Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 22:15:43 Player: MiniMilk Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1549) 1549 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7519 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 450/450 System Corruption 0% Temperature Cool (11) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Field Propulsion Array > --- UTILITY (10) ----- Energy Well > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Compact Matter Pod (0) Advanced Weight Redist. System Dispersion Rifle Long-range Proton Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Triangulator Improved Sensor Array Improved Signal Interpreter Weapon Cycler Improved Power Shielding Utility Shielding Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Beam Cannon Gauss Cannon Mini Grenade Launcher > --- INVENTORY -------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit Energy Well Compact Matter Pod Advanced Weight Redist. System Reactive Plating Remote Force Field Minigun [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . 1 . . Utility 8 | . . 2 . 1 1 1 2 . 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 66 | 5 6 6 8 8 6 9 2 6 3 1 6 Power 5 | 1 1 1 1 1 . . . . . . . Engine 4 | 1 1 1 1 . . . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 2 2 3 2 2 3 1 4 . 1 2 Treads 2 | . . 2 . . . . . . . . . Leg 11 | . . . 3 2 2 3 1 . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 8 | . 2 . . . . . . 4 . 1 1 Utility 21 | . 1 2 1 3 3 5 1 2 1 . 2 Device 9 | . . 1 1 2 . 1 1 1 1 . 1 Storage 3 | . 1 . . . . 1 . . . . 1 Processor 3 | . . . . . . 2 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . 1 . 1 3 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 2 1 3 2 1 1 . . 2 . 2 Energy Gun 2 | 1 . . . . . . . . 1 . . Energy Cannon 2 | . . . 1 . . . . . 1 . . Ballistic Gun 6 | 1 1 1 1 1 . . . . . . 1 Ballistic Cannon 2 | . 1 . . . 1 . . . . . . Launcher 4 | . . . 1 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 39 | . 2 5 8 . . 2 . 14 5 1 2 Power 4 | . 1 1 1 . . . . 1 . . . Propulsion 13 | . 1 1 2 . . . . 5 3 . 1 Utility 12 | . . . 3 . . . . 5 2 1 1 Weapon 10 | . . 3 2 . . 2 . 3 . . . Highest Loss Streak 14 | . 1 2 4 . . 1 . 14 5 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | . 2 2 1 5 8 9 8 9 4 5 4 Power . | . . . . . 1 1 . . . . . Propulsion 1 | . 1 2 1 1 2 2 2 2 . . . Utility 2 | . . . . . 1 3 4 5 3 3 2 Weapon 1 | . . . . 2 3 2 1 . 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . . . . 1 1 . . 1 Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 67 | . 75 63 69 73 93 92 85 79 26 3 14 Engine 3 | . 13 9 8 7 . . . . . . . Core 2 | . . . . 1 7 6 5 3 . . . Treads 2 | . . 12 9 . . . . . . . . Leg 14 | . . . 9 27 30 26 23 17 . . . Wheel 1 | . 19 1 . . . . . . . . . Flight 1 | . 5 . . . . . . 1 11 . 2 Device 5 | . . 7 6 5 7 2 6 12 8 . 3 Storage 6 | . 8 11 11 9 7 6 5 4 . . 3 Protection 12 | . . 5 3 5 24 29 29 21 5 2 . Energy Cannon 1 | . . . 3 2 . . 1 2 . . . Ballistic Gun 5 | . 17 12 9 7 6 1 . . . . . Ballistic Cannon 2 | . 8 4 . . . 6 5 3 . . . Launcher 4 | . . . 6 8 7 7 5 3 . . . Peak Build Rating 56 | 5 6 10 12 21 38 45 51 56 39 11 46 Average Rating 23 | 3 5 6 8 15 33 42 46 45 29 5 21 On Entrance 19 | . 5 5 9 7 21 38 45 51 33 5 11 Avg Prop Armor Cover (%) 13 | . . . 11 . . . . 9 18 14 11 Naked Turns 30 | . . . . . . . . . . 30 . Heaviest Build 63 | 5 17 25 29 30 48 61 63 63 6 2 14 Greatest Support 72 | 20 20 40 40 46 65 72 72 70 7 3 15 Greatest Overweight (x) 7 | . 1 5 2 . . . . 7 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 15 15 15 5 5 5 Average Capacity 9 | 5 7 10 10 10 10 13 15 13 5 5 5 Most Carried 11 | 2 4 6 4 7 10 11 10 11 5 5 5 Average Carried 5 | . 2 2 1 5 8 9 8 9 4 5 4 Final Capacity 15 | 5 10 10 10 10 10 15 15 5 5 5 5 Final Carried 10 | . 3 2 2 7 10 9 9 5 5 5 5 Class Distribution -------------------- 77% | Mutant 11% | Scavenger-Mutant 10% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Bomber | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Matter Collected 1326 | 255 120 137 163 91 123 226 . 68 . . 143 Remotely . | . . . . . . . . . . . . Salvage Created 1441 | 39 160 220 258 242 161 313 . 22 26 . . Parts 84 | 1 10 17 15 17 10 12 . . 2 . . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 41 | 1 5 5 8 10 3 7 . 1 1 . . Guns 14 | 1 5 5 1 . 1 . . . 1 . . Cannons 6 | . . . 2 . . 3 . 1 . . . AOE 20 | . . . 5 9 2 4 . . . . . Classes Destroyed 9 | 1 2 1 1 2 1 1 . . . . . Builder 3 | . . . . 3 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 3 | . . . 2 . . 1 . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 15 | . 3 . 4 4 . 3 . . 1 . . Grunt 18 | 1 2 2 4 4 2 3 . . . . . Sentry 5 | . . 3 . 1 1 . . . . . . Specialist 2 | . . . . 1 . . . 1 . . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | 1 3 3 7 7 3 4 . 1 1 . . Combat Bots Only 6 | 1 3 3 6 4 2 4 . 1 1 . . Max Kills in Single Turn 4 | 1 1 1 2 4 1 2 . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 2 1 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Hostile Shots Fired 730 | 8 57 50 60 52 46 40 . 263 111 3 40 Missed 263 | 2 11 12 14 24 16 11 . 107 43 . 23 Hits 467 | 6 46 38 46 28 30 29 . 156 68 3 17 Melee 3 | . . . . . . . . . . 3 . Projectile 464 | 6 46 38 46 28 30 29 . 156 68 . 17 Critical Strikes 4 | . . 1 . 1 . . . 1 1 . . Part Disruptions 2 | . . . . . . . . 2 . . . Damage Taken 6836 | 66 510 595 483 406 200 457 . 2645 1078 127 269 Core 2665 | 12 153 147 151 14 28 66 . 924 914 127 129 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 135 | . . . . . . 24 . 111 . . . Ignored by Resistances 131 | . . . . 36 33 62 . . . . . Core Remaining (%) 63 | 95 34 . 25 97 96 92 . 7 . . . Volleys Fired 188 | 5 44 45 19 30 18 14 . 10 3 . . Largest 2 | 2 2 2 1 1 1 1 . 2 1 . . Hottest 100 | 60 60 43 60 60 40 40 . 100 88 . . Shots Fired 221 | 10 60 49 19 30 18 14 . 18 3 . . Gun 148 | 10 60 46 6 8 14 1 . . 3 . . Cannon 46 | . . 3 3 12 1 9 . 18 . . . Launcher 27 | . . . 10 10 3 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 153 | 5 50 49 6 8 15 10 . 10 . . . Thermal 41 | 5 10 . 3 12 . . . 8 3 . . Explosive 27 | . . . 10 10 3 4 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 3 13 14 3 4 3 5 . 5 4 . . Robot Miss Streak 5 | 2 5 2 2 3 3 1 . 2 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 140 | 7 33 41 8 17 8 12 . 12 2 . . Core Hits 89 | 2 11 14 13 21 9 16 . 2 1 . . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . 1 . 2 . . . . . Meltdown 1 | . . . . 1 . . . . . . . Blast 2 | . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4295 | 83 285 441 681 1281 319 858 . 293 54 . . Guns 1035 | 83 285 389 50 43 120 11 . . 54 . . Cannons 674 | . . 52 36 103 . 190 . 293 . . . Explosions 2569 | . . . 595 1135 199 640 . . . . . Melee . | . . . . . . . . . . . . Ramming 17 | . . . . . . 17 . . . . . Kinetic 1358 | 40 242 441 50 43 120 201 . 221 . . . Thermal 451 | 43 43 . 36 103 . 100 . 72 54 . . Explosive 2469 | . . . 595 1135 199 540 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 7 Average Corruption 5 | . . . . . . . . . . 7 4 Corruption Purged 7 | . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . . . . . 4 6 Message Errors 2 | . . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 88 | . . . 6 1 . 69 . 12 . . . Projectiles 12 | . . . . . . . . 12 . . . Explosions 76 | . . . 6 1 . 69 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . 2 . 5 . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . 2 . 5 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . 47 63 . 55 . . . . . Shots 5 | . . . 2 2 . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . Kicked 3 | . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 246 | 64 40 23 24 58 25 27 . 36 18 . 246 Average Temperature 18 | 36 12 6 15 18 10 7 . 18 10 . 124 Received Heat Transfer 1686 | 36 168 195 126 144 66 39 . 801 54 . 57 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 768 | 100 100 . 74 222 . 50 . 148 74 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 94 | 100 100 100 97 40 100 100 100 100 100 100 100 Level 1 5 | . . . 2 59 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 277 | 20 62 85 201 277 121 156 23 28 65 7 115 Initial 121 | . 6 14 21 48 121 1 23 3 7 7 . Average 56 | 1 23 26 103 164 43 88 2 12 13 1 48 Influence Increases 1776 | 20 169 159 336 399 90 243 5 50 80 . 225 Destroy 0b10 Robot/C 820 | 20 100 100 160 200 60 140 . 20 20 . . Destroy 0b10 Robot/NC 45 | . 5 . 10 15 5 10 . . . . . Destroy Leader 176 | . 32 40 20 40 12 32 . . . . . Successful Hack 14 | . 2 4 . . . 3 5 . . . . Disable Machine 90 | . . . . 45 . 30 . . 15 . . Destroy Structure 181 | . . . 71 69 13 28 . . . . . Partial Spotted 60 | . 15 . . . . . . . . . 45 Lose Combat Pursuer 390 | . 15 15 75 30 . . . 30 45 . 180 Influence Decreases 1717 | 10 144 139 266 257 353 199 48 40 75 20 166 Entered New Map 333 | . 4 21 34 77 146 3 25 2 8 13 . Time Decay 1193 | 10 130 110 177 180 207 176 23 . 27 7 146 Lost Part 191 | . 10 8 55 . . 20 . 38 40 . 20 Squads Dispatched 16 | . 2 1 1 3 2 1 1 1 . . 4 Investigation 4 | . 1 1 . 1 1 . . . . . . Extermination 4 | . . . . . 1 1 1 . . . 1 Reinforcement 8 | . 1 . 1 2 . . . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Distress Signals 6 | . 1 1 . 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 115 | 1 12 8 10 18 4 10 . 10 18 6 18 Peak Tracking Total 13 | 1 5 4 6 4 2 5 . 8 13 6 7 Tactical Retreats 15 | . 1 1 3 1 . . . 2 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Traps Triggered 11 | . 1 2 . 1 1 . . 3 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Machines Disabled 6 | . . . . 3 . 2 . . 1 . . Max in Single Turn 2 | . . . . 1 . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Machines Accessed 11 | . 2 2 . 1 . 1 3 . 1 . 1 Terminals 10 | . 2 2 . 1 . 1 2 . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . 4 6 . 1 . 5 7 . 2 . 1 Successful 16 | . 4 3 . 1 . 5 1 . 1 . 1 Failed 10 | . . 3 . . . . 6 . 1 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 25 | . 4 6 . 1 . 5 6 . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 16 | . 4 3 . 1 . 5 1 . 1 . 1 Record 13 | . 4 3 . . . 5 . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 1 . . . 1 2 . . . 1 Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 46 | . . . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 . Total Damage 111 | . . . . . . . . . . 111 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Active Infowar (turns) 2017 | . . 209 180 208 562 342 110 262 144 . . Optics 289 | . . . . . . 289 . . . . . Sensors 315 | . . . . . . . 110 205 . . . Terrain 140 | . . . 140 . . . . . . . . Structural 870 | . . . . 208 562 100 . . . . . Traps 128 | . . . . . . . . . 128 . . Seismic 389 | . . 209 180 . . . . . . . . Triangulation 299 | . . . . . . . . 170 129 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Turns Passed 3852 | 62 339 318 521 363 562 401 330 262 152 114 428 Spaces Moved 3511 | 54 312 132 257 243 441 268 262 198 326 219 799 Core 292 | 16 . 10 . . . . . 16 22 219 9 Treads 192 | . . 83 109 . . . . . . . . Legs 1484 | . . . 148 243 441 268 262 122 . . . Wheels 284 | 38 207 39 . . . . . . . . . Hover 474 | . . . . . . . . . . . 474 Flight 785 | . 105 . . . . . . 60 304 . 316 Fastest Speed 31 | 50 37 95 120 113 115 112 120 31 40 50 40 Average Speed 88 | 71 68 151 176 115 115 117 120 112 41 50 40 Slowest Speed 400 | 80 95 300 260 123 115 120 120 400 100 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 9 53 16 38 28 13 7 8 84 10 87 20 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 203 | . . . 92 72 12 27 . . . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 1 2 . . . . . AOE 200 | . . . 92 72 11 25 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac Total 4045 | 68 386 208 306 294 479 340 277 220 340 222 905 Wait 175 | . 16 19 12 4 7 30 10 2 2 3 70 Move 3501 | 53 311 131 256 242 440 267 261 197 326 218 799 Hop . | . . . . . . . . . . . . Pick Up 53 | 5 6 6 9 8 7 7 2 2 1 . . Fast Attach 13 | . . . . . . . . 5 2 1 5 Attach 40 | 5 2 7 7 4 4 6 2 1 1 . 1 Detach 4 | . . . . 1 . . . . 2 . 1 Swap 22 | . 6 . 1 5 3 5 1 1 . . . Drop 18 | . 1 . 2 . . 8 1 2 3 . 1 Fire 188 | 5 44 45 19 30 18 14 . 10 3 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . 28 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 63 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 13) 238 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Core integrity fell below 50% 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Utility x2 486 | -9/Materials | Build established: Mutant 594 | -9/Materials | Discovered new exit (range 9) 720 | -9/Materials | Entered Mines 870 | -9/Mines | Build established: Scavenger-Mutant 931 | -9/Mines | Lost 4 parts (1n3u) 978 | -9/Mines | Core integrity fell below 50% 1044 | -9/Mines | Lost 4 parts (1p1n2w) 1166 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1233 | -9/Mines | Discovered new exit (range 4) 1241 | -9/Mines | Entered Materials 1241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1296 | -8/Materials | Build established: Mutant 1597 | -8/Materials | Discovered new exit (range 6) 1604 | -8/Materials | Entered Factory 1604 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -7/Factory | Discovered new exit (range 15) 2166 | -7/Factory | Entered another Factory area 2166 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2447 | -6/Factory | Discovered new exit (range 8) 2567 | -6/Factory | Entered another Factory area 2567 | -5/Factory | Evolved 2 slots: Utility x2 2895 | -5/Factory | Identified exit to DSF 2897 | -5/Factory | Entered DSF 3044 | -5/DSF | Additional patrols routed to DSF 3106 | -5/DSF | Core integrity fell below 50% 3137 | -5/DSF | Core integrity fell below 20% 3143 | -5/DSF | Discovered new exit (range 14) 3152 | -5/DSF | Lost 14 parts (1p5n5u3w) 3159 | -5/DSF | Identified exit to Factory 3159 | -5/DSF | Entered Factory 3159 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3303 | -4/Factory | Core integrity fell below 50% 3311 | -4/Factory | Sucked down chute 3311 | -4/Factory | Entered Waste 3312 | -4/Waste | Met a frightened Derelict 3326 | -4/Waste | EMP discharged 3333 | -4/Waste | Spotted C-40 Crusher 3334 | -4/Waste | Lost 5 parts (3n2u) 3338 | -4/Waste | Spotted C-40 Crusher 3358 | -4/Waste | Spotted C-40 Crusher 3373 | -4/Waste | Crushed by Compactor (1 part destroyed) 3374 | -4/Waste | Core integrity fell below 20% 3381 | -4/Waste | Spotted C-40 Crusher 3384 | -4/Waste | Spotted C-40 Crusher 3394 | -4/Waste | Spotted C-40 Crusher 3421 | -4/Waste | Discovered new exit (range 10) 3425 | -4/Waste | Entered Factory 3715 | -4/Factory | Discovered new exit (range 8) 3853 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Linear Gravjet destroyed. K-01 Serf destroyed. Adv. System Restoration Module destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????################### | | ?????????????????????????????? | | ????????????????? ???????? | | ??????????????? ##### ? | | ??????????????# | | ??????????????# g gg | | ??????????????+ #??######### | | ??????????????# #??????????# | | ????? ??????# g #??????????# | | ????? ??????# k g #??????????# | | ????? ??????# g #??????????# | | ????? ??????# #??????????#+## | | ????? ??????# * #?????????????# | | ######/#??##### % #?????????????# | | T # ??? +?????????????# | | # #??????# #?????????????# | | "" # #??????# +??????######## | | "" !# #??????# #??????# # | | ?" # ############+#### @ #??????# """" # | | ###+## ## ### ###??????# """" + | | + """" = #?# #????????# """" # | | # ""S"" """ #?# #????????# """" # | | # "" "" ! """ #?# #????????? # | | + """ #?# #????????######## | | ^ ##### ] = #?# #???????????????# ^ | | #???################## ##??????????????# | | #?????????# ?# #?????????????## | | +##+##????????# # ############### | | #????????# # | | """ ]#????????# + ! | | """ #????????# ] # | | """ #????????# # ############ | | #????????# ?# #??????????# | | """ #????????# ?#########??????????# | | """ #????????########?????????????????????####### | | """ !#???????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | | ???##????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Power Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot Ew, Corruption First Step to Greatness For Emergencies Only Ghost 'Em Heavy Suspicion I Have A Map? I Spy It's Just You Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Organ Harvest Remodeling Risk Taker Serviceable Loadout Spot Them First Storm Trooper Uninvited Guest Universal Adapter Window Shopping Challenges ------------ None Game ------ Seed CoreDisintegrationBallwheel Manual? 0 Play Time 01:51:42 Cumulative 1.8 hours Start 2026.08.14 @ 14:55:12 End 2026.08.14 @ 22:15:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da38e8ac-cd60-4949-9406-a7df2de574c9