Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 18:37:07 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2201) 2201 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5828 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 46 Cogmind --------- Core Integrity 600/700 Matter 80/300 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Treading (241) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Coolant Injector Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Plasma Cannon Missile Launcher > --- INVENTORY (25) --- Armored Treads Improved Heat Sink High-capacity Matter Pod (200) Cloak of Protection Hardened Light Armor Plating Hardlight Generator Splice Drone Bay (6/6) Gatling Laser Improved EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Flak Gun Flak Gun Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Cloak of Protection Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Splice Drone Bay Improved EM Pulse Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Flak Gun Flak Gun Grenade Launcher Rocket Launcher Missile Launcher Makeshift Sword [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 73 | 3 5 5 . 1 27 32 Power 8 | . . . . . 2 6 Engine 3 | . . . . . 2 1 Core 5 | . . . . . . 5 Reactor . | . . . . . . . Propulsion 14 | 2 . . . 1 7 4 Treads 13 | 2 . . . 1 6 4 Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 1 2 . . 2 9 Device 8 | . . 2 . . . 6 Storage 2 | . 1 . . . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 37 | 1 4 3 . . 16 13 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 20 | 1 2 2 . . 10 5 Ballistic Cannon . | . . . . . . . Launcher 12 | . 2 1 . . 6 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 13 | . . 1 . . 4 8 Power 3 | . . . . . 1 2 Propulsion 3 | . . . . . 1 2 Utility 3 | . . . . . 1 2 Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 4 | . . 1 . . 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 85 95 100 100 95 97 Engine 10 | . 14 14 14 14 9 7 Core 2 | . . . . . . 6 Treads 29 | . 28 28 28 28 30 29 Device 8 | . . 9 14 14 9 7 Storage 10 | . 14 14 14 14 9 7 Processor 3 | . . . . . 6 6 Protection 2 | . . . . . 1 6 Ballistic Gun 24 | . 27 26 28 28 26 19 Naked Turns . | . . . . . . . Heaviest Build 111 | 11 31 34 26 26 39 111 Greatest Support 82 | 40 40 40 40 40 80 82 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 17 | 8 13 15 15 15 15 22 Most Carried 23 | 6 4 9 9 13 15 23 Average Carried 12 | 3 3 7 8 11 13 18 Final Capacity 25 | 8 15 15 15 15 15 25 Final Carried 16 | 1 4 8 9 13 15 16 Class Distribution -------------------- 51% | Mutant 24% | Tank 19% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 2321 | 200 154 219 . 220 417 1111 Remotely . | . . . . . . . Salvage Created 2490 | . 220 364 . 43 736 1127 Parts 150 | . 14 21 . 1 52 62 Haulers Intercepted 7 | . 1 . . . 4 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 52 | . 5 7 . 1 13 26 Guns 35 | . . 5 . 1 5 24 Cannons 1 | . . . . . . 1 AOE 16 | . 5 2 . . 8 1 Classes Destroyed 15 | . 6 . . . 4 5 Worker 4 | . 2 1 . . 1 . Builder 3 | . . . . . 3 . Tunneler 1 | . . . . . 1 . Hauler 7 | . 1 . . . 4 2 Recycler 6 | . 1 2 . . 1 2 Watcher 2 | . 1 . . . . 1 Swarmer 13 | . 2 3 . . 4 4 Grunt 26 | . 3 4 . 1 7 11 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . 1 1 Sentry 4 | . . . . . 1 3 Demolisher 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Assembled 2 | . . . . . . 2 Best Kill Streak 7 | . 6 3 . 1 7 5 Combat Bots Only 5 | . 3 3 . 1 4 5 Max Kills in Single Turn 3 | . 2 3 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 3673 | . 246 236 . 26 642 2523 Core 197 | . 42 38 . . 17 100 Absorbed by Shields 136 | . . . . . . 136 Regen/Repaired (Parts) 130 | . . . . . . 130 Core Remaining (%) 88 | 100 . . . 68 96 . Volleys Fired 161 | . 27 22 1 8 32 71 Largest 3 | . 2 2 2 2 3 3 Hottest 131 | . 40 40 40 40 79 131 Shots Fired 377 | . 46 43 2 16 82 188 Gun 347 | . 38 42 2 16 75 174 Cannon 11 | . . . . . . 11 Launcher 19 | . 8 1 . . 7 3 Special . | . . . . . . . Kinetic 329 | . 38 42 2 16 75 156 Thermal 18 | . . . . . . 18 Explosive 19 | . 8 1 . . 7 3 Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 17 | . 9 16 1 2 8 17 Robot Miss Streak 10 | . 2 3 2 3 4 10 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 2 . . . 5 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 276 | . 31 32 1 8 56 148 Core Hits 231 | . 19 18 1 5 47 141 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . 1 1 Destroy 2 | . . . . . 1 1 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5965 | . 868 418 4 72 1478 3125 Guns 3775 | . 278 312 4 72 558 2551 Cannons 121 | . . . . . . 121 Explosions 2069 | . 590 106 . . 920 453 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3478 | . 278 312 4 72 558 2254 Thermal 320 | . . 23 . . . 297 Explosive 2046 | . 590 83 . . 920 453 Electromagnetic 121 | . . . . . . 121 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . 5 . . . . 15 Projectiles . | . . . . . . . Explosions 20 | . 5 . . . . 15 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 320 | . 9 28 . . 100 183 Shots 9 | . 1 2 . . 3 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 308 | . 26 27 . 13 2 308 Average Temperature 62 | . 12 10 . 13 1 70 Received Heat Transfer 886 | . 111 102 . 33 207 433 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 725 | . . 50 . . . 675 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 475 | . 219 281 . 88 409 475 Initial 109 | . . 31 . . . 109 Average 217 | . 120 145 . 77 202 314 Maximum Alert Level 2 | . 1 1 . . 2 2 Low Security (%) 47 | 100 90 75 . 100 43 12 Level 1 47 | . 9 24 . . 54 78 Level 2 4 | . . . . . 2 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . . 1 8 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 13 7 . 5 19 52 Peak Tracking Total 11 | . 6 2 . 3 5 11 Tactical Retreats 6 | . 3 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 12 | . 2 4 . . 1 5 Max in Single Turn 4 | . 1 4 . . 1 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 14 | . 1 1 2 . 3 7 Terminals 6 | . 1 . . . 3 2 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 32 | . 4 1 2 . 8 17 Successful 17 | . . 1 2 . 6 8 Failed 15 | . 4 . . . 2 9 Catastrophic 7 | . 1 . . . 2 4 Database Lockouts . | . . . . . . . Manual 8 | . 1 . 1 . 3 3 Terminals 17 | . 4 . . . 8 5 Fabricators 6 | . . . . . . 6 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 9 | . . 1 2 . 6 . Record 1 | . . . 1 . . . Part Schematic 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 2 | . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 2 | . . . . . . 2 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . . . 3 6 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 25 | . . . . . . 25 Total Part Build Rating 1 | . . . . . . 1 Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 29 | . . . 29 29 . . Highest-Rated Ally 21 | . . . 21 21 . . Total Orders 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 14 | . . . . 14 . . Total Damage 142 | . . . . 142 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3893 | 6 426 512 474 428 547 1500 Spaces Moved 1776 | 1 216 271 280 249 241 518 Core . | . . . . . . . Treads 1776 | 1 216 271 280 249 241 518 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 170 Average Speed 179 | 160 160 160 160 160 165 223 Slowest Speed 250 | 160 160 160 160 160 170 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 2 57 46 70 57 35 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 118 | . 21 22 . . 40 35 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 116 | . 21 22 . . 40 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2193 | 8 252 310 305 266 339 713 Wait 97 | . 1 8 . 3 16 69 Move 1770 | . 215 270 279 248 240 518 Hop . | . . . . . . . Pick Up 35 | . 3 4 1 5 11 11 Fast Attach 14 | . 1 2 . . 5 6 Attach 16 | 3 . 1 . . 5 7 Detach 2 | . . 1 . . . 1 Swap 43 | . 4 2 . 1 17 19 Drop 28 | 5 1 . . 1 13 8 Fire 161 | . 27 22 1 8 32 71 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 24 | . . . 24 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 4) 409 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Entered Mines 436 | -10/Mines | Found the Drone Emporium 446 | -10/Mines | Found Prototype Device 446 | -10/Mines | Identified Splice Drone Bay 615 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 797 | -10/Mines | Discovered new exit (range 5) 938 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 938 | -10/Mines | Discovered new exit (range 5) 945 | -10/Mines | Entered Exiles 945 | -10/Exiles | Found Exiles lab destroyed 1104 | -10/Exiles | Opened EX-Vault 1115 | -10/Exiles | Found Cloak of Protection 1323 | -10/Exiles | Learned location of Zion (-7) 1403 | -10/Exiles | Discovered new exit (range 10) 1419 | -10/Exiles | Entered Mines 1419 | -9/Mines | Accompanied by 2 allies 1457 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1557 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1741 | -9/Mines | Discovered new exit (range 7) 1847 | -9/Mines | Entered Materials 1847 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1995 | -8/Materials | Lost 3 parts (1p1n1u) 2295 | -8/Materials | Discovered new exit (range 16) 2394 | -8/Materials | Entered Factory 2394 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2438 | -7/Factory | Build established: Gunner 2584 | -7/Factory | Garrison activated, responded to threat 2767 | -7/Factory | Fabricated Huge Storage Unit (x1) 2963 | -7/Factory | Build established: Tank 3129 | -7/Factory | Repaired Arm. Treads? 3506 | -7/Factory | Garrison activated, responded to threat 3636 | -7/Factory | Discovered new exit (range 5) 3755 | -7/Factory | Assembled infested ambush trap array 3768 | -7/Factory | System corruption reached 10% 3830 | -7/Factory | Lost 4 parts (1p1n2u) 3884 | -7/Factory | Cargo convoy interrupted 3894 | -7/Factory | Self-destructed Last Messages --------------- 03884_ The unstable cave ceiling collapses. 03884_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03884_ Slug penetrates G-47 Trooper. 03884_ C-30 ARC bursts open, deploying its payload. 03884_ H-55 Commando unfolds itself. 03884_ X-57 Shotgunner unfolds itself. 03884_ M-28 Smith unfolds itself. 03884_ Penetrated by Slug. 03885_ M-28 Smith repairs G-47 Trooper. 03885_ Penetrated by Slug. 03887_ Slug penetrates X-57 Shotgunner. 03887_ Arm. Treads destroyed. 03887_ Slug penetrates Wall. 03888_ Penetrated by Slug. 03890_ Slug penetrates Wall. 03890_ Penetrated by Slug. 03891_ Construction Platform disabled. 03892_ Penetrated by Slug. 03893_ The unstable cave ceiling collapses. 03893_ Rocket Launcher destroyed. 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""" # #?# """ # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceImprinterTendrils Manual? 0 Play Time 00:25:54 Cumulative 752.0 hours Start 2023.03.06 @ 12:51:17 End 2023.03.07 @ 18:37:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 660 Rogue 660 Adventurer 0 Explorer 0 Win Type - Total 35 Types 14/5/6/1/1/1/5/1/1 Lore% 93 Gallery% 97 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f2535b6-02dd-4e44-8aa6-a75ecc9d7378