Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.17 @ 00:07:01 Player: Grimbling Result: Destroyed by EQ-014 with Improved Matter Neutralizer Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (456) 2280 Value Destroyed (28619) 28619 Prototype IDs (281) 5620 Alien Tech Used (0) 0 Bonus (13223) 13223 TOTAL SCORE: 59442 Bonus ------- High Alert Combat Kills 405 Follower Combat Kills 739 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -451 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 38% Temperature Cool (98) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Advanced Heat Sink Advanced Heat Sink Small Battery (100) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Coolant Network Large Storage Unit Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Improved Phase Shifter Centrium Medium Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Heavy Treads Advanced Heat Sink Advanced Heat Sink Small Battery Experimental Core Shielding Antimissile System Enhanced Quantum Rifle [Rating: 216] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 19 | . 1 . . . 4 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . . . 2 1 . . . . . . 1 . . . . . . . . . 1 2 2 . Weapon 5 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . Parts Attached 328 | 4 6 3 8 1 18 14 21 11 . . . 3 6 16 5 . 3 11 1 5 1 7 30 29 61 64 Power 54 | . 1 1 . . 1 2 1 3 . . . . 2 2 1 . 1 4 . 2 . 3 5 2 12 11 Engine 10 | . 1 1 . . 1 2 1 1 . . . . 2 1 . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . . . . . . 1 3 . 2 . . . . . . Reactor 37 | . . . . . . . . 1 . . . . . 1 1 . . 1 . . . 3 5 2 12 11 Propulsion 51 | 2 1 1 1 1 4 2 10 5 . . . 1 . 2 . . . 4 . 1 . . 5 2 5 4 Treads 51 | 2 1 1 1 1 4 2 10 5 . . . 1 . 2 . . . 4 . 1 . . 5 2 5 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | 1 2 1 2 . 6 6 1 2 . . . 2 3 5 1 . 2 . . 2 1 1 11 19 26 26 Device 84 | . 1 1 2 . 2 4 1 1 . . . 2 1 4 . . 2 . . 1 . 1 8 16 20 17 Storage 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 2 Processor 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 3 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 21 | 1 1 . . . 1 2 . 1 . . . . 2 1 1 . . . . 1 1 . 2 . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 1 2 . 5 . 7 4 9 1 . . . . 1 7 3 . . 3 1 . . 3 9 6 18 23 Energy Gun 67 | . . . . . 6 4 7 1 . . . . 1 1 2 . . 1 1 . . 3 7 5 15 13 Energy Cannon 27 | . . . 2 . . . 2 . . . . . . 5 1 . . 2 . . . . 1 1 3 10 Ballistic Gun 6 | 1 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . 1 . 3 . 1 1 4 1 . . . . . 1 2 . 1 . . . . . 2 9 3 5 Parts Lost 54 | . . 1 . . . . . . . . . . 1 2 . . 1 1 1 1 . 3 6 2 2 33 Power 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Propulsion 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 Utility 22 | . . 1 . . . . . . . . . . 1 2 . . . . . 1 . 1 1 1 1 13 Weapon 21 | . . . . . . . . . . . . . . . . . . . 1 . . 2 4 1 1 12 Highest Loss Streak 18 | . . 1 . . . . . . . . . . 1 1 . . 1 1 1 1 . 1 4 1 1 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 91 | . 98 94 93 100 98 99 99 100 100 100 100 100 99 94 87 88 87 88 89 88 85 84 83 89 87 80 Engine 4 | . 11 12 12 12 8 7 7 6 6 6 6 6 7 10 5 5 4 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 6 10 11 15 11 2 . . . Reactor 5 | . . . . . . . . 4 6 6 6 6 3 . 5 5 5 6 5 3 . 3 10 12 10 10 Treads 16 | . 24 25 25 25 32 28 27 25 25 25 25 25 22 16 11 11 11 10 10 10 10 10 8 8 6 6 Device 24 | . 10 12 18 25 14 24 28 25 25 25 25 25 22 25 27 27 27 25 25 23 20 20 25 29 28 26 Storage 5 | . 12 12 12 12 8 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 3 4 Processor 1 | . . . . . 7 1 . . . . . . . . . . . . . . . . . 1 3 4 Protection 5 | . 11 6 . . 7 8 7 6 6 6 6 6 10 6 5 5 5 5 5 5 5 5 4 4 4 1 Energy Gun 18 | . . . . . 9 21 14 25 25 25 25 25 27 26 4 5 5 10 13 15 15 19 23 28 20 13 Energy Cannon 4 | . . . . . . . 5 . . . . . . . 22 22 22 20 16 15 15 9 2 . 5 8 Ballistic Gun 2 | . 24 25 24 25 6 . . . . . . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 165 | 21 25 29 42 27 39 50 59 70 70 70 70 71 83 103 104 104 112 130 124 143 143 143 132 109 146 165 Greatest Support 150 | 40 40 40 40 48 88 90 112 120 120 120 120 120 120 140 140 140 140 150 150 150 145 145 145 150 150 150 Greatest Overweight (x) 19 | . . . 1 . . . 19 . . . . . . 1 . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 13 | 4 7 9 9 10 11 13 14 14 15 15 14 15 14 14 14 14 14 13 13 14 14 14 14 14 14 13 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 9 8 10 10 15 15 15 15 15 15 15 15 15 13 15 15 13 14 14 15 14 15 15 15 15 5 Class Distribution -------------------- 36% | Scavenger-Executioner 30% | Hacker-Tank 8% | Generator-Executioner 7% | Scavenger-Skirmisher 7% | Hacker-Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Generator-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Matter Collected 4274 | 209 235 176 90 10 363 150 210 110 . . . 20 70 90 120 . 20 115 10 83 6 60 363 285 774 705 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28874 | . 407 235 . . 464 933 1425 1595 199 194 . 140 467 1497 956 293 713 994 341 465 19 896 2820 1482 6903 5436 Parts 1021 | . 30 8 . . 20 42 65 63 1 4 . 4 16 56 25 7 32 30 5 14 1 39 86 33 278 162 Haulers Intercepted 18 | . 2 . . . 1 1 4 3 . . . . . . . . 1 2 . . . . 3 1 . . Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 378 | . 7 8 . . 6 17 25 23 3 3 . 2 9 20 15 3 8 12 5 6 1 15 35 20 79 56 Guns 223 | . 7 8 . . 6 14 18 17 1 3 . 1 8 17 . . . 4 . 2 1 4 23 13 50 26 Cannons 82 | . . . . . . . 7 . . . . . . . 10 3 3 6 5 2 . 11 2 . 22 11 AOE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 26 | . 5 2 . . 2 4 . 1 . 1 . 1 . 1 . . 1 . . . 1 . 2 2 1 2 Worker 13 | . . . . . 1 2 1 3 . . . . 1 . . . . . . . . . . . 3 2 Builder 5 | . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . 1 . Tunneler 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Hauler 18 | . 2 . . . 1 1 4 3 . . . . . . . . 1 2 . . . . 3 1 . . Recycler 11 | . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . 5 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 10 | . . . . . 1 1 . . . . . . . 3 . . 1 1 . . . . . . 3 . Watcher 30 | . 2 . . . 3 1 2 3 . . . . . 3 1 . 2 1 . . . . 1 . 7 4 Swarmer 61 | . 4 . . . . 6 6 5 . . . . 3 4 . . . 3 . . . 7 5 3 5 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 104 | . 3 5 . . 6 6 12 8 3 . . 1 3 5 8 . . 1 2 2 . 5 8 2 18 6 Brawler 8 | . . . . . . . . . . 2 . . . . 1 . . . 1 1 . . 2 . . 1 Duelist 7 | . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 49 | . . . . . . 3 5 5 . 1 . . 1 3 . 3 5 4 . . . 1 4 2 10 2 Demolisher 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 35 | . . . . . . . . 2 . . . . 2 2 2 . 1 2 2 2 . 2 2 . 10 6 Programmer 68 | . . . . . . 2 2 3 . . . . . 1 . . . 2 . . . . 9 4 34 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 8 | . . . . . . . . . . . . 1 . 2 . . 1 . . 1 . . . 1 1 1 Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 . . 3 3 4 5 2 3 . 1 3 12 5 3 3 4 5 3 1 4 7 6 7 6 Combat Bots Only 9 | . 3 3 . . 3 3 3 3 2 3 . 1 3 9 5 3 3 3 5 3 1 4 7 6 5 5 Max Kills in Single Turn 3 | . 2 2 . . 2 2 2 3 1 1 . 1 2 2 3 1 1 2 1 1 1 2 2 2 2 2 Gunslinging 1 | . 1 1 . . 1 1 . . . . . . 1 1 . . . . . . . . 1 1 1 1 Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Damage Taken 22936 | . 115 636 . . 266 342 309 456 78 25 . 102 392 942 188 97 1149 398 358 501 533 864 2415 1538 2206 9026 Core 2414 | . 25 46 . . . 24 29 42 . . . 9 64 63 26 35 65 26 32 46 24 11 143 80 87 1537 Absorbed by Shields 484 | . . . . . . 65 136 200 33 12 . 38 . . . . . . . . . . . . . . Reduced by Siege Mode 619 | . . . . . . . . . . . . . . 16 4 . . . . . . . . 129 14 456 Redirected to Shielding 226 | . . . . . 57 23 . . . . . . . . . . . . . . . . . . 63 83 Regen/Repaired (Parts) 472 | . . . . . . . . . . . . . . . . . . . . . . . . . 278 194 Core Remaining (%) 89 | 100 . . . 71 100 . 92 . . . . 94 . . . . 74 . . . . 87 89 94 . . Volleys Fired 790 | . 25 26 . . 35 42 55 48 8 5 2 7 13 51 19 6 17 19 10 13 3 20 67 33 125 141 Largest 7 | . 2 2 . . 2 3 3 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 7 7 7 7 Hottest 835 | . 46 46 . . 130 165 210 230 230 230 230 230 310 310 520 440 440 534 538 538 538 538 600 576 623 835 Shots Fired 3748 | . 50 52 . . 70 126 164 180 30 20 8 28 64 240 89 27 85 106 52 76 16 94 370 210 806 785 Gun 2763 | . 50 52 . . 70 126 104 180 30 20 8 28 64 240 13 3 17 30 19 37 7 36 326 210 635 458 Cannon 985 | . . . . . . . 60 . . . . . . . 76 24 68 76 33 39 9 58 44 . 171 327 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 158 | . 50 52 . . 56 . . . . . . . . . . . . . . . . . . . . . Thermal 3590 | . . . . . 14 126 164 180 30 20 8 28 64 240 89 27 85 106 52 76 16 94 370 210 806 785 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 79 | . 30 32 . . 36 33 52 51 25 44 . 46 23 58 49 17 27 23 15 24 6 17 31 47 48 79 Robot Miss Streak 4 | . 1 1 . . 1 2 2 3 1 . . 1 2 2 1 1 3 2 2 2 2 3 2 4 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 36 | . 3 2 . . 1 3 . . 1 2 . . 1 5 . . . . . . . . 2 9 1 6 Max Gunslinging Chain 2 | . 1 1 . . 1 1 . . 1 1 . . 1 1 . . . . . . . . 1 2 1 2 Shots Hit Robots 2648 | . 44 49 . . 63 98 108 123 26 19 . 24 48 181 52 21 47 65 36 56 9 59 248 172 490 610 Core Hits 989 | . 16 17 . . 24 39 51 56 5 6 . 7 21 84 33 9 17 26 12 13 1 28 86 49 197 192 Critical Kills 26 | . 1 . . . . . . . . . . . . . 2 . 2 2 . . . . . 1 10 8 Critical Parts Destroyed 15 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 9 4 Critical Strikes 106 | . 1 . . . . 9 4 12 2 2 . 2 4 5 2 . 2 2 . . . . 14 9 23 13 Burn 60 | . . . . . . 9 4 12 2 2 . 2 4 4 . . . . . . . . 13 8 . . Meltdown 13 | . . . . . . . . . . . . . . . 2 . 2 2 . . . . . . 3 4 Destroy 32 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 20 9 Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Impact 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84186 | . 627 730 . . 1029 1945 2758 3373 560 411 . 546 1190 4030 2039 674 2249 2232 1188 1877 349 1956 6934 4562 20079 22848 Guns 57835 | . 625 730 . . 1025 1937 1616 2829 560 411 . 546 1190 3784 315 84 399 707 403 887 132 811 5938 4537 16265 12104 Cannons 23282 | . . . . . . . 1121 . . . . . . . 1435 590 1339 1525 785 990 205 1145 933 . 3673 9541 Explosions 2725 | . . . . . . . . 538 . . . . . 61 289 . 511 . . . . . . . 129 1197 Melee 185 | . . . . . . . . . . . . . . 185 . . . . . . . . . . . . Ramming 159 | . 2 . . . 4 8 21 6 . . . . . . . . . . . . 12 . 63 25 12 6 Kinetic 2159 | . 625 730 . . 804 . . . . . . . . . . . . . . . . . . . . . Thermal 81101 | . . . . . 221 1937 2737 3367 560 411 . 546 1190 3845 2039 674 1738 2232 1188 1877 337 1956 6871 4537 19996 22842 Explosive 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Electromagnetic 519 | . . . . . . . . . . . . . . . . . 511 . . . . . . . 8 . Impact 185 | . . . . . . . . . . . . . . 185 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . . . . . . . . . . 8 3 3 3 3 . 16 1 14 38 Average Corruption 11 | . . . . . . . . . . . . . . . . . 4 2 3 3 3 . 12 1 6 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Effects 349 | . . . . . . . . . . . . . . . . . 1 1 7 10 . . 54 . 113 163 Message Errors 75 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 10 . 29 33 Matter Fused 66 | . . . . . . . . . . . . . . . . . . . 1 4 . . 12 . 26 23 Heat Flow Errors 29 | . . . . . . . . . . . . . . . . . . . 1 2 . . 5 . 11 10 Energy Discharges 35 | . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . 11 18 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 4 Data Loss (minor) 45 | . . . . . . . . . . . . . . . . . . 1 2 1 . . 6 . 13 22 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 5 Misfires 13 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 3 Alerts 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 4 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Weapon Failures 56 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 . 12 37 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 801 | . . . . . . . 26 16 . . . . . 115 15 . 70 32 . 33 . 25 . 15 118 336 Projectiles 587 | . . . . . . . 26 . . . . . . . 15 . 5 32 . 33 . 25 . . 115 336 Explosions 84 | . . . . . . . . 16 . . . . . . . . 65 . . . . . . . 3 . Melee 130 | . . . . . . . . . . . . . . 115 . . . . . . . . . 15 . . Knockbacks 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Impact 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . . . . . . . . . . . 121 . . . . . . . 31 . Shots 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Rammed 16 | . . . . . . 1 4 1 . . . . . . . . . . . . 1 . 6 1 1 1 Targets Rammed 19 | . 1 . . . 1 2 4 1 . . . . . . . . . . . . 1 . 6 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 526 | . 26 61 . . 423 247 120 222 82 68 30 7 320 274 366 214 168 366 312 347 312 494 522 326 159 526 Average Temperature 85 | . 7 24 . . 73 52 34 46 33 32 20 4 94 86 138 100 57 131 121 146 169 153 112 124 56 81 Received Heat Transfer 4038 | . 69 216 . . 189 191 134 164 52 12 . 26 90 228 72 9 27 30 84 117 153 207 294 342 171 1161 Effects 17 | . . . . . . 1 . . . . . . 2 . 1 . . . . . 2 3 2 2 . 4 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Energy Bleed 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Interference 8 | . . . . . . . . . . . . . 2 . . . . . . . 2 1 . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 11 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 2 1 5 Total Turns 304 | . . . . . . . . . . . . . . 28 7 . . . . . . . . 45 23 201 Longest Duration 92 | . . . . . . . . . . . . . . 20 7 . . . . . . . . 32 23 92 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . Robots Melted 74 | . . . . . . 4 . 4 2 . . 1 1 3 5 . 4 4 . 2 . . 11 7 7 19 Combat Hostiles 70 | . . . . . . 3 . 4 2 . . 1 1 3 5 . 4 2 . 2 . . 10 7 7 19 Parts Melted 436 | . . . . . 2 14 15 31 2 3 . 7 12 26 10 1 14 16 6 5 . 4 74 34 90 70 Heat Transferred 105202 | . . . . . 481 4403 4551 5887 1110 851 . 1036 2316 7288 4169 920 2163 2915 1408 2220 314 2257 11788 7080 18804 23241 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Peak Influence 583 | . 153 185 . . 196 318 268 340 . . . . 218 402 423 267 515 453 . . . . 288 316 566 583 Initial 185 | . . . . . . 4 8 76 . . . . . 74 . 118 63 185 . . . . . 7 138 2 Average 144 | . 53 77 . . 60 124 138 94 . . . . 65 98 209 256 189 243 . . . . 111 72 203 241 Maximum Alert Level 2 | . . . . . . 1 1 1 . . . . 1 2 2 1 2 2 . . . . 1 1 2 2 Low Security (%) 71 | 100 100 100 . 100 100 67 73 86 . . . . 93 80 44 7 53 46 . . . . 84 94 54 53 Level 1 23 | . . . . . . 32 26 13 . . . . 6 19 38 92 29 50 . . . . 15 5 35 29 Level 2 4 | . . . . . . . . . . . . . . . 17 . 16 2 . . . . . . 9 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . . . 1 . 4 6 4 . . . . 2 5 2 . 2 1 . . . . 10 . 17 9 Investigation 14 | . . . . 1 . . 1 1 . . . . 1 2 2 . . . . . . . 1 . 2 3 Extermination 26 | . . . . . . 2 2 2 . . . . . . . . . 1 . . . . 3 . 12 4 Reinforcement 18 | . . . . . . 2 3 1 . . . . 1 3 . . 1 . . . . . 3 . 3 1 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Distress Signals 36 | . . . . . 1 . 2 . . . . . . 4 1 . 5 2 . . . . 3 8 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 523 | . 12 9 . . 18 21 31 27 3 4 . 5 15 28 15 4 22 15 5 6 21 15 43 30 93 81 Peak Tracking Total 13 | . 3 4 . . 5 3 4 3 2 3 . 3 7 5 5 2 8 4 3 4 12 4 4 8 5 13 Tactical Retreats 12 | . 1 1 . . . 1 2 1 . . . . 1 1 . . . . . . . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 15 | . 3 . . . . 1 1 . . . . . . 1 . . 1 1 . . . . 2 . 2 3 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 6 . . . . . . . . . . . . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . 1 . . 1 . . . . . . . 1 . . 3 11 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 61 | . . . . . . 1 4 12 . . . . 1 5 2 2 19 2 . . . . . . 9 4 Max in Single Turn 17 | . . . . . . 1 1 12 . . . . 1 2 1 1 17 1 . . . . . . 2 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 83 | . 4 . . 1 2 5 5 7 . . 1 . 2 7 2 1 6 2 . . 4 . 6 3 17 8 Terminals 53 | . 4 . . . 2 2 5 5 . . . . 2 7 2 . 6 1 . . . . 2 1 8 6 Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Scanalyzers 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 . Garrison Access 7 | . . . . . . 2 . 1 . . . . . . . . . . . . . . 2 1 1 . Total Hacks 230 | . 19 . . 1 4 13 10 19 . . 3 . 5 14 6 1 15 8 . . 10 . 16 10 49 27 Successful 104 | . 12 . . 1 2 9 5 11 . . 3 . 2 4 4 1 10 3 . . 10 . 3 4 15 5 Failed 126 | . 7 . . . 2 4 5 8 . . . . 3 10 2 . 5 5 . . . . 13 6 34 22 Catastrophic 23 | . . . . . . . . 2 . . . . 1 2 . . 1 . . . . . 3 1 5 8 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 8 . 1 . 3 13 4 11 . . . . 1 8 1 1 8 4 . . 1 . 5 3 8 5 Terminals 148 | . 19 . . . 4 5 10 15 . . . . 5 14 6 . 15 4 . . . . 6 3 21 21 Fabricators 17 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 15 . Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 Recycling Units 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Scanalyzers 15 | . . . . . . . . 2 . . . . . . . . . 4 . . . . 3 4 2 . Garrison Access 19 | . . . . . . 6 . 2 . . . . . . . . . . . . . . 6 3 2 . Terminal Hacks 66 | . 8 . . 1 2 3 5 8 . . 3 . 2 4 4 1 8 . . . 10 . . . 6 1 Record 15 | . . . . . . . . 1 . . . . . . 3 1 1 . . . 8 . . . 1 . Part Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . 2 . Open Door 10 | . . . . 1 . . 2 . . . . . . 2 1 . . . . . 2 . . . 1 1 Branch Access Points 6 | . 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 11 | . 3 . . . . 2 2 3 . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . Insert Component 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 20 | . 4 . . . . 6 . 2 . . . . . . . . 2 1 . . . . 1 2 1 1 Terminals 10 | . 4 . . . . . . . . . . . . . . . 2 1 . . . . . 2 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 7 | . 4 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . Reprogram 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Intercept 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 64 | . 4 . . . 1 4 4 6 . . . . 2 6 2 . 5 2 . . . . 5 2 15 6 Full Trace Events 9 | . . . . . . . . . . . . . 1 2 2 . . . . . . . . . 2 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Part Schematics Acquired 24 | . . . . . . . . 4 . . 19 . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Time 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 10 Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . . . . . . . . . . . . . . . 8 9 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 15 | . . . . . . . . . . . . . . . . . . . . . . . 8 7 . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 1 1 1 1 . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total Allies 34 | . . . . . . . 10 . . . 6 1 . 3 2 . 1 . . . 5 . 1 . 5 . Largest Group 10 | . . . . . . . 10 . . . 6 6 2 3 2 2 2 . . . 5 1 1 . 3 . Highest-Rated Group 254 | . . . . . . . 173 . . . 183 194 45 94 192 192 192 . . . 254 44 64 . 128 . Highest-Rated Ally 96 | . . . . . . . 29 . . . 51 51 25 54 96 96 96 . . . 56 44 64 . 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . . . . 54 . . . . 27 5 14 3 6 22 . . . 29 1 . . 21 . Total Damage 4612 | . . . . . . . 697 . . . . 607 190 401 45 342 774 . . . 1280 . . . 276 . Kills 22 | . . . . . . . 7 . . . . 4 . 4 1 1 . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 . . 2 . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Turns Passed 29502 | 17 937 331 778 80 982 1302 1157 2009 671 498 1864 682 690 2190 265 373 696 648 491 474 1059 887 1620 1563 4485 2753 Spaces Moved 16067 | 6 527 154 459 47 509 697 559 1131 403 301 1156 408 394 1199 114 219 390 274 283 255 631 415 787 823 2643 1283 Core 12 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 Treads 16055 | 6 527 154 459 47 509 697 558 1131 403 301 1156 408 394 1199 114 219 390 274 283 255 631 415 787 823 2643 1272 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 165 165 163 161 145 145 160 160 160 160 160 160 160 160 160 160 160 160 160 160 152 145 145 50 Average Speed 158 | 160 160 162 165 165 164 161 159 155 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 165 145 159 Slowest Speed 1000 | 160 160 165 245 165 165 165 1000 160 160 160 160 160 160 240 160 160 160 160 160 160 160 160 250 170 145 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 76 38 90 12 33 24 89 28 55 46 84 59 11 98 68 98 42 8 40 42 88 57 24 25 60 43 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 4 | . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . Known Exits Taken 26 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . . 2 2 3 2 . . . . . . 2 3 . 3 . . . . Spaces Dug 29 | . . . . . . . 2 . . . . . . 6 . . . . . . . . 1 . 4 16 Terrain Destroyed 704 | . . . . . . . 15 45 . . . . . 23 9 2 313 20 12 9 3 20 18 13 112 90 Melee 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Projectile 301 | . . . . . . . 15 . . . . . . . 9 2 16 20 12 9 3 20 18 13 74 90 AOE 397 | . . . . . . . . 45 . . . . . 17 . . 297 . . . . . . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Com Total 18398 | 16 570 184 479 50 588 784 705 1268 410 305 1166 420 425 1330 161 231 430 446 301 292 675 601 966 960 2993 1642 Wait 749 | . . . . 2 . 7 21 58 . . 7 . 8 21 16 3 14 128 7 16 16 147 53 35 82 108 Move 16041 | 5 526 153 458 46 508 696 558 1130 402 300 1155 407 393 1198 113 218 389 273 282 254 630 414 786 822 2642 1283 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | . 7 . 3 . 6 5 12 6 . . 1 . 1 5 2 2 2 3 1 . 1 5 3 7 17 7 Fast Attach 185 | . 6 . 4 . 11 8 14 4 . . . 2 5 7 2 . 1 6 . 4 1 4 22 23 30 31 Attach 65 | 3 . 1 4 . 3 3 1 3 . . . . 1 3 2 . 1 3 1 . . 1 3 3 6 23 Detach 76 | 3 2 . 5 . 9 7 5 2 . . . . . 7 3 . . 3 . . . 1 3 5 4 17 Swap 78 | 1 . 2 . 1 4 3 6 4 . . . 1 . 6 1 . 1 2 . 1 . 2 5 3 25 10 Drop 259 | 4 3 2 5 1 11 11 29 12 . . 1 3 4 14 3 2 5 9 . 4 3 7 18 28 61 19 Fire 790 | . 25 26 . . 35 42 55 48 8 5 2 7 13 51 19 6 17 19 10 13 3 20 67 33 125 141 Melee 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 1 . . . 1 2 4 1 . . . . . . . . . . . . 1 . 6 1 1 1 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 3) 18 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Evolved 1 slot: Utility x1 52 | -10/Materials | Identified exit to Mines 52 | -10/Materials | Discovered exit to Mines (range 9) 154 | -10/Materials | Identified exit to Materials 154 | -10/Materials | Discovered exit to Materials (range 7) 308 | -10/Materials | Build established: Hacker-Mutant 370 | -10/Materials | Discovered exit to Materials (range 15) 590 | -10/Materials | Discovered exit to Materials (range 9) 955 | -10/Materials | Entered Mines 956 | -10/Mines | Assembled infested the area 1024 | -10/Mines | Met a Derelict bent on vengeance 1152 | -10/Mines | Discovered exit to Materials (range 6) 1240 | -10/Mines | Identified exit to Exiles 1240 | -10/Mines | Discovered exit to Exiles (range 10) 1286 | -10/Mines | Entered Exiles 1313 | -10/Exiles | Identified exit to Mines 1313 | -10/Exiles | Discovered exit to Mines (range 14) 1334 | -10/Exiles | Met 8R-AWN 1361 | -10/Exiles | Met EX-HEX 1412 | -10/Exiles | Met EX-BIN 1432 | -10/Exiles | Aligned with FarCom system 1433 | -10/Exiles | Given EX-Vault access code 1473 | -10/Exiles | Opened EX-Vault 1485 | -10/Exiles | Found Prototype Device 1485 | -10/Exiles | Identified Chronowheel 1485 | -10/Exiles | Activated Chronowheel 1506 | -10/Exiles | Found Prototype Energy Cannon 1506 | -10/Exiles | Identified Firepult 1521 | -10/Exiles | Found Prototype Special Weapon 1521 | -10/Exiles | Identified Field Lobotomy Kit 1567 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1615 | -10/Exiles | Met EX-DEC 1708 | -10/Exiles | Visited The Gauntlet 2046 | -10/Exiles | Discovered exit to Mines (range 12) 2064 | -10/Exiles | Left Exiles lab with Firepult 2064 | -10/Exiles | Entered Mines 2072 | -9/Mines | Met a Derelict shopkeep closing up shop 2126 | -9/Mines | Identified exit to Materials 2126 | -9/Mines | Discovered exit to Materials (range 12) 2144 | -9/Mines | Entered Materials 2144 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2376 | -8/Materials | Build established: Hacker-Skirmisher 2861 | -8/Materials | Identified exit to Factory 2861 | -8/Materials | Discovered exit to Factory (range 3) 3126 | -8/Materials | Entered Factory 3126 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3203 | -7/Factory | Identified exit to Storage 3203 | -7/Factory | Identified exit to Lower Caves 3631 | -7/Factory | Build established: Hacker-Tank 4343 | -7/Factory | Cargo convoy interrupted 4428 | -7/Factory | Entered Storage 4470 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5322 | -7/Storage | Identified exit to Factory 5322 | -7/Storage | Discovered exit to Factory (range 9) 5585 | -7/Storage | Entered Factory 5585 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6258 | -6/Factory | Identified exit to Factory 6258 | -6/Factory | Discovered exit to Factory (range 15) 6666 | -6/Factory | Identified exit to Lower Caves 7392 | -6/Factory | Discovered exit to Factory (range 15) 7594 | -6/Factory | Entered Lower Caves 8222 | -6/Lower Caves | Learned Factory emergency access door positions 8237 | -6/Lower Caves | Encountered a Warlord checkpoint 8241 | -6/Lower Caves | Identified exit to Lower Caves 8241 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 8265 | -6/Lower Caves | Entered another Lower Caves area 8268 | -6/Lower Caves | Encountered a Warlord checkpoint 8689 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8739 | -6/Lower Caves | Identified exit to Zion 8739 | -6/Lower Caves | Discovered exit to Zion (range 14) 8763 | -6/Lower Caves | Entered Zion 8889 | -6/Zion | Gained Derelict followers 8916 | -6/Zion | Identified exit to Proximity Caves 8916 | -6/Zion | Discovered exit to Proximity Caves (range 13) 8982 | -6/Zion | Gained Derelict followers 9589 | -6/Zion | Given the Hacking Drone Bay 9833 | -6/Zion | Rebuked by Imprinter 10027 | -6/Zion | Learned location of Warlord (-4) 10059 | -6/Zion | Learned location of Armory (-4) 10095 | -6/Zion | Given A8's code to call for help 10627 | -6/Zion | Entered Proximity Caves 10627 | -5/Proximity Caves | Accompanied by 6 allies 10875 | -5/Proximity Caves | Spotted B-75 Beast 10887 | -5/Proximity Caves | Destroyed B-75 Beast 11016 | -5/Proximity Caves | Learned Factory stockpile data 11277 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11309 | -5/Proximity Caves | Entered Factory 11309 | -5/Factory | Accompanied by 2 allies 11309 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11455 | -5/Factory | Identified exit to Upper Caves 11455 | -5/Factory | Identified exit to Extension 11999 | -5/Factory | Entered Extension 12030 | -5/Extension | Disrupted transfer network 12100 | -5/Extension | Rescued a captive Derelict 12101 | -5/Extension | Rescued a captive Derelict 12258 | -5/Extension | Energy Cycler disabled 12258 | -5/Extension | Rescued a captive Derelict 12260 | -5/Extension | Rescued a captive Derelict 12261 | -5/Extension | Rescued a captive Derelict 12261 | -5/Extension | Rescued a captive Derelict 12280 | -5/Extension | Rescued a captive Derelict 12489 | -5/Extension | Spotted B-75 Beast 12510 | -5/Extension | Destroyed B-75 Beast 12530 | -5/Extension | Spotted B-75 Beast 12542 | -5/Extension | Destroyed B-75 Beast 12555 | -5/Extension | Identified exit to Factory 12555 | -5/Extension | Discovered exit to Factory (range 14) 12594 | -5/Extension | Destroyed 9 combat bots 13131 | -5/Extension | Build established: Hacker-Skirmisher 13271 | -5/Extension | Discovered exit to Factory (range 10) 13273 | -5/Extension | Identified exit to Cetus 13273 | -5/Extension | Discovered exit to Cetus (range 6) 13292 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13587 | -5/Extension | Build established: Scavenger-Skirmisher 14189 | -5/Extension | Entered Cetus 14210 | -5/Cetus | Spotted Cetus Guard 14210 | -5/Cetus | Destroyed Cetus Guard 14210 | -5/Cetus | Destroyed Cetus Guard 14210 | -5/Cetus | Spotted Cetus Guard 14213 | -5/Cetus | Spotted Cetus Guard 14216 | -5/Cetus | Destroyed Cetus Guard 14223 | -5/Cetus | Destroyed Cetus Guard 14386 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 14396 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 14400 | -5/Cetus | Cetus Manufacturing Module disabled 14422 | -5/Cetus | Identified exit to Archives 14422 | -5/Cetus | Discovered exit to Archives (range 16) 14454 | -5/Cetus | Entered Archives 14454 | -5/Archives | Accompanied by 2 allies 14571 | -5/Archives | Discovered exit to Factory (range 15) 14593 | -5/Archives | Identified exit to Hub_04(d) 14593 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 14614 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 14628 | -5/Archives | Unable to access archive contents 14760 | -5/Archives | Unable to access archive contents 14827 | -5/Archives | Entered Hub_04(d) 14827 | -5/Hub_04(d) | Accompanied by 2 allies 14934 | -5/Hub_04(d) | Spotted B-75 Beast 14958 | -5/Hub_04(d) | Destroyed B-75 Beast 14969 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 15408 | -5/Hub_04(d) | Network Hub disabled 15408 | -5/Hub_04(d) | Network Hub disabled 15413 | -5/Hub_04(d) | Spotted Lightning 15417 | -5/Hub_04(d) | Spotted Lightning 15421 | -5/Hub_04(d) | Spotted Lightning 15427 | -5/Hub_04(d) | First assault squad dispatched 15523 | -5/Hub_04(d) | Entered Factory 15523 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15846 | -4/Factory | Build established: Scavenger-Executioner 16104 | -4/Factory | Identified exit to Upper Caves 16104 | -4/Factory | Discovered exit to Upper Caves (range 8) 16171 | -4/Factory | Entered Upper Caves 16178 | -4/Upper Caves | Learned Research emergency access door positions 16568 | -4/Upper Caves | Learned 8 Research zone layouts 16593 | -4/Upper Caves | Identified exit to Upper Caves 16593 | -4/Upper Caves | Discovered exit to Upper Caves (range 13) 16662 | -4/Upper Caves | Entered another Upper Caves area 16691 | -4/Upper Caves | Encountered a Warlord checkpoint 16925 | -4/Upper Caves | Spotted B-86 Titan 16990 | -4/Upper Caves | Destroyed B-86 Titan 17018 | -4/Upper Caves | Found Hvy. Reflective Plating 17109 | -4/Upper Caves | Identified exit to Warlord 17109 | -4/Upper Caves | Discovered exit to Warlord (range 8) 17136 | -4/Upper Caves | Entered Warlord 17191 | -4/Warlord | System corruption cleaned by Quarantine Array 17729 | -4/Warlord | Visited the Vortex Lab 17735 | -4/Warlord | Warlord's base attacked by MAIN.C 18024 | -4/Warlord | Met Warlord 18085 | -4/Warlord | Warlord forces counterattacked 18124 | -4/Warlord | Opened side exit 18151 | -4/Warlord | Spotted Striker 18162 | -4/Warlord | Allies destroyed Striker 18171 | -4/Warlord | Identified exit to Proximity Caves 18171 | -4/Warlord | Discovered exit to Proximity Caves (range 10) 18195 | -4/Warlord | Entered Proximity Caves 18195 | -3/Proximity Caves | Accompanied by 1 ally 18195 | -3/Proximity Caves | Spotted B-86 Titan 18243 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18462 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19069 | -3/Proximity Caves | Identified exit to Research 19069 | -3/Proximity Caves | Discovered exit to Research (range 7) 19082 | -3/Proximity Caves | Entered Research 19082 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19319 | -3/Research | Garrison activated, responded to threat 19469 | -3/Research | System corruption reached 10% 19502 | -3/Research | Lost 4 parts (1n1u2w) 19514 | -3/Research | Destroyed 7 combat bots 20670 | -3/Research | Identified exit to Research 20670 | -3/Research | Discovered exit to Research (range 8) 20702 | -3/Research | Entered another Research area 20702 | -2/Research | Warlord forces began assault on 0b10 20702 | -2/Research | Evolved 2 slots: Utility x2 20812 | -2/Research | Research machine network offline 21360 | -2/Research | Found Prototype Device 21360 | -2/Research | Identified Thermal Barrier 21403 | -2/Research | Borebot progress halted 21457 | -2/Research | Borebot progress halted 21681 | -2/Research | Spotted B-90 Cyclops 21697 | -2/Research | Destroyed B-90 Cyclops 21741 | -2/Research | Identified exit to Access 21741 | -2/Research | Discovered exit to Access (range 6) 21968 | -2/Research | Found Prototype Device 21968 | -2/Research | Identified Exp. Transmission Jammer 22012 | -2/Research | Spotted Striker 22012 | -2/Research | Spotted Striker 22029 | -2/Research | Destroyed Striker 22035 | -2/Research | Destroyed Striker 22157 | -2/Research | Spotted Striker 22163 | -2/Research | Spotted Striker 22171 | -2/Research | Destroyed Striker 22175 | -2/Research | Spotted Striker 22178 | -2/Research | Destroyed Striker 22183 | -2/Research | Destroyed Striker 22200 | -2/Research | Spotted Executioner 22202 | -2/Research | Destroyed Executioner 22265 | -2/Research | Entered Access 22265 | -1/Access | Evolved 2 slots: Utility x2 22939 | -1/Access | Repaired Dispersion Rifle 23115 | -1/Access | Energy Cycler disabled 23442 | -1/Access | Fabricated G-50 Soldier? 23769 | -1/Access | Spotted B-99 Colossus 23807 | -1/Access | Destroyed B-99 Colossus 24875 | -1/Access | Found Prototype Device 24875 | -1/Access | Identified Exp. Actuator Array 24882 | -1/Access | Found Antimissile System 25195 | -1/Access | Repaired Imp. Medium Armor Plating 25510 | -1/Access | Spotted B-99 Colossus 25806 | -1/Access | System corruption reached 10% 26092 | -1/Access | Identified exit to Command 26161 | -1/Access | Build established: Generator-Executioner 26750 | -1/Access | Entered Command 27500 | -1/Command | Repaired Coolant Network 27750 | -1/Command | First assault squad dispatched 27774 | -1/Command | Spotted B-99 Colossus 27808 | -1/Command | Destroyed B-99 Colossus 27867 | -1/Command | Found Hvy. Insulated Plating 28140 | -1/Command | Spotted Combat Programmer 28142 | -1/Command | Spotted Combat Programmer 28144 | -1/Command | Spotted M Guard 28144 | -1/Command | Spotted M Guard 28151 | -1/Command | Destroyed M Guard 28195 | -1/Command | Destroyed Combat Programmer 28218 | -1/Command | Destroyed Combat Programmer 28218 | -1/Command | Destroyed M Guard 28218 | -1/Command | All MAIN.C guards destroyed 28534 | -1/Command | System corruption reached 30% 28715 | -1/Command | Met MAIN.C 28717 | -1/Command | 0b10 Conduit disabled 28806 | -1/Command | Destroyed MAIN.C Shell 28809 | -1/Command | MAIN.C activated Command garrisons 28810 | -1/Command | Surrendered to MAIN.C 28810 | -1/Command | Loaded intel: 55 machine locations 28810 | -1/Command | Loaded intel: 101 trap records 28810 | -1/Command | Identified exit to Surface 28810 | -1/Command | Discovered exit to Surface (range 95) 28810 | -1/Command | Discovered exit to Surface (range 48) 28837 | -1/Command | Lost 8 parts (1p2n1u4w) 29076 | -1/Command | Build established: Scavenger-Mutant 29138 | -1/Command | MAIN.C activated Command garrisons 29178 | -1/Command | Unknown forces attacked Command 29178 | -1/Command | Spotted EQ-001 29181 | -1/Command | Spotted EQ-000 29216 | -1/Command | Spotted EQ-011 29237 | -1/Command | Found Prototype Processor 29237 | -1/Command | Identified Exp. Core Analyzer 29261 | -1/Command | Destroyed EQ-000 29278 | -1/Command | Spotted EQ-018 29278 | -1/Command | Spotted EQ-019 29278 | -1/Command | Spotted EQ-031 29283 | -1/Command | Destroyed EQ-018 29291 | -1/Command | Destroyed EQ-031 29297 | -1/Command | Destroyed EQ-019 29299 | -1/Command | Spotted EQ-024 29304 | -1/Command | Destroyed EQ-024 29325 | -1/Command | Spotted EQ-036 29338 | -1/Command | Destroyed EQ-036 29350 | -1/Command | Spotted EQ-002 29356 | -1/Command | Destroyed EQ-002 29369 | -1/Command | Spotted EQ-032 29378 | -1/Command | Destroyed EQ-032 29384 | -1/Command | Found Prototype Processor 29384 | -1/Command | Identified Exp. Armor Integrity Analyzer 29399 | -1/Command | Destroyed EQ-038 29415 | -1/Command | Spotted EQ-058 29422 | -1/Command | Destroyed EQ-058 29425 | -1/Command | Spotted EQ-044 29438 | -1/Command | Spotted EQ-049 29447 | -1/Command | Destroyed EQ-049 29451 | -1/Command | Spotted EQ-054 29453 | -1/Command | Spotted EQ-043 29456 | -1/Command | Spotted EQ-048 29460 | -1/Command | Spotted EQ-057 29463 | -1/Command | Spotted EQ-014 29464 | -1/Command | Spotted EQ-042 29469 | -1/Command | Destroyed EQ-054 29470 | -1/Command | Spotted EQ-059 29472 | -1/Command | Destroyed EQ-043 29484 | -1/Command | Discovered exit to Surface (range 41) 29484 | -1/Command | Discovered exit to Surface (range 101) 29484 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29487 | -1/Command | Core integrity fell below 50% 29488 | -1/Command | Spotted EQ-050 29498 | -1/Command | Released all parts (8) 29501 | -1/Command | Spotted EQ-070 29501 | -1/Command | Spotted EQ-082 29501 | -1/Command | Spotted EQ-072 29502 | -1/Command | Core integrity fell below 20% 29503 | -1/Command | Destroyed by EQ-014 with Improved Matter Neutralizer Last Messages --------------- 29498_ Critical hit (Burn: +37). 29498_ Released Adv. Heat Sink. 29498_ Released Lrg. Storage Unit. 29498_ Released Adv. Targeting Computer. 29498_ Released Enh. Quantum Rifle. 29498_ Released Adv. Dynamic Insulation System. 29498_ Released Adv. Weapon Cycler. 29498_ Released Hvy. Treads. 29498_ Released Enh. Quantum Rifle. 29499_ Penetrated by Slug. 29500_ Slug penetrates 0b10 Conduit. EQ-070 warps into view. EQ-072 warps into view. EQ-082 warps into view. 29501_ Penetrated by Slug. 29501_ Swarm Drone destroyed. 29501_ Penetrated by Slug. 29503_ Knocked back. 29503_ Penetrated by Slug. 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" #?#????#?#?#???? | | "### # ### @ #?#????#?#?#???? | | "#?# ###?# % % " "#?#????#?#?#???? | | "#?####?#?# #?#????#?#?#???? | | ##??????#?##############;########?#????#?#?#???? | | #???????#??????????????###????????#????#?#?#???? | | +####?????###########################????#?#?#???? | | #????????????????????????????????????#?#?#???? | | #????????????????????????????????????#?#?#???? | | "" #????????????????????????????????????#?#?#???? | | "" #????????????????????????????????????#?#?#???? | | #????????????????????????????????????#?#?#???? | | #????????????????????????????????????#?#?#???? | | #????????????????????????????????????#?#?#???? | | #????????????????????????????????????#?#?#???? | | ###+#####????????????????????????????????#?#?#???? | | " #????????????????????????????????#?#?#???? | | #????????????????????????????????#?#?#???? | | #????????????????????????????????#?#?#???? | | #????????????????????????????????#?#?#???? | | """" #????????????????????????????????#?#?#???? | | """" #????????????????????????????????#?#?#???? | | """" #????????????????????????????????#?#?#???? | | """" #????????????????????????????????#?#?#???? | | #????????????????????????????????#?#?#???? | | #????????????????????????????????#?#?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 227 Energy Generation 73 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 22 EM Shielding 4 Armor Coverage 750 Resistance: KI 60 Resistance: TH 85 Resistance: EX 85 Resistance: EM 65 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 40 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- Flak Gun | -6/Factory | Extracted Thermal Shield | -6/Factory | Extracted Axe | -6/Factory | Extracted Adv. Signal Interpreter | -6/Factory | Extracted Adv. Terrain Scanner | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Force Field | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Ripper | -6/Zion | Free Centrium Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Executioner I Was Wrong! No Explosion For You Challenges ------------ None Game ------ Seed AuthchipFactorySubcomponent Manual? 0 Play Time 04:16:36 Cumulative 152.4 hours Start 2022.05.16 @ 03:07:51 End 2022.05.17 @ 00:07:01 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 44 Rogue 0 Adventurer 1 Explorer 43 Win Type - Total 11 Types 5/0/3/3/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 1e5d2251-746c-440f-9d22-f08ddba1d5ce