Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 07:48:36 Player: lepire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (539) 539 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3979 Bonus ------- None Cogmind --------- Core Integrity 571/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (5) ---- Power Amplifier Improved Signal Interpreter Utility Shielding Spear Spear Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Improved Trap Scanner > --- WEAPON ----------- Thermic Laser Improved Heavy Laser > --- INVENTORY -------- Power Amplifier Compact Battery Improved Signal Interpreter Utility Shielding Scythe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 4 | . . . 2 . . 2 Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 26 | 2 3 4 6 . . 11 Power 5 | . . 2 1 . . 2 Engine 4 | . . 2 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | . . 1 4 . . 2 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight 4 | . . . 4 . . . Utility 4 | 2 . 1 . . . 1 Device 4 | 2 . 1 . . . 1 Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | . 3 . 1 . . 6 Energy Gun 5 | . 1 . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 2 Parts Lost 9 | . . . . . 5 4 Power 2 | . . . . . 1 1 Propulsion 4 | . . . . . 3 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . . . . 2 Highest Loss Streak 5 | . . . . . 5 4 To Critical Strikes . | . . . . . . . Average Backups 6 | 5 6 7 7 8 5 5 Power . | 1 1 . . 1 1 . Propulsion . | 3 1 2 . . . . Utility 2 | . 1 1 3 4 3 3 Weapon 2 | 1 3 3 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 23 | 9 1 1 2 . 3 7 Power 2 | 1 . 1 . . . . Propulsion 5 | 5 . . . . . . Utility 7 | 1 . . . . 2 4 Weapon 8 | 2 1 . 2 . . 3 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 68 | . 100 99 83 90 32 17 Engine 7 | . 14 11 9 9 1 . Leg 8 | . 28 11 . . . 4 Wheel 3 | . . 10 . . . . Flight 6 | . . . 31 36 9 . Device 18 | . 14 32 27 27 11 1 Storage 7 | . 14 11 9 9 4 . Energy Gun 7 | . 13 11 . . . 5 Ballistic Gun 5 | . 14 11 . . . . Slashing Weapon 1 | . . . 5 9 4 . Peak Build Rating 27 | 9 8 13 18 18 18 27 Average Rating 11 | 7 7 11 15 18 5 14 On Entrance 9 | 6 7 8 11 18 18 1 Naked Turns 66 | . . . . . 57 9 Heaviest Build 20 | 14 15 20 13 13 13 19 Greatest Support 20 | 20 20 16 17 13 13 20 Greatest Overweight (x) 5 | . . 1 . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 6 5 Most Carried 8 | 7 8 8 8 8 7 5 Average Carried 6 | 5 6 7 7 8 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 5 8 8 8 8 5 5 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 635 | 228 24 119 70 . . 194 Remotely . | . . . . . . . Salvage Created 735 | 102 73 214 72 54 . 220 Parts 48 | 12 9 18 3 2 . 4 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 15 | . 3 5 1 1 . 5 Melee 2 | . . . 1 1 . . Guns 11 | . 3 5 . . . 3 Cannons 2 | . . . . . . 2 Classes Destroyed 7 | 2 2 3 . . . . Builder 1 | . . 1 . . . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | 1 . . . . . . Watcher 3 | . 1 1 1 . . . Swarmer 7 | . 3 4 . . . . Grunt 8 | . . 1 1 1 . 5 Best Kill Streak 5 | 2 3 5 2 1 . 3 Combat Bots Only 3 | . 3 3 1 1 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 137 | . 6 25 2 4 39 61 Missed 40 | . 2 10 1 2 9 16 Hits 97 | . 4 15 1 2 30 45 Melee 7 | . . . . . . 7 Projectile 90 | . 4 15 1 2 30 38 AOE 3 | . . . . . 3 . Critical Strikes 2 | . . . . . . 2 Damage Taken 1747 | . 28 177 18 27 538 959 Core 664 | . 6 43 . . 336 279 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 97 89 . . 38 . Volleys Fired 54 | 8 8 14 . . . 24 Largest 2 | 2 2 2 . . . 2 Hottest 150 | 60 100 60 . . . 150 Shots Fired 96 | 16 15 28 . . . 37 Gun 81 | 16 14 28 . . . 23 Cannon 14 | . . . . . . 14 Launcher . | . . . . . . . Special 1 | . 1 . . . . . Kinetic 43 | 8 7 14 . . . 14 Thermal 24 | . 1 . . . . 23 Explosive . | . . . . . . . Electromagnetic 29 | 8 7 14 . . . . Robot Hit Streak 14 | 6 4 4 . . . 14 Robot Miss Streak 3 | 2 3 2 . . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 65 | 9 6 16 2 2 . 30 Core Hits 51 | 5 4 10 2 1 . 29 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 . 1 Blast 1 | . . . . . . 1 Sever 1 | . . . . 1 . . Melee Attacks 6 | . . . 3 3 . . Impact . | . . . . . . . Slashing 6 | . . . 3 3 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1313 | 105 88 236 75 60 3 746 Guns 908 | 105 88 202 . . . 513 Cannons 233 | . . . . . . 233 Explosions 31 | . . 31 . . . . Melee 135 | . . . 75 60 . . Ramming 6 | . . 3 . . 3 . Kinetic 381 | 27 23 98 . . . 233 Thermal 544 | . . 31 . . . 513 Explosive . | . . . . . . . Electromagnetic 247 | 78 65 104 . . . . Impact . | . . . . . . . Slashing 135 | . . . 75 60 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . 31 . . 1 . Shots 1 | . . 1 . . . . Rammed 3 | . . 1 . . 2 . Targets Rammed 3 | . . 1 . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | 40 20 9 . . . 255 Average Temperature 92 | 16 10 6 . . . 130 Received Heat Transfer 387 | . . . 9 18 . 360 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 602 | . . 50 . . . 552 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 149 | 10 66 149 53 37 20 73 Initial 23 | . . 23 11 22 10 8 Average 27 | 1 9 66 15 18 3 15 Influence Increases 651 | 20 90 176 120 35 30 180 Destroy 0b10 Robot/C 300 | . 60 100 20 20 . 100 Destroy 0b10 Robot/NC 45 | 20 5 15 5 . . . Destroy Leader 48 | . 12 24 2 . . 10 Successful Hack 34 | . 11 . 17 . . 6 Destroy Structure 14 | . 2 7 1 . . 4 Partial Spotted 75 | . . . 75 . . . Lose Combat Pursuer 135 | . . 30 . 15 30 60 Influence Decreases 594 | 20 34 204 95 61 37 143 Entered New Map 110 | . . 33 17 31 17 12 Time Decay 444 | 20 34 171 78 30 10 101 Lost Part 40 | . . . . . 10 30 Squads Dispatched 7 | . 2 1 1 2 . 1 Investigation 4 | . 1 . 1 1 . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 6 | . 1 3 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 4 12 7 6 5 14 Peak Tracking Total 6 | . 3 4 6 5 5 4 Tactical Retreats 6 | . . 1 . 1 2 2 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 12 | . 2 1 3 4 . 2 Terminals 12 | . 2 1 3 4 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 6 2 10 9 . 5 Successful 11 | . 3 1 3 2 . 2 Failed 21 | . 3 1 7 7 . 3 Catastrophic 4 | . 2 . . 2 . . Database Lockouts . | . . . . . . . Manual 14 | . 4 . 2 3 . 5 Terminals 32 | . 6 2 10 9 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 1 3 1 . 1 Prototype ID Bank 1 | . 1 . . . . . Locate Traps 2 | . . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 4 | . 2 . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 Terminals 2 | . . . . 1 . 1 Assimilate 1 | . . . . 1 . . Sabotage 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 1 3 3 . 1 Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 1059 | 45 208 416 179 74 36 101 Terrain 725 | 35 . 416 179 74 21 . Structural 702 | . . 413 179 74 36 . Traps 101 | . . . . . . 101 Seismic 923 | 10 208 416 179 74 36 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 1478 | 87 208 416 179 74 93 421 Spaces Moved 1535 | 49 145 327 437 165 148 264 Core 156 | . . . . . 111 45 Treads . | . . . . . . . Legs 413 | 49 145 . . . . 219 Wheels 327 | . . 327 . . . . Hover . | . . . . . . . Flight 639 | . . . 437 165 37 . Fastest Speed 29 | 120 120 100 29 32 32 50 Average Speed 77 | 120 120 105 32 32 59 127 Slowest Speed 300 | 120 120 115 34 32 109 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . 5 . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 27 33 22 21 41 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 1 . 1 . . . Terrain Destroyed 11 | . 1 6 1 . . 3 Melee 1 | . . . 1 . . . Projectile 4 | . 1 . . . . 3 AOE 6 | . . 6 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 1705 | 63 161 372 466 181 153 309 Wait 44 | . . 16 13 14 . 1 Move 1518 | 48 144 326 427 164 145 264 Hop 5 | . . . 4 . 1 . Pick Up 21 | 2 4 6 4 . 2 3 Fast Attach 12 | 1 . . 2 . . 9 Attach 4 | . . 2 1 . . 1 Detach 2 | . . . 2 . . . Swap 14 | 1 3 3 4 . . 3 Drop 22 | 3 2 4 6 . 3 4 Fire 54 | 8 8 14 . . . 24 Melee 6 | . . . 3 3 . . Ram 3 | . . 1 . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 88 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 6) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 567 | -9/Materials | Discovered new exit (range 6) 712 | -9/Materials | Entered another Materials area 712 | -8/Materials | Evolved 2 slots: Propulsion x2 782 | -8/Materials | Discovered new exit (range 4) 891 | -8/Materials | Entered Storage 954 | -8/Storage | Used back door to open Recycling access 954 | -8/Storage | Discovered new exit (range 5) 965 | -8/Storage | Entered Recycling 994 | -8/Recycling | Core integrity fell below 50% 1001 | -8/Recycling | Released all parts (5) 1017 | -8/Recycling | Lost 5 parts (1p3n1u) 1052 | -8/Recycling | Discovered new exit (range 12) 1058 | -8/Recycling | Entered Factory 1058 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1372 | -6/Factory | Lost 4 parts (1p1n2w) 1479 | -6/Factory | Self-destructed Last Messages --------------- 01405_ Dropped Scythe. 01405_ Acquired Spear. 01408_ Dropped Com. Battery. 01408_ Acquired Spear. 01424_ G-50 Soldier destroyed. 01424_ Switching to secondary target: G-50 Soldier. 01430_ G-50 Soldier destroyed. 01431_ Critical hit (Burn: +37). 01439_ Acquired 38 matter. 01442_ Acquired Lgt. Angular Momentum Engine. 01446_ G-50 Soldier destroyed. 01448_ Acquired 52 matter. 01454_ The unstable cave ceiling collapses. 01454_ Adv. Heat Sink crushed. 01463_ Acquired Carbon-fiber Leg. 01468_ Acquired 39 matter. 01470_ R-10 Processor collects Adv. Heat Sink. 01470_ Acquired 18 matter. 01477_ R-10 Processor collects Core Shielding. 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