Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 20:44:31 Player: celerysam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (32) 160 Value Destroyed (1143) 1143 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2117) 2117 TOTAL SCORE: 10800 Bonus ------- Follower Combat Kills 175 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 442 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 95/100 System Corruption 30% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved System Guard > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Kinecellerator Compact HERF Cannon Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Improved Ion Engine Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Gravity Neutralizer Improved Melee Analysis Suite Improved Armor Integrity Analyzer Medium Regenerative Plating Advanced Remote Shield Point Defense System Improved System Guard > --- WEAPON ----------- Dispersion Rifle Advanced KE Penetrator Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Linear Gravjet Linear Gravjet Advanced Kinecellerator Compact HERF Cannon Hypervelocity Mass Driver [Rating: 148] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Datajack Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Impact Weapon Thunder Hammer Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 . 2 2 2 . 2 . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 1 1 . . . . . . . . . 1 . Utility 6 | . . 1 . 1 . 1 . 1 . . 1 . . . . 1 . Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . Parts Attached 148 | 7 3 6 3 20 3 4 1 2 7 . 4 4 1 20 6 21 36 Power 20 | 1 1 1 . 1 1 1 1 . . . . 2 . 4 1 1 5 Engine 5 | 1 1 1 . . . . 1 . . . . . . . . . 1 Core 5 | . . . . 1 1 1 . . . . . 1 . 1 . . . Reactor 10 | . . . . . . . . . . . . 1 . 3 1 1 4 Propulsion 36 | 2 . 1 3 8 1 1 . 1 . . . 1 1 2 . 3 12 Treads 5 | . . 1 3 . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 23 | . . . . 4 1 1 . 1 . . . 1 1 2 . 3 9 Flight 6 | . . . . 4 . . . . . . . . . . . . 2 Utility 50 | 1 1 2 . 3 . 1 . . 4 . 3 . . 9 4 10 12 Device 33 | . . . . 2 . . . . 3 . 3 . . 4 4 8 9 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 7 | . 1 . . 1 . 1 . . . . . . . 1 . 2 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 8 | . . 2 . . . . . . 1 . . . . 4 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 3 1 2 . 8 1 1 . 1 3 . 1 1 . 5 1 7 7 Energy Gun 11 | 1 . 1 . 3 1 . . 1 . . . 1 . 2 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 2 1 1 . . . . . . 1 . . . . 1 . 2 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 1 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 2 . . . . 1 . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . 1 . . 1 . . . . 1 1 1 1 Special Melee Weapon 6 | . . . . 3 . . . . . . 1 . . 1 . . 1 Unidentified Prototypes 16 | . . . . 4 . . . . . . . . . 2 . 3 7 Corrupted Parts 4 | . 1 . . . . . . . . . . . . 2 . 1 . System Corruption 15 | . 1 . . . . . . . . . . . . 13 . 1 . Parts Lost 59 | . 2 . 2 . . 1 2 . . . . . . 6 3 17 26 Power 9 | . 1 . . . . . . . . . . . . 1 1 2 4 Propulsion 17 | . . . 2 . . . . . . . . . . 1 . 3 11 Utility 24 | . . . . . . . 2 . . . . . . 4 2 9 7 Weapon 9 | . 1 . . . . 1 . . . . . . . . . 3 4 Highest Loss Streak 20 | . 2 . 2 . . 1 2 . . . . . . 5 2 6 20 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 88 | . 91 86 99 89 90 96 99 78 96 100 94 92 89 87 92 70 81 Engine 4 | . 11 11 11 4 . . 2 5 5 5 5 5 5 3 . . 1 Core 3 | . . . . 4 8 13 9 5 5 5 5 5 5 5 5 . . Reactor 1 | . . . . . . . . . . . . . . 1 4 3 5 Treads 5 | . . 4 32 10 . . . . . . . . . . . . . Wheel 2 | . 28 22 . . . . . . . . . . . . . . . Hover 19 | . . . . 1 35 40 40 35 35 35 31 29 26 25 26 19 21 Flight 1 | . . . . 18 . . . . . . . . . . . . 1 Device 15 | . . . . 13 15 13 13 5 14 17 21 26 26 25 24 19 16 Storage 2 | . 14 11 11 3 . . . . . . . . . . . . . Processor 7 | . 10 11 11 9 7 11 13 11 11 11 5 . . 1 5 7 12 Protection 4 | . . 4 11 9 7 6 5 . 4 5 5 5 5 4 5 1 1 Energy Gun 5 | . 11 1 11 4 7 3 . 1 5 5 5 5 5 6 10 1 1 Ballistic Gun 4 | . 14 20 11 4 . . . . 3 5 5 5 5 3 . 1 2 Impact Weapon 1 | . . . . . 7 6 6 5 1 . . . . . . 2 2 Piercing Weapon 3 | . . . . . . 1 6 5 5 5 5 5 5 5 5 4 3 Special Melee Weapon 2 | . . . . 4 . . . . . . 4 5 5 4 5 3 1 Peak Build Rating 148 | 6 8 15 15 46 54 63 64 60 75 75 94 100 97 119 111 126 148 Average Rating 73 | 4 7 9 14 27 49 59 63 57 71 75 88 96 97 100 108 96 129 On Entrance 60 | . 6 8 15 15 46 54 63 55 60 75 75 94 97 97 102 110 114 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 14 23 23 31 32 34 36 27 33 33 45 47 47 64 65 70 71 Greatest Support 94 | 32 32 32 60 60 45 54 54 56 56 56 56 58 58 68 68 78 94 Greatest Overweight (x) 6 | . . . . 6 . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 7 6 5 4 5 4 4 5 4 4 4 4 3 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 5 5 5 5 4 5 5 5 5 5 5 3 5 3 Class Distribution -------------------- 28% | Mutant 28% | Derelict-Mutant 19% | Scavenger-Mutant 10% | Sprinter 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Matter Collected 1724 | 193 45 168 93 . 129 . 154 . 126 . . 80 . 224 63 162 287 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1565 | . 147 201 98 . . . 129 . 74 . . 81 . 209 . 178 448 Parts 66 | . 13 12 5 . . . 3 . 4 . . 1 . 11 . 5 12 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 4 . . 1 8 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 26 | . 6 4 2 . . . 2 . 3 . . 1 . 5 . 1 2 Melee 4 | . . . . . . . 1 . . . . 1 . . . 1 1 Guns 20 | . 6 4 2 . . . . . 3 . . . . 5 . . . Classes Destroyed 10 | . 3 2 . . . . 1 . . . . . . . . 2 2 Hauler 1 | . . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . . 1 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 Swarmer 12 | . 6 . . . . . . . 3 . . . . 3 . . . Grunt 9 | . . 2 2 . . . 1 . . . . 1 . 2 . . 1 Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 7 4 2 . . . 1 . 3 . . 1 . 3 . 2 1 Combat Bots Only 4 | . 3 4 2 . . . 1 . 3 . . 1 . 3 . 1 1 Max Kills in Single Turn 2 | . 1 1 1 . . . 1 . 1 . . 1 . 2 . 1 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Hostile Shots Fired 935 | . 49 24 12 32 10 12 36 . 30 . 3 8 11 72 45 271 320 Missed 380 | . 14 8 2 8 5 2 22 . 13 . 2 3 6 28 27 112 128 Intercepted 5 | . . . . . . . . . . . . . . 5 . . . Damage Taken 9555 | . 304 197 132 444 44 108 327 . 271 . 17 117 128 1106 407 2520 3433 Core 2043 | . 78 26 12 82 5 10 90 . 93 . . 17 38 221 64 467 840 Absorbed by Shields 92 | . . . . . . . . . . . . . . . . 76 16 Redirected to Shielding 73 | . . . . . . . . . . . . . 14 59 . . . Regen/Repaired (Parts) 73 | . . . . . . . . . . . . . . 67 . . 6 Core Remaining (%) 86 | 100 68 . 90 85 99 . 88 . . 90 . . . . 70 . . Volleys Fired 87 | . 21 12 6 6 . 1 . . 9 . . . . 10 5 12 5 Largest 3 | . 2 2 2 2 . 1 . . 2 . . . . 3 2 2 3 Hottest 217 | . 60 40 79 79 . 55 . . 110 . . . . 161 128 128 217 Shots Fired 155 | . 32 24 12 12 . 1 . . 18 . . . . 25 7 13 11 Gun 149 | . 32 24 12 12 . 1 . . 18 . . . . 25 7 9 9 Cannon 6 | . . . . . . . . . . . . . . . . 4 2 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 82 | . 21 24 6 6 . . . . 9 . . . . 6 . 5 5 Thermal 38 | . . . 6 6 . . . . 9 . . . . 9 3 1 4 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . 11 . . . . 1 . . . . . . . . . . 2 Entropic 21 | . . . . . . . . . . . . . . 10 4 7 . Robot Hit Streak 11 | . 2 6 3 7 . 1 . . 4 . . . . 11 1 4 1 Robot Miss Streak 8 | . 8 2 2 3 . . . . 5 . . . . 8 4 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . 1 . . . Shots Hit Robots 103 | . 10 15 7 7 . 1 5 . 9 . . 4 . 17 1 15 12 Core Hits 48 | . 8 8 3 2 . 1 4 . 6 . . 3 . 7 . 1 5 Critical Kills 2 | . . 1 . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . 1 . . 1 . . . . . . . . 1 . Critical Strikes 9 | . 1 1 . 1 . . 1 . . . . . . . . 3 2 Destroy 3 | . 1 1 . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . Smash 3 | . . . . . . . 1 . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 106 | . . . . 1 1 1 17 2 . . 1 5 . 2 . 28 48 Impact 35 | . . . . 1 1 1 6 1 . . . . . . . 10 15 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . 11 1 . . 1 5 . 1 . 18 33 Sneak Attacks 6 | . . . . . . . . . . . . . . 1 . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . . . . . . . . 1 . Damage Inflicted 3080 | . 163 158 102 101 . 8 208 . 168 . . 112 . 451 57 716 836 Guns 1468 | . 163 158 102 101 . 8 . . 168 . . . . 451 57 180 80 Cannons 79 | . . . . . . . . . . . . . . . . 30 49 Explosions . | . . . . . . . . . . . . . . . . . . Melee 1462 | . . . . . . . 154 . . . . 112 . . . 506 690 Ramming 71 | . . . . . . . 54 . . . . . . . . . 17 Kinetic 612 | . 97 158 74 57 . . . . 68 . . . . 75 . 30 53 Thermal 377 | . . . 28 44 . . . . 100 . . . . 153 . 25 27 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 123 | . 66 . . . . 8 . . . . . . . . . . 49 Impact 474 | . . . . . . . 40 . . . . . . . . 348 86 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 988 | . . . . . . . 114 . . . . 112 . . . 158 604 Entropic 435 | . . . . . . . . . . . . . . 223 57 155 . Highest Corruption 30 | . 1 . . . . . . . . . . . . 13 13 3 30 Average Corruption 14 | . 1 . . . . . . . . . . . . 12 13 2 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . . . . . . 2 18 . 28 Message Errors 12 | . . . . . . . . . . . . . . 1 5 . 6 Matter Fused 7 | . . . . . . . . . . . . . . . 3 . 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 . 3 Energy Discharges 4 | . . . . . . . . . . . . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . 1 2 . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 3 Misdirections 6 | . . . . . . . . . . . . . . . 2 . 4 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 252 | . . . . . . . 40 . . . . . . . . 130 82 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 252 | . . . . . . . 40 . . . . . . . . 130 82 Knockbacks 5 | . . . . . . . 2 . . . . . . . . 3 . Impact 5 | . . . . . . . 2 . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . 26 . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . 2 . . . . . . . . 1 1 Targets Rammed 4 | . . . . . . . 2 . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 576 | . . 14 234 136 11 46 1 . 356 . . 3 . 199 112 37 576 Average Temperature 96 | . . 7 122 21 7 25 1 . 114 . . 3 . 79 35 23 172 Received Heat Transfer 765 | . 15 87 72 180 18 12 60 . 18 . 9 33 36 66 21 51 87 Effects 21 | . . . . . . . . . 2 . . . . . . . 19 Shutdowns 4 | . . . . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . 2 . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . 6 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . 1 Parts Fried 7 | . . . . . . . 1 . . . . . . . . 3 3 Impact Corruptions 9 | . . . . . . . 1 . . . . . . . . 6 2 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 706 | . . . 74 111 . . . . 225 . . . . 222 . 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Peak Influence 337 | . 183 230 119 76 137 102 258 138 . . 174 . . . . 97 337 Initial 172 | . . 76 89 . 34 66 44 121 . . 172 . . . . . 8 Average 77 | . 68 136 70 24 73 83 135 131 . . 172 . . . . 24 110 Maximum Alert Level 1 | . . 1 . . . . 1 . . . . . . . . . 1 Low Security (%) 92 | 100 100 76 100 100 100 100 80 100 . . 100 . . . . 100 79 Level 1 7 | . . 23 . . . . 19 . . . . . . . . . 20 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 . 3 . . 2 . . . . . . . 1 5 6 Investigation 5 | . . . . . . . 1 . . . . . . . . 2 2 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . 1 1 . 1 . . 1 . . . . . . . . 3 3 Assault 2 | . . . . 1 . . . . . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Distress Signals 9 | . 1 1 . 1 . . 2 . . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 14 7 2 9 6 3 16 1 17 . 3 8 14 44 18 25 35 Peak Tracking Total 14 | . 5 5 2 5 3 2 7 2 9 . 3 4 8 11 5 11 14 Tactical Retreats 35 | . 2 . . 1 . . . . 4 . . 2 3 3 6 4 10 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Traps Triggered 3 | . . . . . . . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 1 . . . 10 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Machines Disabled 6 | . . . . . . . . . . . . . . 1 . 1 4 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Machines Accessed 41 | . 2 2 1 2 1 1 8 2 1 . 1 . 1 13 . 2 4 Terminals 21 | . 2 2 . 2 1 1 8 2 . . . . . . . 1 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 73 | . 5 2 1 2 1 1 13 5 1 . 2 . 1 26 . 4 9 Successful 50 | . 2 2 1 1 1 1 6 4 1 . . . 1 26 . 1 3 Failed 23 | . 3 . . 1 . . 7 1 . . 2 . . . . 3 6 Catastrophic 3 | . . . . . . . 1 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . 5 2 . 1 1 . 3 2 . . . . . 1 . . 2 Terminals 33 | . 5 2 . 2 1 1 13 5 . . . . . . . 1 3 Fabricators 4 | . . . . . . . . . . . 2 . . . . . 2 Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 Recycling Units 3 | . . . . . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . . . 1 . . 1 5 2 1 . . . 1 26 . . 1 Record 20 | . . . . . . . . . . . . . . 20 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . Open Door 11 | . . . 1 . . 1 4 . 1 . . . 1 2 . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 2 . 1 1 . 1 2 . . . . . . . . 1 Terminals 9 | . 2 2 . 1 1 . 1 2 . . . . . . . . . Assimilate 3 | . . 1 . 1 1 . . . . . . . . . . . . Botnet 6 | . 2 1 . . . . 1 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 . 2 . . 3 1 . . 1 . . . . 2 3 Full Trace Events 4 | . 1 . . . . . 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Total Allies 11 | . . . . 3 2 . 6 . . . . . . . . . . Largest Group 4 | . . . . 2 2 1 4 . . . . . . . . . . Highest-Rated Group 112 | . . . . 23 22 10 112 . . . . . . . . . . Highest-Rated Ally 32 | . . . . 15 12 10 32 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . 27 17 7 33 . . . . . . . . . . Total Damage 838 | . . . . 129 85 31 593 . . . . . . . . . . Kills 8 | . . . . . 4 . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . 1 1 . . . . Drone Launches 94 | . . . . 30 9 7 13 . . . 6 7 8 12 2 . . Drone Recoveries 82 | . . . . 26 8 9 10 . . . 2 5 10 10 . 2 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Turns Passed 4901 | 114 272 148 667 257 141 64 199 36 278 22 55 219 174 711 364 421 759 Spaces Moved 6995 | 84 212 94 400 365 320 147 242 87 647 63 111 487 416 1385 640 389 906 Core 7 | 7 . . . . . . . . . . . . . . . . . Treads 447 | . . . 400 47 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 383 | 77 212 94 . . . . . . . . . . . . . . . Hover 5839 | . . . . 18 320 147 242 87 647 63 111 487 416 1385 640 389 887 Flight 319 | . . . . 300 . . . . . . . . . . . . 19 Fastest Speed 25 | 50 100 100 160 26 36 33 33 33 35 35 35 35 40 40 53 53 25 Average Speed 54 | 95 100 100 160 47 36 33 33 34 35 35 35 36 40 45 53 69 50 Slowest Speed 515 | 100 100 100 160 515 38 33 33 35 35 35 35 40 40 97 53 129 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 39 | 4 53 13 65 39 17 6 40 3 75 10 4 68 56 95 76 14 67 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . 1 . . . . . 4 . . 1 . . 4 . . Spaces Dug 45 | . . . . 1 1 1 . 1 . . 1 . . . . 13 27 Terrain Destroyed 55 | . . . . 1 1 1 . 1 1 . 1 . . 3 3 16 27 Melee 43 | . . . . 1 1 1 . 1 . . 1 . . . . 11 27 Projectile 12 | . . . . . . . . . 1 . . . . 3 3 5 . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Tes Total 7748 | 116 240 128 415 435 340 160 334 90 677 62 124 520 422 1439 656 480 1110 Wait 264 | 14 . 6 3 17 14 1 76 . 7 . 1 20 4 10 . 14 77 Move 6973 | 83 211 93 399 359 319 146 241 86 646 62 110 486 415 1384 639 388 906 Hop 2 | . . . . 2 . . . . . . . . . . . . . Pick Up 80 | 12 4 5 3 10 1 3 . . 4 . 3 2 1 4 3 15 10 Fast Attach 56 | . 1 2 . 11 3 2 . . 4 . 1 . . 8 . 3 21 Attach 50 | 6 2 2 2 4 . 1 . 1 1 . 2 1 . 4 4 13 7 Detach 2 | . . . . 1 . . . . . . . . . . . . 1 Swap 42 | 1 . 2 1 5 . 1 1 1 2 . 1 3 1 8 2 5 8 Drop 84 | . 1 6 1 19 2 4 1 1 4 . 3 3 1 8 3 3 24 Fire 87 | . 21 12 6 6 . 1 . . 9 . . . . 10 5 12 5 Melee 95 | . . . . 1 1 1 13 1 . . 1 5 . 2 . 26 44 Ram 4 | . . . . . . . 2 . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 6 Rewire 1 | . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 442 | -9/Materials | Discovered new exit (range 11) 473 | -9/Materials | Discovered new exit (range 6) 535 | -9/Materials | Entered Mines 763 | -9/Mines | Learned location of Storage (-9) 790 | -9/Mines | Discovered new exit (range 8) 800 | -9/Mines | Found the Drone Emporium 809 | -9/Mines | Found Prototype Device 814 | -9/Mines | Build established: Scavenger-Mutant 1202 | -9/Mines | Entered Materials 1202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1202 | -8/Materials | Identified Splice Drone Bay 1221 | -8/Materials | Garrison activated, responded to threat 1435 | -8/Materials | Discovered new exit (range 5) 1459 | -8/Materials | Entered Factory 1459 | -7/Factory | Accompanied by 5 allies 1459 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1584 | -7/Factory | Discovered new exit (range 6) 1600 | -7/Factory | Entered another Factory area 1600 | -6/Factory | Accompanied by 3 allies 1600 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1648 | -6/Factory | Discovered new exit (range 10) 1664 | -6/Factory | Entered Extension 1682 | -6/Extension | Rescued a captive Derelict 1684 | -6/Extension | Rescued a captive Derelict 1684 | -6/Extension | Rescued a captive Derelict 1707 | -6/Extension | Rescued a captive Derelict 1855 | -6/Extension | Spotted B-75 Beast 1857 | -6/Extension | Spotted B-75 Beast 1863 | -6/Extension | Lost 6 allies 1863 | -6/Extension | Discovered new exit (range 3) 1863 | -6/Extension | Entered Factory 1863 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1877 | -5/Factory | Discovered new exit (range 19) 1897 | -5/Factory | Discovered new exit (range 7) 1899 | -5/Factory | Entered Upper Caves 2169 | -5/Upper Caves | Build established: Mutant 2172 | -5/Upper Caves | Spotted B-75 Beast 2173 | -5/Upper Caves | Discovered new exit (range 14) 2177 | -5/Upper Caves | Entered another Upper Caves area 2187 | -5/Upper Caves | Discovered new exit (range 9) 2199 | -5/Upper Caves | Entered Factory 2199 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2248 | -4/Factory | Discovered new exit (range 12) 2254 | -4/Factory | Entered Upper Caves 2254 | -4/Upper Caves | Accompanied by 4 allies 2264 | -4/Upper Caves | Spotted B-86 Titan 2265 | -4/Upper Caves | Learned Research terminal intel 2291 | -4/Upper Caves | Encountered a Warlord checkpoint 2359 | -4/Upper Caves | Discovered new exit (range 6) 2473 | -4/Upper Caves | Entered another Upper Caves area 2473 | -4/Upper Caves | Accompanied by 6 allies 2503 | -4/Upper Caves | Build established: Derelict-Mutant 2583 | -4/Upper Caves | Discovered new exit (range 13) 2594 | -4/Upper Caves | Learned Research stockpile data 2647 | -4/Upper Caves | Entered Warlord 2647 | -4/Warlord | Accompanied by 4 allies 2812 | -4/Warlord | Found Prototype Device 2812 | -4/Warlord | Identified Minesniffer Drone Bay 2862 | -4/Warlord | Warlord's base attacked by MAIN.C 2934 | -4/Warlord | Met Warlord 3074 | -4/Warlord | Found Prototype Energy Gun 3074 | -4/Warlord | Identified Vortex Rifle 3195 | -4/Warlord | Warlord forces counterattacked 3202 | -4/Warlord | Spotted Executioner 3209 | -4/Warlord | Spotted Executioner 3238 | -4/Warlord | Lost 5 parts (1p1n3u) 3264 | -4/Warlord | Lost 8 allies 3305 | -4/Warlord | Opened side exit 3313 | -4/Warlord | Spotted B-86 Titan 3317 | -4/Warlord | Spotted Striker 3335 | -4/Warlord | System corruption reached 10% 3346 | -4/Warlord | Spotted B-90 Cyclops 3346 | -4/Warlord | Spotted Striker 3353 | -4/Warlord | Discovered new exit (range 9) 3358 | -4/Warlord | Entered Proximity Caves 3369 | -3/Proximity Caves | Lost 7 allies 3498 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3716 | -3/Proximity Caves | Discovered new exit (range 7) 3722 | -3/Proximity Caves | Entered Research 3722 | -3/Research | Accompanied by 2 allies 3722 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -3/Research | Loaded intel: 23 terminal locations 3852 | -3/Research | Lost 6 parts (1p2n1u2w) 3911 | -3/Research | Lost 3 parts (2u1w) 3974 | -3/Research | Lost 4 parts (1p3u) 4046 | -3/Research | Found Gamma Bomb Array 4115 | -3/Research | Discovered new exit (range 15) 4143 | -3/Research | Entered Testing 4170 | -3/Testing | Lost 3 parts (3u) 4204 | -3/Testing | Found Portable AFG 4327 | -3/Testing | Build established: Gladiator 4403 | -3/Testing | Crushed by falling debris 4434 | -3/Testing | Lost 3 parts (2u1w) 4465 | -3/Testing | Scanned by Researcher 4467 | -3/Testing | Found Prototype Protection 4467 | -3/Testing | Identified Med. Regenerative Plating 4484 | -3/Testing | System corruption reached 10% 4626 | -3/Testing | Found Prototype Device 4626 | -3/Testing | Identified Adv. EM Disruption Field 4650 | -3/Testing | Found Prototype Device 4651 | -3/Testing | Identified Adv. Kinecellerator 4768 | -3/Testing | Crushed by falling debris 4768 | -3/Testing | Core integrity fell below 50% 4888 | -3/Testing | Core integrity fell below 20% 4902 | -3/Testing | System corruption reached 30% 4902 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04881_ Slug penetrates H-77 Assassin. 04881_ Slug penetrates Wall. 04884_ Antigrav Array destroyed. 04884_ Lgt. Antimatter Reactor destroyed. 04884_ Adv. Medium Treads destroyed. 04884_ Cld. Antigrav System destroyed. 04885_ G-67 Veteran suffers critical hit (Impale). 04885_ G-67 Veteran destroyed. 04885_ Imp. Ion Engine destroyed. 04886_ Slug penetrates Harmonic Fracturing Unit. 04887_ Adv. Gravity Neutralizer destroyed. 04888_ Slug penetrates Harmonic Fracturing Unit. 04888_ Penetrated by Slug. 04890_ Harmonic Fracturing Unit collapses. 04891_ XJFGXML FO:CKI< EKKLPB3M6GWO%AW 04894_ Repair Station disabled. 04901_ Q-thruster destroyed. 04901_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######???????????????????????######??????????????? | | [ #?????????????????????#"""" #??????????????? | | "" #?????????????????????#""R""#??????????????? | | """#????????????????????##"" "####???????????? | | S"#????????????????????# #???????????? | | #????????????????????# #???????????? | | ?????????????????????# #???????????? | | ###+###????????????????##??# = #???????????? | | ###################### ! #???????????? | | g /cu u@ ;p ! #???????????? | | ############u # =! #???????????? | | ### #???????# # #???????????? | | ??# #???????# ###+########??????????? | | ??# #???????# p # ####?##??????????? | | ??# ####???????# + #????????????????? | | ??# #??????????# # #????????????????? | | ####+########????# # #????????????????? | | # ########+###### #############?????? | | # """ """ """ ## #= # #?????? | | # """ """ ""???# #%!# """ """ #?????? | | # """ """ """ ## """"" " += / =""" """ #?????? | | # ## """"" S"" # #[%""" """ #?????? | | #* ## """"" "" # # *""" """ #?????? | | ###############"############# # """ ####??? | | ############"###????????## # + #??? | | # ##??????????# ############## #??? | | " / " " #???????????# #???###"#### | | " # " "&" #???????????# #???# | | " # " """ #?########### ### #???# | | # " #?# ## #?## #???# | | " # """""" #?# ## #?#T #???# | | " # """""" #?# + #?#"" ##???# | | " # " ### ## #?#!! !#???# | | + " """ "## ## #?######???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 16 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 225 Resistance: EM 50 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed GatlingAngularScrapsphere Manual? 0 Play Time 02:06:12 Cumulative 222.6 hours Start 2025.04.27 @ 18:12:40 End 2025.04.27 @ 20:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b99e0cd8-123e-425d-813f-40bced274522