Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.23 @ 13:56:01 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (590) 590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1876 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 281/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Armor Plating Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Light Armor Plating Light Armor Plating Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 29 | 6 11 1 11 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 1 | . . . 1 Leg . | . . . . Wheel 6 | 2 2 . 2 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 6 . 6 Energy Gun 8 | 2 6 . . Energy Cannon . | . . . . Ballistic Gun 6 | . . . 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 1 9 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 6 | . 1 . 5 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 88 | . 87 98 84 Engine 11 | . 13 12 9 Wheel 21 | . 20 28 19 Storage 24 | . 24 28 22 Protection 1 | . . . 2 Energy Gun 18 | . 27 28 2 Ballistic Gun 9 | . . . 26 Naked Turns . | . . . . Heaviest Build 21 | 11 15 20 21 Greatest Support 32 | 32 32 20 26 Greatest Overweight (x) 4 | 2 4 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 5 8 6 6 Average Carried 5 | 2 6 6 4 Final Capacity 8 | 6 8 8 8 Final Carried 6 | 5 6 6 3 Class Distribution -------------------- 67% | Mutant 18% | Scavenger-Gunner 9% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 598 | 260 105 . 233 Remotely . | . . . . Salvage Created 1039 | 172 151 40 676 Parts 59 | 10 4 3 42 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 27 | . 5 4 18 Guns 25 | . 4 4 17 AOE 1 | . . . 1 Classes Destroyed 7 | 2 2 1 2 Tunneler 3 | 3 . . . Recycler 3 | 1 . . 2 Swarmer 15 | . 3 2 10 Grunt 6 | . 2 . 4 Brawler 1 | . . . 1 Sentry 3 | . . . 3 Assembled 2 | . . 2 . Best Kill Streak 8 | 3 3 2 8 Combat Bots Only 8 | . 3 2 8 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 917 | . 177 16 724 Core 153 | . 34 . 119 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 96 | 14 15 6 61 Largest 3 | 2 2 2 3 Hottest 90 | 90 90 90 90 Shots Fired 213 | 28 28 12 145 Gun 213 | 28 28 12 145 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 129 | . . . 129 Thermal 58 | 14 16 12 16 Explosive . | . . . . Electromagnetic 26 | 14 12 . . Robot Hit Streak 36 | 13 21 22 36 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 172 | 25 24 7 116 Core Hits 53 | 5 7 5 36 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1723 | 366 285 95 977 Guns 1688 | 331 285 95 977 Cannons . | . . . . Explosions 35 | 35 . . . Melee . | . . . . Ramming . | . . . . Kinetic 878 | . . . 878 Thermal 542 | 185 163 95 99 Explosive . | . . . . Electromagnetic 303 | 181 122 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 32 | 32 . . . Projectiles . | . . . . Explosions 32 | 32 . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | 210 162 60 143 Average Temperature 62 | 105 73 26 44 Received Heat Transfer 339 | . 93 . 246 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | 1 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1484 | 494 469 272 249 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 429 | 20 116 61 429 Average Influence 109 | 7 61 14 242 Maximum Alert Level 2 | . . . 2 Low Security (%) 80 | 100 100 100 42 Level 1 13 | . . . 39 Level 2 6 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 8 4 30 Peak Tracking Total 9 | . 5 2 9 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1218 | 110 468 229 411 Spaces Moved 888 | 46 374 245 223 Core 24 | 10 14 . . Treads 19 | . . . 19 Legs . | . . . . Wheels 845 | 36 360 245 204 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 92 | 96 99 80 93 Slowest Speed 250 | 150 250 80 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 51 69 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1111 | 80 440 265 326 Wait 89 | 10 35 14 30 Move 885 | 45 373 244 223 Hop . | . . . . Pick Up 12 | 5 6 . 1 Fast Attach 18 | 6 6 1 5 Attach 10 | . 5 . 5 Detach . | . . . . Swap 1 | . . . 1 Drop . | . . . . Fire 96 | 14 15 6 61 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 579 | -10/Materials | Entered Mines 586 | -10/Mines | Met a Derelict bent on vengeance 615 | -10/Mines | Assembled infested the area 620 | -10/Mines | Assisted by a Guerilla fighting off Assembled 745 | -10/Mines | Learned location of Zion (-6) 804 | -10/Mines | Discovered new exit (range 6) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1023 | -9/Materials | Destroyed 8 combat bots 1163 | -9/Materials | Lost 4 parts (2n2w) 1219 | -9/Materials | Self-destructed Last Messages --------------- 01160_ Acquired 16 matter. 01164_ R-06 Scavenger collects Lgt. Assault Rifle. 01168_ R-06 Scavenger collects Flight Unit. 01171_ Acquired Lgt. Assault Rifle. 01182_ R-06 Scavenger collects Ion Engine. 01183_ W-16 Scout distress signal alerts nearby ally. 01183_ Destroyed Lgt. Ion Engine. 01186_ R-06 Scavenger destroyed. 01191_ Acquired 4 matter. 01198_ Acquired 16 matter. 01201_ Acquired 5 matter. 01201_ Lgt. Assault Rifle destroyed. 01204_ Acquired 4 matter. 01205_ G-47 Trooper suffers critical hit. 01205_ Destroyed Aluminum Leg. 01206_ Acquired 4 matter. 01211_ R-06 Scavenger destroyed. 01212_ Acquired 4 matter. 01217_ G-47 Trooper destroyed. 01218_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | """ # #?# + "" " #?????????????????????? | | """ ###########?# # #?????????????????????? | | """ ########????# # | #?????????????????????? | | # #????# #?######?????????????????????? | | """ #? #????# #????????????????????????????? | | """ #? #????# "#????????????????????????????? | | """ #? #????#"%#????????????????????????????? | | ? #??"T" #????# " ####????????????????????????? | | ? #?? ?????# +????????????????????????? | | #########/####???# #????????????????????????? | | #?#### #????????????????????????? | | #?? # ###??????????????????????? | | #??? #??????????????????????? | | ####+##### #????# #??????????????????????? | | ??? ???# #????# #??????????????????????? | | ??? ???# #????# #??????????????????????? | | ?? "??# #????# #??????????????????????? | | ?? "??# #????# #??????????????????????? | | ? ?# #????# #??????????????????????? | | ? ""?# #????# ##### #??????????????????????? | | # """# #????# #???# #??????????????????????? | | # ""?# #???## ##??# #??????????????????????? | | # ??# ##### #??#!#??????????????????????? | | #######??# #??#%#??????????????????????? | | ?????????# ##### #??#*#??????????????????????? | | ?????????# #???#####??#@#??????????????????????? | | ?????????# #??????????#[#??????????????????????? | | ?????????# #??????????#=#??????????????????????? | | ?????????# #??????????#*#??????????????????????? | | ?????????# #??????????#%#??????????????????????? | | ?????????+ #??????????#!#??????????????????????? | | ?????????# #??????????#%#??????????????????????? | | ?????????# #??????????#+#??????????????????????? | | ?????????# ???????????*%#??????????????????????? | | ????????? ??????????? #??????????????????????? | | ????????? ??????????| #??????????????????????? | | ????????? ??????????! #??????????????????????? | | ?????????? ?????????|! #??????????????????????? | | ?????????????????????? %#??????????????????????? | | ?????????????????????####/#??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictEtherialAmplifier Manual? 0 Play Time 00:09:11 Cumulative 54.6 hours Start 2020.07.22 @ 18:58:46 End 2020.07.23 @ 13:56:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 1 Adventurer 66 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb0f5d15-f1b5-4744-8980-935c89087379