Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 19:59:36 Player: Not Alex Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (41) 205 Value Destroyed (1070) 1070 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8895 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 19/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Wave Gun Mass Driver Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Kinecellerator Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser High-powered Shotgun > --- INVENTORY -------- VTOL Module High-powered Shotgun Mass Driver Enhanced Gauss Cannon Improved Remote Datajack [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Core Analyzer Device Disposable Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 . . 2 . 2 2 . 2 2 Power 2 | . . . . 1 . . . . 1 . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . Utility 7 | . . 2 . . . . 2 . 1 1 . 1 . Weapon 4 | . . . . . . . . . . 1 . 1 2 Parts Attached 88 | 8 . 22 10 15 4 . 2 3 10 1 3 6 4 Power 16 | 1 . 6 1 1 2 . . . 3 . . 1 1 Engine 9 | 1 . 6 . 1 . . . . 1 . . . . Core 7 | . . . 1 . 2 . . . 2 . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 4 . 6 6 3 . . . . 3 . . 3 1 Treads 2 | 2 . . . . . . . . . . . . . Leg 3 | . . 2 . 1 . . . . . . . . . Wheel 5 | 2 . . . . . . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . Flight 16 | . . 4 6 2 . . . . 3 . . 1 . Utility 21 | 1 . 6 2 3 1 . 2 1 2 . . 2 1 Device 11 | . . 3 2 . 1 . . . 2 . . 2 1 Storage 4 | 1 . 3 . . . . . . . . . . . Processor 4 | . . . . 3 . . 1 . . . . . . Hackware 2 | . . . . . . . 1 1 . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . 4 1 8 1 . . 2 2 1 3 . 1 Energy Gun 6 | 1 . . . 1 1 . . 1 1 . 1 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 9 | 1 . 4 1 1 . . . 1 . 1 . . . Ballistic Cannon 4 | . . . . 3 . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Parts Lost 27 | . . 7 . 1 . . . . 9 . 5 1 4 Power 5 | . . 2 . . . . . . 2 . . . 1 Propulsion 12 | . . 2 . 1 . . . . 4 . 3 1 1 Utility 5 | . . 1 . . . . . . 1 . 2 . 1 Weapon 5 | . . 2 . . . . . . 2 . . . 1 Highest Loss Streak 8 | . . 5 . 1 . . . . 8 . 5 1 3 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 64 | . 85 70 93 88 98 100 . 100 86 57 44 12 4 Engine 6 | . 14 9 1 6 7 7 . 6 4 . . . . Core 2 | . . . 7 5 5 7 . 6 4 . . . 1 Wheel 6 | . 28 11 . . . . . . . . . 1 1 Flight 13 | . . 6 30 28 38 38 . 33 27 15 10 . . Device 7 | . . 14 24 8 7 7 . 6 5 10 4 2 1 Storage 4 | . 14 6 9 3 . . . . . . . . . Processor 7 | . . . . 17 23 23 . 26 17 15 15 7 . Hackware 1 | . . . . . . . . 6 11 10 9 . . Energy Gun 2 | . 14 . . . 4 7 . 8 3 . . . . Ballistic Gun 9 | . 14 20 18 7 7 7 . 3 5 5 2 . . Naked Turns 211 | . . . . . . . . . . . . 70 141 Heaviest Build 25 | 14 14 25 18 20 20 20 20 20 22 8 8 6 11 Greatest Support 40 | 40 32 34 34 23 23 23 23 23 25 16 12 16 16 Greatest Overweight (x) 3 | . . 1 . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 5 5 5 5 5 4 5 5 3 4 5 4 Average Carried 3 | 1 1 2 4 4 4 5 3 3 4 3 3 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 5 5 5 5 3 4 4 3 4 5 2 Class Distribution -------------------- 58% | Mutant 14% | Sprinter 12% | Hacker-Sprinter 6% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Matter Collected 1178 | 232 50 358 52 222 135 . . . 93 . . 36 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1169 | . 100 392 52 238 76 . . 67 226 . 18 . . Parts 87 | . 7 34 4 14 4 . . 6 15 . 3 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 34 | . 2 15 1 6 2 . . 1 6 . 1 . . Melee 1 | . . . . 1 . . . . . . . . . Guns 32 | . 2 15 1 5 2 . . 1 6 . . . . Cannons 1 | . . . . . . . . . . . 1 . . Classes Destroyed 9 | . 1 3 . . 1 . . 1 2 . 1 . . Worker 5 | . . 3 . 1 . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 18 | . . 11 . 3 . . . . 4 . . . . Cutter 1 | . . . . . . . . . . . 1 . . Grunt 11 | . 2 3 . 3 1 . . . 2 . . . . Sentry 2 | . . 1 1 . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 2 11 1 7 1 . . 1 5 . 1 . . Combat Bots Only 9 | . 2 9 1 3 1 . . 1 4 . 1 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 . . 1 2 . 1 . . Gunslinging 1 | . . 1 . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Hostile Shots Fired 497 | . 23 102 17 37 9 3 . 9 53 . 30 50 164 Missed 192 | . 7 22 9 19 3 2 . 4 19 . 10 22 75 Damage Taken 4451 | . 150 548 87 183 69 10 . 178 542 . 523 473 1688 Core 2536 | . 43 86 25 40 24 . . 46 145 . 227 440 1460 Absorbed by Shields 41 | . . . . . . . . . . . 21 . 20 Ignored by Resistances 1243 | . 45 176 23 55 18 3 . 47 150 . 145 132 449 Core Remaining (%) 85 | 100 82 78 95 . . 90 . 94 85 . 80 66 . Volleys Fired 119 | . 11 42 6 14 10 . . 7 26 . 3 . . Largest 2 | . 2 2 2 2 2 . . 2 2 . 2 . . Hottest 155 | . 60 43 40 72 78 . . 130 105 . 155 . . Shots Fired 193 | . 21 72 12 16 12 . . 13 43 . 4 . . Gun 186 | . 21 72 12 14 12 . . 13 42 . . . . Cannon 6 | . . . . 2 . . . . . . 4 . . Launcher . | . . . . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . Kinetic 151 | . 11 72 12 16 10 . . 3 24 . 3 . . Thermal 22 | . . . . . . . . 3 18 . 1 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 19 | . 10 . . . 2 . . 7 . . . . . Robot Hit Streak 21 | . 12 8 11 5 7 . . 16 21 . 20 . . Robot Miss Streak 4 | . 1 2 4 2 3 . . 1 3 . 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 3 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . . . Shots Hit Robots 152 | . 17 54 7 12 9 . . 12 39 . 2 . . Core Hits 81 | . 6 23 4 13 4 . . 5 23 . 1 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 7 | . . . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2584 | . 218 728 75 302 146 . . 232 807 . 64 . 12 Guns 2394 | . 215 728 75 191 146 . . 232 807 . . . . Cannons 94 | . . . . 30 . . . . . . 64 . . Explosions . | . . . . . . . . . . . . . . Melee 81 | . . . . 81 . . . . . . . . . Ramming 15 | . 3 . . . . . . . . . . . 12 Kinetic 1762 | . 108 728 75 221 126 . . 60 413 . 31 . . Thermal 505 | . . . . . . . . 78 394 . 33 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 221 | . 107 . . . 20 . . 94 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 81 | . . . . 81 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . 6 Average Corruption 4 | . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . 1 . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 184 | . 105 3 9 51 6 . . . 58 . . . 184 Average Temperature 40 | . 72 2 7 16 3 . . . 24 . . . 110 Received Heat Transfer 703 | . 105 129 36 90 9 9 . 9 90 . 18 91 117 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 1125 | . . . . . . . . 175 900 . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Peak Influence 368 | . 80 368 135 248 . . 73 64 200 54 33 120 178 Initial 73 | . . 28 60 52 . . 73 44 28 54 33 10 58 Average 92 | . 47 179 100 92 . . 73 54 95 54 26 47 80 Maximum Alert Level 1 | . . 1 . 1 . . . . 1 . . . . Low Security (%) 91 | 100 100 66 100 92 . . 100 100 99 100 100 100 100 Level 1 8 | . . 33 . 7 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 . 1 . . . 1 1 . 1 1 1 Investigation 2 | . . 1 . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . . . . . . . 1 1 . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Distress Signals 3 | . 1 . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | . 7 17 8 9 2 3 . 3 12 . 5 14 20 Peak Tracking Total 12 | . 3 7 7 4 1 3 . 2 4 . 5 11 12 Tactical Retreats 10 | . 1 1 . 1 . . . . . . 1 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Traps Triggered 9 | . . 1 . . . . . . . . 3 3 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Machines Accessed 7 | . . . . 2 . . 1 . 3 1 . . . Terminals 5 | . . . . 1 . . 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 14 | . . . . 4 . . 1 . 8 1 . . . Successful 11 | . . . . 3 . . 1 . 6 1 . . . Failed 2 | . . . . 1 . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual . | . . . . . . . . . . . . . . Terminals 11 | . . . . 3 . . 1 . 6 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . . . . 3 . . 1 . 5 1 . . . Record 8 | . . . . 3 . . . . 5 . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 3 | . . . . 2 . . 1 . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Turns Passed 1914 | 89 240 416 100 189 118 10 5 51 183 29 87 155 242 Spaces Moved 2738 | 72 207 338 157 412 364 42 10 93 362 31 91 237 322 Core 497 | 7 . 4 . . . . . . . . 17 213 256 Treads 5 | 5 . . . . . . . . . . . . . Legs 22 | . . 14 8 . . . . . . . . . . Wheels 508 | 60 207 153 . . . . . . . . . 22 66 Hover . | . . . . . . . . . . . . . . Flight 1706 | . . 167 149 412 364 42 10 93 362 31 74 2 . Fastest Speed 23 | 50 100 37 26 23 23 23 23 23 23 32 37 40 50 Average Speed 46 | 99 100 75 31 26 23 23 23 23 23 35 42 54 63 Slowest Speed 200 | 160 100 130 130 29 23 23 23 23 32 37 50 100 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . 1 . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 45 38 17 9 58 13 1 91 13 1 84 12 14 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . . . . . Terrain Destroyed 3 | . . . . 1 . . . . . . 2 . . Melee 1 | . . . . 1 . . . . . . . . . Projectile 2 | . . . . . . . . . . . 2 . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac DSF Res Res Total 3160 | 90 219 427 197 466 387 41 11 109 409 48 135 262 359 Wait 76 | . . 1 16 2 2 . . . 3 17 7 11 17 Move 2715 | 71 206 335 156 411 363 41 9 92 353 30 90 236 322 Hop 5 | . . 1 . . . . . . 4 . . . . Pick Up 58 | 9 1 18 1 5 4 . . 4 6 . 2 7 1 Fast Attach 17 | . . 2 5 2 . . . 1 5 . . 2 . Attach 58 | 8 . 14 2 12 3 . 2 2 3 1 3 4 4 Detach 12 | . . . 2 7 1 . . . . . 2 . . Swap 13 | . . 6 3 1 1 . . . 2 . . . . Drop 36 | 2 . 8 6 5 3 . . 3 7 . . 2 . Fire 119 | . 11 42 6 14 10 . . 7 26 . 3 . . Melee 7 | . . . . 7 . . . . . . . . . Ram 4 | . 1 . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . 28 . 12 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 640 | -9/Materials | Destroyed 9 combat bots 660 | -9/Materials | Lost 5 parts (1p2n2w) 708 | -9/Materials | Discovered new exit (range 9) 746 | -9/Materials | Entered another Materials area 746 | -8/Materials | Evolved 2 slots: Propulsion x2 844 | -8/Materials | Discovered new exit (range 7) 846 | -8/Materials | Entered Factory 846 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1004 | -7/Factory | Discovered new exit (range 10) 1035 | -7/Factory | Entered Lower Caves 1092 | -7/Lower Caves | Identified exit to Lower Caves 1153 | -7/Lower Caves | Entered another Lower Caves area 1154 | -7/Lower Caves | Learned location of Zion (-7) 1159 | -7/Lower Caves | Discovered new exit (range 5) 1163 | -7/Lower Caves | Entered Factory 1163 | -6/Factory | Evolved 2 slots: Utility x2 1167 | -6/Factory | Identified exit to DSF 1168 | -6/Factory | Entered DSF 1186 | -6/DSF | Additional patrols routed to DSF 1200 | -6/DSF | Discovered new exit (range 17) 1219 | -6/DSF | Identified exit to Factory 1219 | -6/DSF | Entered Factory 1219 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1244 | -5/Factory | Central database locked down 1372 | -5/Factory | Discovered new exit (range 19) 1402 | -5/Factory | Identified exit to Factory 1402 | -5/Factory | Entered another Factory area 1402 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1431 | -4/Factory | Identified exit to DSF 1431 | -4/Factory | Entered DSF 1433 | -4/DSF | Lost 8 parts (2p3n1u2w) 1456 | -4/DSF | Additional patrols routed to DSF 1497 | -4/DSF | Discovered new exit (range 20) 1517 | -4/DSF | Identified exit to Research 1518 | -4/DSF | Entered Research 1518 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 1527 | -3/Research | Discovered new exit (range 7) 1539 | -3/Research | Lost 5 parts (3n2u) 1636 | -3/Research | Spotted B-86 Titan 1668 | -3/Research | Discovered new exit (range 11) 1673 | -3/Research | Entered another Research area 1673 | -2/Research | Evolved 2 slots: Weapon x2 1797 | -2/Research | Lost 3 parts (1p1n1u) 1851 | -2/Research | Core integrity fell below 50% 1891 | -2/Research | Core integrity fell below 20% 1915 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- Field strength at 54. Field strength at 48. P-80 Master resets S-43 Plague, system corruption cleaned. Field strength at 42. Field strength at 36. Field strength at 25. Field strength at 19. Field strength at 8. Field strength at 2. Stasis field depleted. Slammed into U-05 Engineer. EI0SL:|SUZ8BSU 2Z/7CWZV#MJDSVMSY%ZRW >&M Slammed into U-05 Engineer. Destabilizing: Core damaged (-58). System corrupted: Energy discharge (-27). P-80 Master resets S-43 Plague, system corruption cleaned. Micro-nuke Launcher destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????###??????# # #???????????? | | ??????????# ????# # #???????????? | | ??????????# ??# # #???????????? | | ??????????# ! # # ! #???????????? | | ??????????# + # #???????????? | | ??????????# """" # # #???????????? | | ?????????????""""??# ###############??????????? | | ?????????????""????# #### #??????????? | | ???????????????????# #??# #??????????? | | ???????????????????# #??# ] #??????????? | | ???????????????????# #??? ???????????? | | ???????????????????# #????? ! ?????????????? | | ???????????????????# #??????? ???????????????? | | ???????????????????# #???????##+#????????????????? | | ???????????????????# ######### #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#+##/###### #????????????????? | | ???????????????????# ?? # #??#####?????????? | | ???????????????????# ??? # #? !! #?????????? | | ???????????????????# != ???/ # !! #?????????? | | ???????????????????# =! ???# # #?????????? | | ???????????????????########??# / #?????????? | | ??????????????????????######?# # #?????????? | | ????????????????????### ### # #?????????? | | ????????????????????+ s ########?????????? | | ?????????????????????## @ u +?????????? | | ??????????????????????# ####+#######??????????? | | ??????????????????????# %#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????#T +?????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? H ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 25 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dynamic Key Challenges ------------ None Game ------ Seed SupersonicAblativeConstruct Manual? 0 Play Time 00:47:46 Cumulative 4.5 hours Start 2024.04.07 @ 19:10:49 End 2024.04.07 @ 19:59:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51410a4d-2301-4fd3-b583-1764cb9389d8