Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 13:14:04 Player: EX-OCT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (459) 459 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 6513 Bonus ------- Follower Combat Kills 495 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -881 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Experimental Sensor Array Zionite Light Carapace Makeshift Hacking Suite GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Reaction Control System Phase Shifter Improved Propulsion Shielding Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Neutron Cannon > --- INVENTORY -------- Experimental Sensor Array Zionite Light Carapace Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flight Unit Leg Enhanced Flexi-carbon Leg Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Greatsword Energy Gun Zionite Laser-S Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . Utility 3 | . . . . . 2 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 60 | 3 9 4 . 1 4 11 2 . . 3 5 17 1 Power 5 | . 1 . . . . 1 . . . . . 3 . Engine 1 | . 1 . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 25 | . 4 2 . . 2 5 1 . . 3 3 5 . Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 10 | . . . . . . 3 . . . . 2 5 . Flight 14 | . 4 2 . . 2 2 1 . . 3 . . . Utility 18 | 1 2 1 . . 2 3 1 . . . 1 7 . Device 8 | 1 2 . . . 1 1 . . . . . 3 . Storage 2 | . . . . . . . 1 . . . . 1 . Processor 1 | . . . . . 1 . . . . . . . . Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 5 | . . 1 . . . 1 . . . . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 2 1 . 1 . 2 . . . . 1 2 1 Energy Gun 1 | . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 5 | 2 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 2 . . . . 1 6 . Parts Lost 24 | . . . . . 2 . . . . . 5 11 6 Power 1 | . . . . . . . . . . . . . 1 Propulsion 13 | . . . . . 2 . . . . . 4 4 3 Utility 7 | . . . . . . . . . . . 1 5 1 Weapon 3 | . . . . . . . . . . . . 2 1 Highest Loss Streak 7 | . . . . . 2 . . . . . 2 7 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | . 4 5 5 5 3 4 5 6 6 9 9 8 6 Power . | . . . . . . . . 1 1 1 1 . . Propulsion 1 | . 2 2 2 2 . . . . . 2 1 . . Utility 3 | . . 1 2 2 2 3 5 5 5 5 5 6 5 Weapon 1 | . 1 1 1 1 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . 2 . . . 1 . . . . 1 1 7 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 9 | . . . . . . . . . . . 1 1 7 Weapon 3 | . . 2 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 100 100 87 84 74 92 92 92 92 90 92 37 Engine 4 | . 11 14 14 14 9 . . . . . . . . Core 3 | . . . . . . 3 7 7 7 7 7 3 . Hover 5 | . . . . . . 5 2 . . . . 20 14 Flight 25 | . 24 28 28 28 35 19 35 38 38 38 36 9 . Device 15 | . 23 17 14 14 15 17 15 15 15 15 14 10 4 Storage 3 | . . . . . . . 4 7 7 7 7 7 4 Processor 4 | . . . . . 6 7 7 7 7 7 7 5 . Hackware 3 | . . . . . . 1 7 7 7 7 7 5 . Protection 4 | . . 10 14 14 9 9 2 . . . . 4 . Energy Cannon 1 | . . . . . . . . . . . . 6 4 Ballistic Gun 7 | . 28 28 28 5 . . . . . . . . . Impact Weapon 1 | . . . . 11 9 3 . . . . . . . Slashing Weapon 2 | . . . . . . 1 7 7 7 7 6 . . Peak Build Rating 73 | 3 7 8 8 9 16 43 45 39 40 44 49 73 42 Average Rating 31 | 1 6 7 8 8 14 27 40 39 39 42 44 59 27 On Entrance 24 | . 3 7 8 8 8 13 43 39 39 40 44 49 39 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 40 | 3 8 8 8 8 9 15 23 23 23 23 23 40 34 Greatest Support 64 | 3 8 8 8 8 16 36 25 25 25 27 28 64 34 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 8 10 10 10 10 10 8 Most Carried 10 | 1 5 5 5 5 5 5 6 6 7 10 10 10 9 Average Carried 6 | . 4 4 5 5 3 4 5 6 6 9 9 9 7 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 10 | 1 5 5 5 5 5 5 6 6 7 10 10 9 5 Class Distribution -------------------- 34% | Scavenger-Mutant 31% | Scavenger-Scout 13% | Mutant 12% | Scout 5% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 1037 | 248 216 58 . 10 20 44 116 . . 40 70 215 . Remotely . | . . . . . . . . . . . . . . Salvage Created 761 | 98 340 32 . . 17 76 . 29 . . 30 119 20 Parts 68 | 7 34 3 . . . 4 . 4 . . 9 7 . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 2 5 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 18 | . 12 2 . . . . . . . . . 3 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 15 | . 12 2 . . . . . . . . . 1 . Cannons 2 | . . . . . . . . . . . . 2 . Classes Destroyed 10 | 2 5 . . . 1 . . . . . . 2 . Builder 2 | . 1 . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 12 | . 9 2 . . . . . . . . . . 1 Grunt 3 | . 3 . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . Assembled 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | 2 6 2 . . 1 1 . 1 . . . 2 1 Combat Bots Only 6 | . 6 2 . . . . . . . . . 2 1 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 . 1 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 252 | . 45 . . 10 5 20 . . . . 21 86 65 Missed 112 | . 22 . . 6 3 12 . . . . 10 38 21 Hits 140 | . 23 . . 4 2 8 . . . . 11 48 44 Melee 4 | . . . . . . . . . . . 2 2 . Projectile 136 | . 23 . . 4 2 8 . . . . 9 46 44 Critical Strikes 1 | . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 2499 | . 210 9 . 39 66 62 20 . . . 264 1170 659 Core 732 | . 24 . . . . 25 20 . . . 52 242 369 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . 3 . . . . . 104 . Regen/Repaired (Parts) 26 | . 16 . . . . . 10 . . . . . . Core Remaining (%) 96 | 100 . . . 90 100 . . . . . . . . Volleys Fired 66 | 9 36 2 . . . . . . . . 1 18 . Largest 2 | 2 2 2 . . . . . . . . 1 2 . Hottest 150 | 40 40 40 . . . . . . . . 5 150 . Shots Fired 117 | 18 72 4 . . . . . . . . 1 22 . Gun 100 | 18 72 4 . . . . . . . . . 6 . Cannon 15 | . . . . . . . . . . . . 15 . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 1 1 . Kinetic 94 | 18 72 4 . . . . . . . . . . . Thermal 21 | . . . . . . . . . . . . 21 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 9 2 . . . . . . . . 3 6 . Robot Miss Streak 4 | 2 3 2 . . . . . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 83 | 10 48 2 . . 1 2 . 1 . . 6 11 2 Core Hits 39 | 6 24 2 . . . 1 . . . . . 6 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . . . . 1 . 1 Sever 1 | . . . . . . . . . . . 1 . . Impale 2 | . . . . . . 1 . . . . . . 1 Melee Attacks 71 | . . . . . 6 24 . 13 . 9 8 . 11 Impact 15 | . . . . . 6 9 . . . . . . . Slashing 34 | . . . . . . 4 . 13 . 9 8 . . Piercing 22 | . . . . . . 11 . . . . . . 11 Sneak Attacks 5 | . . . . . . 2 . 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1699 | 73 462 21 . . 50 135 . 135 . . 401 357 65 Guns 612 | 73 462 21 . . . . . . . . . 56 . Cannons 292 | . . . . . . . . . . . . 292 . Explosions . | . . . . . . . . . . . . . . Melee 786 | . . . . . 50 135 . 135 . . 401 . 65 Ramming 9 | . . . . . . . . . . . . 9 . Kinetic 556 | 73 462 21 . . . . . . . . . . . Thermal 348 | . . . . . . . . . . . . 348 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 106 | . . . . . 50 56 . . . . . . . Slashing 536 | . . . . . . . . 135 . . 401 . . Piercing 144 | . . . . . . 79 . . . . . . 65 Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 357 | . . . . . 40 34 . 95 . . 157 11 20 Projectiles 11 | . . . . . . . . . . . . 11 . Explosions . | . . . . . . . . . . . . . . Melee 346 | . . . . . 40 34 . 95 . . 157 . 20 Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . 4 . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 345 | . 8 8 . . . 4 4 . . 15 105 345 . Average Temperature 50 | . 3 5 . . . 4 4 . . 8 33 130 . Received Heat Transfer 385 | . 42 . . 12 9 21 9 . . . 81 211 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . Impact Corruptions 4 | . . . . . 3 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Maximum Alert Level 1 | . 1 . . . . . . . . . . . . Low Security (%) 97 | 100 92 100 . 100 100 100 100 100 . . . . . Level 1 2 | . 7 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 220 | 10 220 49 . . 51 77 29 6 . . . . . Initial 26 | . . 5 . . . 4 26 . . . . . . Average 38 | 1 102 10 . . 26 8 12 1 . . . . . Influence Increases 1101 | 15 478 79 . . 92 200 39 19 . 149 . . 30 Destroy 0b10 Robot/C 400 | . 240 60 . . . . . . . 80 . . 20 Destroy 0b10 Robot/NC 50 | 15 15 . . . 5 10 . 5 . . . . . Destroy Leader 76 | . 44 10 . . . 2 . . . 10 . . 10 Allied During Kill 70 | . . 9 . . . . . 2 . 59 . . . Successful Hack 75 | . 29 . . . 8 38 . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . Disable Machine 45 | . . . . . 15 30 . . . . . . . Destroy Structure 70 | . . . . . 4 15 39 12 . . . . . Partial Spotted 30 | . . . . . 15 15 . . . . . . . Lose Combat Pursuer 225 | . 90 . . . 45 90 . . . . . . . Influence Decreases 1071 | 15 464 93 . . 80 135 116 13 6 90 59 . . Entered New Map 130 | . . 9 . . . 8 51 . 3 . 59 . . Time Decay 682 | 15 271 64 . . 60 117 49 13 3 90 . . . Lost Part 20 | . . . . . 20 . . . . . . . . Lost Ally 46 | . . 20 . . . 10 16 . . . . . . Purge Threat 193 | . 193 . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . 1 4 . . . . . . . Investigation 6 | . 3 . . . 1 2 . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement . | . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 2 | . 1 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 30 3 . 7 7 14 6 . . 1 17 51 6 Peak Tracking Total 42 | . 7 3 . 7 4 8 5 . . 1 6 42 7 Tactical Retreats 9 | . 3 . . . 1 2 . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 2 | . 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 7 | . . . . . 1 2 . . . . 2 2 . Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 27 | . 9 . 2 . 5 11 . . . . . . . Terminals 18 | . 6 . . . 4 8 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 110 | . 37 . 24 . 24 25 . . . . . . . Successful 63 | . 23 . 24 . 8 8 . . . . . . . Failed 46 | . 13 . . . 16 17 . . . . . . . Catastrophic 6 | . 1 . . . . 5 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 69 | . 30 . 1 . 13 20 . . . . 5 . . Terminals 65 | . 31 . . . 13 21 . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 12 | . . . . . 11 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 32 | . 7 . 24 . . 1 . . . . . . . Record 23 | . . . 23 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 14 . . . 4 6 . . . . . . . Terminals 22 | . 12 . . . 4 6 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 6 | . 4 . . . . 2 . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . Skim 12 | . 5 . . . 4 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 6 . . . 5 10 . . . . . . . Full Trace Events 3 | . . . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 1 . Robot Hacks Applied 2 | . . . . . . . . . . . 1 1 . parse_system 2 | . . . . . . . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 27 | . . 3 2 . . 1 19 . . . 2 . . Largest Group 19 | . . 3 4 4 . 1 19 14 14 14 14 . . Highest-Rated Group 465 | . . 40 48 48 . 26 465 395 395 395 395 . . Highest-Rated Ally 96 | . . 16 16 16 . 26 35 35 35 35 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 267 | . . 15 . 1 . . 122 . . 13 116 . . Total Damage 7586 | . . 137 . 12 . . 4267 . . 290 2880 . . Kills 51 | . . 1 . . . . 10 . . 5 35 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Active Infowar (turns) 3640 | 5 609 257 224 145 120 451 153 79 166 205 736 490 . Sensors 2371 | . . . . . 91 451 153 79 166 205 736 490 . Terrain 39 | . 39 . . . . . . . . . . . . Structural 2864 | . 368 257 224 145 120 451 153 79 166 205 696 . . Seismic 672 | 5 609 58 . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 4113 | 67 609 257 224 145 120 498 153 79 166 205 736 752 102 Spaces Moved 6338 | 52 736 531 396 136 303 982 253 143 166 289 1343 894 114 Core 178 | 52 87 . . . . . . . . . . . 39 Treads . | . . . . . . . . . . . . . . Legs 228 | . . . . . . . . . . . 11 217 . Wheels . | . . . . . . . . . . . . . . Hover 778 | . . . . . . 26 . . . . . 677 75 Flight 5154 | . 649 531 396 136 303 956 253 143 166 289 1332 . . Fastest Speed 24 | 50 37 37 37 37 31 29 26 26 26 24 24 44 50 Average Speed 38 | 50 38 37 37 37 31 33 27 26 26 24 29 70 51 Slowest Speed 190 | 50 50 37 37 37 37 50 29 26 26 26 120 190 52 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 26 | . 6 7 3 3 3 1 . 1 . 1 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 93 93 89 35 33 32 91 4 29 48 86 85 16 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 3 . 1 . . . . . . . 2 . . Known Exits Taken 7 | . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 16 | . . 2 . 2 . . . . 5 4 3 . . Spaces Dug 42 | . . . . . 4 15 . 12 . 8 . . 3 Terrain Destroyed 47 | . . . . . 4 15 . 12 . 8 . 5 3 Melee 42 | . . . . . 4 15 . 12 . 8 . . 3 Projectile 5 | . . . . . . . . . . . . 5 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total 7745 | 76 992 584 469 227 312 1105 335 157 288 400 1667 995 138 Wait 1128 | 12 206 44 55 92 . 76 77 3 122 100 297 36 8 Move 6275 | 51 723 516 389 130 296 980 252 140 165 286 1340 893 114 Hop 25 | . 6 7 3 2 3 1 . 1 . 1 1 . . Pick Up 30 | 1 6 3 . . 2 4 1 . 1 . 5 7 . Fast Attach 38 | 3 4 2 . 1 2 8 1 . . . 5 12 . Attach 18 | . 2 . . . 2 3 . . . . 2 8 1 Detach 5 | . . . . . . 1 . . . . 1 3 . Swap 17 | . 4 3 . . . 1 2 . . 4 1 2 . Drop 49 | . 5 7 . 2 1 7 2 . . . 6 15 4 Fire 66 | 9 36 2 . . . . . . . . 1 18 . Melee 71 | . . . . . 6 24 . 13 . 9 8 . 11 Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 22 | . . . 22 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Repaired Flight Unit 254 | -10/Materials | Discovered new exit (range 8) 263 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Central database locked down 316 | -10/Materials | Discovered new exit (range 13) 396 | -10/Materials | Discovered new exit (range 4) 424 | -10/Materials | Learned Storage interactive machine intel 464 | -10/Materials | Build established: Scavenger-Mutant 469 | -10/Materials | Identified exit to Materials 530 | -10/Materials | Learned Storage trap positions 548 | -10/Materials | Learned location of 2 exits from Subcaves 637 | -10/Materials | Learned location of Mines (-10) 677 | -10/Materials | Entered Mines 684 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 752 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 755 | -10/Mines | Found Prototype Device 792 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 831 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 831 | -10/Mines | Discovered new exit (range 5) 872 | -10/Mines | Learned location of 1 exit from Materials 934 | -10/Mines | Entered Exiles 934 | -10/Exiles | Found Exiles lab destroyed 934 | -10/Exiles | Accompanied by 2 allies 1027 | -10/Exiles | Build established: Mutant 1030 | -10/Exiles | Learned location of Zion (-7) 1057 | -10/Exiles | Opened EX-Vault 1099 | -10/Exiles | Discovered new exit (range 11) 1158 | -10/Exiles | Entered Mines 1158 | -9/Mines | Accompanied by 4 allies 1159 | -9/Mines | Identified exit to Materials 1303 | -9/Mines | Entered Materials 1303 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1304 | -8/Materials | Identified exit to Factory 1404 | -8/Materials | Identified Exp. Sensor Array 1420 | -8/Materials | Discovered exit to Factory (range 7) 1423 | -8/Materials | Entered Factory 1423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -7/Factory | Discovered new exit (range 6) 1711 | -7/Factory | Identified exit to Lower Caves 1828 | -7/Factory | Noticed a derelict Sapper rigging charges 1872 | -7/Factory | Discovered new exit (range 7) 1873 | -7/Factory | Identified exit to Factory 1901 | -7/Factory | Build established: Scout 1921 | -7/Factory | Manually triggered Chute Trap 1921 | -7/Factory | Sucked down chute 1921 | -7/Factory | Entered Waste 1928 | -7/Waste | Spotted C-40 Crusher 1928 | -7/Waste | Spotted C-40 Crusher 1932 | -7/Waste | Warlord forces began an assault 1954 | -7/Waste | Spotted C-40 Crusher 1969 | -7/Waste | Allies destroyed C-40 Crusher 1971 | -7/Waste | Allies destroyed C-40 Crusher 1972 | -7/Waste | Spotted C-40 Crusher 1972 | -7/Waste | Spotted C-40 Crusher 1978 | -7/Waste | Allies destroyed C-40 Crusher 1981 | -7/Waste | Allies destroyed C-40 Crusher 1981 | -7/Waste | Spotted C-40 Crusher 1983 | -7/Waste | Allies destroyed C-40 Crusher 1992 | -7/Waste | Allies destroyed C-40 Crusher 2005 | -7/Waste | Discovered new exit (range 16) 2007 | -7/Waste | Lost 5 allies 2021 | -7/Waste | Identified exit to Factory 2074 | -7/Waste | Entered Factory 2074 | -7/Factory | Accompanied by 14 allies 2077 | -7/Factory | Discovered exit to Lower Caves (range 10) 2153 | -7/Factory | Entered Lower Caves 2153 | -7/Lower Caves | Accompanied by 14 allies 2237 | -7/Lower Caves | Learned location of 1 exit from Factory 2266 | -7/Lower Caves | Build established: Scavenger-Scout 2295 | -7/Lower Caves | Discovered new exit (range 8) 2297 | -7/Lower Caves | Identified exit to Lower Caves 2319 | -7/Lower Caves | Entered another Lower Caves area 2319 | -7/Lower Caves | Accompanied by 14 allies 2390 | -7/Lower Caves | Found DCF Scrap (11 items) 2459 | -7/Lower Caves | Discovered new exit (range 5) 2460 | -7/Lower Caves | Identified exit to Zion 2524 | -7/Lower Caves | Entered Zion 2524 | -7/Zion | Accompanied by 14 allies 2557 | -7/Zion | Discovered new exit (range 14) 2572 | -7/Zion | Learned location of Recycling (-7) 2709 | -7/Zion | Found CR-A16's Pointy Stick 2733 | -7/Zion | Given A8's code to call for help 2763 | -7/Zion | Received a visual enhancement algorithm 2777 | -7/Zion | Learned Factory emergency access door positions 2796 | -7/Zion | Learned location of Quarantine (-3) 2915 | -7/Zion | Met Imprinter 3071 | -7/Zion | Murdered Imprinter 3072 | -7/Zion | Attacked by Zionites 3074 | -7/Zion | Extracted access codes from Imprinter's data core 3104 | -7/Zion | Opened final containment barrier to the Deep Caves 3108 | -7/Zion | Discovered new exit (range 3) 3108 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3108 | -7/Zion | Identified exit to Deep Caves 3110 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3117 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3260 | -7/Zion | Entered Deep Caves 3262 | -7/Deep Caves | Met 5H-AD0 3387 | -7/Deep Caves | Z-Facility disabled 3554 | -7/Deep Caves | Build established: Scavenger-Mutant 3625 | -7/Deep Caves | Lost 3 parts (1n1u1w) 3772 | -7/Deep Caves | Thanked by 5H-AD0 3796 | -7/Deep Caves | Discovered new exit (range 7) 3799 | -7/Deep Caves | Identified exit to Proximity Caves 3966 | -7/Deep Caves | Spotted AG-48171 3969 | -7/Deep Caves | Triggered Deep Caves wall 3972 | -7/Deep Caves | Exposed GOLEM chamber 3976 | -7/Deep Caves | Found GOLEM Unit 4012 | -7/Deep Caves | Lost 7 parts (2n4u1w) 4012 | -7/Deep Caves | Entered Proximity Caves 4080 | -6/Proximity Caves | Core integrity fell below 50% 4103 | -6/Proximity Caves | Core integrity fell below 20% 4108 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 4114 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03978_ Zio. Light Carapace destroyed. 03978_ Phase Shifter destroyed. 03981_ Penetrated by Slug. 03981_ Zio. Glidesys I destroyed. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 04068_ C-30 ARC bursts open, deploying its payload. 04068_ S-27 Virus unfolds itself. 04072_ Neutron Cannon destroyed. 04073_ Imp. Reaction Control System destroyed. 04075_ Hover Unit destroyed. 04075_ Zio. Light DM Reactor destroyed. 04077_ Zio. Glidesys I destroyed. 04077_ Dropped Mak. Hacking Suite. 04079_ Dropped Mak. System Shield. 04079_ Dropped Med. Storage Unit. 04112_ S-27 Virus suffers critical hit (Impale). 04112_ Destroyed Lgt. Nuclear Core. 04112_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ????????????????????????## ##???????????????????? | | ????????????? ????????### ##??????????????????? | | ??????????? ???????## s #??????????????????? | | ????????? ??###?## ss@ #??????????????????? | | ??????? ?## ## g## #??????????????????? | | ?????? ## ##?# #??????????????????? | | ????????# #???####??????????????????? | | ????????# ##?????????????????????????? | | ???????# ##?????????????????????????? | | ???????# ##????????????????????????? | | ???????# ### ###??????????????????????? | | ???????# #### #?### #??????????????????????? | | ????????????## #???# ## $ ???????????????????? | | ???????????## ##??# ##? +????????????????? | | ?????????### #### ##??? +????????????????? | | ????????## #????# +????????????????? | | ????????# #????? +????????????????? | | ######??# #### #?????? ###????????????????? | | #""#"#??## ##??####?????? #??????????????????? | | ?# #????#### ##?????????????#??????????????????? | | ?# !#???????# ##???????????????????????????????? | | ?#!!######### ####### ????????????????????????? | | ## !%" ## ?????????????????????? | | " $ ????????????????????? | | ### ## ?????????????????????? | | ## ## ## #???????????????????????????? | | ?######## ##?# #???????????????????????????? | | ????????#####???#### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 71 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Flight Unit | 20% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightDirtySuit Manual? 0 Play Time 01:14:03 Cumulative 301.4 hours Start 2025.07.04 @ 11:58:30 End 2025.07.04 @ 13:14:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 20 Types 8/0/5/1/4/1/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fa0eec9-cb5a-4a42-ab13-002af0236f0d