Materials | Identified exit to Mines 4694 | -9/Materials | Identified exit to Storage 4958 | -9/Materials | Build established: Gunner 6060 | -9/Materials | Discovered new exit (range 14) 6378 | -9/Materials | Entered Mines 6462 | -9/Mines | Learned location of Zion (-6) 6548 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6592 | -9/Mines | Core integrity fell below 50% 6905 | -9/Mines | Assembled infested the area 6910 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7024 | -9/Mines | Core integrity fell below 20% 7040 | -9/Mines | Destroyed by as-16721 with Assembled Rifle Last Messages --------------- 06967_ as-93048 destroyed. 06967_ Switching to secondary target: as-30949. 06971_ Hvy. Assault Rifle destroyed. 06971_ Imp. Ion Engine destroyed. 06971_ System corrupted by crushing effect (+1). 06973_ as-30949 destroyed. 06981_ Destroyed Asb. F-torch. 06988_ System corrupted: Imp. Ion Engine fused. 06990_ as-44358 suffers critical hit (Destroy). 06990_ as-44358 destroyed. 06992_ Lgt. Treads destroyed. 07000_ Hvy. Assault Rifle destroyed. 07004_ Imp. Treads destroyed. 07006_ System corrupted: Matter fused (-8). 07007_ Lgt. Treads destroyed. 07014_ as-69517 destroyed. 07021_ Hvy. Assault Rifle destroyed. 07023_ FNNLM&E0 TBXLMD PKH7OXT,1 07038_ as-61404 destroyed. 07040_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????????????? | | ?????#### ####??????????????????????????????????? | | ????????# ##?????????????????????????????????? | | ????????## #?????????????????????????????????? | | ##???????#### #?????????????????????????????????? | | ##?????????# #?????????????????????????????????? | | #????????### ##????????????????????????????????? | | #?????#### ###??????????????????????????????? | | #?????# ##?????????????????????????????? | | ##????## #?????????????????????????????? | | ###???#### #?????????????????????????????? | | = ###????## ##?????????????????####????????? | | ! ##????## ############### #??## #????????? | | #?????# *=%!! #?## #????????? | | #?????# !#########r#######?# #######??? | | ## #?????# #???????# #???????# # ???? | | ?## ####### #???????# #???????? # ????? | | ??# ### #??????##!#????????? # #?????? | | ??# ##?# ] #??????# #?????????# % #?????? | | ??## ##??# ######??????# ##?????????# #?????? | | ???# #???# ##??????????# #?????????## ##????? | | #### ##### ##?????????# #???????### #????? | | != #????????## #??????## ##???? | | #### ##??????## ##????## ##??? | | ???# ## ##?????# #???## %% ##?? | | ???# ## #?????# @ #??## ## ### | | ???# ## ## #?????# a #?## #### # | | ???# ### ### ##???## ##?# #??###### | | ??? #?####?# #???#%aa##??# %##???????### | | ???" #??????# #???#a a##??# #??????????## | | ??"" #??????## ##???##%a #### ##??????????# | | ??"" #???????####?????# ## #???????? | | ? #????????????????# #????? | | ? #????????????????## ##??? | | ??###??????????????????## ##??# | | ????????????????????????## #???# ## ## | | ?????????????????????????# #???# ??## ##? | | ?????????????????????????## ##????# ????###??? | | ??????????????????????????## ##?????##??????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 70% | -10/Materials Hvy. Assault Rifle | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapLobotomyBallwheel Manual? 0 Play Time 00:51:32 Cumulative 42.9 hours Start 2025.07.19 @ 19:38:22 End 2025.07.19 @ 20:39:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 22 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194af9a9-6d36-440e-9e73-a00679a6635a