Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 20:19:04 Player: Jack Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (82) 410 Value Destroyed (2156) 2156 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2186) 2186 TOTAL SCORE: 13572 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 145/300 Energy 80/100 System Corruption 11% Temperature Cool (2) Movement Flying (27) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Experimental Q-thruster Faulty Experimental Q-thruster > --- UTILITY (16) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced Terrain Scanner Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Scythe > --- INVENTORY -------- Light Antimatter Reactor Microactuators [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Quantum Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Microactuators Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . Utility 14 | . . . 1 . . . 1 2 2 2 . . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 62 | . . 4 . 4 . . 5 11 3 8 . 3 10 . . 2 2 3 7 Power 6 | . . . . 1 . . . 1 1 1 . . . . . . 1 . 1 Engine 4 | . . . . 1 . . . 1 1 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 22 | . . 2 . 3 . . 2 2 1 1 . . 3 . . . 1 3 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 22 | . . 2 . 3 . . 2 2 1 1 . . 3 . . . 1 3 4 Utility 24 | . . . . . . . 1 7 1 5 . 2 6 . . 1 . . 1 Device 9 | . . . . . . . . 1 1 3 . 1 2 . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . . 1 . . . . . . Hackware 13 | . . . . . . . . 6 . 2 . 1 3 . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 10 | . . 2 . . . . 2 1 . 1 . 1 1 . . 1 . . 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 1 . . . . . . 2 Parts Lost 38 | . . . 1 . . . 3 2 . . 4 7 6 1 . . . 3 11 Power 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 2 Propulsion 17 | . . . 1 . . . 2 1 . . 1 4 2 . . . . 2 4 Utility 11 | . . . . . . . . 1 . . 1 3 3 . . . . 1 2 Weapon 5 | . . . . . . . . . . . 1 . . 1 . . . . 3 Highest Loss Streak 9 | . . . 1 . . . 3 1 . . 4 4 3 1 . . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 3 | 1 3 2 1 3 4 4 4 4 3 4 3 3 3 4 4 3 3 3 1 Power . | . . . . . . . . . . 1 . . . 1 1 1 1 1 . Propulsion 1 | . . . . 2 3 3 3 2 2 1 . . . . . . . . . Utility . | . . . . . . . . . . . . . 1 1 1 1 1 1 1 Weapon 1 | 1 3 2 1 1 1 1 1 1 1 1 2 2 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . 1 . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . . 16 41 56 66 66 56 74 91 90 91 75 45 27 26 30 32 25 21 Engine 3 | . . . . 7 11 11 7 6 5 5 5 2 2 . . . . . . Flight 17 | . . 7 19 26 33 33 33 29 26 18 17 10 9 5 5 3 7 8 10 Device 7 | . . . . . . . . 3 12 16 15 10 3 5 5 4 4 4 2 Processor 3 | . . . . . . . 4 7 6 5 5 5 1 . . . . . . Hackware 19 | . . . . . . . . 14 26 31 35 38 20 15 15 17 15 4 4 Energy Gun 1 | . . 4 11 11 11 11 2 . . . . . . . . . . . . Ballistic Gun 1 | . . 4 11 11 11 11 2 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 6 2 5 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 . 3 5 5 5 1 . 3 4 4 1 Special Melee Weapon 2 | . . . . . . . . 2 5 4 3 . . . . . . . . Peak Build Rating 77 | . . 4 4 6 6 6 12 36 41 60 60 64 63 24 21 26 43 65 77 Average Rating 36 | . . 1 3 5 6 6 8 25 35 53 58 52 44 21 21 23 32 41 44 On Entrance 22 | . . . 4 3 6 6 6 12 36 37 60 56 31 24 21 21 26 29 65 Naked Turns 131 | . 59 72 . . . . . . . . . . . . . . . . . Heaviest Build 30 | . . 3 3 6 6 6 6 10 10 15 21 21 27 3 1 3 3 18 30 Greatest Support 48 | 3 3 8 8 12 12 12 16 17 18 23 23 22 29 7 7 7 15 48 48 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 1 4 4 4 5 5 5 5 5 5 5 4 4 4 4 4 3 Average Carried 4 | 1 3 2 1 3 4 4 4 4 4 4 4 4 4 4 4 3 3 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 1 1 4 4 4 5 5 5 5 3 5 4 4 4 3 4 3 2 Class Distribution -------------------- 28% | Hacker-Sprinter 22% | Hacker-Mutant 20% | Wizard-Sprinter 6% | Wizard-Mutant 6% | Mutant 5% | Scavenger-Mutant 5% | Hacker-Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Matter Collected 1423 | 200 . 16 . 77 . . . 140 100 190 . 36 276 178 76 22 . 12 100 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2165 | . . 43 . 56 . . . 664 131 182 . 53 656 . . 22 . 42 316 Parts 148 | . . 5 . 9 . . . 44 2 14 . 5 42 . . 4 . 5 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 34 | . . 3 . 3 . . . . . 2 . . 12 . . . . 2 12 Melee 2 | . . . . . . . . . . 1 . . . . . . . . 1 Guns 6 | . . 3 . 3 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 22 | . . . . . . . . . . . . . 12 . . . . 2 8 Classes Destroyed 13 | . . 1 . . . . . 6 1 1 . . 3 . . . . 1 . Worker 5 | . . . . . . . . . 1 1 . . 3 . . . . . . Builder 18 | . . . . . . . . 4 5 1 . 1 7 . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . Recycler 9 | . . . . . . . . 6 . . . . 2 . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . Operator 9 | . . . . . . . . 5 1 1 . . 1 . . 1 . . . Watcher 5 | . . . . . . . . 2 . 2 . 1 . . . . . . . Swarmer 19 | . . 3 . 3 . . . . . 1 . . . . . . . . 12 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . Grunt 8 | . . . . . . . . . . . . . 8 . . . . . . Sentry 2 | . . . . . . . . . . 1 . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | . . 3 . 3 . . . 10 4 1 . 1 7 . . 1 . 2 6 Combat Bots Only 6 | . . 3 . 3 . . . . . 1 . . 3 . . . . 2 6 Max Kills in Single Turn 5 | . . 1 . 2 . . . 1 1 1 . 1 5 . . 1 . 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 2 . . . . 1 3 Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 641 | . . 13 16 5 . 3 25 33 39 24 16 74 75 28 6 10 . 20 254 Missed 321 | . . 7 6 3 . 1 13 19 24 15 8 30 43 22 2 7 . 13 108 Hits 320 | . . 6 10 2 . 2 12 14 15 9 8 44 32 6 4 3 . 7 146 Projectile 320 | . . 6 10 2 . 2 12 14 15 9 8 44 32 6 4 3 . 7 146 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 12 | . . . 2 . . . . . . 1 . 2 2 . 1 . . . 4 Damage Taken 5253 | . . 36 183 8 . 23 147 85 109 143 144 564 594 87 134 34 . 320 2642 Core 2639 | . . 20 71 . . . 49 4 46 16 30 298 91 69 114 16 . 199 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1429 | . . 12 53 4 . 7 41 29 35 39 38 158 144 25 38 10 . 86 710 Regen/Repaired (Parts) 109 | . . . . . . . . . 37 33 . . . . . 39 . . . Core Remaining (%) 88 | 100 . 92 . . . 82 91 99 94 . . 65 . . 76 98 . 86 . Volleys Fired 34 | . . 3 . 3 . . . . . . . . 23 . . . . 2 3 Largest 2 | . . 2 . 2 . . . . . . . . 1 . . . . 1 1 Hottest 60 | . . 60 . 60 . . . . . . . . 49 . . . . 49 49 Shots Fired 39 | . . 6 . 6 . . . . . . . . 22 . . . . 2 3 Gun 12 | . . 6 . 6 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . . . . . . . . . . 22 . . . . 2 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 3 . 3 . . . . . . . . . . . . . . . Thermal 6 | . . 3 . 3 . . . . . . . . . . . . . . . Explosive 27 | . . . . . . . . . . . . . 22 . . . . 2 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . . 5 . 7 . . . . . . . . 10 . . . . 1 3 Robot Miss Streak 2 | . . . . 2 . . . . . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 94 | . . 5 . 3 . . . 23 8 17 . 3 17 . . 2 . 1 15 Core Hits 95 | . . 3 . 3 . . . 10 . 4 . 1 53 . . 1 . 4 16 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 1 1 . . . . . . . . 4 Critical Strikes 7 | . . . . . . . . 1 1 1 . . . . . . . . 4 Smash 7 | . . . . . . . . 1 1 1 . . . . . . . . 4 Melee Attacks 233 | . . . . . . . 2 48 14 49 23 24 43 . . 10 . . 20 Impact 55 | . . . . . . . 2 11 13 15 . . . . . . . . 14 Slashing 176 | . . . . . . . . 37 1 32 23 24 43 . . 10 . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . . 14 5 2 . 2 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10164 | . . 58 . 33 . . . 2012 516 806 . 171 4627 . . 87 . 288 1566 Guns 91 | . . 58 . 33 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 5432 | . . . . . . . . . . . . . 4205 . . . . 288 939 Melee 4590 | . . . . . . . . 2012 516 806 . 171 422 . . 87 . . 576 Ramming 51 | . . . . . . . . . . . . . . . . . . . 51 Kinetic 48 | . . 36 . 12 . . . . . . . . . . . . . . . Thermal 290 | . . 22 . 21 . . . . . . . . 247 . . . . . . Explosive 5185 | . . . . . . . . . . . . . 3958 . . . . 288 939 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1685 | . . . . . . . . 236 516 357 . . . . . . . . 576 Slashing 2905 | . . . . . . . . 1776 . 449 . 171 422 . . 87 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 2 2 2 10 10 12 . . 2 11 Average Corruption 5 | . . . . . . . . . . 1 2 2 9 10 10 . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . . 8 1 2 26 5 1 . . 1 9 Message Errors 15 | . . . . . . . . . . 1 . 2 8 2 . . . . 2 Matter Fused 11 | . . . . . . . . . . 3 . . 4 2 . . . 1 1 Heat Flow Errors 7 | . . . . . . . . . . 1 . . 5 . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . 2 1 1 . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . 4 . . . . . 3 Data Loss (major) 3 | . . . . . . . . . . 3 . . . . . . . . . Alerts 4 | . . . . . . . . . . . 1 . 2 . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1670 | . . . . . . . . 551 306 240 . 65 217 . . 5 . 47 239 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 250 | . . . . . . . . . . . . . 176 . . . . 47 27 Melee 1420 | . . . . . . . . 551 306 240 . 65 41 . . 5 . . 212 Knockbacks 6 | . . . . . . . . . 3 2 . . . . . . . . 1 Impact 6 | . . . . . . . . . 3 2 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . . . . . . . . . . . . 68 25 Shots 1 | . . . . . . . . . . . . . . . . . . 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 229 | . . . 7 13 . . . . 1 102 . . 226 . . . . . 229 Average Temperature 81 | . . . 4 9 . . . . 1 52 . . 87 . . . . . 129 Received Heat Transfer 492 | . . 6 84 . . 18 54 21 48 36 27 27 78 12 9 . . . 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 6 1 . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . 2 Parts Fried 21 | . . . . . . . . 3 18 . . . . . . . . . . Impact Corruptions 30 | . . . . . . . . 5 14 4 . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . 50 . 50 . . . . . . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Maximum Alert Level 3 | . . . . . . . . . . . . . 3 . . 1 . . 2 Low Security (%) 86 | 100 100 100 100 100 . 100 100 100 100 100 100 100 62 . . 64 100 100 28 Level 1 5 | . . . . . . . . . . . . . 3 . . 35 . . 40 Level 2 6 | . . . . . . . . . . . . . 21 . . . . . 30 Level 3 2 | . . . . . . . . . . . . . 12 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 821 | . . 110 45 70 . 90 176 73 25 80 65 79 821 . . 233 70 145 667 Initial 233 | . . . 36 14 . . 29 68 15 . 36 11 31 . . 233 70 6 70 Average 94 | . . 29 20 19 . 42 41 33 3 22 45 17 266 . . 189 43 116 310 Influence Increases 4296 | . . 130 45 70 . 90 227 288 136 458 29 294 1251 180 15 21 . 155 907 Destroy 0b10 Robot/C 740 | . . 60 . 60 . 60 . . . 40 . . 240 . . . . 40 240 Destroy 0b10 Robot/NC 225 | . . . . . . . . 85 35 25 . 10 60 . . 5 . . 5 Destroy Leader 100 | . . 10 . 10 . 10 . 4 . 14 . 2 20 . . . . 10 20 Allied During Kill 2 | . . . . . . 2 . . . . . . . . . . . . . Trap Triggered on 0b10 180 | . . . . . . . . . 50 110 . 20 . . . . . . . Successful Hack 73 | . . . . . . . 7 19 . . . 12 14 . . . . . 21 Disable Machine 126 | . . . . . . 18 9 9 . . . . 81 . . . . 9 . Destroy Structure 600 | . . . . . . . 1 21 6 44 29 40 296 . . 16 . 96 51 Partial Spotted 195 | . . . . . . . 30 . 15 60 . . 30 . . . . . 60 Lose Combat Pursuer 2055 | . . 60 45 . . . 180 150 30 165 . 210 510 180 15 . . . 510 Influence Decreases 3659 | . . 20 110 115 . . 141 426 174 399 63 245 504 448 174 271 134 30 405 Entered New Map 1203 | . . . 74 31 . . 61 108 23 . 23 14 43 368 154 161 74 4 65 Time Decay 2094 | . . 20 30 84 . . 50 308 151 389 . 171 401 70 20 110 60 . 230 Lost Part 352 | . . . 6 . . . 30 10 . . 40 60 60 10 . . . 26 110 Lost Ally 10 | . . . . . . . . . . 10 . . . . . . . . . Squads Dispatched 35 | . . . 2 . . . 1 7 3 4 . 2 8 . . 1 . 1 6 Investigation 11 | . . . . . . . 1 4 1 . . 1 2 . . . . . 2 Extermination 15 | . . . . . . . . 2 2 4 . 1 3 . . . . . 3 Reinforcement 9 | . . . 2 . . . . 1 . . . . 3 . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Distress Signals 14 | . . . 2 . . . 1 2 . 2 . 1 3 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 253 | . . 7 11 3 . 6 17 16 8 30 5 21 44 14 4 7 . 4 56 Peak Tracking Total 23 | . . 5 9 3 . 5 23 5 3 6 6 9 15 8 4 5 . 2 15 Tactical Retreats 59 | . . 2 1 . . . 1 6 2 8 . 8 15 3 1 . . . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 12 | . . . 1 . . . . 4 . 2 1 . 2 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 60 | . . . . . . . . . 29 31 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . . . . . . . Reprogrammed 30 | . . . . . . . . . 6 11 . 13 . . . . . . . Reused 18 | . . . . . . . . . 5 11 . 2 . . . . . . . Traps Extracted 18 | . . . . . . . . . 6 12 . . . . . . . . . Installed 18 | . . . . . . . . . 6 12 . . . . . . . . . Triggered 18 | . . . . . . . . . 5 11 . 2 . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 14 | . . . . . . 2 1 1 . . . . 9 . . . . 1 . Max in Single Turn 5 | . . . . . . . 1 1 . . . . 5 . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 45 | . 1 . . . 1 . 3 9 2 12 1 6 4 . . 2 1 . 3 Terminals 31 | . 1 . . . . . 3 3 1 9 1 6 2 . . 1 1 . 3 Fabricators 8 | . . . . . . . . 6 . . . . 2 . . . . . . Repair Stations 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . Total Hacks 88 | . 1 . . . 1 . 5 22 4 21 1 13 10 . . 3 1 . 6 Successful 61 | . 1 . . . 1 . 1 15 4 17 1 10 6 . . 3 1 . 1 Failed 27 | . . . . . . . 4 7 . 4 . 3 4 . . . . . 5 Catastrophic 5 | . . . . . . . 3 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 43 | . . . . . 1 . 5 10 . 14 . 8 5 . . . . . . Terminals 58 | . 1 . . . . . 5 8 1 17 1 13 4 . . 1 1 . 6 Fabricators 20 | . . . . . . . . 14 . . . . 6 . . . . . . Repair Stations 7 | . . . . . . . . . 3 2 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . Terminal Hacks 25 | . 1 . . . 1 . 1 4 1 6 1 6 1 . . 1 1 . 1 Part Schematic 2 | . . . . . . . 1 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 Machine Index 3 | . . . . . . . . . . 1 . 1 1 . . . . . . Locate Traps 4 | . . . . . . . . . 1 2 . 1 . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . 3 . . . . . . . Recall Extermination 6 | . . . . . . . . 3 . 3 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 7 . . . . 4 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 4 . . . . 2 . . . . . . Build 4 | . . . . . . . . 2 . . . . 2 . . . . . . Repair Station Hacks 7 | . . . . . . . . . 3 2 . . . . . 2 . . . Scan Component 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Repair 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . . . . . . . . 4 . 7 . 4 1 . . . . . . Terminals 14 | . . . . . . . . 2 . 7 . 4 1 . . . . . . Assimilate 4 | . . . . . . . . 2 . 1 . . 1 . . . . . . Botnet 10 | . . . . . . . . . . 6 . 4 . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 1 1 . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 26 | . . . . . . . 2 6 2 6 . 2 3 . . 2 1 . 2 Full Trace Events 10 | . . . . . . . 2 3 1 . . . 2 . . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . . 3 . . . . 1 . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . Time 148 | . . . . . . . . 39 . . . . 109 . . . . . . Total Part Build Rating 10 | . . . . . . . . 7 . . . . 3 . . . . . . Parts Repaired 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Time 132 | . . . . . . . . . 26 44 . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer 2 | . . . . . . . . . . . 2 . . . . . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . . . . . . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Total Allies 7 | . . . . 3 . . . 2 . 1 . . 1 . . . . . . Largest Group 3 | . . . . 3 3 3 . . . 1 . . 1 . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . 10 . . 26 . . . . . . Highest-Rated Ally 26 | . . . . 16 16 16 . . . 10 . . 26 . . . . . . Total Orders 3 | . . . . . . . . . . 2 . . 1 . . . . . . STAY 2 | . . . . . . . . . . 1 . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 14 | . . . . . . 14 . . . . . . . . . . . . . Total Damage 82 | . . . . . . 82 . . . . . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Active Infowar (turns) 2602 | . . . . . . . . . . 1043 99 267 444 143 43 224 124 39 176 Terrain 305 | . . . . . . . . . . 4 . . 177 . . . . . 124 Structural 2405 | . . . . . . . . . . 1041 99 267 269 143 43 224 124 39 156 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Turns Passed 5984 | 23 59 114 90 252 165 13 119 649 820 1139 133 415 959 143 43 224 124 39 461 Spaces Moved 10928 | 39 118 219 240 438 210 36 326 1520 975 2105 239 907 1480 320 106 332 156 66 1096 Core 692 | 39 118 145 . . . . . . . . . 27 271 . . . 1 15 76 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 10236 | . . 74 240 438 210 36 326 1520 975 2105 239 880 1209 320 106 332 155 51 1020 Fastest Speed 17 | 50 50 37 37 34 34 34 31 28 27 27 30 32 34 40 40 40 37 39 17 Average Speed 33 | 50 50 45 37 34 34 34 31 28 27 29 31 37 42 40 40 40 38 41 30 Slowest Speed 120 | 50 50 50 40 40 34 34 37 32 28 30 34 100 120 40 40 40 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . 4 5 . . 4 10 10 3 6 4 3 . 1 2 . . 25 Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 35 | 3 26 61 29 92 60 15 41 42 19 53 34 29 36 57 13 11 5 57 34 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 1 1 1 . 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . . . . . 1 1 1 . . . . Scrap Searched 5 | . . 1 . 1 . . . . . . . . . 2 1 . . . . Spaces Dug 122 | . . . . . . . 1 21 5 22 7 21 35 . . 8 . . 2 Terrain Destroyed 389 | . . . . . . . 1 21 5 22 7 21 237 . . 8 . 36 31 Melee 122 | . . . . . . . 1 21 5 22 7 21 35 . . 8 . . 2 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 267 | . . . . . . . . . . . . . 202 . . . . 36 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Res DSF Acc Total 12764 | 41 117 225 235 523 302 36 332 1651 1501 2582 267 946 1714 334 104 404 218 73 1159 Wait 1424 | . . . . 82 93 1 . 66 466 362 11 13 146 15 . 62 57 . 50 Move 10766 | 38 117 218 231 427 209 35 320 1500 955 2099 225 898 1473 319 103 327 156 65 1051 Hop 67 | . . . 4 5 . . 1 9 9 3 6 4 3 . 1 2 . . 20 Pick Up 21 | 3 . . . 2 . . 2 1 4 4 . 1 3 . . . . . 1 Fast Attach 62 | . . 2 . 3 . . 4 9 5 8 . 3 13 . . 2 4 3 6 Attach 22 | . . 2 . . . . 1 2 3 3 2 . 3 . . 1 . 2 3 Detach 8 | . . . . . . . . 2 1 . . 1 1 . . . 1 1 1 Swap 4 | . . . . 1 . . . . 1 1 . 1 . . . . . . . Drop 28 | . . . . . . . 2 1 8 10 . 1 6 . . . . . . Fire 34 | . . 3 . 3 . . . . . . . . 23 . . . . 2 3 Melee 233 | . . . . . . . 2 48 14 49 23 24 43 . . 10 . . 20 Ram 4 | . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 78 | . . . . . . . . . 35 43 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 83 | -10/Materials | Entered Mines 86 | -10/Mines | Met a Derelict bent on vengeance 187 | -10/Mines | Learned location of Recycling (-9) 195 | -10/Mines | Discovered new exit (range 9) 195 | -10/Mines | Learned Materials security intel 197 | -10/Mines | Entered Materials 197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 283 | -9/Materials | Discovered new exit (range 9) 287 | -9/Materials | Entered Mines 294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 304 | -9/Mines | Build established: Mutant 318 | -9/Mines | Learned Materials emergency access door positions 369 | -9/Mines | Found a hidden stash of uninstalled traps 391 | -9/Mines | Discovered new exit (range 10) 393 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 459 | -9/Mines | Discovered new exit (range 16) 484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 484 | -9/Mines | Discovered new exit (range 5) 539 | -9/Mines | Entered Exiles 539 | -9/Exiles | Accompanied by 3 allies 549 | -9/Exiles | Met 8R-AWN 553 | -9/Exiles | Met EX-HEX 563 | -9/Exiles | Met EX-BIN 567 | -9/Exiles | Aligned with FarCom system 567 | -9/Exiles | Given EX-Vault access code 576 | -9/Exiles | Opened EX-Vault 610 | -9/Exiles | Warned to stay clear of 0b10 Research branches 621 | -9/Exiles | Met EX-DEC 632 | -9/Exiles | Discovered new exit (range 14) 642 | -9/Exiles | Build established: Scavenger-Mutant 704 | -9/Exiles | Entered Mines 704 | -8/Mines | Accompanied by 3 allies 711 | -8/Mines | Discovered new exit (range 9) 717 | -8/Mines | Entered Materials 717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -8/Materials | Discovered new exit (range 10) 825 | -8/Materials | Identified exit to Factory 836 | -8/Materials | Entered Factory 836 | -7/Factory | Evolved 2 slots: Utility x2 848 | -7/Factory | Lost 3 parts (1p2n) 1155 | -7/Factory | Hacking Suite fried by hacking feedback 1262 | -7/Factory | Fabricated Hacking Suite (x1) 1283 | -7/Factory | Build established: Hacker-Sprinter 1336 | -7/Factory | Discovered new exit (range 15) 1339 | -7/Factory | Identified exit to Factory 1418 | -7/Factory | Fabricated Trap Extractor (x2) 1485 | -7/Factory | Entered another Factory area 1485 | -6/Factory | Evolved 2 slots: Utility x2 1509 | -6/Factory | Discovered new exit (range 16) 2123 | -6/Factory | Discovered new exit (range 11) 2222 | -6/Factory | Repaired Lgt. Ion Engine? 2299 | -6/Factory | Discovered new exit (range 16) 2300 | -6/Factory | Cargo convoy interrupted 2304 | -6/Factory | Identified exit to Factory 2305 | -6/Factory | Entered another Factory area 2305 | -5/Factory | Evolved 2 slots: Utility x2 2446 | -5/Factory | Discovered new exit (range 16) 2655 | -5/Factory | Discovered new exit (range 13) 2877 | -5/Factory | Build established: Wizard-Sprinter 3213 | -5/Factory | Repaired Microactuators 3242 | -5/Factory | Discovered new exit (range 16) 3246 | -5/Factory | Identified exit to Factory 3294 | -5/Factory | Spotted B-75 Beast 3444 | -5/Factory | Identified exit to Garrison 3444 | -5/Factory | Entered Garrison 3518 | -5/Garrison | Installed Relay Interface Framework 3526 | -5/Garrison | Triggered checkpoint 3534 | -5/Garrison | Expanded RIF knowledge: Command Fork 3541 | -5/Garrison | Garrison Relay disabled 3560 | -5/Garrison | Triggered checkpoint 3570 | -5/Garrison | Discovered new exit (range 55) 3570 | -5/Garrison | Discovered new exit (range 23) 3570 | -5/Garrison | Discovered new exit (range 32) 3576 | -5/Garrison | Identified exit to Factory 3577 | -5/Garrison | Lost 4 parts (1p1n1u1w) 3577 | -5/Garrison | Entered Factory 3618 | -5/Factory | Discovered new exit (range 10) 3621 | -5/Factory | Identified exit to Extension 3861 | -5/Factory | Lost 4 parts (3n1u) 3992 | -5/Factory | Entered another Factory area 3992 | -4/Factory | Evolved 2 slots: Propulsion x2 4008 | -4/Factory | Lost 3 parts (1n2u) 4088 | -4/Factory | Build established: Wizard-Mutant 4161 | -4/Factory | Crushed by falling debris 4192 | -4/Factory | Lost 3 parts (3u) 4315 | -4/Factory | Fabricated Hacking Suite? 4370 | -4/Factory | Fabricated Hacking Suite (x1) 4461 | -4/Factory | Build established: Hacker-Mutant 4537 | -4/Factory | Discovered new exit (range 15) 4901 | -4/Factory | System corruption reached 10% 4947 | -4/Factory | Lost 3 parts (1p2n) 4951 | -4/Factory | Entered Upper Caves 5018 | -4/Upper Caves | Learned Research terminal intel 5072 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5089 | -4/Upper Caves | Discovered new exit (range 15) 5094 | -4/Upper Caves | Entered another Upper Caves area 5095 | -4/Upper Caves | Discovered new exit (range 9) 5137 | -4/Upper Caves | Entered Research 5137 | -3/Research | Evolved 2 slots: Utility x2 5138 | -3/Research | Loaded intel: 23 terminal locations 5153 | -3/Research | Identified exit to Research 5245 | -3/Research | Repaired Impulse Thruster 5263 | -3/Research | Spotted B-86 Titan 5361 | -3/Research | Entered another Research area 5361 | -2/Research | Evolved 2 slots: Utility x2 5485 | -2/Research | Identified exit to DSF 5485 | -2/Research | Entered DSF 5500 | -2/DSF | Discovered new exit (range 16) 5507 | -2/DSF | Additional patrols routed to DSF 5524 | -2/DSF | Entered Access 5524 | -1/Access | Evolved 2 slots: Utility x2 5527 | -1/Access | Lost 3 parts (2n1u) 5769 | -1/Access | Lost 9 parts (2p3n2u2w) 5779 | -1/Access | Core integrity fell below 50% 5818 | -1/Access | Core integrity fell below 20% 5829 | -1/Access | System corruption reached 10% 5841 | -1/Access | Identified exit to Command 5985 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Door malfunctions. Acquired Impulse Thruster. System corrupted: Matter fused (-7). System corrupted: Component data lost. Slug penetrates Wall. Slug penetrates R-10 Processor. Acquired 54 matter. Acquired 34 matter. Acquired 12 matter. Detecting nearby Garrison Access. Acquired Enh. Quantum Rifle. System corrupted: Component data lost. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4P. Exp. Q-thruster destroyed. W-44 Eye distress signal alerts nearby ally. Penetrated by Slug. System corrupted: Component data lost. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# / # | | ????????????# ######## ### # | | ????????????# #??????# #?######/####### | | ????????????# ######## +??????????????# | | ????????????# # * # #??????????????# | | ????????????# # # #??????????????# | | ????????????# # = + +??????????????# ! | | ????????????# # # ##??????????????# | | ????????????# # # #???????????????? | | ????????????# # + ####### #??? ? | | ?????????#### ######## #??????? | | ?????# ###### #??????? | | ?????# #???????????????????? | | ???? #???????????????????? | | ????? ######??????????????? | | ????? # #??????????????? | | ????? # *#??????????????? | | ?????? # #??????????????? | | ?????? ####### + #??????????????? | | ??????? ??????# # #??????????????? | | ??????? ???????# # #??????????????? | | ???????? ???????# R # !! #???????????#### | | ???????????????????# k # ! #???????#???#* | | ???????????????????# # ! #????? #???# [ | | ???????????????????# ######### #???# [ | | ???????????????????# @ R + ] #???+ [ | | ???????????????????# #### #???? | | ???????????????????# #?????###?????? | | ???????????????????# ######## ##### | | ???????????????????# h h | | ???????????????????# Y######## ### | | ???????????????????# h#########+#### | | ???????????????????######## ## ] # | | ??????????????????????????# Rh## # | | ??????????????????????????# ## # | | ??????????????????????????# ## # | | ??????????????????????????# ## # | | ??????????????????????????# ###########+## | | ??????????????????????????# ########??# | | ??????????????????????????# w #??#### | | ??????????????????????????# #?????# | | ??????????????????????????# #?????# | | ??????????????????????????# #?????# | | ??????????????????????????# #?????# | | ??????????????????????????# #?????# | | ??????????????????????????# ####### | | ??????????????????????????######## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 66 Offensive Hacking 82 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Trap Extractor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Trap Extractor | x2 | -7/Factory Hacking Suite | x1 | -4/Factory Repaired ---------- Lgt. Ion Engine | 7% | -6/Factory Microactuators | 17% | -5/Factory Impulse Thruster | 2% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeUltimateSword Manual? 0 Play Time 01:28:23 Cumulative 140.5 hours Start 2025.05.16 @ 18:57:35 End 2025.05.16 @ 20:19:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 160 Rogue 18 Adventurer 131 Explorer 11 Win Type - Total 31 Types 9/0/11/0/6/0/4/1/0/0 Lore% 45 Gallery% 43 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 20b3f16b-f0c4-45fc-af80-2d472480ca63