Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 17:37:07 Player: Bacarospus Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (924) 924 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3439 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Flight Unit Compact Battery (300) Compact Battery (300) Improved Propulsion Shielding Improved Light Armor Plating Flak Gun Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Autogun Flak Cannon Great Axe > --- INVENTORY -------- Light Ion Engine Flight Unit Compact Battery Compact Battery Improved Propulsion Shielding Improved Light Armor Plating Particle Gun Flak Gun Flak Cannon Flak Cannon [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Compact Battery Device Cooling System Storage Compact Battery Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 2 | . . 1 . 1 Parts Attached 71 | 3 14 19 20 15 Power 10 | . 2 2 2 4 Engine 6 | . 2 2 . 2 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 10 | 2 1 3 2 2 Treads . | . . . . . Leg 10 | 2 1 3 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 2 7 3 Device 6 | . 1 2 2 1 Storage 6 | 1 . . 4 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 37 | . 10 12 9 6 Energy Gun 18 | . 8 3 4 3 Energy Cannon . | . . . . . Ballistic Gun 8 | . 2 4 1 1 Ballistic Cannon 5 | . . 2 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 5 | . . 3 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . . 2 10 14 Power 6 | . . . 3 3 Propulsion 6 | . . . 3 3 Utility 7 | . . . 3 4 Weapon 7 | . . 2 1 4 Highest Loss Streak 8 | . . 1 4 8 Average Slot Usage (%) 83 | . 90 99 79 77 Engine 7 | . 10 22 1 3 Core 4 | . . . 8 5 Leg 17 | . 28 22 16 12 Device 11 | . 12 21 12 7 Storage 12 | . 14 . 14 14 Processor 1 | . . . . 4 Energy Gun 10 | . 20 8 8 8 Ballistic Gun 4 | . 3 9 4 2 Ballistic Cannon 6 | . . 10 9 6 Impact Weapon 2 | . . 3 1 4 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 55 | 4 17 25 35 55 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 10 | . . 1 2 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 6 8 10 Average Capacity 7 | 4 6 4 5 9 Most Carried 10 | 5 6 4 8 10 Average Carried 6 | 3 4 3 4 8 Final Capacity 10 | 6 6 4 8 10 Final Carried 9 | 5 5 4 7 9 Class Distribution -------------------- 37% | Mutant 21% | Scavenger-Mutant 21% | Scavenger-Gunner 9% | Tank 7% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1037 | 220 109 258 192 258 Remotely . | . . . . . Salvage Created 931 | . 208 245 157 321 Parts 61 | . 19 11 13 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 8 6 7 4 Melee 1 | . . 1 . . Guns 17 | . 7 1 6 3 Cannons 6 | . . 4 1 1 AOE 1 | . 1 . . . Classes Destroyed 9 | . 3 1 1 4 Worker 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 2 | . 1 . . 1 Swarmer 8 | . 6 . 2 . Grunt 11 | . 2 4 3 2 Duelist 1 | . . . . 1 Sentry 4 | . . 2 1 1 Hunter 1 | . . . 1 . Best Kill Streak 4 | . 3 3 2 4 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3492 | . 239 245 1217 1791 Core 890 | . 63 18 98 711 Absorbed by Shields 281 | . . 95 186 . Core Remaining (%) 87 | 100 74 95 82 . Volleys Fired 117 | . 27 20 43 27 Largest 3 | . 2 3 3 3 Hottest 172 | . 90 120 172 172 Shots Fired 241 | . 54 58 80 49 Gun 172 | . 54 38 47 33 Cannon 69 | . . 20 33 16 Launcher . | . . . . . Special . | . . . . . Kinetic 115 | . 8 29 51 27 Thermal 78 | . 12 19 29 18 Explosive . | . . . . . Electromagnetic 48 | . 34 10 . 4 Robot Hit Streak 24 | . 4 24 10 7 Robot Miss Streak 9 | . 4 1 3 9 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 159 | . 27 46 47 39 Core Hits 62 | . 9 11 17 25 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 14 | . . 3 10 1 Impact 13 | . . 3 10 . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2848 | . 309 660 899 980 Guns 1375 | . 263 362 401 349 Cannons 760 | . . 257 290 213 Explosions 320 | . 46 . . 274 Melee 393 | . . 41 208 144 Ramming . | . . . . . Kinetic 1037 | . 17 327 417 276 Thermal 779 | . 81 177 274 247 Explosive 274 | . . . . 274 Electromagnetic 365 | . 211 115 . 39 Impact 249 | . . 41 208 . Slashing 144 | . . . . 144 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 29 | . . . 8 21 Projectiles 8 | . . . 8 . Explosions 21 | . . . . 21 Melee . | . . . . . Knockbacks 23 | . . 4 9 10 Impact 3 | . . . 3 . Kinetic 19 | . . 3 6 10 Secondary 1 | . . 1 . . Self-Inflicted Damage 132 | . . . . 132 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 12 12 108 162 Average Temperature 30 | . 6 8 41 36 Received Heat Transfer 589 | . 54 94 216 225 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1696 | . 75 400 629 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 279 | . 277 279 142 124 Average Influence 102 | . 164 193 92 58 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 61 48 100 100 Level 1 13 | . 38 51 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 1 1 7 Investigation 3 | . 1 1 . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 18 8 17 11 Peak Tracking Total 5 | . 5 3 4 4 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . 2 . 1 2 Max in Single Turn 2 | . 1 . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 1 1 . 2 Terminals 2 | . 1 1 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 3 2 . 4 Successful 5 | . 2 2 . 1 Failed 4 | . 1 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 3 2 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Record 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Recycle Component 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2403 | 59 377 335 687 945 Spaces Moved 1168 | 45 209 177 261 476 Core 18 | 7 . . . 11 Treads . | . . . . . Legs 1150 | 38 209 177 261 465 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 147 | 109 120 127 144 173 Slowest Speed 550 | 120 120 150 180 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 36 21 19 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . 4 . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 21 | . 4 . . 17 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1606 | 54 281 237 485 549 Wait 168 | . 20 . 134 14 Move 1164 | 44 208 176 260 476 Hop . | . . . . . Pick Up 48 | 7 7 8 12 14 Fast Attach 12 | 1 1 3 5 2 Attach 34 | 2 6 5 10 11 Detach 4 | . 1 . 3 . Swap 25 | . 7 11 5 2 Drop 20 | . 4 11 3 2 Fire 117 | . 27 20 43 27 Melee 14 | . . 3 10 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 738 | -9/Materials | Discovered new exit (range 15) 772 | -9/Materials | Entered another Materials area 772 | -8/Materials | Evolved 2 slots: Utility x2 948 | -8/Materials | Lost 4 parts (1p1n2u) 1453 | -8/Materials | Discovered new exit (range 3) 1459 | -8/Materials | Entered Factory 1459 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1627 | -7/Factory | Garrison activated, responded to threat 1676 | -7/Factory | Lost 5 parts (1n2u2w) 1976 | -7/Factory | Build established: Scavenger-Mutant 2375 | -7/Factory | Core integrity fell below 50% 2392 | -7/Factory | Core integrity fell below 20% 2404 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02353_ An alarm sounds. 02353_ ALERT: Alarm triggered, dispatching investigation squad. 02358_ Sneak attack on K-01 Serf. 02358_ K-01 Serf destroyed. 02360_ Acquired 15 matter. 02362_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 02362_ Aluminum Leg destroyed. 02363_ Extracted 25 matter. 02364_ Imp. Terrain Scanner destroyed. 02365_ Particle Gun destroyed. 02367_ Aluminum Leg destroyed. 02370_ Penetrated by Slug. 02374_ Imp. Deuterium Engine destroyed. 02375_ System corrupted: Energy discharge (-104). 02376_ Com. Battery destroyed. 02376_ Penetrated by Slug. 02394_ Great Axe destroyed. 02397_ Penetrated by Slug. 02398_ Slug penetrates Wall. 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