Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 13:08:47 Player: vera Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (604) 604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2554 Bonus ------- None Cogmind --------- Core Integrity 305/550 Matter 259/300 Energy 86/100 System Corruption 0% Temperature Cool (-100) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Cryofiber Web Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- Scythe > --- INVENTORY (14) --- Ion Engine Small Storage Unit Particle Gun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Rocket Launcher Scythe Scythe > --- INVENTORY -------- Ion Engine Small Storage Unit Particle Gun Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 34 | 6 17 3 . 8 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 12 1 . 3 Treads . | . . . . . Leg 14 | 2 8 1 . 3 Wheel . | . . . . . Hover 4 | . 4 . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device 1 | . . . . 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 3 1 . 3 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 . . 8 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 4 | . 1 . . 3 Highest Loss Streak 3 | . 1 . . 3 Average Slot Usage (%) 86 | . 87 98 100 80 Engine 11 | . 14 11 11 7 Leg 26 | . 25 31 33 24 Device 1 | . . . . 4 Storage 18 | . 18 22 22 18 Energy Gun 3 | . . 11 11 5 Ballistic Gun 10 | . 21 . . . Ballistic Cannon 5 | . 5 11 11 1 Launcher 4 | . . 11 11 6 Slashing Weapon 4 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 41 | 10 32 39 39 41 Greatest Support 52 | 20 26 39 39 52 Greatest Overweight (x) 3 | . 3 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 14 14 14 14 Average Capacity 10 | 5 7 14 14 14 Most Carried 7 | 2 7 6 5 6 Average Carried 4 | 1 5 5 5 4 Final Capacity 14 | 6 14 14 14 14 Final Carried 7 | 2 7 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 835 | 193 304 . . 338 Remotely . | . . . . . Salvage Created 611 | . 358 . . 253 Parts 36 | . 26 . . 10 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 12 . . 6 Melee 4 | . . . . 4 Guns 9 | . 8 . . 1 Cannons 3 | . 3 . . . AOE 2 | . 1 . . 1 Classes Destroyed 7 | . 4 . . 3 Builder 1 | . . . . 1 Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 6 | . 6 . . . Grunt 10 | . 6 . . 4 Sentry 2 | . . . . 2 Best Kill Streak 6 | . 6 . . 3 Combat Bots Only 6 | . 6 . . 2 Max Kills in Single Turn 2 | . 2 . . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1583 | . 531 48 . 1004 Core 334 | . 89 . . 245 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 64 . 100 . Volleys Fired 59 | . 43 1 . 15 Largest 2 | . 2 2 . 1 Hottest 75 | . 55 75 . 40 Shots Fired 100 | . 83 2 . 15 Gun 69 | . 66 1 . 2 Cannon 16 | . 15 1 . . Launcher 15 | . 2 . . 13 Special . | . . . . . Kinetic 82 | . 81 1 . . Thermal 3 | . . 1 . 2 Explosive 15 | . 2 . . 13 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 3 . 6 Robot Miss Streak 3 | . 3 1 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 82 | . 46 1 . 35 Core Hits 34 | . 18 1 . 15 Critical Hits 3 | . 1 . . 2 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 . . 2 Melee Attacks 32 | . . . . 32 Impact . | . . . . . Slashing 32 | . . . . 32 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . . 4 Damage Inflicted 1769 | . 536 10 . 1223 Guns 392 | . 362 10 . 20 Cannons 138 | . 138 . . . Explosions 360 | . 36 . . 324 Melee 879 | . . . . 879 Ramming . | . . . . . Kinetic 500 | . 500 . . . Thermal 30 | . . 10 . 20 Explosive 360 | . 36 . . 324 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 879 | . . . . 879 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 3 | . 3 . . . Message Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 80 | . 7 . . 73 Projectiles 7 | . 7 . . . Explosions 4 | . . . . 4 Melee 69 | . . . . 69 Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 9 | . 6 6 . 9 Average Temperature 5 | . 5 4 . 6 Received Heat Transfer 675 | . 180 18 . 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 75 | . . 25 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 337 | . 337 87 33 255 Initial 57 | . . 57 33 12 Average 116 | . 129 70 33 147 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 80 | 100 72 100 100 78 Level 1 19 | . 27 . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 17 4 . 12 Peak Tracking Total 6 | . 5 6 . 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 2 . . Successful 3 | . 2 1 . . Failed 3 | . 2 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 906 | 67 401 89 39 310 Spaces Moved 457 | 48 182 67 30 130 Core 6 | 1 5 . . . Treads . | . . . . . Legs 448 | 47 174 67 30 130 Wheels . | . . . . . Hover 3 | . 3 . . . Flight . | . . . . . Fastest Speed 50 | 50 56 120 120 120 Average Speed 126 | 118 123 120 120 137 Slowest Speed 200 | 120 200 120 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 34 13 11 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 98 | . 21 . . 77 Melee . | . . . . . Projectile . | . . . . . AOE 98 | . 21 . . 77 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 642 | 55 279 73 33 202 Wait 42 | . 20 2 4 16 Move 453 | 47 181 66 29 130 Hop . | . . . . . Pick Up 9 | 2 5 . . 2 Fast Attach 23 | 6 11 1 . 5 Attach 6 | . 1 2 . 3 Detach 2 | . 1 . . 1 Swap 5 | . 5 . . . Drop 15 | . 12 1 . 2 Fire 59 | . 43 1 . 15 Melee 28 | . . . . 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 3) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 535 | -9/Materials | Discovered new exit (range 16) 558 | -9/Materials | Entered Mines 581 | -9/Mines | Discovered new exit (range 10) 597 | -9/Mines | Entered Materials 597 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -8/Materials | Self-destructed Last Messages --------------- 00879_ U-05 Engineer builds a Wall. 00881_ U-05 Engineer lays Concrete. 00883_ U-05 Engineer builds a Wall. 00885_ U-05 Engineer lays Concrete. 00890_ U-05 Engineer builds a Wall. 00892_ G-50 Soldier suffers critical hit. 00892_ Destroyed Lgt. Angular Momentum Engine. 00892_ U-05 Engineer builds a Wall. 00894_ Lgt. Nuclear Core destroyed. 00894_ U-05 Engineer lays Concrete. 00895_ Aluminum Leg destroyed. 00896_ U-05 Engineer builds a Wall. 00896_ U-05 Engineer lays Concrete. 00899_ Scythe follow-up attack on G-50 Soldier. 00899_ G-50 Soldier destroyed. 00900_ U-05 Engineer lays Concrete. 00902_ Acquired 58 matter. 00902_ U-05 Engineer lays Concrete. 00904_ Scythe destroyed. 00905_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????########### =#??????????? | | ?????????????# #??????????? | | ?????????????# ###### ## #??????????? | | ???????????###g###?????## #??????????? | | ???????????# #????????????????????? | | ???????????# Y #??????????######????? | | ???????????# #??????????# #????? | | ???????????# r #??????????# T !#????? | | ?????????### #??????????# #????? | | ???####### # ############# #????? | | # # # # + #????? | | ??"""" 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"" #! # #????? | | # # @ # #????? | | # = #! ######????? | | # # #?????????? | | ?########## # #?????????? | | ?????????# ## ####??????? | | ?????????### u !!#??????? | | ?????????# # ##### !#?????? | | ?????????# # u ! #???# !#?????? | | ?????????### ! #???# !#?????? | | ??????????## #???# !#?????? | | ?????######## #######???# !!##?????? | | ?????# # ###???????# ####??????? | | ?????# + #?????????# #?????????? | | ?????# # #?????????# #?????????? | | ?????# """ # #?????????? ??????????? | | ?????# """ # #?????????? ??????????? | | ?????# """ # +?????????? ??????????? | | ?????######## #?????????? ??????????? | | ????????????# #??????????#??????????? | | ????????????# #?????????????????????? | | ????????????#####?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 233 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDynamicAutocannon Manual? 0 Play Time 00:14:01 Cumulative 9.0 hours Start 2021.07.21 @ 12:57:49 End 2021.07.21 @ 13:08:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 121e40cb-5d52-4825-a1e5-0b0cc90f8d7b