Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 22:31:27 Player: Alien Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (194) 970 Value Destroyed (5869) 5869 Prototype IDs (58) 1160 Alien Tech Used (7) 1400 Bonus (5901) 5901 TOTAL SCORE: 23800 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 660 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -212 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 98/100 System Corruption 2% Temperature Cool (21) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Machine Analyzer Enhanced Optical Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (0) Transdimensional Reconstructor Sigix Broadsword Spear Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Energy Well Machine Analyzer Triangulator Enhanced Optical Array 0b10 Decoder Chip [Generic] Nanoactuators Ghost Barrier > --- WEAPON ----------- Vortex Rifle Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Advanced Weight Redist. System 0b10 Decoder Chip [Scout] Advanced Hacking Suite Transdimensional Reconstructor Micro-nuke Launcher [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . Utility 7 | . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 304 | 8 13 1 20 13 4 7 61 4 16 . 19 25 4 5 13 1 28 1 8 2 3 3 1 28 16 Power 32 | 1 1 . 2 2 . . 1 2 . . 4 4 1 . 3 . 1 1 1 1 . 1 . 5 1 Engine 13 | 1 . . 2 2 . . 1 1 . . 2 3 . . . . . . 1 . . . . . . Core 11 | . 1 . . . . . . 1 . . 2 1 1 . 2 . 1 1 . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 5 1 Propulsion 77 | 2 2 . 4 4 4 2 10 . 2 . 3 8 . . 1 . 9 . 4 . . . . 12 10 Treads 29 | 2 2 . 4 4 3 2 7 . 2 . 1 1 . . . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 5 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 Hover 12 | . . . . . . . . . . . . 3 . . . . . . . . . . . 9 . Flight 30 | . . . . . . . 1 . . . 1 4 . . 1 . 9 . 4 . . . . 1 9 Utility 118 | 2 5 1 8 1 . 1 33 1 6 . 5 11 3 5 7 1 10 . 1 1 1 2 1 8 4 Device 58 | 1 1 . 4 1 . 1 13 1 3 . 4 6 1 4 5 . 3 . . 1 . 1 1 4 3 Storage 10 | 1 3 . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . 2 . Processor 16 | . 1 . . . . . 4 . . . 1 3 1 . 2 . 2 . . . 1 . . 1 . Hackware 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Protection 30 | . . 1 4 . . . 15 . 2 . . 1 1 1 . 1 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 3 5 . 6 6 . 4 17 1 8 . 7 2 . . 2 . 8 . 2 . 2 . . 3 1 Energy Gun 7 | . 1 . 2 . . . . . . . . . . . 2 . . . 1 . 1 . . . . Energy Cannon 20 | . 1 . 3 5 . 2 6 . 2 . 1 . . . . . . . . . . . . . . Ballistic Gun 10 | 3 2 . 1 1 . 1 1 . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 20 | . 1 . . . . . 10 1 5 . 3 . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . . 1 . 2 . . . . . . . 1 . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 6 . . . . . . 1 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unidentified Prototypes 24 | . . . 2 1 . . 3 . 1 . . . . . 5 . 2 . . . . 3 . 4 3 Corrupted Parts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . 1 8 . . . . . . . . . . . . . Parts Lost 65 | . 2 . 2 . . . 4 1 8 . 13 1 . . 1 1 2 1 . . . . 5 12 12 Power 11 | . 1 . . . . . . . 2 . 1 1 . . . 1 . 1 . . . . 1 2 1 Propulsion 23 | . . . 1 . . . 2 . 2 . 3 . . . . . 1 . . . . . 2 6 6 Utility 19 | . . . 1 . . . 2 1 4 . 3 . . . 1 . . . . . . . . 3 4 Weapon 12 | . 1 . . . . . . . . . 6 . . . . . 1 . . . . . 2 1 1 Highest Loss Streak 12 | . 2 . 1 . . . 2 1 4 . 6 1 . . 1 1 1 1 . . . . 4 5 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 99 100 99 92 85 72 60 69 53 67 70 71 81 85 76 81 88 89 89 86 59 78 Engine 7 | . 1 . 8 11 11 11 13 10 3 . 5 3 . . . . . . 1 1 . . . . . Core 3 | . 12 14 2 . . . . 2 . . 3 1 8 11 11 10 6 8 5 8 10 7 3 . . Treads 17 | . 27 28 32 33 32 33 12 . 4 13 5 . . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . 6 13 8 . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . 8 11 11 11 17 22 15 17 21 21 21 20 1 19 Device 9 | . 11 . 5 11 11 11 11 12 4 13 6 13 12 11 11 11 10 10 10 10 10 10 10 2 6 Storage 8 | . 14 14 11 11 11 11 6 6 7 13 12 2 . . . . . . . . . 3 5 2 3 Processor 6 | . 2 . . . . . 5 6 6 6 12 13 15 17 17 17 16 15 15 15 15 15 15 19 19 Protection 3 | . . 14 5 . . . 8 6 10 . . 1 5 5 4 5 4 5 4 5 5 1 . . . Energy Gun 1 | . . . 10 3 . . . . . . . . . . . 5 4 . 4 5 4 5 5 . . Energy Cannon 12 | . 6 14 15 29 33 32 8 . 1 13 8 . . . . . . . . . . . . . . Ballistic Gun 1 | . 9 . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 11 14 6 . . . 15 26 21 . 3 . . . . . . . . . . . . . . Peak Build Rating 127 | 7 11 11 24 22 22 27 66 72 72 39 53 64 62 67 91 82 120 105 112 120 120 127 127 106 124 Average Rating 42 | 5 10 11 19 21 21 23 56 67 56 39 44 47 60 62 64 81 107 104 108 115 119 123 123 81 106 On Entrance 59 | . 7 11 11 22 22 22 25 66 72 39 39 27 59 62 62 78 79 105 99 112 120 120 127 84 88 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 52 54 66 62 62 63 102 106 106 59 94 56 32 32 41 40 41 28 25 28 31 36 36 42 46 Greatest Support 86 | 40 40 40 60 63 63 63 86 56 56 48 48 35 35 35 42 45 55 48 49 40 40 40 40 86 43 Greatest Overweight (x) 28 | . 1 1 1 1 3 . 3 1 4 1 28 14 . . 2 . . . . . . . . 2 2 Average Overweight (x) . | . . 1 . . . . 1 1 1 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 20 20 20 9 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 16 | 1 14 20 19 19 19 19 19 19 19 20 18 8 5 5 4 4 4 5 4 4 5 4 5 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 17 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 20% | Mutant 19% | Tank 18% | Gunner 15% | Commander-Gunner 5% | Hacker-Sprinter 5% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Matter Collected 6132 | 270 441 22 556 201 146 26 1305 594 544 . 607 228 25 36 . 63 170 . 54 328 74 . 98 118 226 Remotely 597 | . . . . . . . . . 401 . 196 . . . . . . . . . . . . . . Salvage Created 7147 | 94 517 74 1022 1584 886 . 1379 30 439 . 345 96 . . . . 190 . 77 86 57 . . 163 108 Parts 378 | 13 34 5 62 75 28 . 68 1 22 . 21 3 . . . . 6 . 6 5 6 . . 9 14 Haulers Intercepted 11 | . 2 . 2 6 . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 18 | 2 4 . 2 1 4 . 3 . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . 18 21 . 17 . . 1 . . . . . 4 3 . . . . Prevented 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 120 | . 9 2 20 12 6 . 20 1 15 . 16 1 . . . . 3 . 2 2 5 . . 6 . Melee 6 | . . . . . . . . . . . . . . . . . . . 2 2 . . . 2 . Guns 23 | . 7 . 7 5 . . 1 . . . . . . . . . 3 . . . . . . . . Cannons 59 | . 2 2 13 7 6 . 18 1 9 . 1 . . . . . . . . . . . . . . AOE 29 | . . . . . . . . . 6 . 14 . . . . . . . . . 5 . . 4 . Classes Destroyed 19 | 2 5 . 3 1 3 . 2 . . . 1 . . . . . . . . . 1 . . . 1 Worker 16 | . . . 2 9 . . 3 . . . . . . . . . . . 1 . . . . 1 . Builder 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 2 6 . . 1 . . . . . . . . . . . . . . . . . . Recycler 17 | 1 . . 1 6 6 . 2 . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 1 2 . . 2 . . . . . . . . . 1 . . . . . . . 1 Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 11 | . 3 . 4 1 . . 2 . . . . 1 . . . . . . . . . . . . . Swarmer 38 | . 2 . 4 . . . 1 . 7 . 9 . . . . . 1 . 2 1 5 . . 6 . Grunt 40 | . 7 2 11 6 1 . 7 . 4 . 1 1 . . . . . . . . . . . . . Brawler 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . 4 6 3 . 4 . 1 . 1 . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . Programmer 11 | . . . . . 1 . 6 1 . . . . . . . . 2 . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 2 2 4 5 4 . 6 1 9 . 5 1 . . . . 2 . 1 1 6 . . 5 1 Combat Bots Only 9 | . 2 2 4 5 2 . 4 1 9 . 5 1 . . . . 2 . 1 1 5 . . 4 . Max Kills in Single Turn 4 | 1 1 1 2 2 2 . 1 1 2 . 3 1 . . . . 1 . 1 1 2 . . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 . 3 . . . . . . . . . 2 . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1139 | . 66 9 57 31 16 . 207 23 101 . 162 29 . 4 8 28 59 2 17 7 14 . 27 187 85 Missed 440 | . 24 3 10 11 4 . 71 9 22 . 44 17 . 3 5 16 33 1 8 5 5 . 13 90 46 Damage Taken 12962 | . 509 68 644 296 183 . 2213 299 1728 . 1425 348 . 23 51 197 571 39 195 38 178 . 618 2152 1187 Core 2345 | . 74 8 103 43 . . 169 20 140 . 233 185 . . . 31 96 . 124 17 . . 62 453 587 Absorbed by Shields 1013 | . . . . . 4 . 179 . . . 600 . . . . . . . . . . . . 135 95 Redirected to Shielding 139 | . . . . . . . . . . . . . . . . . 18 25 26 13 57 . . . . Regen/Repaired (Parts) 817 | . 147 . 144 107 . . 355 . . . . . . . 6 . . . 58 . . . . . . Core Remaining (%) 69 | 100 . 67 . . . 63 . . . . 33 . . . . 78 . . . . . . 74 . . Volleys Fired 376 | 11 66 3 58 60 27 . 70 2 19 . 35 . . . . . 10 . 1 . 5 . 6 3 . Largest 4 | 2 2 2 3 3 3 . 4 3 4 . 4 . . . . . 1 . 1 . 1 . 1 1 . Hottest 294 | 40 95 95 211 211 204 . 294 163 220 . 241 . . . . . 40 . 49 . 49 . 40 49 . Shots Fired 901 | 22 131 6 134 166 82 . 222 6 50 1 57 . . . . . 10 . 2 . 4 . 5 3 . Gun 233 | 22 113 . 35 18 . . 29 . . . . . . . . . 10 . 1 . . . 5 . . Cannon 637 | . 18 6 99 148 82 . 193 6 46 1 38 . . . . . . . . . . . . . . Launcher 31 | . . . . . . . . . 4 . 19 . . . . . . . 1 . 4 . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 401 | 22 127 3 42 . . . 145 6 46 . 10 . . . . . . . . . . . . . . Thermal 453 | . 4 3 92 166 82 . 77 . . 1 28 . . . . . . . . . . . . . . Explosive 31 | . . . . . . . . . 4 . 19 . . . . . . . 1 . 4 . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . 10 . 1 . . . 5 . . Robot Hit Streak 16 | 7 8 8 13 13 16 . 16 2 9 . 10 . . . . . 6 . . . . . 3 . . Robot Miss Streak 9 | 1 5 . 3 6 4 . 9 1 7 . 3 . . . . . 1 . . . 3 . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 534 | 15 76 5 74 85 50 . 118 3 29 . 36 4 . . . . 23 . 3 2 1 . 4 3 3 Core Hits 279 | 6 34 4 33 37 16 . 56 1 38 . 30 1 . . . . 4 . 2 2 6 . 1 5 3 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Critical Strikes 15 | 1 1 . 2 3 . . 3 . 1 . . . . . . . 1 . 1 1 . . . . 1 Burn 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Blast 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Melee Attacks 133 | . . . . . . . . . . . . 16 4 3 3 10 35 . 14 8 3 . 11 14 12 Impact 40 | . . . . . . . . . . . . 16 3 2 2 7 10 . . . . . . . . Slashing 6 | . . . . . . . . . . . . . 1 1 1 3 . . . . . . . . . Piercing 84 | . . . . . . . . . . . . . . . . . 22 . 14 8 3 . 11 14 12 Sneak Attacks 11 | . . . . . . . . . . . . 1 . . . . 7 . 1 . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Damage Inflicted 16151 | 173 881 111 1592 1909 1134 . 3620 113 1198 . 2132 286 . . . . 1319 . 156 81 518 . 200 562 166 Guns 2713 | 173 713 . 497 309 . . 404 . . . . . . . . . 417 . . . . . 200 . . Cannons 8670 | . 136 86 1022 1575 1117 . 3173 113 799 . 649 . . . . . . . . . . . . . . Explosions 2949 | . . . . . . . . . 399 . 1483 . . . . . 219 . . . 418 . . 430 . Melee 1595 | . . . . . . . . . . . . 286 . . . . 683 . 156 81 100 . . 123 166 Ramming 224 | . 32 25 73 25 17 . 43 . . . . . . . . . . . . . . . . 9 . Kinetic 4856 | 173 797 34 380 . . . 2401 113 799 . 159 . . . . . . . . . . . . . . Thermal 5910 | . 52 52 1139 1884 1117 . 1176 . . . 490 . . . . . . . . . . . . . . Explosive 2949 | . . . . . . . . . 399 . 1483 . . . . . 219 . . . 418 . . 430 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 629 | . . . . . . . . . . . . 286 . . . . 343 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 966 | . . . . . . . . . . . . . . . . . 340 . 156 81 100 . . 123 166 Entropic 617 | . . . . . . . . . . . . . . . . . 417 . . . . . 200 . . Highest Corruption 12 | . . . 4 5 6 . 4 5 5 5 6 8 3 3 3 . 5 5 5 5 5 5 12 2 2 Average Corruption 4 | . . . 4 4 5 . 2 4 5 5 5 3 3 3 3 . 4 5 5 5 5 5 5 2 2 Corruption Purged 9 | . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 332 | . . . 12 49 44 . 56 16 21 5 70 13 5 4 1 . 9 1 8 5 3 1 8 . 1 Message Errors 88 | . . . 5 11 10 . 9 6 3 1 26 4 2 1 1 . 4 . 1 . . . 3 . 1 Matter Fused 81 | . . . . 9 17 . 14 3 6 . 14 3 1 3 . . 1 1 2 2 1 . 4 . . Heat Flow Errors 49 | . . . 4 8 7 . 10 1 3 1 9 2 1 . . . 1 . 2 . . . . . . Energy Discharges 29 | . . . 2 9 2 . 6 1 2 1 4 1 . . . . . . 1 . . . . . . Parts Rejected 4 | . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 43 | . . . 1 3 6 . 8 4 3 1 9 1 1 . . . 1 . . 3 1 1 . . . Data Loss (major) 16 | . . . . 2 1 . 5 1 1 . 4 . . . . . 1 . 1 . . . . . . Misfires 11 | . . . . 2 1 . 3 . 2 1 1 . . . . . . . 1 . . . . . . Alerts 4 | . . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . Weapon Failures 5 | . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 723 | . . . 7 17 61 . 45 . 23 . 66 7 . . . . 241 . 40 . 80 . . 136 . Projectiles 151 | . . . 7 17 61 . 45 . 10 . 11 . . . . . . . . . . . . . . Explosions 233 | . . . . . . . . . 13 . 55 . . . . . 9 . . . 20 . . 136 . Melee 339 | . . . . . . . . . . . . 7 . . . . 232 . 40 . 60 . . . . Knockbacks 38 | . 1 . 10 . . . 14 1 11 . 1 . . . . . . . . . . . . . . Impact 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 34 | . 1 . 8 . . . 12 1 11 . 1 . . . . . . . . . . . . . . Secondary 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . . . . . . 19 . 89 . 119 . . . . . 121 . 48 . 40 . . 93 . Shots 12 | . . . . . . . . . 3 . 3 . . . . . 2 . 1 . 1 . . 2 . Rammed 25 | . 7 3 6 2 2 . 4 . . . . . . . . . . . . . . . . 1 . Targets Rammed 27 | . 7 3 7 3 2 . 4 . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 156 165 421 417 286 . 366 164 499 155 491 175 82 . . . 128 . 147 . 28 2 . . . Average Temperature 125 | . 35 87 146 116 105 . 103 73 150 64 199 75 51 . . . 49 . 72 . 16 2 . . . Received Heat Transfer 2300 | . 270 21 228 147 54 . 273 54 522 . 147 63 . 9 . 9 9 . . . . . 66 296 132 Effects 27 | . . . 4 1 1 . 9 . 2 . 10 . . . . . . . . . . . . . . Shutdowns 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 6 | . . . . 1 1 . 1 . 1 . 2 . . . . . . . . . . . . . . Interference 16 | . . . 2 . . . 8 . . . 6 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Melted 15 | . . 1 3 5 1 . 3 . . . 2 . . . . . . . . . . . . . . Heat Transferred 10494 | . 111 111 2146 3515 1951 . 1740 . . . 920 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Peak Influence 1057 | 20 232 142 289 444 290 . 446 . . . . 544 . . . . 549 176 521 . . . . 1057 685 Initial 558 | . 13 3 . 44 139 . . . . . . 300 . . . . 50 161 116 . . . . . 558 Average 206 | 9 36 32 120 282 154 . 236 . . . . 370 . . . . 275 168 276 . . . . 551 570 Maximum Alert Level 3 | . 1 . 1 2 1 . 2 . . . . 2 . . . . 2 . 2 . . . . 3 2 Low Security (%) 53 | 100 93 100 90 23 74 . 38 . . . . . . . . . 37 100 18 . . . . 12 . Level 1 34 | . 6 . 9 66 25 . 53 . . . . 66 . . . . 33 . 66 . . . . 22 2 Level 2 10 | . . . . 10 . . 7 . . . . 33 . . . . 28 . 15 . . . . 36 97 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 28 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 2 3 . . 14 . 1 . . 2 . . . . 2 . . . . . . 3 1 Investigation 8 | . . . . 1 . . 2 . . . . 1 . . . . 2 . . . . . . 2 . Extermination 7 | . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . Reinforcement 10 | . 1 . 2 2 . . 3 . . . . . . . . . . . . . . . . 1 1 Assault 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Distress Signals 16 | . . . 4 1 2 . 3 . . . . . . . 1 . . . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 417 | . 24 6 32 26 10 . 47 15 20 . 25 22 . 2 4 9 25 5 18 2 5 . 5 83 32 Peak Tracking Total 20 | . 3 3 5 5 2 . 5 4 13 . 5 6 . 1 4 9 6 5 9 1 5 . 4 20 12 Tactical Retreats 65 | . 1 . 1 2 . . 3 3 6 . 7 9 . 1 . 2 6 . 3 . . . 1 17 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Traps Triggered 23 | . . . . 2 . . 13 1 . . . 4 . . . . 1 . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 1 5 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Disabled 22 | . . . 1 5 3 . 5 . 1 . . . . . . . 3 . 1 . . . . . 3 Max in Single Turn 2 | . . . 1 1 2 . 1 . 1 . . . . . . . 2 . 1 . . . . . 1 Garrison Access 4 | . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Accessed 109 | . 8 . 8 10 13 6 14 2 2 4 . 8 . 1 3 . 5 . 5 . . 6 . 7 7 Terminals 56 | . 6 . 5 8 6 . 9 . . . . 5 . 1 . . 3 . 2 . . . . 4 7 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 9 | . 1 . 2 1 . . 3 . . . . . . . . . . . 2 . . . . . . Recycling Units 9 | . 1 . . . 6 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . Garrison Access 4 | . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . Total Hacks 297 | . 22 . 28 23 26 27 28 4 2 28 . 17 . 1 4 . 18 . 18 . . 19 . 12 20 Successful 184 | . 10 . 19 11 17 27 11 4 2 28 . 5 . 1 4 . 2 . 8 . . 19 . 7 9 Failed 110 | . 11 . 8 12 8 . 17 . . . . 12 . . . . 16 . 10 . . . . 5 11 Catastrophic 23 | . 2 . 1 1 2 . 3 . . . . 2 . . . . 4 . 4 . . . . 3 1 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Manual 73 | . 13 . 13 1 15 . 3 . . . . 6 . . 2 . 2 . 3 . . . . 7 8 Terminals 137 | . 15 . 17 18 18 . 17 . . . . 10 . 1 . . 10 . 4 . . . . 7 20 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 24 | . 4 . 4 3 . . 7 . . . . . . . . . . . 6 . . . . . . Recycling Units 14 | . 3 . . . 7 . 4 . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 7 . . . . . . . . 2 . . . . 3 . 8 . . . . 3 . Garrison Access 12 | . . . . 2 . . . . . . . 5 . . . . 5 . . . . . . . . Terminal Hacks 129 | . 4 . 5 8 8 27 5 4 2 28 . 1 . 1 4 . 1 . 1 . . 19 . 3 8 Record 55 | . . . . . 1 27 . 3 1 9 . 1 . 1 2 . . . . . . 7 . . 3 Part Schematic 18 | . 1 . . . . . . . . 12 . . . . . . 1 . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 2 1 . . . . . . . . . . . . . . . . . 4 . 1 . Prototype ID Bank 18 | . 1 . . 3 6 . . . . 3 . . . . . . . . . . . 4 . . 1 Open Door 6 | . . . . 2 . . . 1 1 . . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 4 . 4 2 . . 4 . . . . . . . . . . . 3 . . . . . . Scan Component 9 | . 2 . 2 1 . . 2 . . . . . . . . . . . 2 . . . . . . Repair 8 | . 2 . 2 1 . . 2 . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 7 . . . . . . . . 1 . . . . 1 . 4 . . . . 1 . Insert Component 8 | . . . 3 . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . Analyze 6 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 3 . 9 . . . . . . 2 . . . . . . . . . . . 3 1 Terminals 10 | . 1 . 3 . 3 . . . . . . 1 . . . . . . . . . . . 1 1 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Skim 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 . 7 10 5 . 13 . . . . 7 . 1 . . 5 . 5 . . . . 4 5 Full Trace Events 10 | . 1 . 1 1 3 . 2 . . . . . . . . . 2 . . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . 3 . . . . . . 12 . . . . . . 1 . 2 . . 4 . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 2 1 . . 2 . . . . . . . . . . . 1 . . . . . . Time 255 | . 52 . 76 32 . . 76 . . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . Part Schematics Acquired 5 | . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 19 . . . 2 . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Total Allies 38 | . 1 1 . 8 19 . . . 2 . 1 . . . 5 . . . . . . . . . 1 Largest Group 17 | . 1 2 2 8 17 13 13 . 2 2 2 . . . 5 . . . . . . . . . 1 Highest-Rated Group 255 | . 10 41 41 72 224 159 159 . 60 60 96 . . . 255 . . . . . . . . . 10 Highest-Rated Ally 96 | . 10 31 31 16 27 27 27 . 30 30 96 . . . 65 . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . 10 1 82 14 . 33 . . . 6 . . . . . . . . . . . . . . Total Damage 2108 | . . 128 . 619 196 . 902 . . . 263 . . . . . . . . . . . . . . Kills 28 | . . 3 . 13 5 . 7 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 9 | . 1 . 2 1 . . . . . . . . . . . . . . . . . 4 . 1 . Derelict Logs Recovered 10 | . . . . . . . . 1 2 . 2 . . 1 . 1 . . . 2 1 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 66 | . . . . . . . . . . . . . . . . . 16 2 7 . . . . 18 23 Traps 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 4 Emergency Access 10 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 6 Items 36 | . . . . . . . . . . . . . . . . . 9 2 4 . . . . 9 12 Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . Guards 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Turns Passed 25122 | 134 2249 922 1811 2094 1589 2592 4336 1029 816 193 2738 880 189 125 992 178 472 42 309 141 82 58 251 427 473 Spaces Moved 17122 | 63 852 371 590 826 812 1588 2250 849 416 79 758 1079 464 293 947 424 977 89 579 307 213 167 421 888 820 Core 267 | 11 . . . . . . . . . . 12 2 . . 7 . . . . . . . . 225 10 Treads 6373 | 52 852 371 590 826 811 1588 578 . 83 79 543 . . . . . . . . . . . . . . Legs 165 | . . . . . . . . . . . 165 . . . . . . . . . . . . . . Wheels 2959 | . . . . . 1 . 1672 849 333 . . . . . . . . . . . . . . 10 94 Hover 610 | . . . . . . . . . . . . 13 . . . . . . . . . . . 597 . Flight 6748 | . . . . . . . . . . . 38 1064 464 293 940 424 977 89 579 307 213 167 421 56 716 Fastest Speed 15 | 50 160 240 160 160 145 160 115 115 115 245 165 30 37 37 32 28 19 34 29 29 29 29 29 15 25 Average Speed 117 | 140 220 240 219 206 159 160 148 115 146 245 335 58 37 37 36 31 28 34 30 29 29 29 29 37 36 Slowest Speed 1450 | 160 240 240 240 240 160 160 243 115 490 245 1450 750 37 37 150 32 34 34 37 29 29 29 34 130 130 Overloaded Moves 219 | . . . . . . . . . . . 2 70 . . . 34 10 . . . . . . 103 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . . 4 . . 3 2 16 2 5 . . . 1 . 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Exploration Rate (%) 59 | 6 95 77 46 88 97 84 46 82 58 74 74 18 71 51 95 62 30 80 24 55 54 63 52 32 39 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 15 | . . 1 . . 6 2 . 1 . 1 1 . . . . . . . . . . 3 . . . Known Exits Taken 10 | . . . 1 . . . 1 . . . . 1 1 1 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 1 1 1 . . . . . . . . . 1 1 1 . . Scrap Searched 27 | . . 2 . . . 5 . 2 1 . 4 . 2 1 . 1 . . . 4 2 . 3 . . Spaces Dug 176 | . . . . . . . 8 . 25 . 26 8 3 2 2 5 16 . 6 2 25 . 10 35 3 Terrain Destroyed 467 | . . . . . . . 46 3 38 1 110 8 3 2 2 5 54 . 34 2 82 . 11 63 3 Melee 66 | . . . . . . . . . . . . 8 3 2 2 5 16 . 6 2 1 . 10 8 3 Projectile 64 | . . . . . . . 46 3 6 1 6 . . . . . 1 . . . . . 1 . . AOE 337 | . . . . . . . . . 32 . 104 . . . . . 37 . 28 . 81 . . 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Total 21116 | 85 1096 393 991 1092 1043 1643 3103 898 586 79 899 1302 475 304 1585 451 1106 97 684 349 224 175 533 959 964 Wait 2543 | 3 121 16 274 158 49 29 589 38 99 1 72 145 . . 560 21 44 10 86 30 1 . 97 3 97 Move 17018 | 62 851 370 589 825 811 1587 2249 848 415 78 757 1071 463 292 941 420 949 85 568 306 212 166 418 887 798 Hop 35 | . . . . . . . . . . . . 3 . . 2 1 12 1 5 . . . 1 . 10 Pick Up 146 | 1 26 . 20 10 3 7 25 2 3 . 8 5 1 1 4 1 8 . 2 3 . 1 . 6 9 Fast Attach 179 | 7 7 . 8 7 . 6 34 3 6 . 6 17 4 3 10 . 20 1 5 1 1 4 . 16 13 Attach 83 | . 2 . 5 . . 1 16 1 8 . 10 7 . . 3 1 7 . 2 . . . . 12 8 Detach 61 | . 4 . . 2 . . 19 . 5 . 3 6 . . 4 . 6 . . . 1 . . 8 3 Swap 51 | 1 4 1 7 6 4 . 11 . 3 . 3 1 . 2 . . 1 . 1 1 2 . 1 1 1 Drop 215 | . 8 . 23 19 5 13 44 4 3 . 5 21 4 4 9 . 20 . 4 3 . 4 . 8 14 Fire 376 | 11 66 3 58 60 27 . 70 2 19 . 35 . . . . . 10 . 1 . 5 . 6 3 . Melee 111 | . . . . . . . . . . . . 16 3 2 2 7 29 . 10 5 2 . 10 14 11 Ram 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 7 3 7 3 2 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . 2 . . 42 . . . . 10 . . . . . . . . . . . . . Rewire 217 | . . . . . 142 . . . 25 . . . . . 50 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Discovered new exit (range 7) 1351 | -10/Materials | Discovered new exit (range 10) 1423 | -10/Materials | Repaired Lgt. Treads 1450 | -10/Materials | Repaired Lgt. Treads 1490 | -10/Materials | Central database locked down 1701 | -10/Materials | Discovered new exit (range 16) 1905 | -10/Materials | Discovered new exit (range 3) 2384 | -10/Materials | Entered Mines 2384 | -10/Mines | Accompanied by 1 ally 2393 | -10/Mines | Escorted by a lone wolf Derelict 2413 | -10/Mines | Learned location of Storage (-9) 2725 | -10/Mines | Discovered new exit (range 5) 3069 | -10/Mines | Found a hidden stash of uninstalled traps 3306 | -10/Mines | Entered Materials 3306 | -9/Materials | Accompanied by 2 allies 3306 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3602 | -9/Materials | Build established: Tank 3892 | -9/Materials | Repaired Lgt. Treads 4366 | -9/Materials | Discovered new exit (range 15) 4378 | -9/Materials | Identified exit to Mines 4378 | -9/Materials | Identified exit to Storage 4399 | -9/Materials | Central database locked down 4807 | -9/Materials | Repaired Beamcaster 5103 | -9/Materials | Build established: Scavenger-Gunner 5117 | -9/Materials | Entered Storage 5721 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6012 | -9/Storage | Build established: Commander-Gunner 6186 | -9/Storage | Used back door to open Recycling access 6186 | -9/Storage | Discovered new exit (range 5) 6370 | -9/Storage | Discovered new exit (range 7) 6429 | -9/Storage | Lost 3 allies 6580 | -9/Storage | Repaired Imp. Treads 6880 | -9/Storage | Build established: Gunner 7211 | -9/Storage | Entered Recycling 7211 | -9/Recycling | Accompanied by 2 allies 7691 | -9/Recycling | Discovered new exit (range 16) 8573 | -9/Recycling | Build established: Commander-Gunner 8598 | -9/Recycling | Scanned before Scraplab entrance 8764 | -9/Recycling | Entered Scraplab 8790 | -9/Recycling | Discovered new exit (range 3) 8800 | -9/Recycling | Entered Scraptown 8800 | -9/Scraptown | Accompanied by 13 allies 8800 | -9/Scraptown | System corruption cleaned by C-Scrubber 8959 | -9/Scraptown | Visited TADAMA 9015 | -9/Scraptown | Visited Spacefarers 9287 | -9/Scraptown | Discovered new exit (range 11) 9468 | -9/Scraptown | Visited Bundlers 9604 | -9/Scraptown | Visited Fellowship of the Rings 9637 | -9/Scraptown | Visited Cyclists 9696 | -9/Scraptown | Visited UFD Registry 9696 | -9/Scraptown | Registered with UFD as "Ionspreader" 9728 | -9/Scraptown | Entered Cyclist Reading Room 9735 | -9/Scraptown | Learned location of Exiles (-9) 9735 | -9/Scraptown | Learned location of Zion (-7) 9838 | -9/Scraptown | Visited Junk Repository 9945 | -9/Scraptown | Visited Scrap Suit Storage 10051 | -9/Scraptown | Visited Supply Room 10103 | -9/Scraptown | Visited Derelict Rescue Squad 10135 | -9/Scraptown | Visited A0-MCA Data Center 10144 | -9/Scraptown | Given an A- rating by A0-MCA 10200 | -9/Scraptown | Discovered new exit (range 5) 10327 | -9/Scraptown | Visited Junk Repository 10420 | -9/Scraptown | Visited Abandonware Association 10436 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10447 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 10447 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10591 | -9/Scraptown | Visited LU-1G1's Boring Crew 10914 | -9/Scraptown | Visited Curators Association 11392 | -9/Scraptown | Entered Factory 11392 | -6/Factory | Accompanied by 13 allies 11392 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 11549 | -6/Factory | Garrison activated, responded to threat 11611 | -6/Factory | Lost 6 allies 11698 | -6/Factory | Build established: Commander-Tank 12298 | -6/Factory | Spotted B-75 Beast 12352 | -6/Factory | Destroyed B-75 Beast 12450 | -6/Factory | Build established: Tank 12547 | -6/Factory | Repaired Arm. Treads 12791 | -6/Factory | Build established: Scavenger-Tank 14158 | -6/Factory | Build established: Tank 14959 | -6/Factory | Repaired Imp. Light Armor Plating 15116 | -6/Factory | Discovered new exit (range 3) 15265 | -6/Factory | Discovered new exit (range 5) 15406 | -6/Factory | Identified exit to Lower Caves 15728 | -6/Factory | Entered Lower Caves 15894 | -6/Lower Caves | Learned Factory security intel 15894 | -6/Lower Caves | Learned Research garrison access intel 16750 | -6/Lower Caves | Discovered new exit (range 3) 16757 | -6/Lower Caves | Entered another Lower Caves area 16764 | -6/Lower Caves | Discovered new exit (range 5) 16766 | -6/Lower Caves | Learned Factory garrison access intel 16771 | -6/Lower Caves | Ambushed by wild Derelicts 17041 | -6/Lower Caves | Learned location of 1 exit from Factory 17115 | -6/Lower Caves | Found Alien Artifact 17115 | -6/Lower Caves | Identified Dimensional Node Initializer 17115 | -6/Lower Caves | Initialized slip node 17256 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17330 | -6/Lower Caves | Lost 4 parts (1p1n2u) 17333 | -6/Lower Caves | Destroyed 9 combat bots 17556 | -6/Lower Caves | Discovered new exit (range 7) 17573 | -6/Lower Caves | Entered Data Miner 17573 | -6/Data Miner | Accompanied by 2 allies 17573 | -6/Data Miner | Discovered new exit (range 6) 17605 | -6/Data Miner | Met Data Miner 17667 | -6/Data Miner | Learned location of Section 7 (-3) 17667 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17708 | -6/Data Miner | Received God Mode back door access code from Data Miner 17742 | -6/Data Miner | Build established: Mutant 17766 | -6/Data Miner | Entered Proximity Caves 17766 | -5/Proximity Caves | Accompanied by 2 allies 17883 | -5/Proximity Caves | Lost 3 parts (1u2w) 18140 | -5/Proximity Caves | Build established: Gunner 18160 | -5/Proximity Caves | Learned location of Warlord (-5) 18173 | -5/Proximity Caves | Spotter reported a threat 18342 | -5/Proximity Caves | Learned Factory interactive machine intel 18490 | -5/Proximity Caves | Core integrity fell below 50% 18502 | -5/Proximity Caves | Spotter reported a threat 19488 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19723 | -5/Proximity Caves | Spotted B-75 Beast 20396 | -5/Proximity Caves | Lost 6 parts (1p1n2u2w) 20403 | -5/Proximity Caves | Discovered new exit (range 13) 20480 | -5/Proximity Caves | Escorted by Enhanced Grunt 20504 | -5/Proximity Caves | Entered Factory 20504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20505 | -5/Factory | Identified exit to Factory 20507 | -5/Factory | Loaded intel: 52 interactive machine locations 20508 | -5/Factory | Loaded intel: 4 garrison access locations 20578 | -5/Factory | Build established: Mutant 21104 | -5/Factory | Search patrols dispatched 21162 | -5/Factory | Discovered new exit (range 8) 21165 | -5/Factory | Identified exit to Upper Caves 21384 | -5/Factory | Entered Upper Caves 21571 | -5/Upper Caves | Discovered new exit (range 7) 21573 | -5/Upper Caves | Identified exit to Upper Caves 21573 | -5/Upper Caves | Entered another Upper Caves area 21608 | -5/Upper Caves | Learned 4 Factory zone layouts 21689 | -5/Upper Caves | Encountered a Warlord checkpoint 21696 | -5/Upper Caves | Discovered new exit (range 4) 21697 | -5/Upper Caves | Identified exit to Warlord 21698 | -5/Upper Caves | Entered Warlord 21711 | -5/Warlord | System corruption cleaned by Quarantine Array 21839 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22122 | -5/Warlord | Build established: Commander-Mutant 22457 | -5/Warlord | Opened side exit 22497 | -5/Warlord | Warlord's base attacked by MAIN.C 22519 | -5/Warlord | Found Prototype Energy Gun 22519 | -5/Warlord | Identified Vortex Rifle 22521 | -5/Warlord | Found Vortex Rifle 22581 | -5/Warlord | Rebuked by Warlord 22591 | -5/Warlord | Opened Warlord's prototype stash 22594 | -5/Warlord | Found Prototype Processor 22594 | -5/Warlord | Identified Exp. Target Analyzer 22604 | -5/Warlord | Found Prototype Reactor 22604 | -5/Warlord | Identified Vortex Chain Reactor 22611 | -5/Warlord | Found Prototype Device 22611 | -5/Warlord | Identified Thermal Barrier 22615 | -5/Warlord | Found Prototype Hackware 22682 | -5/Warlord | Discovered new exit (range 14) 22690 | -5/Warlord | Identified exit to Proximity Caves 22690 | -5/Warlord | Entered Proximity Caves 22868 | -4/Proximity Caves | Entered Factory 22868 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22986 | -4/Factory | Build established: Sprinter 22995 | -4/Factory | Spotted B-86 Titan 23010 | -4/Factory | Identified Ghost Barrier 23241 | -4/Factory | Discovered new exit (range 5) 23340 | -4/Factory | Sucked down chute 23340 | -4/Factory | Entered Waste 23344 | -4/Waste | Spotted C-40 Crusher 23347 | -4/Waste | Spotted C-40 Crusher 23350 | -4/Waste | Spotted C-40 Crusher 23355 | -4/Waste | Spotted C-40 Crusher 23359 | -4/Waste | Spotted C-40 Crusher 23362 | -4/Waste | Spotted C-40 Crusher 23376 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23379 | -4/Waste | Discovered new exit (range 10) 23382 | -4/Waste | Entered Factory 23562 | -4/Factory | Repaired Imp. Propulsion Shielding 23663 | -4/Factory | Discovered new exit (range 9) 23666 | -4/Factory | Identified exit to Upper Caves 23666 | -4/Factory | Identified exit to Extension 23666 | -4/Factory | Identified exit to Armory 23691 | -4/Factory | Entered Upper Caves 23745 | -4/Upper Caves | Learned 4 Research zone layouts 23766 | -4/Upper Caves | Identified exit to Upper Caves 23822 | -4/Upper Caves | Encountered a Warlord checkpoint 23832 | -4/Upper Caves | Entered another Upper Caves area 23855 | -4/Upper Caves | Spotted B-86 Titan 23858 | -4/Upper Caves | Build established: Hacker-Sprinter 23874 | -4/Upper Caves | Encountered a Warlord checkpoint 23887 | -4/Upper Caves | Learned Research interactive machine intel 23899 | -4/Upper Caves | Discovered new exit (range 14) 23914 | -4/Upper Caves | Entered Zhirov 23914 | -4/Zhirov | Discovered new exit (range 3) 23920 | -4/Zhirov | Met Zhirov 23925 | -4/Zhirov | Learned location of Command (-1) 23930 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23952 | -4/Zhirov | Found Alien Artifact 23952 | -4/Zhirov | Identified Integrated Dissipator 23952 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23959 | -4/Zhirov | Found Alien Artifact 23972 | -4/Zhirov | Entered Proximity Caves 24000 | -3/Proximity Caves | Spotted B-86 Titan 24138 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24205 | -3/Proximity Caves | Crushed by falling debris 24205 | -3/Proximity Caves | System corruption reached 10% 24220 | -3/Proximity Caves | Discovered new exit (range 11) 24223 | -3/Proximity Caves | Entered Research 24223 | -3/Research | Evolved 2 slots: Utility x2 24225 | -3/Research | Loaded intel: 41 interactive machine locations 24226 | -3/Research | Loaded intel: 3 garrison access locations 24248 | -3/Research | Lost 4 parts (2n2w) 24256 | -3/Research | Identified Transdimensional Reconstructor 24256 | -3/Research | Warped through subspace 24284 | -3/Research | Lost 3 parts (1p1n1u) 24319 | -3/Research | Identified exit to Research 24330 | -3/Research | Spotted B-86 Titan 24341 | -3/Research | Identified exit to Quarantine 24473 | -3/Research | Search patrols dispatched 24564 | -3/Research | Lost 3 parts (1p1n1u) 24650 | -3/Research | Entered Quarantine 24651 | -3/Quarantine | Lost 5 parts (4n1w) 24797 | -3/Quarantine | Found Alien Artifact 24804 | -3/Quarantine | Identified Subatomic Replicator 24804 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 24805 | -3/Quarantine | Identified Supercharged TR 24805 | -3/Quarantine | Warped through subspace 24810 | -3/Quarantine | Found Alien Artifact 24810 | -3/Quarantine | Identified Core Reset Matrix 24810 | -3/Quarantine | Used Core Reset Matrix 24814 | -3/Quarantine | Detected hypermatrix surge 24814 | -3/Quarantine | Sensed 13 artifacts in vicinity 24900 | -3/Quarantine | Search patrols dispatched 24902 | -3/Quarantine | Core integrity fell below 50% 24934 | -3/Quarantine | Scanned by Researcher 24945 | -3/Quarantine | Found Dimensional Node Initializer 24945 | -3/Quarantine | Initialized slip node 24951 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24964 | -3/Quarantine | Found Sigix Broadsword 24966 | -3/Quarantine | Warped through subspace to slip node 24970 | -3/Quarantine | Found Transdimensional Reconstructor 25083 | -3/Quarantine | Spotted Fortress 25083 | -3/Quarantine | Warped through subspace to slip node 25085 | -3/Quarantine | Found Transdimensional Reconstructor 25114 | -3/Quarantine | Core integrity fell below 20% 25123 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 25087_ Penetrated by Slug. 25087_ Impulse Thruster destroyed. 25087_ Teleportation Lab disabled. 25087_ Penetrated by Slug. 25087_ Slug penetrates Wall. 25088_ The unstable cave ceiling collapses. 25094_ Acquired 84 matter. 25095_ >> DECODED: Unknown Device location. 25113_ Impulse Thruster destroyed. 25113_ System Shield destroyed. 25113_ Ghost Barrier destroyed. 25113_ System corrupted by crushing effect (+1). 25116_ Impulse Thruster destroyed. 25116_ Dropped Mic. Antimatter Reactor. 25117_ Acquired 13 matter. 25117_ Acquired 11 matter. 25118_ Adv. Energy Well destroyed. 25118_ Impulse Thruster destroyed. 25119_ Kinetic Spear destroyed. 25120_ G-67 Veteran suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????#""" #????# "#??????? | | ?????????????????????#"""" #????# ""#??????? | | ?????????????????????#"""" #????# ""#??????? | | ?????????????????????# """ #????# ""#??????? | | ?????????????????????# #????# ""#??????? | | ?????????????????????#""" ###### T"#??????? | | ?????????????????????#"""" # + ""#??????? | | ?????????????????????#"""" # # ""#??????? | | ?????????????????????# """ # + ""#??????? | | ?????????????????????# + # = / ""#??????? | | ?????????????????????# # # !* "#??????? | | ?????????????????????#* ! # # = #??????? | | ???????????????############## # ! #??????? | | ???????????????#""" # % + """ #??????? | | ???????????????#""" # # " " #??????? | | #####??????????#"" # # """ #??????? | | #??????????#""" + # !#??????? | | #??????????#""" # ####+############??????? | | #??????????####### # #??????????? | | #?????????????#### # """ ""#??????????? | | #?????????????# #! """ ""#??????????? | | #?????????????# # """ * T"#??????????? | | #?????????????# # ] ""#??????????? | | #?????????????# # ""#??????????? | | #?????????????# # #?????###### | | ################### @######/############ | | g g + | | g g ! + | | g* g + | | sg + | | ####+#############+#####T#################### | | T #????!????????###??????????????????###### | | !!! #???????????????????????????????????????? | | !!! #?????"""""""???????????????????????????? | | !! #?????"""""""???????????????????????????? | | #?????"""""""???????????????????????????? | | #???????????????????????????????????????? | | #???????????*???????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 1050 Matter Stores 498 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 30 Trap Extractor Capacity 8 Item Schematics ----------------- Gravity Flail | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Quantum Shading Machine | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Supercharged TR Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- More Dakka Please Nope Challenges ------------ None Game ------ Seed KineticCompanionInjector Manual? 0 Play Time 03:42:51 Cumulative 62.8 hours Start 2025.01.14 @ 22:20:03 End 2025.01.15 @ 22:31:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db5d15c-22ab-4cf3-b279-ed78bd9d413c