Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 00:22:57 Player: Kapz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (307) 307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2667 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (10) --- Combat Airjet Flight Unit Improved Flight Unit Advanced Visual Processing Unit Mobile Refinery Mk. CCLXVII Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Katana > --- INVENTORY -------- Combat Airjet Flight Unit Improved Flight Unit Advanced Visual Processing Unit Mobile Refinery Mk. CCLXVII Particle Gun Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Combat Airjet Wheel Compact Wheel Hover Unit Combat Airjet Utility Targeting Computer Device Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 22 | 6 4 9 1 . 1 1 Power 4 | 1 . 3 . . . . Engine 4 | 1 . 3 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 2 2 . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover 2 | . . 2 . . . . Flight . | . . . . . . . Utility 6 | 1 2 2 . . 1 . Device 1 | 1 . . . . . . Storage 1 | . . . . . 1 . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 6 | 2 . 2 1 . . 1 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . 6 . . . 6 Power 2 | . . 1 . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 2 | . . 2 . . . . Weapon 5 | . . 2 . . . 3 Highest Loss Streak 6 | . . 4 . . . 6 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 3 3 4 5 6 6 Power . | . . . . . . . Propulsion 2 | 1 2 2 2 3 3 3 Utility . | . . . . . 1 2 Weapon 1 | . . . 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 9 | . . 3 . . . 6 Power . | . . . . . . . Propulsion 5 | . . 2 . . . 3 Utility 2 | . . . . . . 2 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 92 81 83 88 88 80 Engine 11 | . 14 12 11 11 11 9 Wheel 6 | . 25 12 . . . . Hover 17 | . . 14 22 22 22 19 Storage 4 | . . . . . 9 11 Processor 10 | . 9 9 11 11 11 11 Protection 5 | . 5 9 11 11 1 . Energy Cannon 7 | . . 4 11 11 11 8 Ballistic Gun 14 | . 28 17 11 11 11 8 Slashing Weapon 6 | . . . 6 11 11 11 Peak Build Rating 21 | 6 8 17 20 20 21 21 Average Rating 15 | 3 7 11 18 20 20 18 On Entrance 13 | . 6 8 16 20 20 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 23 | 10 10 12 14 14 23 23 Greatest Support 32 | 20 32 32 24 24 24 24 Greatest Overweight (x) 2 | . . 2 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 Average Capacity 7 | 5 5 5 5 5 9 10 Most Carried 7 | 4 5 5 5 5 7 7 Average Carried 4 | 1 3 3 4 5 6 6 Final Capacity 10 | 5 5 5 5 5 10 10 Final Carried 7 | 2 3 4 5 5 7 6 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 646 | 278 12 293 32 18 13 . Remotely 22 | 22 . . . . . . Salvage Created 510 | 122 53 174 139 . . 22 Parts 24 | 4 5 5 9 . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 12 | . . 8 3 . . 1 Melee 1 | . . . . . . 1 Guns 7 | . . 5 2 . . . Cannons 4 | . . 3 1 . . . Classes Destroyed 10 | 2 2 3 2 . . 1 Worker 2 | . 2 . . . . . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 1 | . . . . . . 1 Grunt 3 | . . 2 1 . . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Demolisher 1 | . . 1 . . . . Assembled 5 | . . 5 . . . . Best Kill Streak 4 | 2 3 4 2 . . 1 Combat Bots Only 4 | . . 4 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 133 | . . 39 12 . . 82 Missed 35 | . . 9 5 . . 21 Hits 98 | . . 30 7 . . 61 Melee 6 | . . 6 . . . . Projectile 92 | . . 24 7 . . 61 AOE 4 | . . 4 . . . . Critical Strikes 4 | . . 2 2 . . . Actively Blocked 1 | . . 1 . . . . Damage Taken 1651 | . . 626 94 . . 931 Core 535 | . . 125 32 . . 378 Absorbed by Shields . | . . . . . . . Redirected to Shielding 33 | . . 27 6 . . . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 64 | 3 6 37 10 . 1 7 Largest 2 | 2 2 2 2 . 2 2 Hottest 83 | 40 40 83 83 . 83 83 Shots Fired 106 | 6 12 55 20 . 2 11 Gun 79 | 6 12 43 10 . 1 7 Cannon 27 | . . 12 10 . 1 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 76 | 6 12 43 10 . 1 4 Thermal 30 | . . 12 10 . 1 7 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 2 2 5 4 . . 4 Robot Miss Streak 5 | 2 3 5 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 54 | 3 4 25 11 . . 11 Core Hits 27 | 2 3 14 5 . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 890 | 44 76 362 170 . . 238 Guns 552 | 44 76 242 118 . . 72 Cannons 207 | . . 120 52 . . 35 Explosions . | . . . . . . . Melee 131 | . . . . . . 131 Ramming . | . . . . . . . Kinetic 523 | 44 76 242 118 . . 43 Thermal 236 | . . 120 52 . . 64 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 131 | . . . . . . 131 Piercing . | . . . . . . . Highest Corruption 8 | . . 8 . . . . Average Corruption 7 | . . 7 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . 10 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 5 | . . 5 . . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . . 4 . . . 14 Projectiles 4 | . . 4 . . . . Explosions . | . . . . . . . Melee 14 | . . . . . . 14 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 218 | . 6 218 76 . 12 24 Average Temperature 47 | . 6 73 30 . 8 10 Received Heat Transfer 219 | . . 141 78 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 518 | . . 259 111 . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 40 | 5 11 30 40 15 . . Initial 15 | . 3 . 4 15 . . Average 6 | 1 2 4 20 12 . . Influence Increases 231 | 10 17 100 84 . . 20 Destroy 0b10 Robot/C 140 | . . 60 60 . . 20 Destroy 0b10 Robot/NC 25 | 10 15 . . . . . Destroy Leader 30 | . . 10 20 . . . Successful Hack 4 | . . . 4 . . . Destroy Structure 2 | . 2 . . . . . Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 221 | 5 21 89 56 35 5 10 Entered New Map 41 | . 2 1 8 25 5 . Time Decay 170 | 5 19 88 48 10 . . Lost Part 10 | . . . . . . 10 Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 26 | . 3 14 5 . . 4 Peak Tracking Total 5 | . 2 5 4 . . 4 Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 1 . 3 . . . Successful 2 | . 1 . 1 . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Record 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 151 | . . . . . 151 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1496 | 52 116 480 109 27 633 79 Spaces Moved 1536 | 30 107 411 100 35 793 60 Core 3 | 1 . 2 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 307 | 29 107 171 . . . . Hover 1226 | . . 238 100 35 793 60 Flight . | . . . . . . . Fastest Speed 50 | 50 80 77 77 77 77 77 Average Speed 80 | 79 81 86 77 77 77 80 Slowest Speed 150 | 80 100 150 77 77 77 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 35 62 18 18 87 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1692 | 52 125 484 111 34 813 73 Wait 22 | 6 . . . . 16 . Move 1530 | 29 106 410 99 34 792 60 Hop . | . . . . . . . Pick Up 31 | 8 5 15 1 . 2 . Fast Attach 3 | . . 1 1 . 1 . Attach 20 | 6 4 9 . . . 1 Detach 4 | . 1 3 . . . . Swap . | . . . . . . . Drop 13 | . 3 9 . . 1 . Fire 64 | 3 6 37 10 . 1 7 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 10) 169 | -10/Materials | Entered Mines 192 | -10/Mines | Met a Derelict bent on vengeance 210 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 246 | -10/Mines | Assembled infested the area 270 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 315 | -10/Mines | Build established: Mutant 400 | -10/Mines | Lost 4 parts (1n2u1w) 643 | -10/Mines | Discovered new exit (range 9) 649 | -10/Mines | Entered Materials 649 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 733 | -9/Materials | Discovered new exit (range 16) 758 | -9/Materials | Entered Mines 776 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 785 | -9/Mines | Entered Zion 876 | -7/Zion | Build established: Scavenger-Mutant 1074 | -7/Zion | Found Prototype Device 1110 | -7/Zion | Met Imprinter 1130 | -7/Zion | Imprinted 1132 | -7/Zion | Declared Zion's savior 1401 | -7/Zion | Received a hallucinogenic algorithm 1410 | -7/Zion | Discovered new exit (range 11) 1418 | -7/Zion | Entered Proximity Caves 1486 | -6/Proximity Caves | Core integrity fell below 50% 1491 | -6/Proximity Caves | Core integrity fell below 20% 1497 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Symbols and butterflies everywhere... No idea who wrote this thing, but you've gotta try it. Find yourself a terminal and \\9T73 the hell out of it. There used to be one around here somewhere. Squirrel! 01410_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01460_ Destroyed VTOL Module. 01474_ Hvy. Assault Rifle destroyed. 01475_ Cmb. Airjet destroyed. 01477_ Beam Cannon destroyed. [Achievement: There's More Where That Came From] 01480_ Ion Engine destroyed. 01487_ Particle Gun destroyed. 01488_ Destroyed VTOL Module. 01493_ S-27 Virus destroyed. 01496_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????$ ? ????????????????????????????????? | | #???????????# ? ????????????????????????????????? | | ##?????????? # ???????????????????????????????? | | ##????????? ????????????????????????????????? | | ?????????? ??????? ?????????????????????? | | ???????????? ??????? ?????????????????????? | | ???##??????? ??????? ??????????????????????? | | ???# ##?????? #?????## #??????????????????????? | | ### #??????#$ #????## #??????????????????????? | | # ######## #????# #??????????????????????? | | ? #????# #???????????????????????? | | #???????# #?#### #???????????????????????? | | # #???????# #?# #???????????????????????? | | # #######?### ### #?????###???????????????? | | # #?## ### #????# #???????????????? | | # #?# ##??# #???????????????? | | # ### s ### #???????????????? | | ## s #### ????????? | | ##### ???????? | | ###???# ####%* #??????????? | | ###?????## #??###@ ## #??????????? | | #????????# #????##s ###??????????????????? | | #???????? #?????####????????????????????? | | #??????## ?????????????????????????????? | | #??????# # ????????????????????????????? | | ###?????? ##????????????????????????????? | | ##???????? # #?????????????????????????????? | | ##????????? ?##?????????????????????????????? | | ####????????? ????????????????????????????????? | | ##????????????? ????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 49 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Survived The Infestation Organ Harvest Robot Respite That Tickles The One There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed DeepMetafieldProjector Manual? 0 Play Time 00:32:47 Cumulative 2.0 hours Start 2026.09.26 @ 23:46:47 End 2026.09.27 @ 00:22:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab380887-c261-4e1a-8b81-4684f7fc336e