Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 18:25:00 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (135) 675 Value Destroyed (3964) 3964 Prototype IDs (65) 1300 Alien Tech Used (5) 1000 Bonus (5840) 5840 TOTAL SCORE: 20179 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 20 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 39/300 Energy 190/190 System Corruption 3% Temperature Cool (0) Movement Treading (145) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (9) --- Advanced Heavy Treads > --- UTILITY (10) ----- Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Quantum Reactor Energy Well Subatomic Replicator Enhanced Hardcell Cannon Graviton Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Smartbomb Launcher [Rating: 160] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Advanced Heavy Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Kinetic Spear Energy Gun EM Pulse Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Tesla Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 2 . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . 2 1 . . . . . . . . . 1 2 . 1 . Utility 8 | . . . 1 2 2 . . 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 133 | . 8 15 4 19 7 . 3 10 3 3 7 4 10 4 14 9 13 Power 16 | . 1 1 . 2 3 . . 1 1 . 1 . . . 2 1 3 Engine 6 | . 1 1 . 2 1 . . . . . . . . . 1 . . Core 3 | . . . . . 2 . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . 1 . . 1 . . . 1 1 3 Propulsion 32 | . . 7 1 9 . . 1 1 . . 3 . . 2 3 1 4 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 30 | . . 7 1 9 . . 1 1 . . 3 . . 2 3 1 2 Utility 47 | . 2 1 2 5 2 . 2 4 2 2 3 2 6 2 6 4 2 Device 18 | . 1 . . 2 1 . . 4 2 . 2 1 1 1 3 . . Storage 3 | . . . 1 . . . . . . . . . 2 . . . . Processor 16 | . . . 1 1 1 . 2 . . 1 . 1 3 1 2 2 1 Hackware 7 | . 1 1 . 1 . . . . . 1 . . . . . 2 1 Protection 3 | . . . . 1 . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | . 5 6 1 3 2 . . 4 . 1 . 2 4 . 3 3 4 Energy Gun 11 | . 3 3 . . . . . 1 . . . . 3 . 1 . . Energy Cannon 5 | . . . . 1 1 . . . . . . 1 . . 1 . 1 Ballistic Gun 5 | . 1 2 1 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 1 Launcher 8 | . . 1 . . 1 . . 1 . . . . 1 . 1 1 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . Unidentified Prototypes 37 | . . 2 1 2 1 . 1 4 . 1 5 . 5 1 9 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . Parts Lost 46 | . 2 2 . 3 . . 1 2 . 1 . 2 1 4 1 3 24 Power 6 | . 1 . . 1 . . . . . . . . . 1 . . 3 Propulsion 17 | . . 2 . 1 . . . . . . . . . 1 . 2 11 Utility 15 | . . . . . . . 1 1 . . . 2 1 2 1 1 6 Weapon 8 | . 1 . . 1 . . . 1 . 1 . . . . . . 4 Highest Loss Streak 8 | . 1 1 . 2 . . 1 2 . 1 . 2 1 2 1 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | . 7 5 6 8 7 7 7 7 7 6 6 7 9 9 9 9 5 Power . | . . . . . 1 1 1 1 1 . . 1 . . . 1 . Propulsion 1 | . 4 1 . 2 . . . 1 3 3 1 2 . . . . . Utility 2 | . . 2 3 2 3 3 3 2 1 1 2 2 3 3 2 1 . Weapon 2 | . . . 1 1 1 2 2 2 2 2 1 . 4 4 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 . 4 2 . 1 2 . 1 3 . 1 . . . 4 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . 1 1 . 1 . . . 1 . . 2 . . . . . . Utility 10 | . . . . 2 2 . 1 . . 1 1 . 1 . . . 2 Weapon 3 | . . . . . . . . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 94 97 97 100 98 95 100 96 95 96 89 82 91 88 65 Engine 3 | . 13 11 9 7 . . . . . . . . . . 3 . . Core 1 | . . . . . 5 6 6 5 5 5 1 . . 1 . . . Reactor 2 | . . . . . . . . . . . 3 5 5 4 4 8 4 Leg 2 | . 28 . . . . . . . . . . . . . . . . Flight 27 | . . 41 40 38 31 33 33 29 29 29 29 29 30 30 33 34 17 Device 9 | . 4 . . 5 6 6 6 17 23 18 16 16 8 6 8 8 5 Storage 5 | . 14 . 4 7 6 6 6 5 5 5 5 5 5 4 4 4 2 Processor 10 | . . . 4 5 5 6 10 11 11 13 11 10 15 19 19 20 15 Hackware 11 | . 8 21 18 15 20 20 14 8 5 7 11 11 10 9 4 5 10 Protection 2 | . . . . 1 5 6 6 5 5 5 5 5 4 1 2 . . Energy Gun 3 | . 15 6 14 2 . . . . . . . . 2 . 3 . . Ballistic Gun 3 | . 10 13 1 6 4 6 6 . . . . . . . . . . Slashing Weapon 1 | . . . . 4 5 6 6 3 . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . 1 10 6 5 5 4 3 4 4 2 Peak Build Rating 160 | . 10 23 29 48 58 53 58 71 69 75 92 96 105 125 148 159 160 Average Rating 70 | . 8 19 26 44 51 53 56 62 68 68 81 87 97 108 131 149 101 On Entrance 64 | 6 6 10 23 29 41 53 53 58 68 69 66 92 90 94 113 143 146 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 15 14 19 25 26 24 24 26 38 34 39 43 43 50 64 60 56 Greatest Support 71 | 20 20 16 21 25 26 26 26 27 35 35 39 39 44 52 63 71 70 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 . 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | . 8 5 6 8 8 8 8 8 8 8 8 8 9 10 10 10 7 Most Carried 10 | . 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | . 7 4 6 7 7 8 7 7 7 7 7 7 9 9 9 9 7 Final Capacity 10 | 8 8 5 8 8 8 8 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 6 8 5 8 6 8 8 8 8 8 8 8 8 10 10 10 10 2 Class Distribution -------------------- 43% | Hacker-Sprinter 11% | Mutant 9% | Sprinter 9% | Scavenger-Sprinter 8% | Hacker-Scout 7% | Ninja 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Ninja | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Matter Collected 3046 | 200 87 140 40 458 184 . 106 265 172 155 160 133 266 108 215 150 207 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6072 | . 252 247 100 559 245 . 128 545 279 675 341 453 382 690 402 507 267 Parts 290 | . 14 18 6 29 9 . 8 28 14 26 6 19 18 30 19 25 21 Haulers Intercepted 12 | . . 2 1 1 1 . 1 2 . 1 . . 2 1 . . . Recyclers Shooed 4 | . . . . . . . . 1 . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 9 7 6 10 . . . . . Prevented 24 | . . . . . . . . . 3 13 . 8 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 66 | . 6 7 1 8 . . . 7 4 8 . 11 2 5 1 1 5 Melee 10 | . . . . . . . . 1 2 2 . . 2 1 1 1 . Guns 9 | . 4 1 1 3 . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . 5 AOE 38 | . 2 6 . 5 . . . 6 2 5 . 9 . 3 . . . Classes Destroyed 15 | . 4 3 1 . 2 . . . 2 . . . 1 1 1 . . Worker 15 | . . 1 . 2 1 . 2 2 . . . . 3 . 3 1 . Builder 7 | . . . . . 1 . . 2 . . . . 1 1 . . 2 Tunneler 3 | . . . . . 1 . . 2 . . . . . . . . . Hauler 12 | . . 2 1 1 1 . 1 2 . 1 . . 2 1 . . . Recycler 6 | . . 1 . 1 . . . 1 . . . . . . 1 2 . Mechanic 2 | . . . . . . . . . . . . . . 2 . . . Operator 7 | . 2 . . 1 1 . . . . . . . . . . 2 1 Watcher 12 | . 1 . . 3 1 . . 1 . . . . . 1 2 2 1 Swarmer 35 | . 3 4 . 4 . . . 7 . 5 . 10 . . . . 2 Grunt 22 | . 3 3 . 2 . . . . 3 5 . 1 . 5 . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 5 | . . . 1 2 . . . . . 1 . 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . Programmer 7 | . . . . . . . . . . . . . 2 . 1 1 3 Packrat 1 | . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 4 1 9 2 . 2 6 3 7 . 7 4 7 2 7 3 Combat Bots Only 7 | . 3 3 1 4 . . . 4 3 6 . 7 2 4 1 1 3 Max Kills in Single Turn 5 | . 1 3 1 2 1 . 1 4 1 4 . 5 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . 1 . . . 4 1 2 . 4 . 2 . . . Melee 1 | . . . . . . . . 1 1 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Hostile Shots Fired 644 | . 41 33 4 79 2 . 22 25 5 15 . 18 31 52 36 61 220 Missed 286 | . 9 12 1 36 . . 15 11 4 9 . 9 16 30 21 38 75 Hits 358 | . 32 21 3 43 2 . 7 14 1 6 . 9 15 22 15 23 145 Projectile 358 | . 32 21 3 43 2 . 7 14 1 6 . 9 15 22 15 23 145 Critical Strikes 11 | . 2 . . 1 . . . . . . . 1 . . . 2 5 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 6857 | . 340 303 77 510 39 . 59 211 22 184 . 339 248 426 329 467 3303 Core 2109 | . 51 54 29 136 . . 30 15 . 53 . 100 115 71 110 110 1235 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 206 | . . . . . 6 . . 16 . . . 48 53 . 83 . . Regen/Repaired (Parts) 359 | . . 11 . . 34 . . 26 . . . . 38 . 43 106 101 Core Remaining (%) 88 | 100 79 86 94 80 . . 96 . . . . 83 90 . 86 . . Volleys Fired 129 | . 25 20 5 23 2 . . 4 4 8 . 11 1 4 1 1 20 Largest 2 | . 2 2 2 2 1 . . 1 1 1 . 1 1 1 1 1 2 Hottest 116 | . 80 90 90 70 25 . . 43 46 46 . 46 100 46 88 46 116 Shots Fired 193 | . 45 37 10 36 2 . 1 4 4 8 . 11 1 4 1 1 28 Gun 126 | . 45 34 10 32 2 . 1 . . . . . 1 . 1 . . Cannon 23 | . . . . . . . . . . . . . . . . . 23 Launcher 44 | . . 3 . 4 . . . 4 4 8 . 11 . 4 . 1 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 80 | . 12 23 . 19 2 . 1 . . . . . . . . . 23 Thermal 2 | . . . . . . . . . . . . . 1 . 1 . . Explosive 20 | . . 3 . 4 . . . 4 1 3 . . . . . 1 4 Electromagnetic 91 | . 33 11 10 13 . . . . 3 5 . 11 . 4 . . 1 Robot Hit Streak 14 | . 6 5 7 14 1 . . 3 . 3 . 7 . 2 3 . 8 Robot Miss Streak 5 | . 5 5 4 5 3 . . 1 2 . . 2 3 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 224 | . 25 24 8 35 8 . 5 17 4 6 7 8 13 9 13 11 31 Core Hits 153 | . 13 11 4 19 4 . 3 13 7 16 3 12 5 14 6 7 16 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . . 1 1 . . . . 1 . 3 3 2 Blast 1 | . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . . . . . . . . . Impale 9 | . . . . . . . . 1 . . . . 1 . 3 3 1 Melee Attacks 229 | . 1 . . 20 14 . 10 19 9 4 7 10 37 12 30 30 26 Impact . | . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . 20 14 . 10 9 . . . 2 3 . . . . Piercing 168 | . . . . . . . . 9 9 4 7 8 34 12 30 29 26 Sneak Attacks 47 | . 1 . . 3 4 . 3 10 2 1 . 1 6 3 5 4 4 Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15299 | . 504 1200 134 1434 553 . 390 1932 696 900 638 870 908 1197 920 1101 1922 Guns 1209 | . 335 316 110 393 19 . . . . . . . . . 36 . . Cannons 809 | . . . . . . . . . . . . . . . . . 809 Explosions 5471 | . 157 884 24 495 . . . 807 345 679 . 795 . 697 . 231 357 Melee 7787 | . . . . 546 534 . 390 1125 351 221 638 75 908 500 884 870 745 Ramming 23 | . 12 . . . . . . . . . . . . . . . 11 Kinetic 1312 | . 59 195 . 230 19 . . . . . . . . . . . 809 Thermal 977 | . 157 561 24 199 . . . . . . . . . . 36 . . Explosive 2241 | . . 323 . 296 . . . 807 52 195 . . . . . 231 337 Electromagnetic 2959 | . 276 121 110 163 . . . . 293 484 . 795 . 697 . . 20 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2068 | . . . . 546 534 . 390 512 . . . . 86 . . . . Piercing 5719 | . . . . . . . . 613 351 221 638 75 822 500 884 870 745 Highest Corruption 10 | . . . . . . 9 10 1 1 . . 10 . . 2 1 3 Average Corruption 4 | . . . . . . 9 9 1 1 . . 6 . . 2 1 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 15 . . Effects 20 | . . . . . . . 6 3 1 . . 7 . . 1 . 2 Message Errors 4 | . . . . . . . . . . . . 3 . . 1 . . Matter Fused 7 | . . . . . . . 2 1 1 . . 2 . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . . 1 1 . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . . 1 . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2846 | . . 388 . 124 149 . . 453 160 13 149 39 353 17 353 360 288 Projectiles 57 | . . . . . . . . . . . . . . . . . 57 Explosions 488 | . . 388 . 1 . . . 67 . 13 . 4 . 15 . . . Melee 2301 | . . . . 123 149 . . 386 160 . 149 35 353 2 353 360 231 Knockbacks 2 | . 1 . . . . . . . . . . . . . . . 1 Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 7 29 76 . . . . . 62 . 58 . . . . . Shots 8 | . . 1 1 2 . . . . . 2 . 2 . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . 3 . . . . . . . . . . . . . . . 3 Kicked 3 | . 3 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 446 | . 207 446 92 243 7 2 204 7 . 5 . . 24 6 143 192 214 Average Temperature 45 | . 101 88 29 51 1 2 18 7 . 3 . . 24 6 16 31 108 Received Heat Transfer 525 | . 132 99 9 60 18 . 15 9 . 18 . 9 18 9 21 18 90 Effects 2 | . . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 1 . 2 . 2 . . . Combat Hostiles 4 | . . . . . . . . . . 1 . 2 . 1 . . . Parts Fried 13 | . 2 . 1 1 . . . . . . . 6 . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . Heat Transferred 687 | . 200 300 50 100 . . . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 1 1 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Maximum Alert Level 2 | . . 1 . . . . . 1 . . . . 1 1 1 2 1 Low Security (%) 74 | . 100 61 100 100 100 100 100 71 . . . . 97 38 69 26 . Level 1 21 | . . 38 . . . . . 28 . . . . 2 61 30 1 100 Level 2 3 | . . . . . . . . . . . . . . . . 72 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 452 | . 107 364 149 181 29 3 32 371 . . . . 209 307 295 452 395 Initial 254 | . . 11 141 63 14 3 2 5 . . . . 76 97 149 165 254 Average 146 | . 44 180 126 86 9 3 8 153 . . . . 131 235 195 359 318 Influence Increases 4695 | . 224 613 88 478 75 . 84 622 117 221 15 346 337 289 296 407 483 Destroy 0b10 Robot/C 1400 | . 120 140 20 180 . . . 160 80 180 . 220 40 100 40 20 100 Destroy 0b10 Robot/NC 335 | . 15 20 5 40 30 . 15 50 . 5 15 . 30 25 30 35 20 Destroy Leader 246 | . 32 34 12 48 4 . 2 16 20 10 . 20 14 14 4 4 12 Allied During Kill 19 | . . . . 5 . . . . 2 11 . 1 . . . . . Trap Triggered on 0b10 50 | . . . 30 20 . . . . . . . . . . . . . Successful Hack 510 | . 32 17 15 43 8 . 50 122 . . . . 46 95 3 25 54 Disable Machine 405 | . 15 120 . 30 30 . . 30 . . . . 15 15 45 . 105 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . 200 . Destroy Structure 570 | . 10 87 6 37 3 . 2 124 . . . . 42 10 24 78 147 Partial Spotted 270 | . . 15 . 30 . . 15 . . . . . 30 . 120 45 15 Lose Combat Pursuer 690 | . . 180 . 45 . . . 120 15 15 . 105 120 30 30 . 30 Influence Decreases 4378 | . 195 308 283 586 95 8 75 552 141 132 162 224 272 210 267 250 618 Entered New Map 1091 | . . 18 193 76 17 8 1 7 31 12 147 . 46 90 117 130 198 Time Decay 1932 | . 175 120 90 180 78 . 59 175 90 80 15 184 206 70 140 90 180 Lost Part 460 | . 20 20 . 30 . . 10 20 . 10 . 20 10 40 10 30 240 Lost Ally 295 | . . . . 150 . . 5 50 20 30 . 20 10 10 . . . Purge Threat 600 | . . 150 . 150 . . . 300 . . . . . . . . . Squads Dispatched 38 | . 1 2 . 4 2 . 3 4 . . . 1 6 1 5 4 5 Investigation 16 | . . 2 . 2 . . 2 3 . . . . 2 1 1 2 1 Extermination 12 | . . . . 2 1 . 1 1 . . . . 2 . 2 1 2 Reinforcement 8 | . 1 . . . 1 . . . . . . . 2 . 1 1 2 Assault 2 | . . . . . . . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Distress Signals 19 | . . 3 . 1 . . 1 1 1 . . . 2 3 2 2 3 Communications Jammed 11 | . . . . 6 . . . . . . . . . 5 . . . Distress Signals 11 | . . . . 6 . . . . . . . . . 5 . . . Times Spotted 262 | . 15 23 4 18 4 2 7 21 3 8 . 14 14 18 22 49 40 Peak Tracking Total 11 | . 4 9 4 4 2 1 6 6 3 4 . 5 9 7 7 8 11 Tactical Retreats 45 | . . 5 . 2 1 . . 4 1 1 . 6 3 2 6 7 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Traps Triggered 3 | . . . . . 1 . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 70 | . 32 . 38 . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 23 | . 2 . 5 6 . . . . . . . . 6 4 . . . Reused 5 | . . . 3 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . 3 2 . . . . . . . . . . . . . Objects Rigged 10 | . . 2 . . . . 8 . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Disabled 28 | . 1 8 . 2 2 . . 2 . 1 . . 1 1 3 . 7 Max in Single Turn 3 | . 1 3 . 1 1 . . 1 . 1 . . 1 1 1 . 2 Garrison Access 3 | . . . . . . . . . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Accessed 103 | . 5 5 4 14 6 . 8 11 . . 4 . 9 7 6 9 15 Terminals 68 | . 5 4 4 9 . . 5 7 . . . . 5 6 5 6 12 Fabricators 13 | . . . . 5 1 . 3 1 . . . . 2 . . 1 . Repair Stations 8 | . . 1 . . 1 . . 1 . . . . 1 . 1 1 2 Recycling Units 5 | . . . . . 4 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 1 . 1 1 Total Hacks 311 | . 19 14 23 48 21 . 22 43 . . 17 . 18 19 13 25 29 Successful 207 | . 9 9 21 35 17 . 13 28 . . 17 . 8 13 5 12 20 Failed 103 | . 10 5 1 13 4 . 9 15 . . . . 10 6 8 13 9 Catastrophic 9 | . 2 . . 1 . . . 1 . . . . 1 1 1 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 169 | . 12 8 16 34 8 . 12 24 . 1 . . 10 9 5 16 14 Terminals 213 | . 19 12 23 29 . . 15 30 . . . . 12 17 10 20 26 Fabricators 42 | . . . . 19 6 . 7 4 . . . . 4 . . 2 . Repair Stations 15 | . . 2 . . 3 . . 3 . . . . 1 . 3 1 2 Recycling Units 14 | . . . . . 12 . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 4 . . . . 1 2 . 2 1 Terminal Hacks 109 | . 5 5 13 15 . . 5 13 . . 17 . 3 10 4 7 12 Record 7 | . . . . . . . . . . . 5 . . . . . 2 Part Schematic 5 | . . . . . . . . . . . 4 . . . 1 . . Robot Analysis 7 | . 1 . 1 . . . 1 . . . 4 . . . . . . Prototype ID Bank 11 | . 2 . 3 2 . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 1 1 Open DSF 2 | . . . . 1 . . 1 . . . . . . . . . . Level Access Points 2 | . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . . . . . . 1 . 1 1 Emergency Access Points 2 | . . . . 1 . . . 1 . . . . . . . . . Machine Index 4 | . . . 1 2 . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . . . . . 1 1 . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 . . 1 Alert Level 13 | . . 1 1 2 . . 1 3 . . . . . 2 . 1 2 Unreport Threat 4 | . . 1 . 1 . . . 2 . . . . . . . . . Locate Traps 14 | . 1 . 2 1 . . . 2 . . . . 2 2 . 3 1 Reprogram Traps 3 | . . . . 1 . . . . . . . . 1 1 . . . Dispatch Records 4 | . . . . 1 . . . 1 . . . . . 1 . 1 . Security Status 1 | . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . . 1 . . . . . . . . . Recall Investigation 4 | . . 1 . 1 . . . 1 . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . . . 3 1 . . . . . . . . . . . . 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 11 | . . . . 6 2 . 1 1 . . . . 1 . . . . Network Status 7 | . . . . 4 1 . 1 1 . . . . . . . . . Build 4 | . . . . 2 1 . . . . . . . 1 . . . . Repair Station Hacks 7 | . . 1 . . 3 . . 2 . . . . . . . . 1 Scan Component 4 | . . 1 . . 2 . . 1 . . . . . . . . . Repair 2 | . . . . . 1 . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . . . . . 6 . . 1 . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 5 | . . . . . 4 . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 71 | . 4 3 8 14 6 . 7 11 . . . . 3 3 1 5 6 Terminals 39 | . 4 2 8 5 . . 3 6 . . . . 1 3 . 2 5 Track 2 | . . . . 1 . . . . . . . . . . . . 1 Assimilate 8 | . . 1 1 1 . . 1 2 . . . . 1 1 . . . Botnet 19 | . 2 . 4 2 . . . 4 . . . . . 1 . 2 4 Detonate 2 | . . 1 . . . . 1 . . . . . . . . . . Operators 3 | . . . . 1 . . 1 . . . . . . 1 . . . Skim 5 | . 2 . 3 . . . . . . . . . . . . . . Fabricators 19 | . . . . 9 3 . 4 1 . . . . 1 . . 1 . Prioritize 4 | . . . . 3 1 . . . . . . . . . . . . Liberate 5 | . . . . 2 . . 1 1 . . . . . . . 1 . Fabnet 8 | . . . . 3 1 . 3 . . . . . 1 . . . . Haulers 2 | . . . . 1 1 . . . . . . . . . . . . Repair Stations 5 | . . 1 . . . . . . . . . . 1 . 1 1 1 Patch 5 | . . 1 . . . . . . . . . . 1 . 1 1 1 Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . . . . . . . 1 . Broadcast 1 | . . . . . . . . 1 . . . . . . . . . Decoy 1 | . . . . . . . . 1 . . . . . . . . . Intercept 1 | . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 5 | . 1 . . 1 . . . . . . . . . . . 2 1 Used 2 | . 1 . . . . . . . . . . . . . . 1 . Hacking Detections 85 | . 5 4 4 14 3 . 7 11 . . . . 7 7 6 8 9 Full Trace Events 11 | . 1 1 . 2 . . 2 3 . . . . 1 1 . . . Feedback Events 4 | . . . . . . . 2 2 . . . . . . . . . Corruption 2 | . . . . . . . 1 1 . . . . . . . . . Hackware Fried 2 | . . . . . . . 1 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 4 . . . 8 . . Parts Built 6 | . . . . 2 2 . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . 53 58 . . . . . . . 58 . . . . Total Part Build Rating 40 | . . . . 12 14 . . . . . . . 14 . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . . . . . . Time 74 | . . . . . 60 . . 14 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . 6 . . . . . . . . . . . . Retrieved Matter 6 | . . . . . 6 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 1 2 4 . 2 . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . Combat 8 | . . . . . . . . . 2 4 . 2 . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . 9 9 9 15 15 15 15 4 4 3 3 1 1 Autooverrided 8 | . . . . . . . . . 2 4 . 2 . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total Allies 24 | . . 1 1 7 . . 1 4 2 4 . 2 1 1 . . . Largest Group 5 | . . 1 2 5 . . 1 2 3 3 . 1 1 1 . . . Highest-Rated Group 140 | . . 10 20 58 . . 10 92 140 55 . 39 26 10 . . . Highest-Rated Ally 85 | . . 10 10 16 . . 10 49 85 29 . 39 26 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . 46 . . . 8 3 10 . 4 . . . . . Total Damage 883 | . . . . 408 . . . 238 56 104 . 77 . . . . . Kills 3 | . . . . 1 . . . 1 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Active Infowar (turns) 3674 | . 158 . 89 259 265 18 167 370 187 171 120 428 433 145 298 198 368 Optics 1380 | . . . 89 . . . . . . . . . 282 145 298 198 368 Sensors 2591 | . . . . . 257 18 167 370 187 171 120 412 425 145 296 23 . IFF 3 | . . . . . . . . 3 . . . . . . . . . Structural 158 | . 158 . . . . . . . . . . . . . . . . Decoding 148 | . . . . . . . . . . . . . 148 . . . . Machine Analysis 1656 | . . . . . . . . . . 68 . 154 433 145 290 198 368 Jamming 329 | . . . . 257 . . . . . . . . . 72 . . . ECM 659 | . . . . 2 13 . . 29 4 7 3 42 . . 132 198 229 Robot Analysis Total 7 | . 1 . 1 . . . 1 . . . 4 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . 10 . . . . Items 10 | . . . . . . . . . . . . . 10 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Turns Passed 4522 | . 481 259 189 378 270 18 167 375 187 171 127 458 433 145 298 198 368 Spaces Moved 9550 | 1 292 556 354 866 531 67 496 947 407 360 304 1017 1001 385 765 488 713 Core 69 | . . . . . . . . . . . . . . . . . 69 Treads 5 | . . . . . . . . . . . . . . . . . 5 Legs 293 | 1 292 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 7 Flight 9176 | . . 556 354 866 531 67 496 947 407 360 304 1017 1001 385 765 488 632 Fastest Speed 7 | 120 120 26 23 23 23 23 23 23 23 23 23 24 17 15 12 7 18 Average Speed 26 | 120 120 26 24 23 23 23 23 23 23 23 23 24 26 19 18 14 26 Slowest Speed 145 | 120 120 26 26 109 23 23 23 24 93 23 95 95 95 20 94 18 145 Overloaded Moves 242 | . . . . . . . . . . . . . 78 18 66 17 63 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . 7 3 19 . . 1 3 . . . . . 2 4 1 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 2 60 52 27 32 12 71 16 26 61 56 60 72 31 19 46 31 75 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . . Known Exits Taken 12 | . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 3 1 . 5 . . . . . Spaces Dug 97 | . . 10 . 8 3 . 2 2 3 . . 7 21 5 12 15 9 Terrain Destroyed 397 | . 8 84 6 36 3 . 2 65 17 45 . 7 21 5 12 24 62 Melee 86 | . . . . 8 3 . 2 2 2 . . 7 21 5 12 15 9 Projectile 3 | . . . . . . . . . . . . . . . . . 3 AOE 308 | . 8 84 6 28 . . . 63 15 45 . . . . . 9 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total 10973 | . 377 626 440 961 651 68 529 1064 481 436 347 1203 1113 430 863 562 822 Wait 570 | . . 24 36 8 74 2 18 57 49 44 4 151 31 11 40 15 6 Move 9446 | . 291 541 347 832 531 66 493 940 406 359 303 1016 1000 380 756 485 700 Hop 41 | . . 7 3 14 . . 1 3 . . . . . 2 4 1 6 Pick Up 78 | . 9 7 4 8 5 . 2 5 1 3 6 3 7 5 3 5 5 Fast Attach 71 | . 3 1 2 3 6 . 1 9 . 2 4 4 4 5 8 6 13 Attach 50 | . 2 6 1 3 1 . . 3 1 5 1 . 5 4 2 5 11 Detach 36 | . 1 1 1 1 . . . 4 1 5 1 1 5 3 2 3 7 Swap 118 | . 3 10 3 18 9 . 2 10 10 1 12 4 14 1 10 7 4 Drop 115 | . 7 9 . 13 9 . 2 10 2 5 9 5 9 3 7 4 21 Fire 129 | . 25 20 5 23 2 . . 4 4 8 . 11 1 4 1 1 20 Melee 225 | . 1 . . 20 14 . 10 19 7 4 7 8 37 12 30 30 26 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 3 | . 3 . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . 18 . . . . . . . . . . . . . Trap 70 | . 32 . 38 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 14) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 590 | -9/Materials | Identified exit to Materials 741 | -9/Materials | Entered another Materials area 741 | -8/Materials | Accompanied by 1 ally 741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -8/Materials | Build established: Hacker-Sprinter 828 | -8/Materials | Discovered new exit (range 11) 846 | -8/Materials | Central database locked down 930 | -8/Materials | Entered Factory 930 | -7/Factory | Accompanied by 2 allies 930 | -7/Factory | Evolved 2 slots: Utility x2 980 | -7/Factory | Fabricated Variable Charge Gun? 1002 | -7/Factory | Identified exit to Lower Caves 1197 | -7/Factory | Discovered new exit (range 4) 1198 | -7/Factory | Identified exit to Factory 1199 | -7/Factory | Fabricated S-27 Virus? 1290 | -7/Factory | Discovered exit to Factory (range 5) 1296 | -7/Factory | Lost 3 allies 1308 | -7/Factory | Entered another Factory area 1308 | -6/Factory | Evolved 2 slots: Utility x2 1335 | -6/Factory | Discovered new exit (range 15) 1338 | -6/Factory | Identified exit to Lower Caves 1408 | -6/Factory | Fabricated Hvy. Disruptor Cannon (x2) 1546 | -6/Factory | Repaired Imp. VTOL Module 1578 | -6/Factory | Manually triggered Chute Trap 1578 | -6/Factory | Sucked down chute 1578 | -6/Factory | Entered Waste 1583 | -6/Waste | Spotted C-40 Crusher 1584 | -6/Waste | Spotted C-40 Crusher 1587 | -6/Waste | Spotted C-40 Crusher 1592 | -6/Waste | Discovered new exit (range 16) 1593 | -6/Waste | EMP discharged 1593 | -6/Waste | Spotted C-40 Crusher 1595 | -6/Waste | Identified exit to Factory 1596 | -6/Waste | Entered Factory 1600 | -6/Factory | Identified exit to DSF 1620 | -6/Factory | Identified exit to Factory 1620 | -6/Factory | Hacking Suite fried by hacking feedback 1621 | -6/Factory | System corruption reached 10% 1721 | -6/Factory | Discovered exit to Lower Caves (range 14) 1763 | -6/Factory | Entered another Factory area 1763 | -5/Factory | Evolved 2 slots: Utility x2 1897 | -5/Factory | Discovered new exit (range 15) 1903 | -5/Factory | Discovered new exit (range 16) 1903 | -5/Factory | Identified exit to Factory 1911 | -5/Factory | Identified exit to Upper Caves 1974 | -5/Factory | Hacking Suite fried by hacking feedback 1988 | -5/Factory | Repaired Adv. ECM Suite 2012 | -5/Factory | Discovered exit to Upper Caves (range 6) 2083 | -5/Factory | Found Prototype Launcher 2083 | -5/Factory | Identified Tesla Bomb Launcher 2138 | -5/Factory | Entered Upper Caves 2138 | -5/Upper Caves | Accompanied by 1 ally 2192 | -5/Upper Caves | Identified exit to Upper Caves 2236 | -5/Upper Caves | Build established: Sprinter 2325 | -5/Upper Caves | Entered another Upper Caves area 2325 | -5/Upper Caves | Accompanied by 1 ally 2342 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2346 | -5/Upper Caves | Found Prototype Special Weapon 2375 | -5/Upper Caves | Identified Molecular Deconstructor 2421 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2494 | -5/Upper Caves | Discovered new exit (range 9) 2495 | -5/Upper Caves | Identified exit to Zhirov 2496 | -5/Upper Caves | Entered Zhirov 2496 | -5/Zhirov | Discovered new exit (range 3) 2501 | -5/Zhirov | Met Zhirov 2506 | -5/Zhirov | Learned location of Quarantine (-2) 2506 | -5/Zhirov | Learned location of Testing (-3) 2506 | -5/Zhirov | Learned location of Command (-1) 2508 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2512 | -5/Zhirov | Found Alien Artifact 2512 | -5/Zhirov | Identified Integrated Dissipator 2512 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2523 | -5/Zhirov | Found Alien Artifact 2595 | -5/Zhirov | Identified exit to Proximity Caves 2623 | -5/Zhirov | Entered Proximity Caves 2693 | -4/Proximity Caves | Build established: Hacker-Sprinter 2709 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2725 | -4/Proximity Caves | Learned Research emergency access door positions 2742 | -4/Proximity Caves | Destroyed 7 combat bots 2885 | -4/Proximity Caves | Crushed by falling debris 2885 | -4/Proximity Caves | System corruption reached 10% 2898 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 3079 | -4/Proximity Caves | Discovered exit to Factory (range 5) 3081 | -4/Proximity Caves | Entered Factory 3081 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3214 | -4/Factory | Fabricated Adv. Coolant Injector? 3261 | -4/Factory | Spotted B-86 Titan 3272 | -4/Factory | Discovered new exit (range 20) 3276 | -4/Factory | Identified exit to Research 3307 | -4/Factory | Discovered new exit (range 12) 3309 | -4/Factory | Identified exit to Upper Caves 3483 | -4/Factory | Discovered exit to Research (range 5) 3514 | -4/Factory | Entered Research 3514 | -3/Research | Evolved 2 slots: Propulsion x2 3559 | -3/Research | Identified exit to Armory 3559 | -3/Research | Identified exit to Testing 3603 | -3/Research | Found Gamma Bomb Array 3604 | -3/Research | Found Gamma Bomb Array 3606 | -3/Research | Found Gamma Bomb Array 3659 | -3/Research | Entered Testing 3666 | -3/Testing | Found Prototype Device 3666 | -3/Testing | Identified Exp. EM Disruption Field 3719 | -3/Testing | Discovered new exit (range 10) 3748 | -3/Testing | Found Prototype Protection 3748 | -3/Testing | Identified Med. Regenerative Plating 3774 | -3/Testing | Found Prototype Processor 3774 | -3/Testing | Identified Exp. Signal Interpreter 3816 | -3/Testing | Protovariant out of control (PP-HKK0OJZ82A) 3816 | -3/Testing | Unleashed a protovariant (PP-HKK0OJZ82A) 3922 | -3/Testing | Found Corrupted Prototype Processor 3922 | -3/Testing | Identified Exp. Target Analyzer 3953 | -3/Testing | Identified exit to Research 3957 | -3/Testing | Entered Research 3957 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3977 | -2/Research | Identified Transdimensional Reconstructor 3977 | -2/Research | Warped through subspace 3997 | -2/Research | Identified exit to Quarantine 4047 | -2/Research | Spotted B-90 Cyclops 4068 | -2/Research | Spotted B-90 Cyclops 4155 | -2/Research | Entered Quarantine 4162 | -2/Quarantine | Found Alien Artifact 4187 | -2/Quarantine | Found Alien Energy Cannon 4187 | -2/Quarantine | Identified Core Cannon 4231 | -2/Quarantine | Build established: Scavenger-Sprinter 4279 | -2/Quarantine | Found Alien Artifact 4296 | -2/Quarantine | Found Alien Artifact 4296 | -2/Quarantine | Identified Core Reset Matrix 4296 | -2/Quarantine | Identified Phase Armor 4296 | -2/Quarantine | Identified Subatomic Replicator 4296 | -2/Quarantine | Used Core Reset Matrix 4300 | -2/Quarantine | Detected hypermatrix surge 4300 | -2/Quarantine | Sensed 11 artifacts in vicinity 4333 | -2/Quarantine | Met incapacitated Sigix Warrior 4333 | -2/Quarantine | Lockdown squad dispatched 4337 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 4338 | -2/Quarantine | Unlocked Sigix quarantine chamber 4341 | -2/Quarantine | Found Sigix Containment Pod 4343 | -2/Quarantine | Used Subatomic Replicator to replicate Impulse Thruster 4359 | -2/Quarantine | Lost 6 parts (3n2u1w) 4405 | -2/Quarantine | Lost 6 parts (1p4n1u) 4467 | -2/Quarantine | Core integrity fell below 50% 4484 | -2/Quarantine | Core integrity fell below 20% 4497 | -2/Quarantine | Lost 8 parts (2p4n2u) 4523 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04508_ Acquired Lgt. Quantum Reactor. 04509_ Penetrated by Slug. 04510_ Acquired 8 matter. 04512_ Penetrated by Slug. 04512_ Imp. System Guard destroyed. 04512_ Penetrated by Slug. 04513_ Slammed into H-88 Terminator. 04515_ Penetrated by Slug. 04515_ Gamma Bomb Array destroyed. 04515_ Penetrated by Slug. 04516_ Acquired 29 matter. 04518_ Penetrated by Slug. 04518_ Slug penetrates Wall. 04518_ Penetrated by Slug. 04518_ Graviton Cannon destroyed. 04518_ Penetrated by Slug. 04521_ Slug penetrates Wall. 04521_ Enh. Hardcell Cannon destroyed. 04521_ Penetrated by Slug. 04521_ H-88 Terminator destroyed. Map ----- +----------------------------------------------------+ | ?????????# """ """ ########????????????????????? | | ?????????# """ """ # #????????????????????? | | ?????????# """ """ # """ #????????????????????? | | ?????????# """ ^+ """ !#????????????????????? | | ?????????# """ # """ #????????????????????? | | ?????????# # #????????????????????? | | ????? """ """ # ! #????????????????????? | | ? """ """ ###+####????????????????????? | | ? """ """ #?# #???????????????????????? | | ??? """ """ #?# #???????????????????????? | | ??# ? ### """ """ ### #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# % #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# ##### #???????????????????????? | | ?????????#????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????##%###%#???????????????????????? | | ???????????????????# #?#h##??????????????????????? | | ???????????????????#+;##h[###????????????????????? | | ??????????????????##% =@* #????????????????????? | | ??????????????????#; s =% #????????????????????? | | ??????????????????## #????????????????????? | | ???????????????????# ]#????????????????????? | | ???????????????????##########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 66 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Corruption Containment 12 Corruption Block 15 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 33 Evasion (%) 73 Melee Accuracy 16 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Hvy. Disruptor Cannon | x2 | -6/Factory | Preloaded Adv. Coolant Injector | x2 | -4/Factory | Preloaded Repaired ---------- Imp. VTOL Module | 32% | -6/Factory Adv. ECM Suite | 13% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Cannon Core Reset Matrix Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumMomentumBeam Manual? 0 Play Time 01:22:49 Cumulative 1019.7 hours Start 2025.05.06 @ 17:00:42 End 2025.05.06 @ 18:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1246 Rogue 964 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57406e12-dea3-4643-9036-36debb567c53