Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 17:15:08 Player: ginkogruen Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (267) 267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2627 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Microactuators Light Armor Plating Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON ----------- Heavy Hammer Katana > --- INVENTORY -------- Ion Engine Small Storage Unit Sensor Array Improved Signal Interpreter Seismic Detector Microactuators Light Armor Plating Advanced Beam Rifle Mini Grenade Launcher Heavy Hammer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 34 | 7 6 10 2 9 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 2 . 2 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover 6 | . 2 2 . 2 Flight . | . . . . . Utility 12 | 1 2 3 2 4 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor 4 | . . 2 1 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 10 | 3 . 5 . 2 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon 3 | . . 2 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Backups 8 | 3 8 9 7 9 Power . | . 1 1 1 . Propulsion 1 | 2 3 1 1 . Utility 3 | . 2 4 3 4 Weapon 2 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 19 | . 6 5 . 8 Power . | . . . . . Propulsion 6 | . 5 1 . . Utility 8 | . 1 1 . 6 Weapon 5 | . . 3 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 94 99 98 84 Engine 9 | . 14 11 9 6 Wheel 4 | . 25 . . . Hover 26 | . 2 43 36 24 Device 4 | . 8 3 . 4 Storage 9 | . 14 11 9 7 Processor 11 | . . 7 16 16 Protection 3 | . . . 9 6 Energy Gun 2 | . 14 1 . . Ballistic Gun 2 | . 14 1 . . Impact Weapon 9 | . . 17 18 7 Slashing Weapon 3 | . . 2 . 6 Peak Build Rating 28 | 6 8 14 17 28 Average Rating 15 | 5 6 11 16 22 On Entrance 9 | . 6 8 14 17 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 25 | 13 19 22 24 25 Greatest Support 32 | 32 32 24 24 24 Greatest Overweight (x) 8 | . 3 . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 6 10 10 8 10 Average Carried 8 | 3 8 9 7 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 9 7 7 Class Distribution -------------------- 55% | Gladiator 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 569 | 182 151 41 . 195 Remotely . | . . . . . Salvage Created 345 | . 123 41 . 181 Parts 25 | . 8 1 . 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 9 | . 3 3 . 3 Melee 4 | . . 1 . 3 Guns 3 | . 3 . . . Classes Destroyed 6 | . 3 . . 3 Worker 1 | . 1 . . . Recycler 1 | . 1 . . . Mechanic 1 | . . . . 1 Swarmer 6 | . 3 3 . . Grunt 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 4 | . 4 3 . 2 Combat Bots Only 3 | . 3 3 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 194 | . 26 25 . 143 Missed 55 | . 7 8 . 40 Hits 139 | . 19 17 . 103 Projectile 139 | . 19 17 . 103 AOE 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Damage Taken 2072 | . 151 165 . 1756 Core 774 | . 14 46 . 714 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 94 88 100 . Volleys Fired 14 | . 13 . . 1 Largest 2 | . 2 . . 1 Hottest 60 | . 60 . . 30 Shots Fired 26 | . 25 . . 1 Gun 25 | . 25 . . . Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 13 | . 13 . . . Thermal 12 | . 12 . . . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 . . 3 Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | . 15 6 1 10 Core Hits 13 | . 6 . . 7 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 5 | . . 2 . 3 Smash 2 | . . 2 . . Sever 3 | . . . . 3 Melee Attacks 41 | . . 16 10 15 Impact 25 | . . 14 10 1 Slashing 16 | . . 2 . 14 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . 2 1 . Damage Inflicted 1148 | . 191 295 47 615 Guns 191 | . 191 . . . Cannons . | . . . . . Explosions 253 | . . . . 253 Melee 704 | . . 295 47 362 Ramming . | . . . . . Kinetic 124 | . 124 . . . Thermal 67 | . 67 . . . Explosive 253 | . . . . 253 Electromagnetic . | . . . . . Impact 399 | . . 295 47 57 Slashing 305 | . . . . 305 Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 174 | . . 167 . 7 Projectiles . | . . . . . Explosions . | . . . . . Melee 174 | . . 167 . 7 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 7 | . . 7 . 5 Average Temperature 6 | . . 7 . 5 Received Heat Transfer 117 | . . 18 . 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 2 | . . 2 . . Impact Corruptions 7 | . . 6 . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 150 | . 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | . 76 140 52 101 Initial 50 | . . 13 50 10 Average 20 | . 31 20 40 16 Influence Increases 525 | . 101 193 4 227 Destroy 0b10 Robot/C 180 | . 60 60 . 60 Destroy 0b10 Robot/NC 15 | . 10 . . 5 Destroy Leader 40 | . 10 10 . 20 Successful Hack 5 | . 5 . . . Disable Machine 30 | . . 15 . 15 Destroy Structure 15 | . 1 3 4 7 Lose Combat Pursuer 240 | . 15 105 . 120 Influence Decreases 510 | . 70 104 100 236 Entered New Map 102 | . . 18 70 14 Time Decay 272 | . 70 86 30 86 Lost Part 136 | . . . . 136 Squads Dispatched 5 | . . 3 . 2 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 6 14 2 29 Peak Tracking Total 11 | . 4 9 2 11 Tactical Retreats 6 | . 1 3 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 3 1 1 1 Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 4 2 2 1 Successful 5 | . 2 2 . 1 Failed 4 | . 2 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 2 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 2 . 1 Report Inventory 2 | . 1 1 . . Retrieve Matter 2 | . . 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 616 | . 156 101 . 359 Sensors 398 | . . 39 . 359 Structural 218 | . 156 62 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1398 | 66 229 385 65 653 Spaces Moved 1560 | 46 162 666 88 598 Core 7 | 1 . . . 6 Treads . | . . . . . Legs . | . . . . . Wheels 193 | 45 148 . . . Hover 1360 | . 14 666 88 592 Flight . | . . . . . Fastest Speed 48 | 50 100 48 48 48 Average Speed 68 | 98 102 48 48 81 Slowest Speed 450 | 100 245 48 48 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 39 65 15 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 3 5 2 Terrain Destroyed 15 | . . 3 5 7 Melee 10 | . . 3 5 2 Projectile . | . . . . . AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1812 | 62 204 709 96 741 Wait 110 | 5 2 3 . 100 Move 1556 | 45 161 665 87 598 Hop . | . . . . . Pick Up 34 | 5 11 8 . 10 Fast Attach 11 | 6 1 2 . 2 Attach 10 | . . 2 2 6 Detach 2 | . . 2 . . Swap 17 | 1 6 6 . 4 Drop 24 | . 10 9 . 5 Fire 14 | . 13 . . 1 Melee 34 | . . 12 7 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x2 355 | -9/Materials | Build established: Mutant 369 | -9/Materials | Discovered new exit (range 9) 398 | -9/Materials | Identified exit to Mines 471 | -9/Materials | Discovered exit to Mines (range 16) 661 | -9/Materials | Discovered new exit (range 7) 681 | -9/Materials | Entered another Materials area 681 | -8/Materials | Evolved 2 slots: Utility x2 733 | -8/Materials | Discovered new exit (range 16) 746 | -8/Materials | Entered Factory 746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 909 | -7/Factory | Build established: Gladiator 933 | -7/Factory | Lost 4 parts (2n2u) 1363 | -7/Factory | Cargo convoy interrupted 1388 | -7/Factory | Core integrity fell below 50% 1394 | -7/Factory | Core integrity fell below 20% 1397 | -7/Factory | System corruption reached 10% 1399 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 01393_ Penetrated by Slug. 01394_ U-05 Engineer lays Concrete. 01394_ Chain reaction triggered in Lgt. Nuclear Core. 01394_ Hvy. Hammer destroyed. 01394_ M-28 Smith destroyed. 01394_ K-01 Serf cleans the Assembly Bed. 01395_ Slug penetrates Assembly Bed. 01395_ U-05 Engineer lays Concrete. 01396_ /XVSKS84FHNCNL2ZP2RRC=0P: 01396_ Melee Analysis Suite destroyed. 01396_ U-05 Engineer lays Concrete. 01396_ Y-54 Guardian destroyed. 01396_ Penetrated by Slug. 01396_ Mni. Grenade Launcher destroyed. 01397_ The unstable cave ceiling collapses. 01397_ Slug penetrates X-67 Chaingunner. 01397_ K-01 Serf cleans the Assembly Bed. 01398_ U-05 Engineer lays Concrete. 01399_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 01399_ U-05 Engineer lays Concrete. 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