Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 15:20:28 Player: zapruda Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1677) 1677 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 6365 Bonus ------- Follower Combat Kills 27 Entered DSFs 500 Friendly Fire -214 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 86/100 System Corruption 6% Temperature Warm (143) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Gravity Neutralizer Improved Reaction Control System Improved System Restoration Module Heavy Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun AWS/Gauss > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Sensor Array Advanced Targeting Computer Transmission Jammer Medium Reactive Plating Field Laser [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 3 | . . . . . 1 2 . . Weapon 2 | . . . . . 2 . . . Parts Attached 55 | . 2 2 2 2 15 8 6 18 Power 8 | . . . . . 2 2 2 2 Engine 7 | . . . . . 2 2 2 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | . . 2 . 1 3 2 3 7 Treads . | . . . . . . . . . Leg 4 | . . . . . 3 . . 1 Wheel 3 | . . . . 1 . 2 . . Hover . | . . . . . . . . . Flight 11 | . . 2 . . . . 3 6 Utility 15 | . . . . 1 5 4 . 5 Device 6 | . . . . . 2 1 . 3 Storage 1 | . . . . . 1 . . . Processor 4 | . . . . . 2 . . 2 Hackware 2 | . . . . . . 2 . . Protection 2 | . . . . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 14 | . 2 . 2 . 5 . 1 4 Energy Gun 2 | . . . . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . . . 1 . 5 . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . 2 . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 14 | . . . 14 . . . . . Parts Lost 16 | . . . . . . . 1 15 Power 2 | . . . . . . . 1 1 Propulsion 9 | . . . . . . . . 9 Utility 3 | . . . . . . . . 3 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 7 | . . . . . . . 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 84 60 69 71 82 90 90 68 Engine 4 | . 14 1 . . 7 7 7 1 Leg 7 | . 28 3 . . 21 11 4 . Wheel 2 | . . . . 9 2 10 11 . Flight 15 | . . 24 28 18 1 . 6 24 Device 1 | . . . . . 7 4 . 1 Storage 10 | . 14 14 14 14 9 7 7 6 Processor 5 | . . . . . 1 15 15 13 Hackware 3 | . . . . . . 3 15 10 Protection 1 | . . . . 9 8 4 . . Ballistic Gun 11 | . 6 . 3 14 24 23 21 8 Impact Weapon 8 | . 14 15 23 4 . . . . Naked Turns 1 | . . . . . . . . 1 Heaviest Build 52 | 13 16 16 12 15 38 52 42 32 Greatest Support 35 | 20 20 20 8 12 35 35 24 24 Greatest Overweight (x) 3 | . . . 3 3 1 2 3 3 Average Overweight (x) . | . . . 2 . . 1 1 . Largest Inventory Capacity 10 | . 8 8 8 8 10 10 10 10 Average Capacity 9 | . 8 8 8 8 9 10 10 9 Most Carried 10 | . 8 8 8 8 10 10 10 10 Average Carried 8 | . 7 7 7 8 8 8 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 8 8 10 10 10 5 Class Distribution -------------------- 27% | Commander-Mutant 24% | Mutant 13% | Hacker-Mutant 9% | Hacker-Gunner 9% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Matter Collected 831 | 186 118 20 20 . 215 21 231 20 Remotely . | . . . . . . . . . Salvage Created 2054 | . 341 37 165 . 613 78 564 256 Parts 129 | . 21 4 2 . 42 8 39 13 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 40 | . 8 2 2 . 9 1 12 6 Melee 2 | . . 1 1 . . . . . Guns 35 | . 8 . . . 9 1 12 5 AOE 1 | . . . . . . . . 1 Classes Destroyed 15 | . 7 1 1 . 2 1 2 1 Worker 2 | . . 1 . . . . . 1 Builder 3 | . 1 . . . 2 . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . 1 . . . . . . 1 Operator 3 | . 1 . . . 1 . . 1 Watcher 4 | . 1 . . . 2 1 . . Swarmer 17 | . 6 2 . . . . 4 5 Grunt 11 | . 2 . 1 . 5 . 3 . Protector 1 | . . . . . . 1 . . Sentry 3 | . . . . . 3 . . . Demolisher 1 | . . . . . 1 . . . Specialist 4 | . . . . . . . 4 . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | . 7 2 1 . 4 1 6 3 Combat Bots Only 6 | . 6 2 1 . 3 1 6 3 Max Kills in Single Turn 4 | . 2 1 1 . 2 1 1 4 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Damage Taken 2964 | . 260 114 . . 94 . 760 1736 Core 1097 | . 78 15 . . 15 . 136 853 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 143 | . . . . . . . . 143 Core Remaining (%) 84 | 100 . . . 62 97 . 80 . Volleys Fired 74 | . 28 . . 2 4 2 19 19 Largest 2 | . 2 . . 1 2 2 2 2 Hottest 138 | . 60 . . 28 53 53 58 138 Shots Fired 222 | . 55 . . 4 37 8 79 39 Gun 222 | . 55 . . 4 37 8 79 39 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 187 | . 28 . . 4 37 8 79 31 Thermal 35 | . 27 . . . . . . 8 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | . 5 . . 1 9 6 41 8 Robot Miss Streak 3 | . 3 . . 3 1 1 3 2 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 5 | . 1 . . . 1 . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . Autonomous 75 | . . . . . 29 4 42 . Shots Hit Robots 176 | . 35 5 9 1 28 7 69 22 Core Hits 72 | . 16 1 1 . 18 4 16 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 2 | . . . 2 . . . . . Smash 2 | . . . 2 . . . . . Melee Attacks 31 | . 14 8 9 . . . . . Impact 31 | . 14 8 9 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . 3 1 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Follow-up Attacks 5 | . 2 2 1 . . . . . Damage Inflicted 5616 | . 709 212 894 23 978 198 1592 1010 Guns 3805 | . 360 . . 23 954 198 1592 678 Cannons . | . . . . . . . . . Explosions 332 | . . . . . . . . 332 Melee 1455 | . 349 212 894 . . . . . Ramming 24 | . . . . . 24 . . . Kinetic 3596 | . 246 . . 23 954 198 1592 583 Thermal 541 | . 114 . . . . . . 427 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1455 | . 349 212 894 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 14 14 . . . 7 Average Corruption 9 | . . . 14 14 . . . 4 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 14 | . . . 5 3 . . . 6 Message Errors 3 | . . . 2 1 . . . . Heat Flow Errors 3 | . . . 1 . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . Misfires 3 | . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1121 | . 140 84 533 . . . . 364 Projectiles . | . . . . . . . . . Explosions 364 | . . . . . . . . 364 Melee 757 | . 140 84 533 . . . . . Knockbacks 4 | . 1 . 2 . 1 . . . Impact 4 | . 1 . 2 . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 256 | . . . . . . . . 256 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 818 | . 46 . 199 . 8 14 818 260 Average Temperature 140 | . 27 . 111 . 6 10 240 102 Received Heat Transfer 120 | . 66 . . . 36 . . 18 Effects 14 | . . . . . . . 12 2 Shutdowns 1 | . . . . . . . 1 . Interference 5 | . . . . . . . 3 2 Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 5 | . . . . . . . 5 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . 2 2 1 . . . . . Impact Corruptions 20 | . 5 5 10 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 616 | . 250 . . . . . . 366 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Peak Influence 351 | . 234 161 . . 287 107 351 274 Initial 184 | . . 91 . . . 53 74 184 Average 164 | . 168 154 . . 110 72 239 230 Maximum Alert Level 1 | . 1 . . . 1 . 1 1 Low Security (%) 58 | . 44 100 . 100 97 100 27 17 Level 1 41 | . 55 . . . 2 . 72 82 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 6 | . 1 . . . 2 . 2 1 Investigation 2 | . . . . . 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 13 3 . . 15 1 9 27 Peak Tracking Total 12 | . 8 3 . . 4 . 4 12 Tactical Retreats 3 | . 1 . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 5 | . . . . . 1 . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 7 | . . . . . 2 . 1 4 Max in Single Turn 4 | . . . . . 1 . 1 4 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 11 | . . . 1 . 2 2 . 6 Terminals 8 | . . . . . 2 2 . 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 26 | . . . 1 . 3 6 . 16 Successful 15 | . . . 1 . 2 4 . 8 Failed 11 | . . . . . 1 2 . 8 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 8 | . . . 1 . 2 1 . 4 Terminals 19 | . . . . . 3 6 . 10 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 1 . 1 3 . 2 Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . 1 Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 . 2 Terminals 4 | . . . . . 1 1 . 2 Assimilate 1 | . . . . . . . . 1 Botnet 3 | . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . . . 2 2 . 5 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 35 | . . . . . . . . 35 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Total Allies 5 | . . 3 1 . . . . 1 Largest Group 4 | . . 3 4 4 4 . . 1 Highest-Rated Group 48 | . . 40 48 48 48 . . 10 Highest-Rated Ally 16 | . . 16 16 16 16 . . 10 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . 21 . . . Total Damage 255 | . . . . . 255 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3065 | . 314 169 804 83 457 291 278 669 Spaces Moved 2167 | 1 155 277 493 62 264 218 159 538 Core 380 | . . . 361 12 . . . 7 Treads . | . . . . . . . . . Legs 416 | 1 155 5 . . 203 48 . 4 Wheels 389 | . . . . 50 61 170 108 . Hover . | . . . . . . . . . Flight 982 | . . 272 132 . . . 51 527 Fastest Speed 29 | 120 120 37 37 90 90 105 105 29 Average Speed 109 | 120 120 38 155 111 149 123 108 76 Slowest Speed 280 | 120 120 120 200 200 190 186 250 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . 1 2 . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 2 31 67 88 28 34 8 86 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . . . . . 16 3 2 40 Melee . | . . . . . . . . . Projectile 21 | . . . . . 16 3 2 . AOE 40 | . . . . . . . . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Total 2683 | . 210 328 522 73 320 238 232 760 Wait 223 | . . 40 . 6 12 . . 165 Move 2150 | . 154 274 488 61 264 217 158 534 Hop 5 | . . 1 2 . . . . 2 Pick Up 50 | . 8 1 5 . 12 6 7 11 Fast Attach 16 | . 1 . 2 2 6 1 1 3 Attach 32 | . 1 2 . . 5 6 4 14 Detach 9 | . . 1 . . 2 . 1 5 Swap 7 | . . . . . 4 1 1 1 Drop 50 | . 7 3 7 2 11 5 9 6 Fire 74 | . 28 . . 2 4 2 19 19 Melee 25 | . 11 6 8 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 32 | . . . . . . . 32 . Rewire 10 | . . . 10 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 400 | -10/Mines | Discovered new exit (range 5) 400 | -10/Mines | Learned Materials machine intel 417 | -10/Mines | Found a hidden stash of uninstalled traps 442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 442 | -10/Mines | Discovered new exit (range 5) 484 | -10/Mines | Entered Exiles 484 | -10/Exiles | Found Exiles lab destroyed 484 | -10/Exiles | Accompanied by 3 allies 853 | -10/Exiles | Build established: Commander-Mutant 968 | -10/Exiles | Opened EX-Vault 977 | -10/Exiles | Found Prototype Ballistic Gun 980 | -10/Exiles | Identified AWS/Gauss 1087 | -10/Exiles | System corruption reached 10% 1174 | -10/Exiles | Discovered new exit (range 14) 1288 | -10/Exiles | Entered Mines 1288 | -9/Mines | Accompanied by 4 allies 1361 | -9/Mines | Discovered new exit (range 5) 1371 | -9/Mines | Entered Materials 1371 | -8/Materials | Accompanied by 4 allies 1371 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1372 | -8/Materials | Loaded intel: 52 machine locations 1758 | -8/Materials | Garrison activated, responded to threat 1802 | -8/Materials | Discovered new exit (range 15) 1828 | -8/Materials | Entered Factory 1828 | -7/Factory | Evolved 2 slots: Utility x2 2118 | -7/Factory | Identified exit to DSF 2119 | -7/Factory | Entered DSF 2157 | -7/DSF | Additional patrols routed to DSF 2293 | -7/DSF | Sterilization system engaged 2313 | -7/DSF | Ambient heat levels rising (+10) 2328 | -7/DSF | Ambient heat levels rising (+10) 2343 | -7/DSF | Ambient heat levels rising (+10) 2358 | -7/DSF | Ambient heat levels rising (+10) 2367 | -7/DSF | Discovered new exit (range 14) 2373 | -7/DSF | Ambient heat levels rising (+10) 2388 | -7/DSF | Ambient heat levels rising (+10) 2397 | -7/DSF | Entered Factory 2397 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2580 | -6/Factory | Repaired Broken Hvy. Machine Gun 2609 | -6/Factory | Discovered new exit (range 10) 2714 | -6/Factory | Discovered new exit (range 5) 2791 | -6/Factory | Build established: Hacker-Mutant 2853 | -6/Factory | Lost 3 parts (2n1u) 2887 | -6/Factory | Lost 4 parts (2n2w) 3033 | -6/Factory | Cargo convoy interrupted 3043 | -6/Factory | Core integrity fell below 50% 3060 | -6/Factory | Core integrity fell below 20% 3066 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03052_ X-72 Disruptor unfolds itself. 03052_ E-15 Imp unfolds itself. 03052_ Door malfunctions. 03052_ Penetrated by Slug. 03053_ K-01 Serf collects debris. 03055_ Slug penetrates Wall. 03056_ Wall collapses. 03056_ Penetrated by Slug. 03056_ K-01 Serf cleans the Terminal. 03059_ Penetrated by Slug. 03060_ Flexi-carbon Leg blown off. 03060_ Enh. Optical Array blown off. 03060_ Adv. Targeting Computer blown off. 03060_ E-15 Imp destroyed. 03063_ System corrupted: Heat flow error (+253). 03063_ Penetrated by Slug. 03064_ Med. Storage Unit destroyed. 03064_ Acquired Cesium-ion Thruster. 03065_ Cesium-ion Thruster destroyed. 03065_ K-01 Serf collects debris. 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"# % ### ##?????????????? | | ?# + = ";##x####??#??????????????? | | ?# ### # "#kkp #?????????????????? | | ?# ??# # "; h #?????????????????? | | ?##+???# # ## #?????????????????? | | ???????# ############ #?????????????????? | | ???????# ############xh !#?????????????????? | | ???????# =/%* !!!#?????????????????? | | ???????# ############@! !!!#?????????????????? | | ???????# #??????????#! #?????????????????? | | ???????# #??????????# #?????????????????? | | ???????# #??????????# #?????????????????? | | ?#########+#########????# #?????????????????? | | ?#! !#????# #?????????????????? | | ?# #????# #?????????????????? | | ?# """""" """""" #????########?????????????????? | | ?# """""" """""" #?????????????????????????????? | | ?# """""" """""" #?????????????????????????????? | | ?# """""" """""" #?????????????????????????????? | | ?? #?????????????????????????????? | | ???#################?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 16 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSalvageRouter Manual? 0 Play Time 00:27:31 Cumulative 108.1 hours Start 2023.12.10 @ 14:51:53 End 2023.12.10 @ 15:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cdff500-d5ba-4b02-a255-e856134f046a