Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 19:08:13 Player: Sandwich Result: Destroyed by C4-SJ6(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (3828) 3828 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2106) 2106 TOTAL SCORE: 10079 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 657 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -5 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [ARC] (8) Relay Coupler [Grunt] (14) Relay Coupler [Sentry] (12) Relay Coupler [Hunter] (3) > --- WEAPON (2) ------- Missile Launcher Remote Datajack > --- INVENTORY (32) --- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Insulated Plating Hardlight Generator Relay Coupler [NC] (27) Relay Coupler [NC] (27) Relay Coupler [NC] (21) Relay Coupler [NC] (22) Relay Coupler [NC] (28) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (27) Relay Coupler [Sentry] (25) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (9) Relay Coupler [Behemoth] (9) Particle Gun Gauss Rifle Flak Gun Advanced EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite Hacking Suite Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Flak Gun Remote Datajack > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Wheel Compact Wheel Armored Huge Wheel Medium Storage Unit Large Storage Unit Improved Sensor Array Light Armor Plating Insulated Plating Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Beam Rifle Minigun Gauss Rifle Advanced EMP Blaster Missile Launcher Remote Datajack Remote Datajack Remote Datajack Axe [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Slots Evolved 6 | . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . 2 . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 124 | 6 7 5 3 6 18 19 22 25 12 1 . Power 14 | 1 . 2 . 1 2 2 1 4 1 . . Engine 13 | 1 . 2 . 1 2 2 1 3 1 . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 1 1 2 1 3 5 3 3 . . Treads 8 | 1 . 1 . 1 1 2 2 . . . . Leg . | . . . . . . . . . . . . Wheel 14 | 1 1 . 1 1 . 1 3 3 3 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 1 2 1 . 1 4 8 9 6 3 1 . Device 3 | . 1 . . . 1 . . . 1 . . Storage 9 | 1 1 . . 1 2 1 2 1 . . . Processor 1 | . . . . . . 1 . . . . . Hackware 16 | . . 1 . . . 4 4 5 1 1 . Protection 7 | . . . . . 1 2 3 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 4 1 2 2 11 6 7 12 5 . . Energy Gun 16 | 1 4 1 2 1 4 1 1 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | 1 . . . . 6 4 3 5 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . 1 1 . . Special Weapon 6 | . . . . . . . 1 4 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 51 | . 2 1 4 . 13 7 5 12 7 . . Power 5 | . . . . . 2 . . 3 . . . Propulsion 11 | . 1 . 1 . 1 2 2 2 2 . . Utility 7 | . . . 1 . 1 1 . 2 2 . . Weapon 28 | . 1 1 2 . 9 4 3 5 3 . . Highest Loss Streak 7 | . 1 1 3 . 4 3 2 3 7 . . Average Slot Usage (%) 93 | . 98 85 75 64 84 98 98 88 95 100 100 Engine 8 | . 14 11 11 8 8 9 7 4 7 7 7 Treads 7 | . 14 11 11 9 9 10 9 . . . . Wheel 8 | . 13 11 9 8 9 7 4 8 12 15 15 Device 2 | . 12 11 . . 5 1 . . 1 . . Storage 27 | . 14 11 11 11 27 36 30 30 30 30 30 Processor 1 | . . . . . . 1 6 . . . . Hackware 14 | . . 8 11 9 5 10 16 28 26 30 30 Protection 2 | . . . . . 2 4 5 . . . . Energy Gun 6 | . 18 22 22 18 7 3 3 . 1 . . Ballistic Gun 7 | . 9 . . . 9 11 8 3 5 . . Special Weapon 1 | . . . . . . . . 4 5 7 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 12 43 44 43 51 83 93 118 114 114 114 114 Greatest Support 40 | 10 20 20 20 20 16 40 40 28 33 24 24 Greatest Overweight (x) 11 | 1 4 2 2 3 5 5 11 4 9 4 4 Average Overweight (x) 3 | . 1 2 2 2 4 3 2 3 4 4 4 Largest Inventory Capacity 32 | 6 12 12 12 16 28 28 32 32 32 32 32 Average Capacity 25 | 5 8 12 12 13 22 28 29 32 32 32 32 Most Carried 32 | 3 10 12 12 14 26 28 32 32 30 26 26 Average Carried 22 | 2 6 11 10 12 18 25 28 28 26 25 26 Final Capacity 32 | 6 12 12 12 16 28 28 32 32 32 32 32 Final Carried 30 | 3 10 12 12 14 26 26 30 29 25 26 26 Class Distribution -------------------- 60% | Bothacker-Mutant 15% | Mutant 13% | Hauler-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Matter Collected 2247 | 212 161 50 20 . 249 339 303 620 129 164 . Remotely . | . . . . . . . . . . . . Salvage Created 3737 | . 488 482 258 . 582 434 342 1087 64 . . Parts 181 | . 30 28 16 . 29 21 25 28 4 . . Haulers Intercepted 4 | . 2 1 . . . 1 . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Combat Hostiles Destroyed 67 | . 8 7 6 . 16 7 6 16 1 . . Melee 8 | . . . . . . . . 8 . . . Guns 53 | . 7 6 6 . 15 7 6 5 1 . . AOE 4 | . 1 . . . . . . 3 . . . Classes Destroyed 12 | . 6 2 1 . 2 . 1 . . . . Builder 1 | . . 1 . . . . . . . . . Hauler 4 | . 2 1 . . . 1 . . . . . Recycler 4 | . 1 . 1 . . 1 1 . . . . Operator 4 | . 2 1 . . . 1 . . . . . Watcher 5 | . 2 1 . . . 2 . . . . . Swarmer 25 | . 3 . 4 . 7 2 . 9 . . . Grunt 20 | . 5 5 1 . 4 3 . 2 . . . Brawler 2 | . . . . . 2 . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 13 | . . 2 . . 2 2 1 5 1 . . Hunter 2 | . . . . . 1 . 1 . . . . Programmer 4 | . . . . . . . 4 . . . . Best Kill Streak 5 | . 5 3 4 . 4 2 3 4 1 . . Combat Bots Only 5 | . 5 2 4 . 4 2 2 4 1 . . Max Kills in Single Turn 2 | . 1 2 1 . 2 1 1 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . . Exploded 1 | . 1 . . . . . . 1 . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Damage Taken 7085 | . 367 220 321 . 1478 1133 924 2024 527 16 75 Core 1329 | . 95 32 85 . 257 135 167 424 99 . 35 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 65 | 100 62 . 70 . . 28 . . . . . Volleys Fired 311 | . 60 22 15 . 75 42 33 44 15 5 . Largest 2 | . 2 2 2 . 2 2 2 2 2 1 . Hottest 105 | . 105 80 80 . 85 85 84 56 56 30 . Shots Fired 550 | . 119 43 30 . 140 78 59 52 24 5 . Gun 519 | . 119 43 30 . 140 78 55 35 19 . . Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . . 4 1 . . Special 26 | . . . . . . . 4 13 4 5 . Kinetic 295 | . 53 . . . 71 70 48 34 19 . . Thermal 62 | . 14 . . . 32 8 7 1 . . . Explosive 1 | . . . . . . . . . 1 . . Electromagnetic 166 | . 52 43 30 . 37 . . 4 . . . Robot Hit Streak 16 | . 4 9 6 . 16 12 11 15 13 5 . Robot Miss Streak 6 | . 4 4 2 . 6 5 6 5 3 1 . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 10 | . 1 1 2 . 5 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . Shots Hit Robots 416 | . 74 28 21 . 91 55 48 76 19 4 . Core Hits 177 | . 25 17 10 . 33 25 25 38 4 . . Critical Hits 2 | . . . . . . . . 2 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Melee Attacks 68 | . . . . . 1 12 13 42 . . . Impact . | . . . . . . . . . . . . Slashing 54 | . . . . . 1 . 11 42 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7015 | . 1029 497 278 . 950 666 560 2731 304 . . Guns 4354 | . 858 453 241 . 950 496 560 492 304 . . Cannons . | . . . . . . . . . . . . Explosions 992 | . 171 44 37 . . 170 . 570 . . . Melee 1669 | . . . . . . . . 1669 . . . Ramming . | . . . . . . . . . . . . Kinetic 2214 | . 209 . . . 329 415 465 492 304 . . Thermal 801 | . 324 44 37 . 220 81 95 . . . . Explosive 170 | . . . . . . 170 . . . . . Electromagnetic 2161 | . 496 453 241 . 401 . . 570 . . . Impact . | . . . . . . . . . . . . Slashing 1669 | . . . . . . . . 1669 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 4 7 7 7 7 7 Average Corruption 5 | . . . . . 4 4 5 7 7 7 7 Corruption Purged . | . . . . . . . . . . . . Effects 139 | . . . . . 13 32 25 40 16 13 . Message Errors 36 | . . . . . 6 9 6 9 2 4 . Matter Fused 29 | . . . . . 3 7 3 9 4 3 . Heat Flow Errors 13 | . . . . . . 5 2 3 2 1 . Energy Discharges 20 | . . . . . 1 7 6 2 2 2 . Parts Rejected 3 | . . . . . . . 1 . 2 . . Data Loss (minor) 16 | . . . . . . 4 2 7 2 1 . Data Loss (major) 6 | . . . . . . . 2 1 1 2 . Misfires 1 | . . . . . . . . 1 . . . Targeting Errors 14 | . . . . . 3 . 3 7 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 220 | . 8 . . . . 78 . 134 . . . Projectiles . | . . . . . . . . . . . . Explosions 97 | . 8 . . . . 78 . 11 . . . Melee 123 | . . . . . . . . 123 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 246 | . 59 . 25 . . 114 . 48 . . . Shots 7 | . 2 . 1 . . 1 . 3 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 288 | . 189 . 86 . 122 266 118 286 288 165 . Average Temperature 55 | . 91 . 32 . 30 54 42 66 127 53 . Received Heat Transfer 1635 | . 123 132 12 . 225 423 114 477 120 9 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . 1 1 . . 1 . . 2 . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . Parts Fried 11 | . 3 1 . . 4 . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . 1 . . . 4 4 . . . . . Heat Transferred 1719 | . 707 50 . . 555 185 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Peak Influence 679 | . 190 261 147 61 679 457 146 549 302 . . Initial 330 | . . 16 42 57 39 330 101 40 287 . . Average 196 | . 112 132 120 59 361 305 45 289 206 . . Maximum Alert Level 2 | . . 1 . . 2 2 . 2 1 . . Low Security (%) 54 | 100 100 67 100 100 36 5 100 19 24 . . Level 1 36 | . . 32 . . 13 92 . 59 75 . . Level 2 9 | . . . . . 50 1 . 20 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 1 . . . 4 5 . . . . Investigation 2 | . . . . . . 1 1 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 7 | . 2 1 . . . 3 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Distress Signals 3 | . 1 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 18 12 6 . 24 32 10 35 6 3 3 Peak Tracking Total 7 | . 5 4 3 . 7 4 2 6 3 3 3 Tactical Retreats 9 | . . 1 . . 5 1 . 2 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Traps Triggered 12 | . . . . 1 4 2 2 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Machines Disabled 13 | . 3 1 . . 3 2 . 4 . . . Max in Single Turn 2 | . 2 1 . . 1 2 . 1 . . . Garrison Relay 6 | . . . . . 3 . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Machines Accessed 23 | . 4 4 . 2 . 3 8 . 2 . . Terminals 17 | . 4 4 . 1 . 2 6 . . . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 45 | . 9 9 . 3 . 6 14 . 4 . . Successful 25 | . 6 5 . 2 . 3 7 . 2 . . Failed 20 | . 3 4 . 1 . 3 7 . 2 . . Catastrophic 6 | . 2 1 . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 4 9 . 2 . 2 8 . . . . Terminals 33 | . 9 9 . 2 . 4 9 . . . . Fabricators 4 | . . . . . . . . . 4 . . Repair Stations 4 | . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Terminal Hacks 6 | . 4 1 . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Garrison Index 2 | . . 1 . . . . 1 . . . . Unreport Threat 2 | . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . Unauthorized Hacks 9 | . 2 4 . 1 . 1 1 . . . . Terminals 9 | . 2 4 . 1 . 1 1 . . . . Botnet 9 | . 2 4 . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 20 | . 4 4 . 1 . 3 7 . 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . 1 . . Matter 102 | . . . . . . . . . 102 . . Time 51 | . . . . . . . . . 51 . . Total Part Build Rating 1 | . . . . . . . . . 1 . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 35 | . . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Used RIF Installer 2 | . . . . . 1 . . 1 . . . Program Shield 1 | . . . . . . . . 1 . . . Robots Hacked 21 | . . . . . . 6 2 9 2 2 . Non-combat 2 | . . . . . . 1 1 . . . . Combat 19 | . . . . . . 5 1 9 2 2 . Robot Hacks Applied 24 | . . . . . . 7 3 9 2 3 . parse_system 1 | . . . . . . 1 . . . . . generate_anomaly 1 | . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . 1 . disrupt_area 1 | . . . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . 1 . . . streamctrl_high 5 | . . . . . . 2 . 2 1 . . formatsys_low 1 | . . . . . . 1 . . . . . formatsys_high 12 | . . . . . . 3 1 6 1 1 . Relay Couplers Released 26 | . . . . . 13 . . 13 . . . Machine Destruction 26 | . . . . . 13 . . 13 . . . Attached 13 | . . . . . . 4 2 5 1 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Total Allies 18 | . . . . . . 6 1 8 2 1 . Largest Group 3 | . . . . . . 2 1 3 1 2 2 Highest-Rated Group 62 | . . . . . . 32 32 62 32 61 61 Highest-Rated Ally 32 | . . . . . . 16 32 32 32 32 32 Total Orders 2 | . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . DROP 1 | . . . . . . 1 . . . . . Ally Attacks 137 | . . . . . . 70 . 43 10 7 7 Total Damage 2512 | . . . . . . 929 . 892 236 196 259 Kills 22 | . . . . . . 9 . 10 1 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Turns Passed 8211 | 43 749 532 131 161 950 1632 1993 1037 524 383 76 Spaces Moved 4148 | 38 507 254 51 91 416 667 1020 508 276 262 58 Core 2 | 2 . . . . . . . . . . . Treads 1299 | . 7 180 11 41 . 473 587 . . . . Legs . | . . . . . . . . . . . . Wheels 2847 | 36 500 74 40 50 416 194 433 508 276 262 58 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 130 140 130 130 120 130 130 Average Speed 155 | 82 104 176 137 164 140 211 174 131 135 130 130 Slowest Speed 260 | 90 200 200 200 210 150 250 260 140 180 130 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 82 24 8 13 67 45 27 64 9 39 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . . 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . Spaces Dug 9 | . . . . . . . 9 . . . . Terrain Destroyed 61 | . 9 2 6 . . 24 9 . 11 . . Melee 9 | . . . . . . . 9 . . . . Projectile . | . . . . . . . . . . . . AOE 52 | . 9 2 6 . . 24 . . 11 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Low Zio Total 5283 | 47 621 295 83 102 650 807 1158 759 401 302 58 Wait 467 | . 29 8 10 . 88 51 49 103 97 32 . Move 4135 | 37 506 253 50 90 414 666 1019 506 275 261 58 Hop . | . . . . . . . . . . . . Pick Up 94 | 4 12 4 4 4 22 10 14 16 2 2 . Fast Attach 29 | 5 3 . . 2 6 4 5 1 3 . . Attach 54 | 1 2 2 3 1 10 8 6 14 6 1 . Detach 2 | . . . . . . . 1 1 . . . Swap 41 | . 2 3 . 3 2 7 11 10 3 . . Drop 27 | . 7 3 1 2 . 3 7 4 . . . Fire 311 | . 60 22 15 . 75 42 33 44 15 5 . Melee 68 | . . . . . 1 12 13 42 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 48 | . . . . . 32 . . 16 . . . Rewire 7 | . . . . . . 4 . 2 . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Utility x2 1153 | -9/Materials | Discovered new exit (range 6) 1217 | -9/Materials | Build established: Scavenger-Mutant 1325 | -9/Materials | Entered Mines 1331 | -9/Mines | Met a Derelict bent on vengeance 1374 | -9/Mines | Lost 3 parts (1n1u1w) 1443 | -9/Mines | Discovered new exit (range 11) 1456 | -9/Mines | Entered Materials 1456 | -8/Materials | Evolved 2 slots: Utility x2 1616 | -8/Materials | Identified exit to Garrison 1617 | -8/Materials | Entered Garrison 1633 | -8/Garrison | Build established: Mutant 1640 | -8/Garrison | Triggered checkpoint 1689 | -8/Garrison | Garrison Relay disabled 1906 | -8/Garrison | Triggered checkpoint 1989 | -8/Garrison | Lost 4 parts (1p3w) 1999 | -8/Garrison | Build established: Hauler-Mutant 2060 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Garrison Relay disabled 2189 | -8/Garrison | Discovered new exit (range 15) 2392 | -8/Garrison | Triggered checkpoint 2458 | -8/Garrison | Lost 4 parts (1p1n2w) 2469 | -8/Garrison | Garrison Relay disabled 2522 | -8/Garrison | Discovered new exit (range 10) 2544 | -8/Garrison | Installed Relay Interface Framework 2567 | -8/Garrison | Entered Materials 2802 | -8/Materials | Core integrity fell below 50% 2873 | -8/Materials | Build established: Bothacker-Mutant 3181 | -8/Materials | Discovered new exit (range 9) 3237 | -8/Materials | Build established: Hauler-Mutant 3898 | -8/Materials | Lost 3 parts (1n2w) 3900 | -8/Materials | Build established: Bothacker-Mutant 4199 | -8/Materials | Entered Factory 4199 | -7/Factory | Evolved 2 slots: Utility x2 4547 | -7/Factory | Discovered new exit (range 9) 5861 | -7/Factory | Repaired Remote Datajack 5875 | -7/Factory | Repaired Lrg. Storage Unit 6191 | -7/Factory | Identified exit to Garrison 6192 | -7/Factory | Entered Garrison 6192 | -7/Garrison | Accompanied by 1 ally 6199 | -7/Garrison | Expanded RIF knowledge: Program Shield 6242 | -7/Garrison | Triggered checkpoint 6263 | -7/Garrison | Garrison Relay disabled 6346 | -7/Garrison | Triggered checkpoint 6350 | -7/Garrison | Triggered checkpoint 6518 | -7/Garrison | Triggered checkpoint 6607 | -7/Garrison | Garrison Relay disabled 6726 | -7/Garrison | Discovered new exit (range 10) 6752 | -7/Garrison | Triggered checkpoint 6830 | -7/Garrison | Triggered checkpoint 6848 | -7/Garrison | Core integrity fell below 50% 6886 | -7/Garrison | Lost 3 parts (1p1n1w) 7010 | -7/Garrison | Triggered checkpoint 7015 | -7/Garrison | Core integrity fell below 20% 7058 | -7/Garrison | Lost 3 parts (1p1n1u) 7089 | -7/Garrison | Discovered new exit (range 12) 7124 | -7/Garrison | Triggered checkpoint 7172 | -7/Garrison | Garrison Relay disabled 7229 | -7/Garrison | Entered Factory 7229 | -7/Factory | Accompanied by 1 ally 7417 | -7/Factory | Lost 7 parts (2n2u3w) 7619 | -7/Factory | Discovered new exit (range 14) 7674 | -7/Factory | Fabricated Datajack (x1) 7753 | -7/Factory | Entered Lower Caves 7753 | -7/Lower Caves | Accompanied by 1 ally 8120 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8136 | -7/Lower Caves | Entered Zion 8136 | -7/Zion | Accompanied by 2 allies 8168 | -7/Zion | Given A8's code to call for help 8183 | -7/Zion | System corruption cleaned by Quarantine Array 8192 | -7/Zion | RIF detected upon attempting to enter Zion 8192 | -7/Zion | Attacked by Zionites 8192 | -7/Zion | Spotted C4-SJ6(B) 8192 | -7/Zion | Spotted 9F-6SX(B) 8212 | -7/Zion | Destroyed by C4-SJ6(B) with Slug Cannon Last Messages --------------- A8: I have friends in powerful places, and we'd like to help you. MAIN.C's most potent advantage, so far anyway, is overwhelming numbers. Should you find yourself up against "unhealthy" odds, call for help at any machine with \\3KP3, and we'll see what we can do. 08168_ A8: "My job here is done!" 08168_ A8 warps through subspace. 08177_ 9E-7MO(z): "Welcome to Zion!" 08183_ System quarantine in progress... 08183_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 1. 08190_ System quarantine in progress... 08190_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 3 systems, cleaned 0. 08192_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 08192_ System Quarantine Field Array disabled. 08199_ Soldier 4a destroyed. 08199_ 9E-7MO(z) pulls a Mak. Spear out of the Twisted Machinery. 08205_ Guardian 4c suffers critical hit. 08205_ Guardian 4c destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????# ? ?????????????? | | ????????????????????????????? ? ##??????????? | | ????????????????????????????? ? ##?????????? | | ????????????????????????????? #? ??????????? | | ????????????????????????????? ## #??????????? | | ????????????????????????????? #??????????? | | ????????????????????????????# ##?????????? | | ???????????????????????????? #?????????? | | ???####?????????????????????# #?????????? | | ???# "############?????###?# #?????????? | | ???# """"""""""""#????##<### #?????????? | | ?### """" "" """#????#<<<# ## #?????###?? | | "# ######< < ## ##???? ### | | [% ; @ ###? # | | z ## # | | ?# [%* ## # | | ?### " """"# ## | | ???# """""""""""# #### | | ???# "############# ##??## # | | ???####????????????#####????### # | | ??????????????????????????????## ## | | ???????????????????????????????### #??? # | | ?????????????????????????????????## ##???????? | | ??????????????????????????????????#### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????## ##???????? | | ???????????????????????????????????## #???????? | | ???????????????????????????????????# ##???????? | | ???????????????????????????????????## #???????? | | ???????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 71 Relay Coupler Value 4 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSalvageLance Manual? 0 Play Time 00:59:34 Cumulative 152.7 hours Start 2020.09.18 @ 18:08:17 End 2020.09.18 @ 19:08:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 161 Adventurer 3 Explorer 40 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c18404-1b1b-4b49-a0d5-abe1516a4f49