Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 21:50:55 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1267) 1267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 4353 Bonus ------- Follower Combat Kills 528 Friendly Fire -122 Cogmind --------- Core Integrity 648/700 Matter 298/300 Energy 380/380 System Corruption 1% Temperature Danger (410) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Particle Gun Gatling Laser Gauss Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Improved Light Armor Plating Particle Gun Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced ECM Suite Light Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Improved Light Armor Plating Particle Gun Particle Gun Rocket Launcher [Rating: 33] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . . 1 Weapon 1 | . . . 1 . . Parts Attached 69 | 7 3 13 13 24 9 Power 11 | 1 . 1 3 6 . Engine 9 | 1 . 1 3 4 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 23 | 2 1 6 2 8 4 Treads 1 | . . 1 . . . Leg 22 | 2 1 5 2 8 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 3 3 7 2 Device 14 | 1 . 3 3 6 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 17 | 2 1 3 5 3 3 Energy Gun 8 | 1 1 . 2 2 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 3 3 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 5 5 14 2 Power 4 | . . . 1 3 . Propulsion 7 | . . 3 . 4 . Utility 8 | . . 1 1 4 2 Weapon 7 | . . 1 3 3 . Highest Loss Streak 7 | . . 5 5 7 2 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 97 | . 99 93 98 97 100 Engine 8 | . 14 11 17 13 . Core 6 | . . . . 4 15 Leg 27 | . 28 26 27 26 30 Device 16 | . 14 20 17 17 15 Storage 8 | . 14 11 9 9 7 Protection 2 | . . . . . 7 Energy Gun 14 | . 13 11 13 15 15 Ballistic Gun 9 | . 14 10 12 11 7 Naked Turns . | . . . . . . Heaviest Build 42 | 13 18 23 30 33 42 Greatest Support 55 | 20 20 30 40 40 55 Greatest Overweight (x) 7 | 3 1 7 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 2 4 10 10 10 10 Average Carried 8 | 1 2 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 4 10 10 10 10 Class Distribution -------------------- 32% | Scavenger-Gunner 24% | Scavenger-Tank 17% | Scavenger-Mutant 10% | Commander-Tank 10% | Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1127 | 251 . 237 140 375 124 Remotely . | . . . . . . Salvage Created 1522 | 16 . 443 220 663 180 Parts 99 | 5 . 30 18 36 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 30 | . . 9 7 12 2 Guns 28 | . . 9 7 10 2 AOE 2 | . . . . 2 . Classes Destroyed 9 | 1 . 2 2 2 2 Worker 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Recycler 1 | . . . . . 1 Operator 1 | . . . . 1 . Swarmer 4 | . . . 4 . . Grunt 16 | . . 4 . 11 1 Sentry 9 | . . 5 2 2 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 . 3 7 4 1 Combat Bots Only 7 | . . 3 7 3 1 Max Kills in Single Turn 2 | 1 . 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 2769 | . . 640 467 1340 322 Core 433 | . . 67 53 261 52 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 100 83 . 42 . Volleys Fired 99 | 1 . 34 14 40 10 Largest 3 | 2 . 2 3 3 3 Hottest 173 | 60 . 63 103 150 173 Shots Fired 247 | 2 . 64 38 113 30 Gun 247 | 2 . 64 38 113 30 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 120 | 1 . 30 17 62 10 Thermal 102 | 1 . 34 15 32 20 Explosive . | . . . . . . Electromagnetic 25 | . . . 6 19 . Robot Hit Streak 15 | 1 . 13 8 15 7 Robot Miss Streak 7 | . . 4 3 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . 2 4 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 167 | 1 . 47 25 76 18 Core Hits 80 | 1 . 20 12 35 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2506 | 12 . 605 300 1247 342 Guns 2393 | 12 . 605 300 1134 342 Cannons . | . . . . . . Explosions 112 | . . . . 112 . Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 1173 | . . 302 173 598 100 Thermal 1063 | 12 . 303 100 406 242 Explosive . | . . . . . . Electromagnetic 269 | . . . 27 242 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 1 Average Corruption 6 | . . . . 7 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 14 . Message Errors 3 | . . . . 3 . Matter Fused 7 | . . . . 7 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . 25 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 401 | 20 . 28 59 355 401 Average Temperature 107 | 10 . 13 31 101 137 Received Heat Transfer 1221 | . . 300 63 747 111 Effects 3 | . . . . 1 2 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 2 1 . Heat Transferred 2312 | 25 . 675 225 877 510 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 740 | 5 3 225 237 740 341 Initial 268 | . 3 . 31 100 268 Average 181 | 1 3 67 136 322 186 Maximum Alert Level 3 | . . 1 1 3 1 Low Security (%) 62 | 100 100 96 55 30 61 Level 1 30 | . . 3 44 44 38 Level 2 5 | . . . . 21 . Level 3 1 | . . . . 4 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 1 6 2 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 5 | . . 1 1 2 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . . 11 14 33 15 Peak Tracking Total 6 | . . 4 6 5 4 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 7 | . 1 . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 1 | . . . . 1 . Successful . | . . . . . . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 7 Highest-Rated Group 173 | . . . . 173 125 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 128 | . . . . 91 37 Total Damage 1473 | . . . . 1092 381 Kills 22 | . . . . 17 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 2968 | 79 155 623 245 838 1028 Spaces Moved 1542 | 54 125 357 147 344 515 Core 14 | 13 . 1 . . . Treads . | . . . . . . Legs 1528 | 41 125 356 147 344 515 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 135 | 118 120 135 120 173 121 Slowest Speed 400 | 200 190 400 120 190 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 23 31 21 50 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . 4 . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2208 | 63 128 433 183 505 896 Wait 455 | . . 15 9 76 355 Move 1537 | 53 124 356 146 343 515 Hop . | . . . . . . Pick Up 24 | 2 1 9 1 10 1 Fast Attach 22 | 7 2 5 . 7 1 Attach 22 | . . 3 7 10 2 Detach 1 | . . . . 1 . Swap 25 | . 1 5 6 7 6 Drop 22 | . . 6 . 10 6 Fire 99 | 1 . 34 14 40 10 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 200 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 671 | -9/Materials | Build established: Scavenger-Mutant 789 | -9/Materials | Lost 5 parts (3n1u1w) 840 | -9/Materials | Discovered new exit (range 4) 858 | -9/Materials | Entered another Materials area 858 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1016 | -8/Materials | Destroyed 7 combat bots 1020 | -8/Materials | Lost 5 parts (1p1u3w) 1092 | -8/Materials | Discovered new exit (range 8) 1103 | -8/Materials | Entered Storage 1155 | -8/Storage | Build established: Scavenger-Gunner 1167 | -8/Storage | Garrison activated, responded to threat 1216 | -8/Storage | Lost 4 parts (1p1n2u) 1338 | -8/Storage | Lost 7 parts (2p2n3w) 1398 | -8/Storage | Core integrity fell below 50% 1643 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1920 | -8/Storage | Discovered new exit (range 5) 1941 | -8/Storage | Entered Factory 1941 | -7/Factory | Accompanied by 7 allies 1941 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2243 | -7/Factory | Build established: Scavenger-Tank 2549 | -7/Factory | Build established: Commander-Tank 2822 | -7/Factory | Cargo convoy interrupted 2870 | -7/Factory | Build established: Scavenger-Tank 2969 | -7/Factory | Self-destructed Last Messages --------------- 02793_ R-06 Scavenger destroyed. 02802_ Acquired 14 matter. 02803_ K-01 Serf cleans the Subcomponent Replicator. 02815_ Trooper 3f destroyed. 02815_ K-01 Serf collects debris. 02822_ ALERT: Cargo convoy interrupted, initiating access lockdown. 02824_ Subcomponent Replicator disabled. 02858_ Slug penetrates P-60 Hacker. 02875_ Slug penetrates Wall. 02878_ P-60 Hacker destroyed. 02878_ Slug penetrates Wall. 02883_ Overheating: Energy bleed (-45). 02887_ Acquired 16 matter. 02898_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02966_ Slug penetrates G-47 Trooper. 02966_ G-47 Trooper destroyed. 02966_ Lgt. Armor Plating destroyed. 02967_ Power failure, Nuclear Core shutdown. 02967_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? "" | | ???????????????????????????????????????????????"" | | ???????????????????????????????????????????????""" | | ?????????????????????????????????????????????? """ | | ???????????????????????????????????????????""" """ | | ???????????????????????????????????????? | | ???????????????????????????????????????????"" "" | | ????????????????????????????????????????????? "" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????""" """ | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? # | | ?????????????????!???????????????????????? ?? | | ????????????????#!!????????????????????????? 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""" """ """ """??# "R"" # | | ????????????????????# """ """ """ """??# """? # | | ????????????????????#! ???#! ??? # | | ????????????????????# ????#####???## | | ?????????????????????###############?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSmartbombSlayer Manual? 0 Play Time 00:26:26 Cumulative 31.8 hours Start 2022.05.27 @ 18:00:58 End 2022.05.27 @ 21:50:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 42 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3329aae2-7e8e-4477-87dc-c16f5b622ebf