Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.24 @ 11:37:14 Player: IzRey Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (3014) 3014 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 9713 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 576 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 505/550 Energy 160/160 System Corruption 9% Temperature Critical (548) Movement Treading (247) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Fission Core Zionite Heavy DM Reactor > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Matter Compressor Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Force Field > --- WEAPON (5) ------- Improved Arc Projector Plasma Rifle CR-A16's Pointy Stick > --- INVENTORY (25) --- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I Armored Huge Wheel Huge Storage Unit Advanced System Shield GAL Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Matter Compressor Improved Signal Interpreter Improved Targeting Computer Zionite Weapon Casing Hacking Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon Heavy Machine Gun Mass Driver Tri-rail Accelerator > --- INVENTORY -------- Zionite Heavy DM Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Zionite Composite Leg I Huge Storage Unit CR-A16's Pointy Stick GAL Module [Rating: 89] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved VSS Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Tri-rail Accelerator Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 4 2 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 4 | . . . 1 1 1 . . . . 1 . . Weapon 3 | . . . 1 1 . . . . . 1 . . Parts Attached 146 | . 2 16 5 21 12 6 1 4 10 53 14 2 Power 23 | . . 2 . 5 . 1 . 1 2 8 4 . Engine 10 | . . 2 . 4 . . . 1 1 2 . . Core 11 | . . . . 1 . 1 . . 1 6 2 . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 51 | . . 6 4 8 4 2 . . 3 20 4 . Treads 21 | . . 2 . . 1 1 . . 1 12 4 . Leg 8 | . . . . . 1 . . . 1 6 . . Wheel 4 | . . 2 . 2 . . . . . . . . Hover 7 | . . . . 5 2 . . . . . . . Flight 11 | . . 2 4 1 . 1 . . 1 2 . . Utility 30 | . 1 . . 5 4 1 1 1 1 10 5 1 Device 18 | . . . . 4 3 1 . . 1 6 3 . Storage 3 | . . . . . . . . . . 2 1 . Processor 6 | . 1 . . 1 1 . 1 1 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 42 | . 1 8 1 3 4 2 . 2 4 15 1 1 Energy Gun 7 | . . 1 . . 1 . . . 1 2 1 1 Energy Cannon 5 | . . . . 1 1 . . . 1 2 . . Ballistic Gun 10 | . 1 5 . . 1 . . . 2 1 . . Ballistic Cannon 5 | . . . . . . . . . . 5 . . Launcher 4 | . . 2 . . . 2 . . . . . . Special Weapon 2 | . . . 1 . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . Piercing Weapon 6 | . . . . . . . . 1 . 5 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 4 . . . . 1 3 1 . Parts Lost 81 | . . 4 7 5 9 6 8 . 8 22 12 . Power 16 | . . 2 1 . . 1 1 . 2 6 3 . Propulsion 30 | . . 1 4 4 2 2 3 . 2 8 4 . Utility 15 | . . . . 1 3 2 1 . 1 4 3 . Weapon 20 | . . 1 2 . 4 1 3 . 3 4 2 . Highest Loss Streak 8 | . . 3 7 2 4 3 7 . 8 7 6 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 96 91 50 75 66 68 67 43 66 71 67 86 Engine 3 | . 14 13 8 4 . . . 5 5 2 . . Core 3 | . . . . 2 6 5 5 . . 5 4 5 Treads 7 | . . . . . . 8 10 . 4 11 22 23 Leg 3 | . 28 8 . . 1 6 5 . 2 3 . . Wheel 1 | . . 12 . 2 . . . . . . . . Hover 2 | . . . . 20 7 1 . . . . . . Flight 2 | . . 2 33 2 6 1 . . . 3 . . Device 9 | . . . . 16 17 10 12 6 6 9 6 10 Storage 4 | . 14 12 . . . . . . . 5 12 11 Processor 11 | . 10 14 . 6 9 13 15 22 25 9 5 5 Energy Gun 2 | . 17 . . 7 3 4 . . . 1 1 9 Energy Cannon 1 | . . . . 5 2 6 5 . . 1 . . Ballistic Gun 2 | . 10 17 7 . 1 . . . 5 . . . Ballistic Cannon 1 | . . . . . . . . . . 5 . . Launcher 1 | . . 8 . . . 8 11 . . . . . Piercing Weapon 2 | . . . . . . . . 4 5 4 5 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 201 | 11 12 20 7 23 29 37 34 12 18 135 201 140 Greatest Support 120 | 20 20 40 17 34 30 50 50 3 28 120 109 109 Greatest Overweight (x) 6 | . 3 4 . 2 3 1 6 3 4 4 3 1 Average Overweight (x) . | . . . . . 1 . . 1 . . . 1 Largest Inventory Capacity 25 | 8 8 8 5 5 5 5 5 5 5 25 25 25 Average Capacity 11 | 8 8 7 5 5 5 5 5 5 5 17 25 25 Most Carried 15 | 6 8 8 5 5 4 5 2 5 5 15 14 11 Average Carried 5 | 6 6 7 4 4 2 2 2 3 4 6 11 10 Final Capacity 25 | 8 8 5 5 5 5 5 5 5 5 25 25 25 Final Carried 14 | 6 8 5 3 4 4 2 2 5 5 14 11 10 Class Distribution -------------------- 55% | Mutant 13% | Gunner 12% | Derelict-Mutant 11% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Matter Collected 3420 | 200 29 274 . 472 136 65 75 64 74 1600 402 29 Remotely 97 | . . . . . 45 28 24 . . . . . Salvage Created 3527 | . 54 258 . 473 209 160 115 . 707 1053 468 30 Parts 130 | . 6 17 . 30 6 2 1 . 18 42 8 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 1 . 5 6 . 8 1 Prevented 7 | . . . . . . 2 . . 3 . 2 . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 55 | . 3 8 . 7 3 3 3 . 3 20 5 . Melee 7 | . . . . 1 1 . . . . . 5 . Guns 19 | . 3 7 . 2 . 1 . . 2 4 . . Cannons 21 | . . . . 3 1 2 . . . 15 . . AOE 5 | . . 1 . . . . 3 . 1 . . . Classes Destroyed 14 | . 1 1 . 7 3 . . . 1 1 . . Worker 3 | . . . . 1 . . . . . 2 . . Builder 2 | . . . . 1 1 . . . . . . . Tunneler 2 | . . . . 1 . . . . . 1 . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . . . . . 2 . . . . 1 . . Swarmer 6 | . 3 . . 1 . . . . 2 . . . Grunt 20 | . . . . 1 . . 3 . . 12 4 . Brawler 1 | . . . . . . . . . 1 . . . Sentry 8 | . . . . 2 1 1 . . . 3 1 . Hunter 3 | . . . . . 1 . . . . 2 . . Programmer 9 | . . . . 3 1 2 . . . 3 . . Subdweller 8 | . . 8 . . . . . . . . . . Best Kill Streak 8 | . 3 4 . 2 1 2 3 . 1 8 1 . Combat Bots Only 4 | . 3 4 . 1 1 2 3 . 1 4 1 . Max Kills in Single Turn 3 | . 2 1 . 1 1 1 1 . 1 3 1 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . 1 . . . . 1 . 1 . . . Melee 1 | . . . . 1 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Damage Taken 12954 | . 29 758 357 801 909 660 711 . 870 4111 3510 238 Core 2401 | . 6 188 157 129 287 92 194 . 197 397 554 200 Absorbed by Shields 38 | . . . . . . . . . . . . 38 Redirected to Shielding 124 | . . . . . . . . . . 124 . . Regen/Repaired (Parts) 69 | . . . . . . . . 69 . . . . Core Remaining (%) 56 | 100 . 22 71 81 . . . . 9 . . . Volleys Fired 199 | . 3 36 5 36 15 17 14 . 9 61 . 3 Largest 4 | . 2 2 1 2 2 2 2 . 3 4 . 1 Hottest 245 | . 70 65 80 105 175 175 133 . 193 245 . 65 Shots Fired 353 | . 6 66 5 68 16 31 21 . 12 124 . 4 Gun 164 | . 6 54 . 36 11 14 . . 10 29 . 4 Cannon 164 | . . . . 32 5 17 14 . 1 95 . . Launcher 19 | . . 12 . . . . 7 . . . . . Special 6 | . . . 5 . . . . . 1 . . . Kinetic 166 | . 3 64 . . 9 . . . 8 82 . . Thermal 173 | . 3 2 5 68 7 31 14 . 3 40 . . Explosive 7 | . . . . . . . 7 . . . . . Electromagnetic 7 | . . . . . . . . . 1 2 . 4 Robot Hit Streak 22 | . 5 12 6 22 8 9 5 . 8 14 . 2 Robot Miss Streak 4 | . 1 2 . 3 1 3 2 . 2 4 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 293 | . 5 40 5 44 23 20 12 . 24 88 29 3 Core Hits 132 | . 3 17 1 17 6 5 12 . 12 44 13 2 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Critical Strikes 15 | . 1 . . . 2 2 . . 3 5 2 . Burn 4 | . 1 . . . . 2 . . . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . 1 . . Smash 2 | . . . . . 2 . . . . . . . Impale 6 | . . . . . . . . . 3 1 2 . Melee Attacks 129 | . . . . 14 27 1 . 1 19 21 45 1 Impact 28 | . . . . . 27 1 . . . . . . Slashing 14 | . . . . 14 . . . . . . . . Piercing 87 | . . . . . . . . 1 19 21 45 1 Sneak Attacks 7 | . . . . 3 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10988 | . 65 931 55 1124 818 573 1087 . 1259 3936 1054 86 Guns 1841 | . 65 524 . 200 181 208 . . 146 501 . 16 Cannons 4189 | . . . . 499 158 365 225 . 29 2913 . . Explosions 1646 | . . 407 . . . . 862 . 32 345 . . Melee 3235 | . . . . 425 479 . . . 1039 168 1054 70 Ramming 9 | . . . . . . . . . . 9 . . Kinetic 3632 | . 40 919 . . 171 . . . 109 2393 . . Thermal 3156 | . 25 12 55 699 168 573 225 . 82 1317 . . Explosive 862 | . . . . . . . 862 . . . . . Electromagnetic 94 | . . . . . . . . . 29 49 . 16 Impact 479 | . . . . . 479 . . . . . . . Slashing 425 | . . . . 425 . . . . . . . . Piercing 2331 | . . . . . . . . . 1039 168 1054 70 Highest Corruption 9 | . . . . 1 4 3 3 3 . 9 9 9 Average Corruption 5 | . . . . 1 3 2 3 3 . 5 9 9 Corruption Purged 4 | . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 134 | . . . . 2 4 13 11 1 . 35 49 19 Message Errors 29 | . . . . . 1 3 3 . . 6 10 6 Matter Fused 38 | . . . . 1 1 3 2 1 . 8 16 6 Heat Flow Errors 14 | . . . . . . . 2 . . 8 3 1 Energy Discharges 18 | . . . . . 2 . 1 . . 6 6 3 Parts Rejected 2 | . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 21 | . . . . 1 . 5 3 . . 2 8 2 Data Loss (major) 5 | . . . . . . 1 . . . 2 2 . Misfires 3 | . . . . . . . . . . 2 . 1 Alerts 3 | . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1174 | . . . . 188 263 8 33 . 341 341 . . Projectiles 194 | . . . . . . 8 3 . . 183 . . Explosions 154 | . . . . . . . 30 . . 124 . . Melee 826 | . . . . 188 263 . . . 341 34 . . Knockbacks 13 | . . . . . . . . . . 13 . . Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 11 . . Secondary 2 | . . . . . . . . . . 2 . . Self-Inflicted Damage 123 | . . 94 . . . . . . 29 . . . Shots 3 | . . 2 . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 623 | . 27 . 82 253 196 434 408 . 99 623 199 548 Average Temperature 156 | . 14 . 39 61 75 195 212 . 38 203 139 168 Received Heat Transfer 3328 | . . 162 162 168 114 60 294 . 105 1173 1065 25 Effects 34 | . . . . . . 4 . . . 27 . 3 Shutdowns 12 | . . . . . . 3 . . . 8 . 1 Energy Bleed 4 | . . . . . . 1 . . . 2 . 1 Interference 5 | . . . . . . . . . . 5 . . Short Circuit 5 | . . . . . . . . . . 5 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . 6 . . Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . 8 . . . . . . . Impact Corruptions 10 | . . . . . 10 . . . . . . . Robots Melted 2 | . . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . Parts Melted 15 | . . . . 5 3 4 . . . 3 . . Heat Transferred 5940 | . 148 25 400 1480 287 1200 350 . 204 1846 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Peak Influence 490 | . 120 . 50 241 100 . . . . 490 . . Initial 52 | . . . . 22 52 . . . . 12 . . Average 128 | . 92 . 18 69 48 . . . . 201 . . Maximum Alert Level 2 | . . . . 1 . . . . . 2 . . Low Security (%) 78 | 100 100 . 100 98 100 . . . . 57 . . Level 1 13 | . . . . 1 . . . . . 27 . . Level 2 7 | . . . . . . . . . . 14 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 5 3 . . . . 5 . . Investigation . | . . . . . . . . . . . . . Extermination 8 | . . . . 3 2 . . . . 3 . . Reinforcement 5 | . . . 1 2 1 . . . . 1 . . Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Distress Signals 3 | . 1 . 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 5 10 16 24 8 4 7 . 10 48 10 3 Peak Tracking Total 15 | . 6 2 15 8 2 2 4 . 4 6 4 3 Tactical Retreats 23 | . 1 . . 6 1 . 2 . 1 10 1 1 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 6 | . . . . 1 . . . . . 5 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . 2 . 1 . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 9 | . . . . 1 . . . . . 7 1 . Max in Single Turn 5 | . . . . 1 . . . . . 5 1 . Garrison Access 5 | . . . . 3 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 21 | . 1 . 2 11 2 2 . . . 2 . 1 Terminals 11 | . 1 . 1 6 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . 2 . . Total Hacks 50 | . 3 . 5 25 4 9 . . . 3 . 1 Successful 29 | . 2 . 3 11 1 9 . . . 2 . 1 Failed 21 | . 1 . 2 14 3 . . . . 1 . . Catastrophic 3 | . . . . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 2 . 2 14 1 . . . . 14 . . Terminals 27 | . 3 . 2 17 4 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 4 | . . . 3 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . 5 . . . . . 3 . . Terminal Hacks 16 | . 2 . . 4 . 9 . . . . . 1 Record 9 | . . . . . . 8 . . . . . 1 Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 3 . . . . . 2 . . Seal Access 5 | . . . . 3 . . . . . 2 . . Unauthorized Hacks 5 | . . . 1 3 1 . . . . . . . Terminals 5 | . . . 1 3 1 . . . . . . . Botnet 5 | . . . 1 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . 8 1 . . . . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 4 1 Allies Hacked 2 | . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Total Allies 14 | . . . . . . . . 4 . 5 4 1 Largest Group 4 | . . . . . . . . 4 4 3 1 1 Highest-Rated Group 210 | . . . . . . . . 154 154 210 20 29 Highest-Rated Ally 85 | . . . . . . . . 41 41 85 20 29 Zionite Dispatches 2 | . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . 23 32 13 6 Total Damage 2637 | . . . . . . . . . 757 1281 504 95 Kills 20 | . . . . . . . . . 5 12 2 1 Allies Corrupted 2 | . . . . . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 3 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 2 . . Branch Access 1 | . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Turns Passed 11672 | 5 228 806 303 982 1084 898 626 1499 741 2517 1388 595 Spaces Moved 7818 | 5 159 708 635 1328 601 474 446 1028 371 1320 518 225 Core 1214 | . 10 2 . . . . 131 1028 43 . . . Treads 2285 | . . 10 . . 76 474 315 . 160 507 518 225 Legs 672 | 5 149 133 . . 48 . . . 161 176 . . Wheels 422 | . . 368 . 54 . . . . . . . . Hover 1581 | . . . . 1104 477 . . . . . . . Flight 1644 | . . 195 635 170 . . . . 7 637 . . Fastest Speed 26 | 120 120 32 26 35 111 160 50 50 40 37 167 247 Average Speed 128 | 120 125 91 26 52 155 177 132 143 167 158 232 247 Slowest Speed 490 | 120 200 250 35 170 250 240 350 200 250 490 410 247 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 24 30 42 31 15 55 59 90 58 41 61 23 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 10 | . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . Scrap Searched 16 | . . 4 . . . 2 1 3 3 . 3 . Spaces Dug 70 | . . 36 . 8 11 . . . . 15 . . Terrain Destroyed 311 | . . 166 . 8 13 6 49 . 4 65 . . Melee 34 | . . . . 8 11 . . . . 15 . . Projectile 46 | . . . . . 2 6 4 . . 34 . . AOE 231 | . . 166 . . . . 45 . 4 16 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Total 8840 | 4 182 803 755 1516 681 502 461 1047 435 1587 608 259 Wait 402 | . 13 31 108 77 25 4 . 11 23 79 10 21 Move 7799 | 4 158 707 627 1327 600 473 445 1027 370 1319 517 225 Hop 3 | . . . 3 . . . . . . . . . Pick Up 44 | . 4 1 3 5 2 . . 4 . 22 3 . Fast Attach 97 | . 1 8 1 20 10 3 1 3 8 34 7 1 Attach 44 | . . 5 4 2 2 3 . 1 2 17 7 1 Detach 26 | . . 2 2 2 . 1 . . 3 15 1 . Swap 6 | . 1 3 . . . . . . . 2 . . Drop 45 | . 2 10 2 15 . . . . 1 15 . . Fire 199 | . 3 36 5 36 15 17 14 . 9 61 . 3 Melee 129 | . . . . 14 27 1 . 1 19 21 45 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . Escape Stasis 18 | . . . . 18 . . . . . . . . Rewire 26 | . . . . . . . 1 . . . 18 7 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 6 | -11/Junkyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 17) 209 | -10/Materials | Identified exit to Subcaves 234 | -10/Materials | Entered Subcaves 245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 275 | -10/Subcaves | Discovered new exit (range 15) 279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 325 | -10/Subcaves | Build established: Mutant 325 | -10/Subcaves | Learned Materials security intel 333 | -10/Subcaves | Identified exit to Materials 341 | -10/Subcaves | Disturbed a concealed Subdweller 507 | -10/Subcaves | Lost 3 parts (2p1n) 794 | -10/Subcaves | Build established: Derelict-Mutant 940 | -10/Subcaves | Core integrity fell below 50% 1040 | -10/Subcaves | Entered Materials 1040 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1238 | -8/Materials | Build established: Sprinter 1283 | -8/Materials | Discovered new exit (range 16) 1342 | -8/Materials | Discovered new exit (range 5) 1343 | -8/Materials | Entered Factory 1343 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1367 | -7/Factory | Lost 7 parts (1p4n2w) 2183 | -7/Factory | Build established: Mutant 2218 | -7/Factory | Discovered new exit (range 6) 2219 | -7/Factory | Identified exit to Factory 2308 | -7/Factory | Discovered new exit (range 13) 2325 | -7/Factory | Entered another Factory area 2325 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2330 | -6/Factory | Discovered new exit (range 10) 2418 | -6/Factory | Lost 4 parts (1u3w) 2523 | -6/Factory | Identified exit to Factory 2650 | -6/Factory | Lost 3 parts (1n1u1w) 2816 | -6/Factory | Discovered new exit (range 15) 3186 | -6/Factory | Discovered new exit (range 8) 3397 | -6/Factory | Identified exit to Lower Caves 3409 | -6/Factory | Entered Lower Caves 3443 | -6/Lower Caves | Learned Factory terminal intel 3614 | -6/Lower Caves | Lost 3 parts (2n1u) 3733 | -6/Lower Caves | Learned 12 Factory zone layouts 3791 | -6/Lower Caves | Learned location of Armory (-3) 3791 | -6/Lower Caves | Learned Extension trap positions 3791 | -6/Lower Caves | Learned Armory trap positions 3791 | -6/Lower Caves | Learned Factory stockpile data 3791 | -6/Lower Caves | Learned Research stockpile data 3903 | -6/Lower Caves | Build established: Gunner 3997 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4049 | -6/Lower Caves | Learned location of 1 exit from Factory 4220 | -6/Lower Caves | Encountered a Warlord checkpoint 4294 | -6/Lower Caves | Discovered new exit (range 5) 4300 | -6/Lower Caves | Identified exit to Lower Caves 4307 | -6/Lower Caves | Entered another Lower Caves area 4325 | -6/Lower Caves | Discovered exit to Factory (range 13) 4350 | -6/Lower Caves | Encountered a Warlord checkpoint 4407 | -6/Lower Caves | Learned Factory machine intel 4509 | -6/Lower Caves | Spotted B-75 Beast 4846 | -6/Lower Caves | Core integrity fell below 50% 4899 | -6/Lower Caves | Lost 7 parts (1p2n1u3w) 4908 | -6/Lower Caves | Discovered new exit (range 15) 4919 | -6/Lower Caves | Identified exit to Zion 4933 | -6/Lower Caves | Entered Zion 4957 | -6/Zion | Given the Hacking Drone Bay 4957 | -6/Zion | Found Prototype Device 4977 | -6/Zion | Found CR-A16's Pointy Stick 5027 | -6/Zion | Discovered new exit (range 14) 5039 | -6/Zion | Identified exit to Proximity Caves 5079 | -6/Zion | System corruption cleaned by Quarantine Array 5138 | -6/Zion | Build established: Mutant 5371 | -6/Zion | Imprinted 5374 | -6/Zion | Declared Zion's savior 5947 | -6/Zion | Found GAL Module 6008 | -6/Zion | Visited the Megawrench Repair Shop 6008 | -6/Zion | Megawrench repaired 6 parts 6130 | -6/Zion | Build established: Derelict-Mutant 6432 | -6/Zion | Entered Proximity Caves 6432 | -5/Proximity Caves | Accompanied by 4 allies 7062 | -5/Proximity Caves | Spotted B-75 Beast 7101 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7119 | -5/Proximity Caves | Identified Hacking Drone Bay 7130 | -5/Proximity Caves | Core integrity fell below 20% 7173 | -5/Proximity Caves | Entered Factory 7173 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7174 | -5/Factory | Identified exit to Factory 7177 | -5/Factory | Loaded intel: 247 machine locations 7178 | -5/Factory | Loaded intel: 26 terminal locations 7187 | -5/Factory | Lost 8 parts (2p2n1u3w) 7394 | -5/Factory | Zion Light squad teleported in 7416 | -5/Factory | Build established: Mutant 7747 | -5/Factory | Assembled infested ambush trap array 7873 | -5/Factory | Zion Heavy squad teleported in 8032 | -5/Factory | Spotted B-75 Beast 8049 | -5/Factory | Allies destroyed B-75 Beast 8306 | -5/Factory | Retrieved Zion intel report: Active Terminals 8432 | -5/Factory | Retrieved Zion intel report: Branch Access 8432 | -5/Factory | Identified exit to Upper Caves 8543 | -5/Factory | Found Prototype Protection 8543 | -5/Factory | Identified Zio. Weapon Casing 8710 | -5/Factory | Lost 7 parts (2p3n1u1w) 8733 | -5/Factory | Terminal network hard line cut 8864 | -5/Factory | Lost 4 parts (2n1u1w) 9340 | -5/Factory | Lost 6 parts (2p2n2w) 9614 | -5/Factory | First assault squad dispatched 9690 | -5/Factory | Entered Upper Caves 9705 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9738 | -5/Upper Caves | Core integrity fell below 50% 9779 | -5/Upper Caves | Lost 6 parts (2p2u2w) 9957 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10345 | -5/Upper Caves | Lost 3 parts (2p1u) 10402 | -5/Upper Caves | Core integrity fell below 20% 10946 | -5/Upper Caves | Discovered new exit (range 13) 10980 | -5/Upper Caves | Identified exit to Upper Caves 11078 | -5/Upper Caves | Entered another Upper Caves area 11098 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11169 | -5/Upper Caves | Build established: Scavenger-Mutant 11389 | -5/Upper Caves | Discovered exit to Factory (range 12) 11674 | -5/Upper Caves | Core destroyed Last Messages --------------- 11245_ S-27 Virus destroyed. 11248_ Acquired 29 matter. 11271_ System corrupted: Energy discharge (-49). 11287_ 4PAJ9TYX4RLG5WPW 6ABVDYL>J AMX& 11338_ System corrupted: Component data lost. 11365_ D<0L TDPDRJFV DE,EFMPVQLT8TI5XBAAA 11384_ T6MQMLYFE%WTOKM1QI2S% 11389_ EXIT=FOUND: FACTORY 11442_ System corrupted: Matter fused (-9). 11481_ System corrupted: Matter fused (-10). 11498_ System corrupted: Energy discharge (-41). 11518_ :G>T2LLLR JAW|LVMQ91UPP 11561_ System corrupted: Matter fused (-9). 11588_ Imp. Coolant Injector melts away. 11610_ System corrupted: Component data lost. 11633_ Overheating: Energy bleed (-30). 11649_ System corrupted: Matter fused (-7). 11673_ System corrupted: Heat flow error (+299). 11674_ Power failure, Lgt. Fission Core shutdown. 11674_ Overheating: Core damaged (-200). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????# | | ??????????????????????????##### ##?????????????## | | ??????????????????????????# ##??????????### | | ?????????????????????####?# ###????????# | | ????????????????????## ### ##???????## | | ??????????????####### ## ##??????## | | ?????????????## ### #?????## | | ????????????## #####?????# | | ????????????# #?????????# | | ????????????####### ##### # ## #?????????# | | ??????????????????## #""" " "# ##????????### | | ??????????????????## #""" "# ##?????????# | | ????????????????### #""" T ######????# | | ???????????????## #""" ## ###### | | ??????????????## # " | | ?????????#???## #" "# | | ???????? ### #"% # ###### | | ????????? "# ####????## | | ????????? # "# #????###?# | | ???????????# #####+# ## #???## ### # | | ???????????## @ #??## # | | ????????????## ##?# # | | ?????????????###### ### ## # ### ## | | ??????????????????## ##?## ## ##? | | ???????????????????# #??## ## #### | | ???????????######### #?## ## #### | | ???????????# ### ### ### | | ???????????# ########## #?## ## | | ???????????# #???????# #??### | | ??????????# #???????### ### #????## | | ????????### ##????????# ###?## #?????## | | ??????## #????????## #????###??????# | | ??????# ###?????????# ##?###????????# | | !????## ##???????????# ### ##???????# ## | | =%##### ##????????????# #???????###### | | *! #?????????????## ###????????????# | | ##### #??????????????##### ##??????????????# | | ??????# ##??????????????????####???????????????## | | ??????####???????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 48 Energy Capacity 530 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Enh. Optical Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationEnhancedCharger Manual? 0 Play Time 02:19:06 Cumulative 519.3 hours Start 2023.11.18 @ 17:59:14 End 2023.11.24 @ 11:37:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 43 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5b5467c-d12e-43cd-aa19-90311f097e49