Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 08:04:32 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (9) 45 Value Destroyed (166) 166 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1977) 1977 TOTAL SCORE: 9968 Bonus ------- Pacifist 470 Follower Combat Kills 7 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1600 Matter 28/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Machine Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Hacking Suite Advanced Hacking Suite System Shield Heavy Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Improved System Shield > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Improved Signal Interpreter Hacking Suite Heavy Missile Launcher [Rating: 27] Favorites ----------- Power None Propulsion None Utility Machine Analyzer Device Advanced Terrain Scanner Processor Machine Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Grenade Launcher Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . 2 . . 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . 2 . 2 2 . 2 . . 2 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 27 | . 1 . . 5 . . 13 1 . . . . 3 . 1 3 Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 19 | . 1 . . 3 . . 9 . . . . . 3 . 1 2 Device 7 | . . . . 2 . . 3 . . . . . 2 . . . Storage . | . . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . 4 . . . . . . . 1 1 Hackware 4 | . . . . . . . 2 . . . . . 1 . . 1 Protection 1 | . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 8 | . . . . 2 . . 4 1 . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 2 . . 3 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . . . . . 2 . . . Parts Lost 8 | . . . . 1 . . 3 . . . . . 1 . 3 . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 . . 3 . . . . . 1 . 3 . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . 1 . . 1 . . . . . 1 . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 15 | . 10 11 11 15 15 15 14 26 26 23 21 21 22 17 10 4 Device 1 | . . . . 3 . . 3 . . . . . . . . . Processor 9 | . 10 11 11 9 7 7 5 20 20 17 15 15 13 8 6 4 Hackware 2 | . . . . . . . 2 6 6 5 5 5 8 8 4 . Naked Turns 33 | . 21 . . . . . 6 . . . . . . . 6 . Heaviest Build 7 | . . . . 3 3 3 3 . . . . . . . . 7 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 4 4 5 5 5 5 3 3 4 4 4 4 4 5 5 Average Carried 3 | . . 3 4 4 5 5 4 2 3 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 4 5 5 5 3 3 3 4 4 4 4 4 5 5 Class Distribution -------------------- 89% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Matter Collected 261 | 200 . . . . . . 5 26 . . . . . . . 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 97 | . . . . 68 . . 29 . . . . . . . . . Parts 14 | . . . . 12 . . 2 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 8 | . . . . 5 . . 3 . . . . . . . . . AOE 8 | . . . . 5 . . 3 . . . . . . . . . Classes Destroyed 2 | . . . . 2 . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . Swarmer 8 | . . . . 5 . . 3 . . . . . . . . . Best Kill Streak 3 | . . . . 3 . . 3 . . . . . . . . . Combat Bots Only 3 | . . . . 3 . . 3 . . . . . . . . . Max Kills in Single Turn 3 | . . . . 3 . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Damage Taken 4400 | . 42 91 57 254 . 62 417 311 2 115 . 374 719 . 352 1604 Core 3985 | . 42 91 52 171 . 62 201 267 2 115 . 374 688 . 319 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 83 . 64 68 . 91 . . 44 88 . 67 47 . 78 . Volleys Fired 12 | . . . . 3 . . 5 4 . . . . . . . . Largest 1 | . . . . 1 . . 1 1 . . . . . . . . Hottest 39 | . . . . 30 . . 39 39 . . . . . . . . Shots Fired 12 | . . . . 3 . . 5 4 . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 3 . . 5 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 12 | . . . . 3 . . 5 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . 2 . . 3 1 . . . . . . . . Robot Miss Streak 1 | . . . . . . . 1 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . 2 . . 1 2 . . . . . . . . Core Hits 14 | . . . 2 7 . . 4 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 805 | . . . 14 409 . . 197 158 4 . . . 16 . . 7 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 737 | . . . . 382 . . 197 158 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 68 | . . . 14 27 . . . . 4 . . . 16 . . 7 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 737 | . . . . 382 . . 197 158 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 . . 1 2 2 1 . . 2 . 6 4 Average Corruption 2 | . . . . 2 . . 1 1 2 1 . . 1 . 6 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . 1 . . . 4 1 1 . . 1 . 1 4 Message Errors 3 | . . . . . . . . 1 . . . . 1 . 1 . Matter Fused 2 | . . . . . . . . . 1 . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 2 . . . . . . . 1 Energy Discharges 2 | . . . . 1 . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 26 | . . . . 10 . . 15 . 1 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 25 | . . . . 10 . . 15 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . 6 13 . . 29 . 2 . . . 8 . . 3 Shots 2 | . . . . . . . 2 . . . . . . . . . Rammed 13 | . . . 3 4 . . . . 1 . . . 2 . . 3 Targets Rammed 13 | . . . 3 4 . . . . 1 . . . 2 . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 143 | . . . . . . . . 143 . . . . . . . 69 Average Temperature 67 | . . . . . . . . 76 . . . . . . . 43 Received Heat Transfer 150 | . 24 12 . 9 . . 24 . . . . . 27 . 9 45 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Peak Influence 359 | . . 15 27 359 163 114 168 . . 133 65 49 137 76 57 129 Initial 163 | . . . 5 10 163 114 59 . . 58 65 49 27 76 57 24 Average 82 | . . 2 5 175 163 114 128 . . 75 65 49 53 76 42 66 Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 100 65 100 100 100 . . 100 100 100 100 100 100 100 Level 1 3 | . . . . 34 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . 2 1 . 2 . . 3 . . . . 2 2 Investigation 5 | . . . . 2 1 . . . . 1 . . . . . 1 Extermination 2 | . . . . . . . 1 . . . . . . . . 1 Reinforcement 7 | . 1 1 . . . . 1 . . 2 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Distress Signals 6 | . 1 1 . 3 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 84 | . 3 13 4 19 . 1 6 2 . 6 . 1 10 . 5 14 Peak Tracking Total 13 | . 9 13 4 7 . 2 3 1 . 3 . 1 8 . 5 9 Tactical Retreats 9 | . . . . 2 . . . 1 . 1 . . 1 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Traps Triggered 11 | . . . . 2 1 . 5 . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 6 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Machines Disabled 1 | . . . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Machines Accessed 9 | . . . . 2 1 . . . . 1 1 . . 1 . 3 Terminals 8 | . . . . 2 1 . . . . 1 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 19 | . . . . 5 3 . . . . 3 2 . . 1 . 5 Successful 4 | . . . . 1 1 . . . . . 1 . . 1 . . Failed 15 | . . . . 4 2 . . . . 3 1 . . . . 5 Catastrophic 5 | . . . . 4 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . . 2 . . . . . . . . . . . 3 Terminals 17 | . . . . 5 3 . . . . 3 2 . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . 1 1 . . . . . 1 . . 1 . . Open DSF 3 | . . . . . 1 . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 2 1 . . . . 1 . . . . . 3 Full Trace Events 4 | . . . . 2 . . . . . 1 . . . . . 1 Feedback Events 2 | . . . . 1 . . . . . 1 . . . . . . Corruption 2 | . . . . 1 . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Total Allies 2 | . . . 2 . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . 1 15 . . . . . . . . . . . . Total Damage 234 | . . . 21 213 . . . . . . . . . . . . Kills 4 | . . . 1 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Turns Passed 1608 | 12 86 51 69 147 32 35 289 203 11 74 21 42 155 19 36 326 Spaces Moved 3003 | 24 166 95 131 253 64 70 495 385 19 146 42 83 293 37 67 633 Core 3003 | 24 166 95 131 253 64 70 495 385 19 146 42 83 293 37 67 633 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 32 19 37 33 3 71 15 65 7 8 2 88 11 2 69 22 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 . 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . 3 . . . . . . . . Spaces Dug 22 | . . . . 9 . . 13 . . . . . . . . . Terrain Destroyed 92 | . . . . 9 . . 21 62 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 92 | . . . . 9 . . 21 62 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Res Res DSF Acc Total 3075 | 23 167 97 133 270 63 69 529 390 19 146 41 83 300 36 68 641 Wait 12 | . . . . . . . 11 . . . . . 1 . . . Move 2988 | 23 165 94 130 252 63 69 494 384 18 145 41 82 293 36 66 633 Hop . | . . . . . . . . . . . . . . . . . Pick Up 10 | . 1 3 . 2 . . 1 . . 1 . . . . 1 1 Fast Attach 18 | . 1 . . 3 . . 9 . . . . . 3 . 1 1 Attach 9 | . . . . 2 . . 4 1 . . . . . . . 2 Detach 6 | . . . . 2 . . 2 1 . . . . . . . 1 Swap . | . . . . . . . . . . . . . . . . . Drop 7 | . . . . 2 . . 3 . . . . . 2 . . . Fire 12 | . . . . 3 . . 5 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 12 | . . . 3 4 . . . . 1 . . . 1 . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 10) 97 | -10/Materials | Identified exit to Materials 99 | -10/Materials | Entered another Materials area 99 | -9/Materials | Evolved 2 slots: Utility x2 146 | -9/Materials | Discovered new exit (range 7) 149 | -9/Materials | Identified exit to Mines 150 | -9/Materials | Entered Mines 212 | -9/Mines | Discovered new exit (range 7) 216 | -9/Mines | Identified exit to Materials 219 | -9/Mines | Entered Materials 219 | -8/Materials | Accompanied by 2 allies 219 | -8/Materials | Evolved 2 slots: Utility x2 224 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 301 | -8/Materials | Build established: Mutant 359 | -8/Materials | Discovered new exit (range 15) 366 | -8/Materials | Identified exit to Factory 366 | -8/Materials | Entered Factory 366 | -7/Factory | Evolved 2 slots: Utility x2 398 | -7/Factory | Identified exit to DSF 398 | -7/Factory | Entered DSF 420 | -7/DSF | Discovered new exit (range 12) 426 | -7/DSF | Identified exit to Factory 428 | -7/DSF | Additional patrols routed to DSF 433 | -7/DSF | Entered Factory 433 | -6/Factory | Evolved 2 slots: Utility x2 603 | -6/Factory | Spotted B-75 Beast 715 | -6/Factory | Discovered new exit (range 5) 718 | -6/Factory | Identified exit to Lower Caves 722 | -6/Factory | Entered Lower Caves 887 | -6/Lower Caves | Core integrity fell below 50% 918 | -6/Lower Caves | Discovered new exit (range 15) 924 | -6/Lower Caves | Identified exit to Lower Caves 925 | -6/Lower Caves | Entered another Lower Caves area 929 | -6/Lower Caves | Discovered new exit (range 10) 934 | -6/Lower Caves | Identified exit to Factory 936 | -6/Lower Caves | Entered Factory 936 | -5/Factory | Evolved 2 slots: Utility x2 1003 | -5/Factory | Discovered new exit (range 15) 1010 | -5/Factory | Identified exit to Factory 1010 | -5/Factory | Entered another Factory area 1010 | -4/Factory | Evolved 2 slots: Utility x2 1031 | -4/Factory | Identified exit to DSF 1031 | -4/Factory | Entered DSF 1059 | -4/DSF | Additional patrols routed to DSF 1059 | -4/DSF | Discovered new exit (range 15) 1066 | -4/DSF | Identified exit to Research 1073 | -4/DSF | Entered Research 1073 | -3/Research | Evolved 2 slots: Utility x2 1104 | -3/Research | Found Prototype Device 1104 | -3/Research | Identified Exp. Thermal Shield 1224 | -3/Research | Core integrity fell below 50% 1226 | -3/Research | Discovered new exit (range 5) 1227 | -3/Research | Identified exit to Research 1228 | -3/Research | Entered another Research area 1228 | -2/Research | Evolved 2 slots: Utility x2 1247 | -2/Research | Identified exit to DSF 1247 | -2/Research | Entered DSF 1248 | -2/DSF | Joined Warlord attack on 0b10 via DSF 1267 | -2/DSF | Additional patrols routed to DSF 1276 | -2/DSF | Discovered new exit (range 14) 1283 | -2/DSF | Entered Access 1283 | -1/Access | Evolved 2 slots: Utility x2 1292 | -1/Access | Lost 3 parts (3u) 1300 | -1/Access | 4 allies followed out of DSF 1320 | -1/Access | Spotted B-99 Colossus 1567 | -1/Access | Core integrity fell below 50% 1604 | -1/Access | Core integrity fell below 20% 1609 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01533_ ALERT: Rogue bot located, Programmers report to Access Zone 2W. 01537_ >> Machine Analyzer network decryption results: 01537_ Terminal x1 01539_ Acquired System Shield. 01543_ Door malfunctions. 01555_ >> Machine Analyzer network decryption results: 01555_ Terminal x1 01569_ System corrupted: Matter fused (-5). 01569_ >> Machine Analyzer network decryption results: 01569_ Terminal x3 01580_ O-32 Director destroyed. 01582_ Knocked back. 01584_ Penetrated by Slug. 01584_ Knocked back. 01588_ Slug penetrates Wall. 01590_ System corrupted: Substantial component data lost. 01595_ Penetrated by Slug. 01606_ Slammed into S-43 Plague. 01609_ S-43 Plague system corrupted by crushing effect. 01609_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????######?????????????????#?????????? | | ????????????# ############## #?????????? | | ????????????# s%@ H #?????????? | | ????????????# sssR #?????????? | | ????????????# = ############## #?????????? | | ????????????## ##????????????????##?????????? | | ?????????????# #????"???????????????????????? | | ?????????????# #???"""??????????????????????? | | ?????????????# +??"""???????????????????????? | | ??????######## #???"????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????#% ########????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ?"????# #???????????????????????????????????? | | """???# #?????????"""?"""???????????????????? | | """???+ #?????????"""S"""???????????????????? | | """"??# +???????????????????????????????????? | | """???# #???????????????????????????????????? | | "?????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 40 Armor Coverage 150 Evasion (%) 58 Target Analysis 5 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMeleeMount Manual? 0 Play Time 00:19:32 Cumulative 216.8 hours Start 2023.05.16 @ 07:47:51 End 2023.05.16 @ 08:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 650 Rogue 650 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7765857-2b27-48b8-8123-093c2b8b65c7