Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 11:25:21 Player: SPACEGOAT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (399) 399 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1714 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Heat Sink Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Seismic Detector Improved Power Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Light Treads Grenade Launcher Datajack Mining Laser [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 7 10 7 14 Power 4 | 1 1 2 . Engine 2 | 1 . 1 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | . . 2 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 . 4 Device 4 | 1 1 . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 8 3 9 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 8 | 1 3 1 3 Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon 5 | . 2 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 1 11 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 100 90 Engine 4 | . 9 1 . Core 7 | . 4 12 9 Treads 11 | . . 24 18 Leg 13 | . 28 3 . Device 16 | . 14 14 20 Storage 13 | . 14 14 11 Processor 1 | . . . 5 Protection 1 | . . . 5 Energy Gun 11 | . 10 14 11 Ballistic Gun 8 | . 11 7 4 Launcher 1 | . 2 . . Special Weapon 3 | . 2 7 1 Naked Turns . | . . . . Heaviest Build 19 | 14 15 13 19 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 555 | 282 70 101 102 Remotely . | . . . . Salvage Created 642 | 167 216 101 158 Parts 36 | 10 11 5 10 Haulers Intercepted . | . . . . Recyclers Shooed 4 | 1 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 5 3 4 Guns 7 | . 2 3 2 AOE 5 | . 3 . 2 Classes Destroyed 7 | 2 3 1 1 Builder 2 | . 1 1 . Tunneler 3 | 3 . . . Recycler 3 | 1 1 . 1 Swarmer 3 | . 3 . . Grunt 7 | . 2 2 3 Brawler 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 4 | 4 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 167 | . 28 25 114 Missed 39 | . 9 5 25 Damage Taken 1801 | . 233 276 1292 Core 521 | . 58 53 410 Absorbed by Shields . | . . . . Redirected to Shielding 57 | . . . 57 Regen/Repaired (Parts) 34 | . 34 . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 91 | 12 29 29 21 Largest 2 | 2 2 2 2 Hottest 140 | 60 100 140 126 Shots Fired 157 | 24 50 45 38 Gun 121 | 24 43 26 28 Cannon . | . . . . Launcher 9 | . 1 1 7 Special 27 | . 6 18 3 Kinetic 47 | 12 22 10 3 Thermal 79 | . 17 34 28 Explosive 9 | . 1 1 7 Electromagnetic 22 | 12 10 . . Robot Hit Streak 10 | 9 9 10 9 Robot Miss Streak 2 | 2 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | 17 30 17 26 Core Hits 38 | 8 13 8 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1479 | 189 427 263 600 Guns 975 | 189 299 137 350 Cannons . | . . . . Explosions 432 | . 128 54 250 Melee . | . . . . Ramming . | . . . . Kinetic 304 | 83 146 49 26 Thermal 548 | . 64 160 324 Explosive 432 | . 128 54 250 Electromagnetic 195 | 106 89 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . 3 18 . Projectiles 18 | . . 18 . Explosions 3 | . 3 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . . 14 61 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | 40 104 262 313 Average Temperature 95 | 21 31 121 132 Received Heat Transfer 829 | . 126 175 528 Effects 4 | . . 2 2 Energy Bleed 1 | . . 1 . Interference 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1277 | . 150 350 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 180 | 20 86 84 180 Initial 32 | . 13 30 32 Average 60 | 9 45 76 91 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 8 3 12 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 10 . 4 Successful 7 | . 6 . 1 Failed 7 | . 4 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Prototype ID Bank 3 | . 2 . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1127 | 122 463 237 305 Spaces Moved 528 | 61 265 69 133 Core 35 | 9 . . 26 Treads 174 | . . 67 107 Legs 319 | 52 265 2 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 134 | 109 120 158 161 Slowest Speed 250 | 120 120 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 37 13 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . 6 5 3 Terrain Destroyed 57 | . 13 12 32 Melee . | . . . . Projectile 14 | . 6 5 3 AOE 43 | . 7 7 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 736 | 94 350 115 177 Wait 46 | . 38 8 . Move 525 | 60 264 68 133 Hop . | . . . . Pick Up 28 | 15 5 2 6 Fast Attach 3 | . 3 . . Attach 16 | 7 1 1 7 Detach . | . . . . Swap 19 | . 6 6 7 Drop 8 | . 4 1 3 Fire 91 | 12 29 29 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 530 | -10/Materials | Repaired Lgt. Assault Rifle 566 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Entered Mines 693 | -10/Mines | Excavation squad dispatched 693 | -10/Mines | A large section of the Mines collapsed 805 | -10/Mines | Discovered new exit (range 11) 823 | -10/Mines | Entered Materials 823 | -9/Materials | Evolved 2 slots: Utility x2 1087 | -9/Materials | Core integrity fell below 50% 1116 | -9/Materials | Discovered new exit (range 18) 1117 | -9/Materials | Core integrity fell below 20% 1128 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Pulse Rifle destroyed. Acquired 24 matter. U-05 Engineer builds a Wall. Overheating: System interference. Seismic Detector temporarily disabled. Pulse Rifle temporarily disabled. Lgt. Treads destroyed. Pulse Rifle destroyed. Y-45 Defender destroyed. Acquired 37 matter. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Lgt. Treads destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. R-06 Scavenger destroyed. Grenade Launcher destroyed. EXIT=FOUND Seismic Detector destroyed. 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