Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 18:32:51 Player: ELF Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (174) 870 Value Destroyed (5833) 5833 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1744) 1744 TOTAL SCORE: 10967 Bonus ------- High Alert Combat Kills 805 Follower Combat Kills 230 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -191 Cogmind --------- Core Integrity 0/550 Matter 122/300 Energy 160/160 System Corruption 1% Temperature Cool (503) Movement Core (1300) Ox25 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [Grunt] (2) > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- High-capacity Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] (29) Relay Coupler [NC] (23) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (40) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (17) Mini Assault Cannon Mini Assault Cannon Missile Launcher Scythe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Missile Launcher Datajack Scythe [Rating: 41] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . 2 . Weapon . | . . . . . . . Parts Attached 111 | 6 8 28 20 11 31 7 Power 12 | 1 1 4 2 . 2 2 Engine 9 | 1 1 3 2 . 2 . Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 32 | 2 . 9 6 4 11 . Treads 32 | 2 . 9 6 4 11 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 4 1 . 1 4 3 Device . | . . . . . . . Storage 7 | 1 3 1 . 1 . 1 Processor 1 | . 1 . . . . . Hackware 3 | . . . . . 2 1 Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 53 | 2 3 14 12 6 14 2 Energy Gun 6 | 2 . 2 2 . . . Energy Cannon 8 | . 2 6 . . . . Ballistic Gun 5 | . 1 4 . . . . Ballistic Cannon 16 | . . . 6 3 6 1 Launcher 7 | . . 1 1 3 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . 1 1 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 7 | . . . 2 . 4 1 Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 24 | . 1 7 1 1 7 7 Power 5 | . 1 1 . . 2 1 Propulsion 11 | . . 2 . 1 5 3 Utility 2 | . . . . . . 2 Weapon 6 | . . 4 1 . . 1 Highest Loss Streak 7 | . 1 2 1 1 5 7 Average Slot Usage (%) 99 | . 98 99 99 100 99 96 Engine 9 | . 14 7 11 11 9 3 Core 1 | . . 3 . . . 5 Treads 30 | . 28 32 32 33 26 24 Storage 24 | . 24 22 22 31 27 18 Processor 5 | . 2 11 11 1 . . Hackware 4 | . . . . . 17 17 Energy Gun 1 | . 1 . 3 . . . Energy Cannon 5 | . 12 11 2 . . . Ballistic Gun 4 | . 13 8 2 . . . Ballistic Cannon 7 | . . . 11 21 7 17 Slashing Weapon 1 | . . . . . 5 . Special Melee Weapon 1 | . . . 1 . 4 . Naked Turns . | . . . . . . . Heaviest Build 122 | 11 73 79 84 118 122 88 Greatest Support 66 | 40 40 60 63 63 66 66 Greatest Overweight (x) 4 | . 1 1 1 1 2 4 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 20 20 28 28 28 Average Capacity 22 | 5 17 19 20 27 28 20 Most Carried 28 | 4 11 20 20 28 28 22 Average Carried 19 | 1 7 17 19 23 26 19 Final Capacity 28 | 6 12 20 20 28 28 20 Final Carried 28 | 2 11 19 20 28 22 17 Class Distribution -------------------- 43% | Hauler-Mutant 27% | Bothacker-Mutant 20% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Matter Collected 3853 | 260 477 441 646 1066 914 49 Remotely . | . . . . . . . Salvage Created 5502 | . 729 1623 808 562 1624 156 Parts 355 | . 40 104 58 35 114 4 Haulers Intercepted 13 | . 2 5 2 . 4 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Combat Hostiles Destroyed 133 | . 12 26 22 27 41 5 Melee 14 | . . . . . 14 . Guns 8 | . 1 4 3 . . . Cannons 92 | . 11 18 13 23 22 5 AOE 17 | . . 2 6 4 5 . Classes Destroyed 12 | . 4 5 2 . 1 . Worker 5 | . . 1 . . 4 . Builder 1 | . . 1 . . . . Hauler 13 | . 2 5 2 . 4 . Recycler 2 | . . 1 . . 1 . Operator 5 | . 1 2 . . 2 . Watcher 14 | . 3 5 2 . 4 . Swarmer 33 | . . 6 7 7 13 . Grunt 59 | . 12 11 5 11 15 5 Duelist 5 | . . . 2 1 2 . Protector 1 | . . . 1 . . . Sentry 34 | . . 9 7 8 10 . Hunter 1 | . . . . . 1 . Thug 1 | . . . 1 . . . Best Kill Streak 7 | . 4 5 5 5 7 3 Combat Bots Only 6 | . 4 5 4 5 6 3 Max Kills in Single Turn 4 | . 1 3 4 4 3 1 Gunslinging 1 | . . . 1 . . . Exploded 4 | . . 2 3 4 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Damage Taken 6783 | . 336 1147 785 1004 2718 793 Core 994 | . 58 137 63 171 415 150 Absorbed by Shields 104 | . . . . 34 . 70 Core Remaining (%) 61 | 100 76 . . 7 . . Volleys Fired 339 | . 40 83 61 75 58 22 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 76 112 96 96 96 96 Shots Fired 615 | . 80 163 115 121 104 32 Gun 146 | . 44 72 30 . . . Cannon 459 | . 36 90 84 115 102 32 Launcher 10 | . . 1 1 6 2 . Special . | . . . . . . . Kinetic 441 | . 40 66 86 115 102 32 Thermal 4 | . 4 . . . . . Explosive 10 | . . 1 1 6 2 . Electromagnetic 160 | . 36 96 28 . . . Robot Hit Streak 27 | . 13 26 16 10 27 10 Robot Miss Streak 3 | . 2 3 3 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 468 | . 54 109 77 75 128 25 Core Hits 217 | . 27 53 35 30 63 9 Critical Hits 9 | . 1 1 1 2 4 . Critical Kills 3 | . . 1 . . 2 . Critical Parts Destroyed 6 | . 1 . 1 2 2 . Melee Attacks 72 | . . 2 2 . 65 3 Impact . | . . . . . . . Slashing 63 | . . 2 2 . 59 . Piercing . | . . . . . . . Sneak Attacks 16 | . . 1 . . 15 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13518 | . 1137 2718 2094 2320 4632 617 Guns 1044 | . 248 553 243 . . . Cannons 8532 | . 817 1754 1361 1992 1991 617 Explosions 1631 | . 72 317 490 328 424 . Melee 2310 | . . 94 . . 2216 . Ramming 1 | . . . . . 1 . Kinetic 6383 | . 200 456 1127 1992 1991 617 Thermal 434 | . 120 186 128 . . . Explosive 1217 | . . 103 362 328 424 . Electromagnetic 3173 | . 817 1879 477 . . . Impact . | . . . . . . . Slashing 2310 | . . 94 . . 2216 . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Effects 23 | . . . 3 6 13 1 Message Errors 13 | . . . 1 3 9 . Energy Discharges 6 | . . . 1 2 2 1 Data Loss (minor) 3 | . . . 1 1 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 357 | . 7 88 18 72 167 5 Projectiles 198 | . . 41 18 72 62 5 Explosions 55 | . 7 47 . . 1 . Melee 104 | . . . . . 104 . Knockbacks 36 | . . . 5 17 8 6 Impact . | . . . . . . . Kinetic 35 | . . . 5 17 7 6 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 304 | . 35 86 183 . . . Shots 9 | . 1 3 5 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 503 | . 168 182 165 330 144 503 Average Temperature 66 | . 41 40 45 102 47 223 Received Heat Transfer 2232 | . 171 384 90 321 855 411 Effects 15 | . . . . 5 . 10 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . 2 . . Interference 5 | . . . . 3 . 2 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 3 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 11 | . 1 7 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 598 | . 248 250 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . 2 5 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Peak Influence 1306 | . 156 385 556 1306 819 549 Initial 636 | . . . 162 261 636 444 Average 398 | . 62 226 360 895 555 513 Maximum Alert Level 4 | . . 1 2 4 3 2 Low Security (%) 26 | 100 100 33 4 . . . Level 1 27 | . . 66 46 9 3 . Level 2 35 | . . . 49 16 92 100 Level 3 8 | . . . . 54 4 . Level 4 2 | . . . . 19 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 2 4 . 8 . Investigation 4 | . 1 2 . . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 . 3 . Assault 3 | . . . 2 . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Distress Signals 8 | . . 3 3 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 194 | . 24 40 32 30 58 10 Peak Tracking Total 8 | . 4 5 6 8 6 6 Tactical Retreats 9 | . 1 2 3 2 1 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Traps Triggered 15 | . 1 2 1 6 2 3 Indirectly 1 | . . 1 . . . . Trap Hack Attempts 47 | . . . 32 . 15 . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed 8 | . . . 4 . 4 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Machines Disabled 17 | . 1 4 6 4 1 1 Max in Single Turn 3 | . 1 1 3 1 1 1 Garrison Relay 4 | . . . . 3 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Machines Accessed 48 | . 8 12 17 . 11 . Terminals 38 | . 7 10 14 . 7 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 2 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . 1 . . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 176 | . 22 48 66 . 40 . Successful 116 | . 17 32 36 . 31 . Failed 60 | . 5 16 30 . 9 . Catastrophic 11 | . 1 . 7 . 3 . Database Lockouts . | . . . . . . . Manual 96 | . 7 27 40 . 22 . Terminals 132 | . 20 30 51 . 31 . Fabricators . | . . . . . . . Repair Stations 25 | . 2 11 12 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 13 | . . 7 . . 6 . Garrison Access 5 | . . . 3 . 2 . Terminal Hacks 54 | . 13 8 18 . 15 . Record 1 | . . 1 . . . . Part Schematic 1 | . . . 1 . . . Robot Schematic 1 | . . . 1 . . . Robot Analysis 6 | . 3 1 . . 2 . Prototype ID Bank 14 | . 5 2 5 . 2 . Open Door 4 | . . . 4 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 4 | . 1 1 1 . 1 . Garrison Index 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 5 | . . . 1 . 4 . Locate Traps 8 | . 3 1 2 . 2 . Recall Investigation 1 | . . . . . 1 . Zone Layout 6 | . 1 2 1 . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 21 | . 2 10 9 . . . Scan Component 11 | . 1 5 5 . . . Repair 10 | . 1 5 4 . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 13 | . . 7 . . 6 . Insert Component 6 | . . 4 . . 2 . Analyze 7 | . . 3 . . 4 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 25 | . 2 7 8 . 8 . Terminals 23 | . 2 7 7 . 7 . Track 14 | . 1 5 4 . 4 . Assimilate 1 | . . . . . 1 . Botnet 5 | . 1 1 2 . 1 . Operators 3 | . . 1 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Reprogram 2 | . . . 1 . 1 . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 47 | . 8 12 17 . 10 . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 3 1 . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 10 | . 1 5 4 . . . Time 296 | . 32 154 110 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 3 . . 2 . Part Schematics Acquired 5 | . . 3 . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 6 | . . . . . 3 3 Non-combat 3 | . . . . . 3 . Combat 3 | . . . . . . 3 Robot Hacks Applied 6 | . . . . . 3 3 no_distress 3 | . . . . . 3 . overwrite_iff 3 | . . . . . . 3 Relay Couplers Released 15 | . . . . 11 . 4 Machine Destruction 15 | . . . . 11 . 4 Attached 1 | . . . . . . 1 Robots Rewired 1 | . 1 . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Total Allies 19 | . 1 . 13 . 2 3 Largest Group 10 | . . . 10 . 1 2 Highest-Rated Group 126 | . . . 126 . 10 45 Highest-Rated Ally 31 | . . . 31 . 10 29 Total Orders 1 | . . . . . 1 . STAY 1 | . . . . . 1 . Ally Attacks 76 | . 1 . 70 . . 5 Total Damage 816 | . 18 . 752 . . 46 Kills 11 | . . . 11 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Robot Analysis Total 6 | . 3 1 . . 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Turns Passed 10610 | 68 1684 2799 1787 1434 2486 352 Spaces Moved 4516 | 44 814 1113 708 646 1044 147 Core 14 | 14 . . . . . . Treads 4502 | 30 814 1113 708 646 1044 147 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 Average Speed 181 | 125 178 180 180 180 189 180 Slowest Speed 240 | 160 180 180 180 180 210 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 96 84 94 72 64 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . 1 1 2 2 . Terrain Destroyed 167 | . 3 36 49 41 38 . Melee 3 | . . 1 1 . 1 . Projectile 35 | . . . 19 . 16 . AOE 129 | . 3 35 29 41 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Total 6219 | 57 967 1744 1100 793 1354 204 Wait 949 | . 73 469 246 33 116 12 Move 4511 | 43 813 1112 708 645 1043 147 Hop . | . . . . . . . Pick Up 111 | 8 18 36 18 15 13 3 Fast Attach . | . . . . . . . Attach 39 | 6 4 11 3 1 11 3 Detach 3 | . . . . . 2 1 Swap 72 | . 4 17 17 10 20 4 Drop 52 | . 6 14 12 5 10 5 Fire 339 | . 40 83 61 75 58 22 Melee 72 | . . 2 2 . 65 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis 13 | . . . . 9 . 4 Rewire 10 | . 9 . 1 . . . Trap 47 | . . . 32 . 15 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 17) 304 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 680 | -10/Materials | Build established: Hauler-Mutant 880 | -10/Materials | Discovered new exit (range 10) 1375 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1413 | -10/Materials | Discovered new exit (range 4) 1438 | -10/Materials | Identified exit to Materials 1743 | -10/Materials | Build established: Mutant 1753 | -10/Materials | Entered another Materials area 1753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -9/Materials | Build established: Hauler-Mutant 2127 | -9/Materials | Discovered new exit (range 16) 2164 | -9/Materials | Identified exit to Mines 2546 | -9/Materials | Discovered new exit (range 11) 2580 | -9/Materials | Identified exit to Materials 3056 | -9/Materials | Discovered new exit (range 16) 3148 | -9/Materials | Build established: Scavenger-Mutant 3186 | -9/Materials | Identified exit to Storage 3414 | -9/Materials | Discovered exit to Materials (range 5) 3856 | -9/Materials | Discovered exit to Materials (range 13) 4400 | -9/Materials | Repaired Hacking Suite 4433 | -9/Materials | Repaired Hvy. Assault Rifle 4467 | -9/Materials | Repaired Lgt. EM Pulse Cannon 4495 | -9/Materials | Repaired Lgt. Treads 4524 | -9/Materials | Repaired Lgt. Treads 4552 | -9/Materials | Entered Storage 5110 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5231 | -9/Storage | Met a pair of Derelict thieves 5364 | -9/Storage | Used back door to open Recycling access 5364 | -9/Storage | Discovered new exit (range 5) 5369 | -9/Storage | Identified exit to Recycling 5811 | -9/Storage | Discovered exit to Materials (range 15) 5826 | -9/Storage | Build established: Hauler-Mutant 6154 | -9/Storage | Repaired Lgt. Treads 6259 | -9/Storage | Repaired Imp. Treads 6293 | -9/Storage | Repaired Lgt. Treads 6320 | -9/Storage | Repaired Lgt. Treads 6339 | -9/Storage | Identified exit to Garrison 6339 | -9/Storage | Entered Garrison 6420 | -9/Garrison | Core integrity fell below 50% 6501 | -9/Garrison | Garrison Relay disabled 6614 | -9/Garrison | Triggered checkpoint 6741 | -9/Garrison | Core integrity fell below 20% 6896 | -9/Garrison | Triggered checkpoint 6979 | -9/Garrison | Garrison Relay disabled 7081 | -9/Garrison | Discovered exit to Materials (range 15) 7393 | -9/Garrison | Triggered checkpoint 7486 | -9/Garrison | Discovered exit to Materials (range 15) 7529 | -9/Garrison | Installed Relay Interface Framework 7594 | -9/Garrison | Triggered checkpoint 7641 | -9/Garrison | Garrison Relay disabled 7773 | -9/Garrison | Entered Materials 7773 | -8/Materials | Evolved 2 slots: Utility x2 7947 | -8/Materials | Build established: Bothacker-Mutant 9109 | -8/Materials | Discovered new exit (range 7) 10111 | -8/Materials | Core integrity fell below 50% 10130 | -8/Materials | Discovered new exit (range 11) 10173 | -8/Materials | First assault squad dispatched 10176 | -8/Materials | Lost 5 parts (1p4n) 10207 | -8/Materials | Identified exit to Garrison 10259 | -8/Materials | Entered Garrison 10337 | -8/Garrison | Garrison Relay disabled 10358 | -8/Garrison | Triggered checkpoint 10529 | -8/Garrison | Triggered checkpoint 10534 | -8/Garrison | Core integrity fell below 20% 10612 | -8/Garrison | Core destroyed Last Messages --------------- 10590_ G-47 Trooper destroyed. 10591_ Lgt. Treads destroyed. 10592_ System corrupted: Energy discharge (-64). 10592_ Hacking Suite destroyed. 10593_ Destroyed Lgt. Nuclear Core. 10596_ G-47 Trooper destroyed. 10597_ Overheating: Mni. Assault Cannon damaged (-43). 10599_ G-47 Trooper knocked back. 10600_ Power failure, Lgt. Nuclear Core shutdown. 10601_ Overheating: System interference. 10601_ Mni. Assault Cannon temporarily disabled. 10602_ G-47 Trooper knocked back. 10606_ Overheating: Lgt. Nuclear Core damaged (-21). 10606_ Stasis field depleted. 10608_ Overheating: Matter decay (-21). 10610_ Hrd. Medium Armor Plating destroyed. 10611_ Overheating: Lgt. Nuclear Core damaged (-10). 10611_ Overheating: Relay Coupler [Grunt] damaged (-6). 10611_ Overheating: Hcp. Storage Unit damaged (-298). 10612_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | ?????????????????????#### !!##???????????????????? | | ?????????????????????# !! #????????????????????? | | ?????????????????????# ######????????????????????? | | ???????????????????### #?????????######??????????? | | ???????????????????# %#?????????# #??????????? | | ???????????????????# #?????????# [! #??????????? | | ???????????????????# #?????????# #??????????? | | ???????????????????### #?????????# ###??????????? | | ?????????????????????#*#?????????# #????????????? | | ?????????????????????# #?????????# #????????????? | | ?????????????????????# #####?????# #????????????? | | ?????????????????????# #?????# #????????????? | | ?????????????????????##### #?????# #????????????? | | ?????????????????????????# #?????# #????????????? | | ?????????????????????????# #?????# #????????????? | | ?????????????????????????# #?????# #????????????? | | ?????????????############# ####### #????????????? | | ?????????????# #????????????? | | ?????????????# #????????????? | | ?????????????# ######### ##########????????????? | | ?????????????# #???????#g%#?????????????????????? | | ?????????????# #???????# *#?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ???????# ????# #???????#^ #?????????????????????? | | ???# ## ## #???????#@ #?????????????????????? | | ??# =%= ####+###%!#?????????????????????? | | ??# [ *%[=#?????????????????????? | | ??# =% #?????????????????????? | | ??# ## ## ###########?????????????????????? | | ???????# ?# #???????????????????????????????? | | ?????? ? "???????????????????????????????? | | ????? "???????????????????????????????? | | ???? "???????????????????????????????? | | ??" "???????????????????????????????? | | ??? ## ## #???????????????????????????????? | | ??? ?# ?# #???????????????????????????????? | | ??????? ?? #???????????????????????????????? | | ?????? ??? #???????????????????????????????? | | ???????? ?? #???????????????????????????????? | | ????????????## ????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Storage | Hacked System Shield | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterShadingSabre Manual? 0 Play Time 01:28:29 Cumulative 41.0 hours Start 2020.10.08 @ 17:01:46 End 2020.10.08 @ 18:32:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 762d3b8c-ce89-4668-9c7d-b2f6526c334c