Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 00:46:37 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (325) 1625 Value Destroyed (12426) 12426 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (5275) 5275 TOTAL SCORE: 26226 Bonus ------- High Alert Combat Kills 1955 Follower Combat Kills 545 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 550/850 Matter 157/300 Energy 210/290 System Corruption 14% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Improved Flight Unit Cooled VTOL Module Biomechanical Wings > --- UTILITY (5) ------ Transport Network Coupler Experimental Targeting Computer Graphene Brace Hacking Suite Relay Coupler [NC] (20) > --- WEAPON (4) ------- Centrium Greatsword > --- INVENTORY (5) ---- Improved Coolant Injector Cloak of Protection Centrium Medium Armor Plating Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY ---------- Transport Network Coupler Experimental Targeting Computer Centrium Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Plasma Sword > --- INVENTORY -------- Improved Coolant Injector Cloak of Protection Relay Coupler [NC] Precision Assault Rifle Remote Datajack [Rating: 79] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . 1 . . Utility 3 | . . . . . . . 1 . . . 1 . . . 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 193 | 9 18 2 38 1 1 1 24 4 10 15 28 1 11 7 5 1 17 Power 23 | 1 1 . 4 . . . 2 . 1 3 5 . 2 2 . . 2 Engine 12 | 1 1 . 4 . . . 2 . . 1 1 . 1 . . . 1 Core 11 | . . . . . . . . . 1 2 4 . 1 2 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 57 | 2 3 . 13 . . . 8 . 4 6 9 . 5 1 2 1 3 Treads 33 | 2 3 . 13 . . . 8 . 4 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . 9 . 5 1 2 1 3 Utility 54 | 3 4 1 8 . . . 5 3 5 3 4 1 1 4 2 . 10 Device 19 | 2 . . 2 . . . 2 3 2 1 2 . . . 2 . 3 Storage 6 | 1 2 . 2 . . . . . 1 . . . . . . . . Processor 5 | . . . . . . . . . . . 1 . 1 . . . 3 Hackware 14 | . . . 1 . . . 1 . 2 2 1 1 . 4 . . 2 Protection 10 | . 2 1 3 . . . 2 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | 3 10 1 13 1 1 1 9 1 . 3 10 . 3 . 1 . 2 Energy Gun 7 | 1 . . 5 . . . 1 . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 1 . 3 . 1 1 4 1 . 2 4 . 1 . . . . Ballistic Cannon 11 | . 5 1 3 1 . . 1 . . . . . . . . . . Launcher 5 | . 1 . 1 . . . 2 . . . 1 . . . . . . Special Weapon 7 | . 1 . . . . . . . . 1 3 . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . 2 . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 2 . . . . . 3 . . . 3 Parts Lost 27 | . . 2 2 1 . . 2 . . . 5 . 2 4 1 . 8 Power 4 | . . . . . . . . . . . 1 . . 2 . . 1 Propulsion 14 | . . 1 2 . . . 1 . . . 4 . 2 1 1 . 2 Utility 4 | . . 1 . . . . 1 . . . . . . 1 . . 1 Weapon 5 | . . . . 1 . . . . . . . . . . . . 4 Highest Loss Streak 6 | . . 2 1 1 . . 1 . . . 2 . 1 2 1 . 6 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Backups 16 | 6 11 14 18 19 16 19 19 20 23 24 5 4 4 4 4 5 5 Power . | . . 1 1 1 1 1 . . . . . . . . . . . Propulsion 4 | 3 4 3 4 5 4 5 5 6 6 6 . . . . . . . Utility 5 | . 1 3 5 6 4 7 6 7 9 9 2 2 1 1 2 2 2 Weapon 4 | 1 3 6 5 4 4 3 4 4 5 6 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 7 2 10 1 1 . 12 . 6 4 13 . 4 3 . . 1 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 9 | . 4 . 1 . . . . . 1 1 2 . . . . . . Utility 30 | . 1 1 3 . 1 . 4 . 4 1 9 . 3 2 . . 1 Weapon 24 | . 1 1 6 1 . . 8 . 1 2 2 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 99 100 100 93 100 99 99 93 100 99 98 90 100 98 Engine 6 | . 13 14 11 11 11 11 9 9 . 1 . . . 1 . . . Core 2 | . . . . . . . . . 8 7 6 7 7 5 6 6 5 Treads 22 | . 27 28 32 33 33 33 26 27 27 16 . . . . . . . Wheel 1 | . . . . . . . . . . 10 . . . . . . . Flight 5 | . . . . . . . . . . . 24 30 29 30 29 33 32 Device 5 | . . . 3 . . . 5 7 6 8 16 15 15 9 12 20 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 . . . . . . . Processor 1 | . . . . . . . . . . . 5 7 7 7 6 6 11 Hackware 4 | . . . . . . . 5 9 11 9 7 7 7 10 7 6 5 Protection 5 | . 13 13 6 11 11 11 6 1 . . . . . . . . . Energy Gun 1 | . . . 7 . . . 4 . . . . . . . . . . Ballistic Gun 22 | . 4 . 20 25 13 28 24 34 33 34 23 23 25 23 22 23 20 Ballistic Cannon 4 | . 20 27 3 7 11 4 . . . . . . . . . . . Peak Build Rating 79 | 7 8 8 25 20 24 24 43 40 46 46 56 56 58 61 71 69 79 Average Rating 33 | 5 7 7 20 19 20 23 39 38 42 42 44 56 54 54 62 68 73 On Entrance 35 | . 7 8 8 20 20 24 24 37 40 46 41 56 56 57 60 69 69 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 34 34 66 67 67 67 74 68 103 103 25 22 23 23 24 24 30 Greatest Support 68 | 40 40 40 66 63 63 63 66 66 66 68 31 30 30 29 25 25 34 Greatest Overweight (x) 8 | . . . 1 1 1 1 1 1 1 8 4 . 1 1 1 . 1 Average Overweight (x) . | . . . . . 1 1 . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 5 5 5 5 5 5 Average Capacity 16 | 7 11 15 18 20 20 20 20 20 23 25 5 5 5 5 5 5 5 Most Carried 25 | 8 15 15 20 20 20 20 20 20 25 25 25 5 5 5 5 5 5 Average Carried 16 | 6 11 14 18 19 16 19 19 19 23 24 5 4 4 4 4 4 4 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 5 5 5 5 5 5 5 Final Carried 25 | 8 15 15 20 19 20 20 20 20 25 25 5 4 5 5 5 5 5 Class Distribution -------------------- 32% | Skirmisher 13% | Mutant 12% | Scavenger-Tank 10% | Sprinter 7% | Tank 7% | Gunner 5% | Scavenger-Mutant 3% | Commander-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Gunner | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Matter Collected 12234 | 338 654 229 1086 178 11 220 1475 608 1573 1661 974 . 609 1446 369 . 803 Remotely 316 | . . . . . . . . . 126 190 . . . . . . . Salvage Created 13304 | 165 699 116 1689 109 . 110 2628 617 1615 1632 655 . 591 1408 422 . 848 Parts 698 | 15 48 11 96 15 . 7 136 25 75 75 26 . 30 80 21 . 38 Haulers Intercepted 17 | . 2 . 6 . . . 5 . . . 1 . 1 . . . 2 Recyclers Shooed 7 | . 3 . 2 . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Combat Hostiles Destroyed 252 | . 19 8 31 9 . 5 43 11 27 34 9 . 10 28 9 . 9 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 211 | . 4 . 23 6 . 4 39 11 27 34 8 . 10 28 9 . 8 Cannons 30 | . 12 8 6 3 . 1 . . . . . . . . . . . AOE 10 | . 3 . 2 . . . 4 . . . 1 . . . . . . Classes Destroyed 17 | 3 5 . 3 . . 1 4 . . 1 . . . . . . . Worker 9 | 1 . 1 2 . . . 1 . . . 3 . . . 1 . . Builder 1 | . . . . . . . 1 . . . . . . . . . . Tunneler 9 | 5 . 1 1 . . . 1 . 1 . . . . . . . . Hauler 18 | . 2 . 6 . . . 5 . 1 . 1 . 1 . . . 2 Recycler 15 | 1 2 . 2 . . 1 3 . 2 . 2 . 1 . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . . . 2 . 1 . . . . . . . 1 Watcher 13 | . 3 . 4 . . . 4 . 2 . . . . . . . . Swarmer 66 | . 9 6 9 9 . 3 4 . 2 8 . . 5 8 3 . . Grunt 108 | . 10 2 10 . . . 25 7 15 11 4 . 1 16 5 . 2 Brawler 6 | . . . 2 . . . . 1 2 1 . . . . . . . Duelist 6 | . . . . . . . 2 . . 2 . . . 2 . . . Sentry 44 | . . . 10 . . . 8 3 7 9 1 . . 2 1 . 3 Specialist 2 | . . . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . . 2 1 . 1 . 1 . 1 . . . . Programmer 13 | . . . . . . . . . . 3 3 . 3 . . . 4 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 2 4 4 5 3 . 3 10 6 4 12 3 . 3 5 4 . 3 Combat Bots Only 12 | . 3 3 5 3 . 3 8 6 4 12 3 . 3 5 4 . 2 Max Kills in Single Turn 4 | 1 4 1 2 2 . 1 2 2 1 3 1 . 1 1 3 . 1 Gunslinging 2 | . . . 1 1 . . . 1 . 1 . . . . 2 . . Exploded 3 | . 3 . 2 . . . 2 . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Hostile Shots Fired 1326 | . 70 37 146 43 . 35 145 43 63 76 134 . 62 197 59 . 216 Missed 489 | . 22 9 25 11 . 8 50 12 23 23 70 . 29 82 27 . 98 Hits 837 | . 48 28 121 32 . 27 95 31 40 53 64 . 33 115 32 . 118 Melee 7 | . . . 3 . . . 1 . . 1 . . . 2 . . . Projectile 830 | . 48 28 118 32 . 27 94 31 40 52 64 . 33 113 32 . 118 AOE 17 | . . 17 . . . . . . . . . . . . . . . Critical Strikes 30 | . 1 1 5 2 . . 3 1 4 2 2 . 2 5 1 . 1 Actively Blocked 12 | . . . . . . . 1 . . . 2 . 2 5 1 . 1 Part Disruptions 5 | . . . . . . . . . . 1 . . . . . . 4 Damage Taken 11180 | . 519 703 1489 249 . 308 1180 477 504 734 1015 . 549 1424 454 . 1575 Core 1391 | . 86 65 150 8 . 21 59 45 21 31 243 . 60 302 75 . 225 Absorbed by Shields 476 | . . . . . . . 289 19 94 4 . . . 70 . . . Redirected to Shielding 69 | . 8 . . . . . 61 . . . . . . . . . . Regen/Repaired (Parts) 2608 | . 53 . 122 . . . 350 . 90 . 55 . 182 842 304 . 610 Core Remaining (%) 55 | 100 . 39 . . . 55 . . . 71 . . . 13 . . . Volleys Fired 691 | 16 77 20 86 16 . 15 89 30 77 64 46 1 28 70 25 . 31 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 1 4 4 4 . 4 Hottest 176 | 60 120 120 176 83 . 83 100 100 100 100 109 5 112 112 112 . 112 Shots Fired 2162 | 32 132 40 247 48 . 45 367 117 308 231 130 2 81 229 64 . 89 Gun 1917 | 32 65 . 193 39 . 31 363 117 308 231 112 1 73 219 54 . 79 Cannon 179 | . 62 40 53 9 . 14 1 . . . . . . . . . . Launcher 8 | . 2 . 1 . . . 3 . . . 2 . . . . . . Special 58 | . 3 . . . . . . . . . 16 1 8 10 10 . 10 Kinetic 1853 | 16 115 30 149 48 . 45 256 117 308 231 112 1 73 219 54 . 79 Thermal 246 | 16 15 10 97 . . . 108 . . . . . . . . . . Explosive 8 | . 2 . 1 . . . 3 . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 6 13 4 19 5 . 9 16 16 11 17 13 1 9 15 16 . 19 Robot Miss Streak 8 | 2 3 5 5 6 . 8 3 4 4 4 5 1 4 3 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 41 | . . . 1 1 . . 3 6 6 8 2 . 3 8 3 . . Max Gunslinging Chain 2 | . . . 1 1 . . 1 1 1 2 1 . 1 1 2 . . Autonomous 109 | . . . . . . . 109 . . . . . . . . . . Shots Hit Robots 1418 | 18 80 19 154 28 5 31 247 76 188 161 83 1 54 153 42 . 78 Core Hits 568 | 8 35 12 76 14 . 16 108 21 64 65 27 . 21 58 20 . 23 Critical Kills 5 | 1 . . . 1 . . . 1 1 . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 2 . . 1 . . . . . . . Critical Strikes 27 | 1 1 1 8 1 . . 2 1 1 5 . . . 3 1 . 2 Burn 7 | . . . 7 . . . . . . . . . . . . . . Destroy 8 | 1 . . . 1 . . 2 1 1 1 . . . . 1 . . Blast 3 | . 1 1 1 . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . 4 . . . 3 . . 2 Melee Attacks 167 | . . . . . 5 . 4 7 15 31 11 . 29 30 3 . 32 Impact . | . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . 4 7 1 28 10 . 29 30 3 . 32 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 5 . . . 11 1 4 . 2 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28583 | 200 1272 403 3055 439 . 484 5468 1244 3093 3367 1776 . 1240 3588 767 . 2187 Guns 22214 | 200 472 . 1971 327 . 295 5147 1244 3080 2620 1282 . 793 2758 767 . 1258 Cannons 1925 | . 606 383 659 102 . 175 . . . . . . . . . . . Explosions 1010 | . 187 . 289 . . . 298 . . . 236 . . . . . . Melee 3203 | . . . . . . . . . . 739 258 . 447 830 . . 929 Ramming 231 | . 7 20 136 10 . 14 23 . 13 8 . . . . . . . Kinetic 20223 | 105 985 279 1552 429 . 470 2601 1244 3080 2620 1282 . 793 2758 767 . 1258 Thermal 3916 | 95 93 104 1078 . . . 2546 . . . . . . . . . . Explosive 1010 | . 187 . 289 . . . 298 . . . 236 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3203 | . . . . . . . . . . 739 258 . 447 830 . . 929 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 . . . . . . . . . 10 11 12 . 8 14 Average Corruption 6 | . 1 1 . . . . . . . . . 10 10 11 . 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 154 | . 11 10 . . . . . . . . . 2 32 62 . . 37 Message Errors 29 | . 2 1 . . . . . . . . . . 5 16 . . 5 Matter Fused 37 | . 3 1 . . . . . . . . . . 10 10 . . 13 Heat Flow Errors 20 | . 1 2 . . . . . . . . . . 5 11 . . 1 Energy Discharges 14 | . 1 2 . . . . . . . . . 1 . 4 . . 6 Parts Rejected 4 | . . . . . . . . . . . . . . 4 . . . Data Loss (minor) 18 | . 1 . . . . . . . . . . . 5 6 . . 6 Data Loss (major) 12 | . 1 3 . . . . . . . . . . 3 2 . . 3 Misfires 5 | . 2 . . . . . . . . . . 1 . 2 . . . Alerts 5 | . . 1 . . . . . . . . . . 1 1 . . 2 Misdirections 7 | . . . . . . . . . . . . . 2 4 . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 567 | . 22 . 1 . . . . . . 35 52 . 163 176 . . 118 Projectiles 23 | . 22 . 1 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 544 | . . . . . . . . . . 35 52 . 163 176 . . 118 Knockbacks 21 | . 5 2 1 5 . 8 . . . . . . . . . . . Impact 2 | . 1 . 1 . . . . . . . . . . . . . . Kinetic 17 | . 3 2 . 4 . 8 . . . . . . . . . . . Secondary 2 | . 1 . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 62 | . 18 . 5 . . . 39 . . . . . . . . . . Shots 3 | . 1 . 1 . . . 1 . . . . . . . . . . Rammed 31 | . 3 1 17 3 . 2 3 . 1 1 . . . . . . . Targets Rammed 36 | . 3 3 19 3 . 2 4 . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 5 | . . 2 2 . . . 1 . . . . . . . . . . Highest Temperature 476 | . 138 305 476 206 . 220 368 388 372 247 275 . 276 409 120 . 245 Average Temperature 89 | . 32 82 88 77 . 85 99 159 107 70 89 . 94 102 42 . 51 Received Heat Transfer 2876 | . 156 6 528 . . . 387 213 271 252 294 . 9 463 72 . 225 Effects 12 | . . 2 6 . . . . 3 . . . . . 1 . . . Shutdowns 3 | . . . 1 . . . . 1 . . . . . 1 . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . Interference 5 | . . 2 2 . . . . 1 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 11 . . . 6 . . . . . . . . . . Heat Transferred 6750 | 225 198 222 2849 . . . 3256 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Maximum Alert Level 5 | . . . 2 1 . . 2 3 2 5 4 2 3 5 4 1 1 Low Security (%) 52 | 100 100 100 60 97 . 100 56 . 74 3 . . . . . . 32 Level 1 16 | . . . 36 2 . . 25 3 24 7 . . 9 . . 100 67 Level 2 8 | . . . 3 . . . 18 75 1 2 . 100 79 10 . . . Level 3 12 | . . . . . . . . 20 . 41 87 . 10 23 54 . . Level 4 7 | . . . . . . . . . . 25 12 . . 53 45 . . Level 5 2 | . . . . . . . . . . 20 . . . 12 . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1930 | 10 151 128 406 217 . 70 580 736 410 1930 1369 479 741 1703 1205 395 369 Initial 1012 | . . 40 40 147 . . . 356 358 182 1012 479 328 511 893 395 269 Average 386 | 1 61 29 196 79 . 5 218 553 169 1090 952 474 503 1197 1027 391 219 Influence Increases 11127 | 35 651 281 1136 247 . 142 1319 380 797 1748 1077 . 840 1232 494 . 748 Destroy 0b10 Robot/C 5380 | . 380 220 620 180 . 100 860 220 540 680 260 . 240 600 260 . 220 Destroy 0b10 Robot/NC 445 | 35 40 10 85 . . 5 85 . 30 10 30 . 55 25 15 . 20 Destroy Leader 1104 | . 70 40 200 30 . 30 208 20 154 40 72 . 54 50 62 . 74 Allied During Kill 138 | . . 11 . . . . . . . 1 7 . 14 26 64 . 15 Successful Hack 356 | . 41 . 46 7 . 7 22 . 21 12 47 . 79 14 12 . 48 Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . Disable Machine 285 | . 45 . 15 . . . 90 . 30 . . . . 45 45 . 15 Anti-Garrison Action 1300 | . . . . . . . . 100 . 900 . . . 300 . . . Destroy Structure 319 | . 30 . 35 . . . 54 25 7 30 16 . 23 67 21 . 11 Partial Spotted 330 | . . . . . . . . . . . 90 . 135 15 15 . 75 Lose Combat Pursuer 1410 | . 15 . 105 30 . . . 15 15 75 555 . 240 90 . . 270 Influence Decreases 10836 | 35 547 281 861 626 . 142 771 192 1252 99 1638 900 579 259 1068 744 842 Entered New Map 4857 | . . 64 64 232 . . . 192 378 99 918 890 141 219 810 734 116 Time Decay 4756 | 35 547 197 644 384 . 142 601 . 684 . 490 10 398 . 198 10 416 Lost Part 260 | . . 20 10 10 . . 20 . . . 50 . 20 40 10 . 80 Lost Ally 220 | . . . . . . . . . 40 . 30 . 20 . 50 . 80 Purge Threat 743 | . . . 143 . . . 150 . 150 . 150 . . . . . 150 Squads Dispatched 44 | . 2 1 4 . . . 9 . 3 . 11 . 5 . 4 . 5 Investigation 12 | . 2 1 2 . . . 1 . . . 3 . 2 . 1 . . Extermination 9 | . . . . . . . . . . . 3 . 3 . 1 . 2 Reinforcement 16 | . . . 2 . . . 5 . 2 . 4 . . . . . 3 Assault 3 | . . . . . . . . . . . 1 . . . 2 . . Garrison 4 | . . . . . . . 3 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Distress Signals 22 | . 3 . 4 . . . 6 . 5 . . . . . 1 . 3 Communications Jammed 86 | . . . . . . . . . . . 8 . . . 47 . 31 Distress Signals 86 | . . . . . . . . . . . 8 . . . 47 . 31 Times Spotted 493 | . 27 11 61 11 . 5 56 11 45 33 59 6 46 40 20 6 56 Peak Tracking Total 14 | . 4 3 5 3 . 3 7 6 3 8 11 6 11 8 5 6 14 Tactical Retreats 40 | . 1 . 5 1 . . . 1 1 3 13 . 5 3 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Traps Triggered 23 | . 5 . . . . . 1 . . 8 3 . . 5 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . 18 . . . . . . 11 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 1 . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Machines Disabled 29 | . 3 . 1 . . . 6 1 2 6 . . . 6 3 . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 1 . . . 1 . . 1 Garrison Access 5 | . . . . . . . . . . . 2 . 1 . 1 . 1 Garrison Relay 10 | . . . . . . . . 1 . 5 . . . 4 . . . Phase Generator 2 | . . . . . . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Machines Accessed 108 | . 9 1 15 1 2 1 11 2 9 4 15 . 18 2 5 . 13 Terminals 68 | . 7 1 11 1 . 1 7 2 6 4 7 . 8 2 3 . 8 Fabricators 9 | . . . . . . . . . . . 4 . 4 . . . 1 Repair Stations 13 | . 1 . 2 . . . 2 . 2 . 2 . 2 . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . . . 1 . 1 . 1 Garrison Access 9 | . . . . . . . 1 . 1 . 2 . 3 . 1 . 1 Total Hacks 273 | . 27 2 50 2 2 3 43 3 29 4 34 . 30 4 14 . 26 Successful 128 | . 14 . 30 1 2 1 23 1 12 1 14 . 11 1 5 . 12 Failed 143 | . 12 2 19 1 . 2 20 2 17 3 20 . 19 3 9 . 14 Catastrophic 33 | . 2 . 6 . . 1 2 2 4 . 6 . 5 . 1 . 4 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 122 | . 23 2 26 2 1 3 11 . 15 . 14 . 12 . 4 . 9 Terminals 178 | . 23 2 35 2 . 3 21 3 22 4 17 . 15 4 8 . 19 Fabricators 19 | . . . . . . . . . . . 11 . 6 . . . 2 Repair Stations 32 | . 3 . 6 . . . 10 . 6 . 2 . 3 . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 9 . . . 10 . . . . . 1 . 5 . 2 Garrison Access 14 | . . . . . . . 2 . 1 . 4 . 5 . 1 . 1 Terminal Hacks 51 | . 4 . 10 1 2 1 4 1 8 1 6 . 4 1 1 . 7 Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 7 | . 1 . 1 1 . 1 . . 2 . . . . . . . 1 Robot Schematic 3 | . 2 . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . . . 1 . 1 . . . . . 2 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . 1 . . . 1 . 1 . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . . . . . . 1 Unreport Threat 7 | . . . 3 . . . 1 . 1 . 1 . . . . . 1 Locate Traps 6 | . . . 1 . . . 1 . . . 2 . . . 1 . 1 Hauler Manifests 6 | . . . 2 . . . . . 1 . 1 . 1 . . . 1 Registered Components 2 | . . . . . . . 1 . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . 1 . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 18 | . 2 . 5 . . . 9 . 2 . . . . . . . . Scan Component 10 | . 1 . 3 . . . 5 . 1 . . . . . . . . Repair 8 | . 1 . 2 . . . 4 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 8 . . . 9 . . . . . . . 2 . 2 Insert Component 10 | . . . 4 . . . 4 . . . . . . . 1 . 1 Analyze 11 | . . . 4 . . . 5 . . . . . . . 1 . 1 Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 2 . 3 . 1 . 1 Unlock Access 4 | . . . . . . . 1 . 1 . . . 2 . . . . Seal Access 5 | . . . . . . . . . . . 2 . 1 . 1 . 1 Unauthorized Hacks 25 | . 8 . 7 . . . . . 1 . 3 . 3 . 1 . 2 Terminals 15 | . 7 . 6 . . . . . . . . . 1 . 1 . . Assimilate 3 | . 1 . . . . . . . . . . . 1 . 1 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 6 | . . . . . . . . . 1 . 2 . 1 . . . 2 Mechanics 4 | . . . . . . . . . 1 . 1 . . . . . 2 Patch 2 | . . . . . . . . . . . 1 . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 7 1 15 1 . 1 9 2 8 3 12 . 15 1 4 . 11 Full Trace Events 8 | . . 1 1 . . . . 1 . . 2 . 1 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 2 . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 7 1 . 1 4 . 2 . . . . . . . 2 Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . 99 . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . . . . Parts Repaired 8 | . 1 . 2 . . . 4 . 1 . . . . . . . . Time 371 | . 26 . 95 . . . 190 . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . . 4 . . . . . . . 1 . . Part Schematics Acquired 9 | . . . 4 . . . 4 . . . . . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Used RIF Installer 4 | . . . . . . . . 1 . 2 . . . 1 . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 41 | . . . . . 5 . . . 7 1 10 1 5 4 5 . 3 Non-combat 32 | . . . . . 3 . . . 7 . 10 . 5 1 3 . 3 Combat 9 | . . . . . 2 . . . . 1 . 1 . 3 2 . . Robot Hacks Applied 42 | . . . . . 5 . . . 7 1 11 1 5 4 5 . 3 parse_system 7 | . . . . . 5 . . . 1 . . . 1 . . . . find_chute 4 | . . . . . . . . . . . 2 . . . 2 . . drop_inventory 8 | . . . . . . . . . . . 6 . 1 . . . 1 block_reporting 2 | . . . . . . . . . . . 2 . . . . . . disable_shields 1 | . . . . . . . . . . . . . 1 . . . . ignore_targets 1 | . . . . . . . . . . . . 1 . . . . . amplify_resonance 3 | . . . . . . . . . . . 1 . . 1 1 . . formatsys_low 11 | . . . . . . . . . 6 . . . 1 1 1 . 2 formatsys_high 5 | . . . . . . . . . . 1 . . 1 2 1 . . Relay Couplers Released 43 | . . . . . . . . 4 . 24 . . . 15 . . . Machine Destruction 40 | . . . . . . . . 4 . 21 . . . 15 . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . Attached 11 | . . . . . . . . . 2 2 1 1 . 4 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Total Allies 25 | . 1 1 . . . . . . 6 1 . . 5 5 4 . 2 Largest Group 7 | . 1 2 2 . . . . . 6 2 2 . 3 6 7 . 4 Highest-Rated Group 273 | . 10 41 41 . . . . . 62 27 27 . 110 273 215 . 119 Highest-Rated Ally 110 | . 10 31 31 . . . . . 11 15 15 . 110 80 80 . 80 Total Orders 109 | . 4 . . . . . . . 20 15 1 . 7 49 6 . 7 STAY 51 | . 2 . . . . . . . 12 6 . . 3 25 . . 3 ROAM 2 | . . . . . . . . . . . . . . 2 . . . FOLLOW 21 | . 2 . . . . . . . 7 4 . . 1 7 . . . GUARD 7 | . . . . . . . . . . . 1 . . 4 2 . . AID 22 | . . . . . . . . . . . . . 3 11 4 . 4 DROP 2 | . . . . . . . . . 1 1 . . . . . . . PICKUP 2 | . . . . . . . . . . 2 . . . . . . . COLLECT 2 | . . . . . . . . . . 2 . . . . . . . Ally Attacks 92 | . . 10 . . . . . . . 2 18 . 16 10 27 . 9 Total Damage 2833 | . . 127 . . . . . . . 60 351 . 568 333 1068 . 326 Kills 27 | . . 3 . . . . . . . . 4 . 9 2 7 . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Active Infowar (turns) 3478 | 19 138 . . . . . . . . 164 . . 408 1311 403 28 1007 Seismic 321 | 19 138 . . . . . . . . 164 . . . . . . . T.N.C. 3157 | . . . . . . . . . . . . . 408 1311 403 28 1007 Robot Analysis Total 2 | . . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Turns Passed 25461 | 243 2134 1122 3920 1165 1564 1450 2960 517 2737 2634 1291 32 943 1311 403 28 1007 Spaces Moved 18970 | 111 1134 652 1688 460 639 581 1295 237 1072 1239 2767 97 2031 2074 769 94 2030 Core 9 | 3 . . . . . . . . . . 6 . . . . . . Treads 8418 | 108 1134 652 1688 460 639 581 1295 237 1072 552 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 687 | . . . . . . . . . . 687 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9856 | . . . . . . . . . . . 2761 97 2031 2074 769 94 2030 Fastest Speed 25 | 50 160 160 160 160 240 240 160 160 160 120 28 28 27 27 25 25 25 Average Speed 108 | 157 160 160 189 239 240 240 181 170 213 176 33 28 31 29 26 25 28 Slowest Speed 250 | 160 160 160 240 240 240 240 240 240 250 250 250 28 97 94 94 25 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 105 | . . . . . . . . . . . 22 2 28 5 2 . 46 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 6 99 99 97 95 89 95 90 45 73 89 57 86 40 97 17 75 35 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 6 | . 1 1 3 . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . 1 1 . 1 . . . 1 . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . 2 . 1 . 3 . . . . . . . . . . . Spaces Dug 70 | . 12 . 9 . . . 4 . 1 . 7 . 23 2 3 . 9 Terrain Destroyed 154 | . 24 . 26 . . . 53 . 1 . 13 . 23 2 3 . 9 Melee 49 | . . . . . . . 4 . 1 . 7 . 23 2 3 . 9 Projectile 19 | . 3 . . . . . 16 . . . . . . . . . . AOE 86 | . 21 . 26 . . . 33 . . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Total 22424 | 144 1321 688 2209 483 674 602 1774 308 1445 1549 3046 97 2203 2565 916 97 2303 Wait 1699 | . 36 1 260 1 . . 286 16 225 92 123 . 97 273 101 . 188 Move 18757 | 110 1133 651 1687 459 638 580 1295 236 1072 1238 2723 93 1977 2062 765 93 1945 Hop 94 | . . . . . . . . . . . 22 1 25 5 2 . 39 Pick Up 186 | 9 21 4 36 1 13 2 30 2 16 18 9 . 8 11 2 1 3 Fast Attach 69 | 6 8 . 7 . . . 5 . . 6 9 . 2 6 4 . 16 Attach 42 | 1 2 2 6 1 . 1 7 . 3 4 8 . . 4 2 . 1 Detach 4 | . . . . . . . . . . . . . . 1 2 . 1 Swap 291 | 2 23 5 43 . 5 . 23 14 21 35 26 2 28 27 8 2 27 Drop 236 | . 18 2 47 1 13 2 31 3 15 25 38 . 9 9 2 1 20 Fire 691 | 16 77 20 86 16 . 15 89 30 77 64 46 1 28 70 25 . 31 Melee 167 | . . . . . 5 . 4 7 15 31 11 . 29 30 3 . 32 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 36 | . 3 3 19 3 . 2 4 . 1 1 . . . . . . . Escape Stasis 110 | . . . . . . . . . . 12 31 . . 67 . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . Trap 29 | . . . 18 . . . . . . 11 . . . . . . . Miscellaneous 12 | . . . . . . . . . . 12 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / [*Low]) -7/Waste -7/Factory (discovered 6 exits: *Fac / Sto x2 / [*Low] / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 5) 684 | -10/Materials | Discovered new exit (range 8) 950 | -10/Materials | Discovered new exit (range 15) 1232 | -10/Materials | Discovered new exit (range 13) 1356 | -10/Materials | Discovered new exit (range 8) 1500 | -10/Materials | Discovered new exit (range 16) 1565 | -10/Materials | Central database locked down 1730 | -10/Materials | Learned location of 2 exits from Materials 1763 | -10/Materials | Learned 4 Recycling zone layouts 1816 | -10/Materials | Learned Storage trap positions 2302 | -10/Materials | Repaired Lgt. Treads 2378 | -10/Materials | Entered Mines 2378 | -10/Mines | Accompanied by 1 ally 2379 | -10/Mines | Identified exit to Materials 2390 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2419 | -10/Mines | Core integrity fell below 50% 2683 | -10/Mines | Escorted by a lone wolf Derelict 2953 | -10/Mines | Discovered new exit (range 10) 2970 | -10/Mines | Learned location of Storage (-7) 3189 | -10/Mines | Learned 2 Materials zone layouts 3500 | -10/Mines | Entered Materials 3500 | -9/Materials | Accompanied by 2 allies 3500 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3501 | -9/Materials | Identified exit to Materials 3806 | -9/Materials | Build established: Tank 4530 | -9/Materials | Build established: Gunner 4691 | -9/Materials | Learned Storage stockpile data 4741 | -9/Materials | Learned 2 Storage zone layouts 4744 | -9/Materials | Discovered new exit (range 14) 4751 | -9/Materials | Learned location of Recycling (-7) 4752 | -9/Materials | Identified exit to Mines 4753 | -9/Materials | Learned location of Zion (-7) 4756 | -9/Materials | Learned 2 Materials zone layouts 5709 | -9/Materials | Build established: Scavenger-Tank 6290 | -9/Materials | Central database locked down 6547 | -9/Materials | Repaired Broken Plasma Cutter 6599 | -9/Materials | Repaired Imp. Assault Rifle 7420 | -9/Materials | Entered Mines 7561 | -9/Mines | Discovered exit to Materials (range 6) 7565 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7795 | -9/Mines | Discovered exit to Materials (range 16) 7983 | -9/Mines | Learned Materials terminal intel 8200 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8575 | -9/Mines | Discovered new exit (range 5) 8585 | -9/Mines | Entered Exiles 8645 | -9/Exiles | Met 8R-AWN 8684 | -9/Exiles | Met EX-HEX 8785 | -9/Exiles | Met EX-DEC 8829 | -9/Exiles | Visited The Gauntlet 9196 | -9/Exiles | Build established: Scavenger-Mutant 9299 | -9/Exiles | Met EX-BIN 9526 | -9/Exiles | Discovered new exit (range 14) 9787 | -9/Exiles | Aligned with FarCom system 9790 | -9/Exiles | Given EX-Vault access code 9845 | -9/Exiles | Opened EX-Vault 9867 | -9/Exiles | Found AWS/Thermal 9875 | -9/Exiles | Found Cloak of Protection 9883 | -9/Exiles | Found Potential Leg 9886 | -9/Exiles | Found Potential Leg 9933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9946 | -9/Exiles | Exiles lab attacked by MAIN.C 10149 | -9/Exiles | Stole three prototypes: Potential Leg, Cloak of Protection, AWS/Thermal 10149 | -9/Exiles | Entered Mines 10189 | -8/Mines | Discovered exit to Materials (range 3) 10434 | -8/Mines | Build established: Skirmisher 11426 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 11568 | -8/Mines | Discovered exit to Materials (range 14) 11599 | -8/Mines | Entered Materials 11599 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11601 | -8/Materials | Loaded intel: 12 terminal locations 11916 | -8/Materials | Build established: Tank 12599 | -8/Materials | Discovered new exit (range 5) 12923 | -8/Materials | Build established: Skirmisher 13231 | -8/Materials | Discovered new exit (range 3) 13249 | -8/Materials | AWS/Thermal suddenly broke down 13713 | -8/Materials | Repaired Hrd. Medium Armor Plating 13840 | -8/Materials | Discovered new exit (range 5) 13990 | -8/Materials | Garrison activated, responded to threat 14049 | -8/Materials | Destroyed 8 combat bots 14245 | -8/Materials | Repaired Enh. Autogun 14306 | -8/Materials | Repaired Enh. Autogun 14370 | -8/Materials | Repaired Imp. Treads 14559 | -8/Materials | Identified exit to Garrison 14559 | -8/Materials | Entered Garrison 14578 | -8/Garrison | Discovered new exit (range 73) 14578 | -8/Garrison | Discovered new exit (range 79) 14578 | -8/Garrison | Discovered new exit (range 64) 14682 | -8/Garrison | Installed Relay Interface Framework 14771 | -8/Garrison | Garrison Relay disabled 15001 | -8/Garrison | Triggered checkpoint 15076 | -8/Garrison | Entered Materials 15365 | -8/Materials | Repaired Enh. Autogun 16186 | -8/Materials | Build established: Commander-Skirmisher 16863 | -8/Materials | Lost 4 allies 16910 | -8/Materials | Discovered new exit (range 4) 17122 | -8/Materials | Build established: Skirmisher 17744 | -8/Materials | Garrison activated, responded to threat 17813 | -8/Materials | Identified exit to Garrison 17813 | -8/Materials | Entered Garrison 17813 | -8/Garrison | Accompanied by 1 ally 17891 | -8/Garrison | Triggered checkpoint 17940 | -8/Garrison | Garrison Relay disabled 18010 | -8/Garrison | Triggered checkpoint 18091 | -8/Garrison | Triggered checkpoint 18182 | -8/Garrison | Destroyed 12 combat bots 18301 | -8/Garrison | Discovered new exit (range 13) 18361 | -8/Garrison | Triggered checkpoint 18450 | -8/Garrison | Garrison Relay disabled 19053 | -8/Garrison | Discovered new exit (range 10) 19073 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 19125 | -8/Garrison | Triggered checkpoint 19246 | -8/Garrison | Garrison Relay disabled 19305 | -8/Garrison | Phase Generator disabled 19324 | -8/Garrison | Garrison Relay disabled 19417 | -8/Garrison | Triggered checkpoint 19427 | -8/Garrison | Triggered checkpoint 19483 | -8/Garrison | Discovered new exit (range 7) 19521 | -8/Garrison | Triggered checkpoint 19611 | -8/Garrison | Expanded RIF knowledge: Program Shield 19643 | -8/Garrison | Garrison Relay disabled 19747 | -8/Garrison | Discovered new exit (range 22) 19747 | -8/Garrison | Discovered new exit (range 77) 19747 | -8/Garrison | Discovered new exit (range 30) 20447 | -8/Garrison | Entered Factory 20447 | -7/Factory | Accompanied by 2 allies 20447 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20448 | -7/Factory | Identified exit to Storage 20449 | -7/Factory | FarCom data flow suspended 20593 | -7/Factory | Fabricated Imp. Flight Unit? 20780 | -7/Factory | Discovered new exit (range 6) 20903 | -7/Factory | Discovered new exit (range 13) 21110 | -7/Factory | Build established: Gunner 21122 | -7/Factory | Discovered new exit (range 11) 21247 | -7/Factory | First assault squad dispatched 21738 | -7/Factory | Sucked down chute 21738 | -7/Factory | Entered Waste 21747 | -7/Waste | Spotted C-40 Crusher 21748 | -7/Waste | Spotted C-40 Crusher 21751 | -7/Waste | Spotted C-40 Crusher 21753 | -7/Waste | EMP discharged 21753 | -7/Waste | System corruption reached 10% 21758 | -7/Waste | Spotted C-40 Crusher 21758 | -7/Waste | Spotted C-40 Crusher 21759 | -7/Waste | Spotted C-40 Crusher 21766 | -7/Waste | Discovered new exit (range 10) 21770 | -7/Waste | Entered Factory 21963 | -7/Factory | Build established: Sprinter 22222 | -7/Factory | Discovered new exit (range 6) 22243 | -7/Factory | Identified exit to Garrison 22245 | -7/Factory | Discovered new exit (range 14) 22356 | -7/Factory | Cargo convoy interrupted 22713 | -7/Factory | Identified exit to Garrison 22713 | -7/Factory | Entered Garrison 22713 | -7/Garrison | Accompanied by 1 ally 22751 | -7/Garrison | Expanded RIF knowledge: Command Fork 22828 | -7/Garrison | Heavy support dispatched to Factory 22852 | -7/Garrison | Triggered checkpoint 22857 | -7/Garrison | Garrison Relay disabled 22949 | -7/Garrison | Triggered checkpoint 23013 | -7/Garrison | Heavy support dispatched to Factory 23028 | -7/Garrison | Discovered new exit (range 8) 23038 | -7/Garrison | Core integrity fell below 50% 23265 | -7/Garrison | Garrison Relay disabled 23366 | -7/Garrison | Discovered new exit (range 10) 23379 | -7/Garrison | Triggered checkpoint 23630 | -7/Garrison | Triggered checkpoint 23658 | -7/Garrison | Core integrity fell below 20% 23667 | -7/Garrison | Phase Generator disabled 23683 | -7/Garrison | Met a derelict Sapper fleeing the area 23707 | -7/Garrison | Triggered checkpoint 23766 | -7/Garrison | Discovered new exit (range 8) 23803 | -7/Garrison | Found embedded Infiltrators 23850 | -7/Garrison | Garrison Relay disabled 23865 | -7/Garrison | H-XX Assembler disabled 24024 | -7/Garrison | Entered Factory 24024 | -6/Factory | Accompanied by 5 allies 24024 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24355 | -6/Factory | Spotted B-75 Beast 24374 | -6/Factory | First assault squad dispatched 24427 | -6/Factory | Manually triggered Chute Trap 24427 | -6/Factory | Sucked down chute 24427 | -6/Factory | Entered Waste 24432 | -6/Waste | Spotted C-40 Crusher 24434 | -6/Waste | Spotted C-40 Crusher 24434 | -6/Waste | Spotted C-40 Crusher 24434 | -6/Waste | Spotted C-40 Crusher 24442 | -6/Waste | EMP discharged 24443 | -6/Waste | Spotted C-40 Crusher 24444 | -6/Waste | Spotted C-40 Crusher 24450 | -6/Waste | Discovered new exit (range 11) 24455 | -6/Waste | Entered Factory 24510 | -6/Factory | 1 allies followed down the chute 24515 | -6/Factory | 4 allies followed down the chute 24671 | -6/Factory | Found Faulty Exp. Targeting Computer 24687 | -6/Factory | Found Exp. Targeting Computer 24744 | -6/Factory | Discovered new exit (range 11) 24744 | -6/Factory | Spotted B-75 Beast 25246 | -6/Factory | Cargo convoy interrupted 25423 | -6/Factory | System corruption reached 10% 25462 | -6/Factory | Self-destructed Last Messages --------------- 25442_ Penetrated by Slug. 25442_ U-05 Engineer builds a Wall. 25443_ Dropped Backup Power I. 25443_ A-27 Freighter distress signal jammed. 25443_ U-05 Engineer builds a Wall. 25443_ K-01 Serf collects debris. 25446_ Penetrated by Slug. 25447_ K-01 Serf collects debris. 25449_ Slug penetrates Wall. 25449_ Xenon Bombardment Thruster destroyed. 25453_ A-27 Freighter distress signal jammed. 25454_ Slug penetrates Wall. 25454_ A-27 Freighter distress signal jammed. 25455_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 25456_ Destroyed Arc Projector. 25459_ |KRZ,5ODWYF8WJEC&VLIZA YXLJPUEUHPJN 25460_ Slug penetrates X-72 Disruptor. 25461_ Slug penetrates Wall. 25461_ Centrium Greatsword destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# """ !"" # # | | ??????????????????????????# ############ | | ??????????????????????????######+### #% [ | | ??????????????????????????????# % + "" | | ??????????????????????????????# ### # """ | | ??????????????????????????????# =#?# # ! S" | | ????????????????????????####### #?# # | | ???????????????????????? #########+###### | | ??????????????????????? # | | ????????????????????? | | ???????????????????? | | ????????????????????# ############## | | ????????????????????# ###?????????????# | | ????????????????????# ????????????????#= | | ??????????????????### k ?????????????####% | | ???????????????????"" ?????????????+ ! | | ???????????????????? ?????????##+#?# | | ????????????????????# ?????????? #?# | | ????????????????????# #??????????# ###%## | | ????????????????????# #??????????# ## *# | | ????????????????????# #??????????# # | | ????????????????????# #####?###### ## # | | ????????????????????# ###"########/###### | | ????????????????????# %# =![ !=! #????# | | ????????????????""??# # ==!!! [!! ####### | | ???????????????"""??# @#!%= =! !! / | | ???????????????""""?# x#*!! ""!"""" ####### | | ?????????H???? """"?# xx # """"/"""" #?????##### | | ????????????# """" # # """ """" #?????????? | | ????????????# """" # u """" """" #?????????? | | ????????????# + # """" """" #?????????? | | ????????????# # A # """" """"!####### | | ????????????# #H # """" """" += | | ????????????#######?# # [[####### | | ??????????????????? # ! #?????????? | | ????????????????? ##############?????????? | | ???????????????? #??????????????????????? | | ?????????????? A #??????????????????????? | | ????????????? #??????????????????????? | | ????????????###############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 50 Authchip Count 1 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Utility Shielding | -9/Mines | Hacked ECM Suite | -8/Mines | Hacked Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Nuclear Pulse Array | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked M-28 Smith | -7/Factory | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 62% | -10/Materials Plasma Cutter | 99% | -9/Materials | Broken Imp. Assault Rifle | 12% | -9/Materials Hrd. Medium Armor Plating | 72% | -8/Materials Enh. Autogun | 36% | -8/Materials Enh. Autogun | 46% | -8/Materials Imp. Treads | 38% | -8/Materials Enh. Autogun | 43% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectPartitionScreen Manual? 0 Play Time 04:17:18 Cumulative 959.9 hours Start 2025.06.22 @ 17:49:34 End 2025.06.23 @ 00:46:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 493 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 85 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: f81c4bab-ef39-4aeb-aafb-f11677ac0aab