Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 03:18:34 Player: Infomantis Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (68) 340 Value Destroyed (2422) 2422 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (1640) 1640 TOTAL SCORE: 12622 Bonus ------- High Alert Combat Kills 40 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Reinforced Fission Core Vortex Driver Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Matter Compressor Advanced Weight Redist. System Enhanced Optical Array Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Improved Shield Generator Improved System Shield Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Makeshift Laser > --- INVENTORY -------- Field Propulsion Drive Energy Well Improved Targeting Computer Improved Field Recycling Unit [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Targeting Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Makeshift Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Slots Evolved 12 | . . 2 . . . 2 2 . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 . . . . . . . . . Utility 7 | . . . . . . 2 1 . . 2 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 162 | 6 . 3 . 4 1 24 44 19 14 2 7 . 6 . 17 . 5 10 Power 20 | 1 . . . . . 1 5 3 5 . . . 2 . . . 1 2 Engine 6 | 1 . . . . . 1 1 1 1 . . . . . . . . 1 Core 13 | . . . . . . . 4 2 4 . . . 1 . . . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 42 | 2 . 2 . . . 8 8 4 3 1 1 . . . 5 . 4 4 Treads 12 | . . 2 . . . 6 1 . . . . . . . 1 . . 2 Leg 10 | 2 . . . . . 2 2 . . . . . . . . . 3 1 Wheel 2 | . . . . . . . 2 . . . . . . . . . . . Hover 3 | . . . . . . . 2 . 1 . . . . . . . . . Flight 15 | . . . . . . . 1 4 2 1 1 . . . 4 . 1 1 Utility 65 | 1 . . . 4 1 8 21 5 4 1 3 . 4 . 11 . . 2 Device 28 | . . . . 1 . 1 11 . 4 . 2 . 3 . 6 . . . Storage 16 | 1 . . . 3 . 5 3 1 . . 1 . . . 2 . . . Processor 7 | . . . . . 1 . 3 . . . . . . . 3 . . . Hackware 4 | . . . . . . . . . . 1 . . 1 . . . . 2 Protection 10 | . . . . . . 2 4 4 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 1 . . . 7 10 7 2 . 3 . . . 1 . . 2 Energy Gun 10 | . . . . . . 1 2 3 . . 2 . . . 1 . . 1 Energy Cannon 4 | . . . . . . . . 3 . . . . . . . . . 1 Ballistic Gun 7 | 2 . 1 . . . 2 . . 2 . . . . . . . . . Ballistic Cannon 8 | . . . . . . 4 4 . . . . . . . . . . . Launcher 3 | . . . . . . . 2 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 2 4 3 . . . 4 . 1 . . 1 Parts Lost 44 | . . . . . . 5 19 3 . 1 . . . 1 2 . 1 12 Power 7 | . . . . . . 1 4 . . . . . . . 1 . . 1 Propulsion 21 | . . . . . . 3 9 1 . 1 . . . . 1 . 1 5 Utility 12 | . . . . . . 1 4 1 . . . . . . . . . 6 Weapon 4 | . . . . . . . 2 1 . . . . . 1 . . . . Highest Loss Streak 12 | . . . . . . 2 7 2 . 1 . . . 1 2 . 1 12 Average Slot Usage (%) 79 | . 85 88 88 94 100 87 65 80 82 66 69 88 86 87 83 78 78 63 Engine 5 | . 14 11 11 11 11 7 4 . 3 5 5 5 5 5 5 5 4 . Core 2 | . . . . . . . 1 6 9 5 5 5 5 5 4 . . 3 Treads 8 | . . 22 22 22 22 25 7 . . . . . . . 3 . . . Leg 5 | . 28 22 22 22 22 8 . . . . . . . . . . . 4 Flight 8 | . . . . . . . . 15 23 14 16 17 17 17 14 26 25 15 Device 9 | . . . . 3 . 3 11 . 17 14 16 17 14 17 17 15 15 7 Storage 7 | . 14 11 11 13 19 12 10 . . . 4 5 3 . . 5 5 2 Processor 8 | . . . . . 2 8 . 22 13 11 11 11 11 11 15 15 15 14 Hackware 3 | . . . . . . . . . . 5 5 5 7 11 10 10 10 11 Protection 1 | . . . . . . 4 3 7 2 . . . . . . . . . Energy Gun 3 | . . . . . . 3 1 6 . . . 11 11 11 9 . . . Ballistic Gun 5 | . 28 22 22 22 22 4 . . 12 6 . . . . . . . . Ballistic Cannon 4 | . . . . . . 9 13 . . . . . . . . . . . Launcher 1 | . . . . . . . 3 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 12 14 14 30 30 105 113 29 30 30 46 46 46 41 45 31 40 40 Greatest Support 80 | 20 20 40 20 40 40 80 60 28 41 45 46 46 46 46 53 41 41 41 Greatest Overweight (x) 28 | 1 . . . . . 2 28 1 . 1 1 . . . 1 . . 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 32 | 6 6 6 6 10 10 32 24 10 4 4 4 4 4 4 10 10 10 10 Average Capacity 9 | 5 6 6 6 7 10 17 16 4 4 4 4 4 4 4 4 10 10 7 Most Carried 24 | 6 6 6 6 10 10 24 23 4 4 4 4 4 4 4 4 5 10 10 Average Carried 8 | 3 5 4 6 6 10 15 14 3 3 3 1 4 3 4 3 2 7 7 Final Capacity 24 | 6 6 6 6 10 10 24 4 4 4 4 4 4 4 4 10 10 10 4 Final Carried 24 | 6 6 6 6 10 10 24 4 4 3 4 4 4 4 4 2 3 9 2 Class Distribution -------------------- 42% | Mutant 14% | Hacker-Sprinter 9% | Sprinter 8% | Hauler-Mutant 7% | Hacker-Mutant 5% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Sprinter | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Matter Collected 2968 | 251 17 . . 330 48 823 822 302 19 . 51 79 . 36 20 . 134 36 Remotely 420 | . . . . . . . 420 . . . . . . . . . . . Salvage Created 2138 | . 22 . . . 48 1102 681 229 19 . . . . . 37 . . . Parts 114 | . 3 . . . 1 67 27 14 . . . . . . 2 . . . Haulers Intercepted 2 | . . . . . . 1 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled 19 | . . . . . . . . . . . 7 5 2 2 3 . . . Retrieved Matter 334 | . . . . . . . . . . . 64 16 38 . 216 . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . 5 4 Prevented 13 | . . . . . . . . . . . . . . . . . 13 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Combat Hostiles Destroyed 46 | . . . . . 1 19 21 5 . . . . . . . . . . Melee 4 | . . . . . . . 4 . . . . . . . . . . . Guns 9 | . . . . . 1 5 1 2 . . . . . . . . . . Cannons 26 | . . . . . . 14 11 1 . . . . . . . . . . AOE 7 | . . . . . . . 5 2 . . . . . . . . . . Classes Destroyed 14 | . 1 . . . 1 8 4 . . . . . . . . . . . Worker 3 | . . . . . . 3 . . . . . . . . . . . . Builder 4 | . . . . . . 4 . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . Hauler 2 | . . . . . . 1 1 . . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . 1 1 . 1 . . . . . . . . . Watcher 6 | . 2 . . . . 3 . . . . . . . . 1 . . . Swarmer 8 | . . . . . . . 4 4 . . . . . . . . . . Grunt 24 | . . . . . . 13 11 . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . . 5 2 1 . . . . . . . . . . Hunter 3 | . . . . . 1 1 1 . . . . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 7 | . 2 . . . 1 7 5 3 1 . . . . . 1 . . . Combat Bots Only 4 | . . . . . 1 3 4 3 . . . . . . . . . . Max Kills in Single Turn 2 | . 1 . . . 1 2 2 2 1 . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Damage Taken 8059 | . . . . . 293 1276 2875 625 50 114 . 28 . 175 534 . 63 2026 Core 2015 | . . . . . 21 179 493 78 8 31 . . . 36 100 . 25 1044 Absorbed by Shields 227 | . . . . . . . . . . . . 11 . 63 153 . . . Core Remaining (%) 80 | 100 100 . . . 94 67 . 18 99 . . . . 88 . . . . Volleys Fired 194 | . 2 . . . 16 93 56 14 7 1 . . . . 4 . . 1 Largest 3 | . 2 . . . 2 2 3 2 2 1 . . . . 2 . . 1 Hottest 136 | . 40 . . . 43 96 136 130 43 15 . . . . 110 . . 100 Shots Fired 380 | . 4 . . . 32 186 111 23 14 1 . . . . 8 . . 1 Gun 185 | . 4 . . . 32 94 17 15 14 1 . . . . 8 . . . Cannon 182 | . . . . . . 92 81 8 . . . . . . . . . 1 Launcher 13 | . . . . . . . 13 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 277 | . 4 . . . 32 145 81 . 14 1 . . . . . . . . Thermal 50 | . . . . . . 41 . 5 . . . . . . 4 . . . Explosive 13 | . . . . . . . 13 . . . . . . . . . . . Electromagnetic 39 | . . . . . . . 17 18 . . . . . . 4 . . . Entropic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 22 | . 2 . . . 22 13 10 7 4 1 . . . . 4 . . 4 Robot Miss Streak 9 | . . . . . 2 2 9 5 5 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 294 | . 2 . . . 28 129 94 23 10 1 . . . . 6 . . 1 Core Hits 155 | . 2 . . . 3 56 68 18 5 . . . . . 3 . . . Critical Hits 4 | . . . . . . 2 2 . . . . . . . . . . . Critical Kills 2 | . . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . 17 15 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . 17 15 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7205 | . 29 . . . 148 2736 2932 907 117 22 . . . . 218 . . 96 Guns 1936 | . 29 . . . 148 1023 200 195 117 22 . . . . 202 . . . Cannons 3142 | . . . . . . 1713 1205 128 . . . . . . . . . 96 Explosions 1197 | . . . . . . . 1057 140 . . . . . . . . . . Melee 902 | . . . . . . . 458 444 . . . . . . . . . . Ramming 28 | . . . . . . . 12 . . . . . . . 16 . . . Kinetic 3705 | . 29 . . . 148 2184 1205 . 117 22 . . . . . . . . Thermal 785 | . . . . . . 552 . 199 . . . . . . 34 . . . Explosive 1005 | . . . . . . . 1005 . . . . . . . . . . . Electromagnetic 684 | . . . . . . . 252 264 . . . . . . 168 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 902 | . . . . . . . 458 444 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 96 | . . . . . . . . . . . . . . . . . . 96 Highest Corruption 2 | . . . . . . . 2 2 . . . 1 1 2 . . . . Average Corruption 1 | . . . . . . . 1 2 . . . 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . 5 4 . . . . . 1 . . . . Message Errors 2 | . . . . . . . 2 . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . . 2 . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 197 | . . . . . . 60 65 72 . . . . . . . . . . Projectiles 70 | . . . . . . 60 10 . . . . . . . . . . . Explosions 50 | . . . . . . . 49 1 . . . . . . . . . . Melee 77 | . . . . . . . 6 71 . . . . . . . . . . Knockbacks 23 | . . . . . . 11 12 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . 11 12 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . 35 110 . . . . . . 7 . . . Shots 4 | . . . . . . . 2 2 . . . . . . . . . . Rammed 7 | . . . . . . . 5 . . . . . . . 2 . . . Targets Rammed 7 | . . . . . . . 5 . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . . . . . . 462 466 324 228 21 1 . 1 . 96 . . 38 Average Temperature 111 | . . . . . . 123 133 133 45 8 1 . 1 . 29 . . 21 Received Heat Transfer 1574 | . . . . . . 594 810 78 12 9 . . . 12 50 . 9 . Effects 11 | . . . . . . 4 5 2 . . . . . . . . . . Shutdowns 2 | . . . . . . 1 1 . . . . . . . . . . . Interference 5 | . . . . . . . 3 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1397 | . . . . . . 1073 . 250 . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Peak Influence 576 | . 35 42 16 . 30 378 490 526 284 234 . . . . 576 . . . Initial 238 | . . 14 16 . . 11 149 209 238 133 . . . . 88 . . . Average 183 | . 29 34 16 . 8 117 304 293 217 147 . . . . 159 . . . Maximum Alert Level 2 | . . . . . . 1 2 2 1 1 . . . . 2 . . . Low Security (%) 58 | 100 100 100 100 . 100 78 24 . 43 96 . . . . 80 . . . Level 1 33 | . . . . . . 21 57 77 56 3 . . . . 12 . . . Level 2 7 | . . . . . . . 18 22 . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 . . . 4 7 3 . 1 . . . . 1 . . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . 2 . . . . . . . 1 . . . Reinforcement 11 | . 1 2 . . . 4 1 2 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 4 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Distress Signals 7 | . . . . . . 3 2 . . . . . . . 1 . 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . 3 . . . Times Spotted 206 | . 3 3 . . 1 31 34 18 9 6 . 3 . 13 34 . 27 24 Peak Tracking Total 20 | . 1 3 . . 1 4 6 7 5 7 . 4 . 8 20 . 12 14 Tactical Retreats 21 | . . . . . . 1 3 4 1 . . 1 . 2 4 . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Traps Triggered 7 | . . . . . . . 1 1 2 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . 9 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Machines Disabled 9 | . . . . . . . 7 2 . . . . . . . . . . Max in Single Turn 5 | . . . . . . . 5 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Machines Accessed 51 | . 4 4 . 1 . 2 5 2 4 3 1 . 9 . 3 2 11 . Terminals 25 | . 4 4 . . . 2 5 2 2 3 . . . . 3 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 135 | . 9 11 . 1 . 3 7 3 10 7 1 . 48 . 11 5 19 . Successful 112 | . 5 8 . 1 . 3 5 . 7 3 1 . 48 . 7 5 19 . Failed 23 | . 4 3 . . . . 2 3 3 4 . . . . 4 . . . Catastrophic 4 | . 1 . . . . . 1 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . 10 5 . 1 . . 3 1 5 1 . . . . 4 . 1 . Terminals 59 | . 9 11 . . . 3 7 3 8 7 . . . . 11 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 100 | . 3 6 . 1 . 3 2 . 4 3 1 . 48 . 5 5 19 . Record 58 | . . . . . . . 1 . 1 2 . . 36 . . 4 14 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 1 2 . . . 1 . . . . . . 4 . 1 . 4 . Open Door 3 | . . . . . . . . . . . 1 . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 1 . . . . . . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 2 . . . . 3 . 2 . . . . . 2 . . . Terminals 11 | . 2 2 . . . . 3 . 2 . . . . . 2 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 2 2 . . . . 2 . 2 . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 4 . . . 1 3 2 3 2 . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . 2 . 1 3 . . . . . . . . . . . EXPLORE 5 | . . . . 1 . 1 3 . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Robot Analysis Total 5 | . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . 1 . 1 . . Drone Launches 5 | . . . . 1 . 1 3 . . . . . . . . . . . Drone Recoveries 4 | . . . . 1 . 1 2 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Turns Passed 5891 | 65 250 138 18 373 204 897 1124 397 362 365 197 99 119 379 347 43 332 182 Spaces Moved 6788 | 46 199 83 16 279 92 315 499 351 741 726 476 287 308 448 529 135 876 382 Core 58 | 8 . . . . . . 6 . . . . . . . . . . 44 Treads 836 | . . 83 . 78 92 313 270 . . . . . . . . . . . Legs 467 | 38 199 . 16 201 . 2 10 . . . . . . . . . . 1 Wheels 198 | . . . . . . . . 198 . . . . . . . . . . Hover 132 | . . . . . . . 132 . . . . . . . . . . . Flight 5097 | . . . . . . . 81 153 741 726 476 287 308 448 529 135 876 337 Fastest Speed 27 | 50 120 160 120 120 160 160 40 29 27 27 32 32 32 32 27 29 29 34 Average Speed 61 | 111 120 160 120 131 160 169 152 71 29 37 32 32 32 32 47 29 29 41 Slowest Speed 1450 | 120 120 160 120 160 160 180 1450 110 32 106 106 32 32 32 146 29 39 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . 3 14 2 . . . 3 . 3 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 4 48 16 6 91 31 31 51 39 27 21 69 54 63 62 18 29 80 74 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . . . . . . 3 . . 2 2 . Known Exits Taken 5 | . . 1 . . . . 1 . . . . . . 1 1 1 . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . . . . . . . . 2 3 . . . . . 3 Spaces Dug 9 | . . . . . . . . 9 . . . . . . . . . . Terrain Destroyed 104 | . . . . . . 24 57 22 . . . . . . . . . 1 Melee 9 | . . . . . . . . 9 . . . . . . . . . . Projectile 33 | . . . . . . 24 8 . . . . . . . . . . 1 AOE 62 | . . . . . . . 49 13 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Total 8026 | 57 207 88 15 286 121 493 727 447 867 802 513 293 327 682 617 138 944 402 Wait 625 | . 3 . . . 11 30 50 32 51 76 30 7 2 235 40 1 57 . Move 6720 | 45 198 82 15 278 91 314 498 350 734 698 471 286 307 447 523 134 870 379 Hop 24 | . . . . . . . . . 3 13 2 . . . 3 . 2 1 Pick Up 93 | 6 2 2 . 2 . 19 23 5 6 5 3 . 4 . 5 2 6 3 Fast Attach 78 | 6 . . . 1 1 5 22 9 10 . 4 . 4 . 10 . 2 4 Attach 46 | . . 2 . 1 . 7 14 4 1 1 2 . 2 . 7 . 1 4 Detach 29 | . . . . 1 1 4 10 4 1 . . . . . 4 . 2 2 Swap 40 | . . 1 . 2 . 12 8 6 3 1 1 . 2 . . . 2 2 Drop 97 | . 2 1 . 1 1 9 24 8 15 7 . . 6 . 14 1 2 6 Fire 194 | . 2 . . . 16 93 56 14 7 1 . . . . 4 . . 1 Melee 32 | . . . . . . . 17 15 . . . . . . . . . . Ram 3 | . . . . . . . 2 . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . 36 . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 7) 243 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x2 423 | -9/Materials | Identified exit to Mines 454 | -9/Materials | Entered Mines 466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 466 | -9/Mines | Discovered new exit (range 5) 472 | -9/Mines | Entered Exiles 502 | -9/Exiles | Met 8R-AWN 522 | -9/Exiles | Met EX-HEX 560 | -9/Exiles | Met EX-BIN 574 | -9/Exiles | Aligned with FarCom system 576 | -9/Exiles | Given EX-Vault access code 604 | -9/Exiles | Opened EX-Vault 615 | -9/Exiles | Found Supersonic Drone Bay 626 | -9/Exiles | Discovered new exit (range 55) 632 | -9/Exiles | Discovered new exit (range 63) 642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 677 | -9/Exiles | Met EX-DEC 845 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 845 | -9/Exiles | Entered Mines 1025 | -8/Mines | Discovered new exit (range 15) 1049 | -8/Mines | Entered Materials 1049 | -8/Materials | Evolved 2 slots: Utility x2 1782 | -8/Materials | Build established: Hauler-Mutant 1918 | -8/Materials | Discovered new exit (range 16) 1946 | -8/Materials | Entered Factory 1946 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2112 | -7/Factory | Lost 4 parts (3n1u) 2195 | -7/Factory | Identified exit to Storage 2195 | -7/Factory | Identified exit to Lower Caves 2459 | -7/Factory | Discovered new exit (range 131) 2548 | -7/Factory | Garrison activated, responded to threat 2689 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Lost 3 parts (2p1u) 2984 | -7/Factory | Core integrity fell below 50% 3060 | -7/Factory | Lost 7 parts (1p4n2w) 3070 | -7/Factory | Entered Storage 3306 | -7/Storage | Build established: Mutant 3454 | -7/Storage | Core integrity fell below 20% 3460 | -7/Storage | Garrison activated, responded to threat 3466 | -7/Storage | Discovered new exit (range 6) 3467 | -7/Storage | Entered Factory 3467 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3814 | -6/Factory | Discovered new exit (range 22) 3829 | -6/Factory | Entered another Factory area 3829 | -5/Factory | Evolved 2 slots: Utility x2 3941 | -5/Factory | Build established: Sprinter 4186 | -5/Factory | Discovered new exit (range 20) 4194 | -5/Factory | Entered Upper Caves 4349 | -5/Upper Caves | Discovered new exit (range 21) 4360 | -5/Upper Caves | Encountered a Warlord checkpoint 4391 | -5/Upper Caves | Entered another Upper Caves area 4391 | -5/Upper Caves | Discovered new exit (range 12) 4417 | -5/Upper Caves | Learned Factory stockpile data 4488 | -5/Upper Caves | Discovered new exit (range 8) 4490 | -5/Upper Caves | Entered Zhirov 4490 | -5/Zhirov | Discovered new exit (range 3) 4496 | -5/Zhirov | Met Zhirov 4505 | -5/Zhirov | Learned location of Quarantine (-3) 4505 | -5/Zhirov | Learned location of Testing (-2) 4505 | -5/Zhirov | Learned location of Command (-1) 4512 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4519 | -5/Zhirov | Found Alien Artifact 4521 | -5/Zhirov | Identified Integrated Reactor 4521 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4528 | -5/Zhirov | Found Alien Artifact 4529 | -5/Zhirov | Identified Transdimensional Reconstructor 4529 | -5/Zhirov | Warped through subspace 4609 | -5/Zhirov | Entered Proximity Caves 4822 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4857 | -4/Proximity Caves | Build established: Hacker-Sprinter 4962 | -4/Proximity Caves | Spotted B-86 Titan 4978 | -4/Proximity Caves | Identified exit to Factory 4988 | -4/Proximity Caves | Entered Factory 4988 | -4/Factory | Evolved 2 slots: Utility x2 5271 | -4/Factory | Identified exit to Research 5271 | -4/Factory | Identified exit to Upper Caves 5335 | -4/Factory | Entered Upper Caves 5341 | -4/Upper Caves | Learned location of Armory (-3) 5363 | -4/Upper Caves | Learned location of 1 exit from Research 5363 | -4/Upper Caves | Learned Extension trap positions 5363 | -4/Upper Caves | Learned Factory garrison access intel 5378 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5378 | -4/Upper Caves | Identified exit to Warlord 5378 | -4/Upper Caves | Entered Warlord 5485 | -4/Warlord | Met Warlord 5510 | -4/Warlord | Warlord's base attacked by MAIN.C 5586 | -4/Warlord | Found Prototype Energy Cannon 5588 | -4/Warlord | Found Prototype Energy Gun 5596 | -4/Warlord | Learned Research trap positions 5596 | -4/Warlord | Learned Research emergency access door positions 5596 | -4/Warlord | Learned Quarantine emergency access door positions 5596 | -4/Warlord | Learned 4 Armory zone layouts 5597 | -4/Warlord | Learned Factory terminal intel 5705 | -4/Warlord | Discovered new exit (range 14) 5710 | -4/Warlord | Entered Proximity Caves 5867 | -3/Proximity Caves | Identified Vortex Driver 5872 | -3/Proximity Caves | Core integrity fell below 50% 5886 | -3/Proximity Caves | Core integrity fell below 20% 5892 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Dropped Lrg. Storage Unit. Acquired F-cell Engine. Nuclear Pulse Thruster destroyed. Dropped Imp. Arc Projector. Nuclear Pulse Thruster destroyed. F-cell Engine destroyed. Myomer Leg destroyed. S-43 Plague suffers critical hit. Adv. Targeting Computer destroyed. Nuclear Pulse Thruster destroyed. Identified Vortex Driver. Vortex penetrates S-43 Plague. Spk. Heavy Treads destroyed. Adv. System Shield destroyed. S-43 Plague destroyed. Adv. Hacking Suite destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # ##????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ##????? #????????????????????????????????????? | | #### #????????????????????????????????????? | | * ##????????????######?????????###?????? | | #??????????### ##???????## ##???? | | ###### ##?????????## #???????# ##??? | | #??##????????????????# #??###??# #??? | | ### #?????????????????# #?## ##?#### ##?# | | # #??????????????????# #?# #????# ### | | ##?????????????????# ### ##???# | | #?????????????????# ## #??## =* | | #?????????????????# ##?# [%= | | # ##?????????????????# #?# ## | | ## ##??????????????????# ### ## | | ## #???######??????????####### ### | | # #### ##???????????????## ## | | #?????????????#### | | #???????####### | | ##???????? ## | | [ #?????????# ### | | ##[!### #?????????#@ #?# # | | ##?#!/#??# ##?????????# ### ## | | ???# [#???####??????????# # ## ## | | #### #????????????????## ## ##### | | # #??????????# #### ## #???## | | ######?????# #????## | | ##????# ## ##????# #### | | # ###??######## ## ###??## #??# | | ### #?????????# ## ##??## ### | | ??### #?????????#### h### ##??# | | ### ##???????????## ### #??## | | ###????????????# ### #???# | | ###????????????# ### ##???## | | ## ## ###????????### #?# ######## | | ??######## ##???????# #?# #?### | | ???????### ##?????## ### #### ####? | | # ##### ###??## #### ## ## | | # [ #### # # | | ## ######## | | ?## #### #????# ##### | | ??#### ###??## ## ## #???## #????## | | ?????#########?????###########?####????####??????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 42 Energy Capacity 1060 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 74 Targeting Accuracy 13 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Hunted Slippery One Subspace Traveler Challenges ------------ None Game ------ Seed DeepDirtyStreamer Manual? 0 Play Time 02:34:03 Cumulative 42.9 hours Start 2021.05.24 @ 00:37:22 End 2021.05.24 @ 03:18:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 33 Adventurer 6 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8216b13f-fcc7-437c-a384-8c6ae2e03a32