Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 17:45:07 Player: Selene Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (62) 310 Value Destroyed (1262) 1262 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 9728 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 658 Friendly Fire -410 Cogmind --------- Core Integrity 0/1600 Matter 279/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor ECM Suite Enhanced Nova Cannon Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Microactuators Graphene Brace Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Missile Launcher Kinetic Spear > --- INVENTORY -------- Improved Reaction Control System Enhanced Nova Cannon Hypervelocity Railgun Dual-blade Saw [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion None Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Advanced Matter Compressor Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . 2 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 91 | 3 5 . . 2 2 2 1 13 3 22 1 5 14 3 6 9 Power 8 | . . . . . . . . . . 5 . 1 2 . . . Engine 4 | . . . . . . . . . . 4 . . . . . . Core 4 | . . . . . . . . . . 1 . 1 2 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 64 | 2 1 . . 1 2 1 . 10 3 15 1 4 10 2 3 9 Device 20 | 2 . . . . 1 . . 2 . 4 1 1 6 . 1 2 Storage 1 | . . . . . . . . . . . . . . 1 . . Processor 34 | . 1 . . 1 1 1 . 7 3 8 . . 3 1 1 7 Hackware 8 | . . . . . . . . 1 . 2 . 3 1 . 1 . Protection 1 | . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | 1 4 . . 1 . 1 1 3 . 2 . . 2 1 3 . Energy Gun 1 | . . . . . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . 1 . 2 . . 1 1 1 . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 1 1 Parts Lost 41 | . 2 . . 1 . . 2 5 . 4 . 1 5 3 . 18 Power 4 | . . . . . . . . . . 1 . . 2 . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 30 | . 1 . . 1 . . 1 4 . 2 . 1 2 3 . 15 Weapon 7 | . 1 . . . . . 1 1 . 1 . . 1 . . 2 Highest Loss Streak 11 | . 2 . . 1 . . 2 3 . 1 . 1 3 3 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 3 4 5 5 4 4 5 4 4 4 4 5 4 4 4 4 4 Power . | . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . 1 1 1 1 1 2 2 2 2 2 2 1 1 1 1 1 Weapon 2 | 2 2 3 3 2 2 2 1 1 1 1 2 2 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 . . . 3 . . 3 . 1 . 3 . 1 1 2 Power 5 | . . . . . . . . 2 . . . 1 . 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . 2 . . . . Weapon 7 | . 1 . . . 3 . . 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 38 42 42 33 30 35 24 58 19 65 76 80 76 73 67 67 Core 1 | . . . . . . . . . . 1 5 5 4 4 4 2 Device 10 | . 14 14 14 5 8 7 3 4 . 8 5 17 17 14 13 8 Processor 28 | . 6 14 14 14 12 20 15 37 13 39 47 37 27 30 25 36 Hackware 8 | . . . . . . . . 5 . 5 5 11 21 19 19 16 Impact Weapon 1 | . 1 14 14 3 . . . . . . . . . . . . Slashing Weapon 4 | . . . . 10 9 5 4 1 5 5 5 5 4 4 2 . Peak Build Rating 118 | 3 4 3 3 7 13 17 17 38 16 63 65 65 74 79 78 118 Average Rating 41 | 1 2 3 3 5 10 15 10 29 12 46 58 60 64 67 69 87 On Entrance 26 | . 2 3 3 3 6 13 17 7 1 16 58 65 62 63 60 72 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 25 | 3 3 3 3 3 3 3 3 6 2 13 12 12 15 12 12 25 Greatest Support 12 | 3 3 3 3 3 3 3 3 3 3 12 12 12 12 12 12 12 Greatest Overweight (x) 2 | . . . . . . . . 1 . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 5 4 4 5 4 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 4 5 5 5 3 4 5 4 Class Distribution -------------------- 36% | Mutant 31% | Hacker-Mutant 16% | Scout 7% | Hacker-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 1438 | 296 67 51 . 34 20 30 . 185 . 342 . 33 246 . 29 105 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1704 | 81 67 . . . 135 59 . 146 38 452 . 151 327 . 29 219 Parts 106 | 6 5 . . . 6 4 . 15 4 14 . 9 23 . 5 15 Haulers Intercepted 3 | . . . . . . . . . . 2 . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 29 | . 3 . . . . 3 . 5 . 4 . 4 5 . . 5 Melee 6 | . . . . . . . . . . . . 2 . . . 4 Guns 3 | . 3 . . . . . . . . . . . . . . . AOE 20 | . . . . . . 3 . 5 . 4 . 2 5 . . 1 Classes Destroyed 10 | 1 2 . . . 3 1 . 2 . 1 . . . . . . Worker 9 | . . . . . . 1 . 1 . 1 . 1 5 . . . Builder 3 | . . . . . 2 . . 1 . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . . . . . . 2 . . 1 . . . Recycler 2 | . . . . . 1 . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 3 | . . . . . 1 . . . . . . 1 . . 1 . Watcher 5 | . 1 . . . . . . . . 1 . . 2 . . 1 Swarmer 28 | . 3 . . . . 3 . 4 . 4 . 4 5 . . 5 Cutter 1 | . . . . . . . . 1 . . . . . . . . Surgeon 2 | . . . . . . . . 1 . . . 1 . . . . Best Kill Streak 6 | 2 3 . . . 2 4 . 6 1 4 . 2 5 . 1 4 Combat Bots Only 5 | . 3 . . . . 3 . 5 . 4 . 2 4 . . 4 Max Kills in Single Turn 4 | 1 1 . . . 1 4 . 2 1 4 . 2 4 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 1 . 4 . 2 3 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 480 | . 38 1 . 4 9 8 3 34 49 11 . 63 79 2 . 179 Missed 194 | . 8 1 . 3 5 5 1 12 20 1 . 27 34 1 . 76 Damage Taken 5795 | . 274 . . 15 55 43 181 462 511 203 . 658 905 117 . 2371 Core 3813 | . 94 . . . 43 28 181 310 488 90 . 372 571 25 . 1611 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 145 | . . . . . . . . . . . . 145 . . . . Core Remaining (%) 69 | 100 . . . 62 92 . . 25 42 . . 53 50 98 100 . Volleys Fired 62 | 22 19 . . . . 1 . 12 . 1 . 1 3 . 1 2 Largest 1 | 1 1 . . . . 1 . 1 . 1 . 1 1 . 1 1 Hottest 120 | 20 100 . . . . 30 . 40 . 30 . 30 36 . 120 120 Shots Fired 62 | 22 19 . . . . 1 . 12 . 1 . 1 3 . 1 2 Gun 46 | 22 17 . . . . . . 7 . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . 1 1 Launcher 12 | . . . . . . 1 . 5 . 1 . 1 3 . . 1 Special 2 | . 2 . . . . . . . . . . . . . . . Kinetic 39 | 22 17 . . . . . . . . . . . . . . . Thermal 11 | . 2 . . . . . . 7 . . . . . . 1 1 Explosive 12 | . . . . . . 1 . 5 . 1 . 1 3 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 8 . . . . 1 . 5 . 2 . . 5 . . . Robot Miss Streak 5 | 3 2 . . . . . . 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 90 | 13 12 . . . 5 1 . 9 2 8 . 13 15 1 1 10 Core Hits 63 | 4 3 . . . . 6 . 11 1 8 . 7 13 . 1 9 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . 1 . . 2 2 . . 2 Sever 5 | . . . . . . . . . 1 . . 2 2 . . . Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 157 | . 3 . . . 11 3 . 11 6 18 . 35 24 8 7 31 Impact 3 | . 3 . . . . . . . . . . . . . . . Slashing 109 | . . . . . 11 3 . 1 6 18 . 35 24 8 3 . Piercing 45 | . . . . . . . . 10 . . . . . . 4 31 Sneak Attacks 20 | . . . . . 3 . . 2 2 5 . 4 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5182 | 178 162 . . . 325 205 . 653 136 661 . 956 1159 30 46 671 Guns 386 | 178 140 . . . . . . 68 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1875 | . . . . . . 205 . 404 . 199 . 263 571 . . 233 Melee 2908 | . 22 . . . 325 . . 181 136 462 . 693 588 30 46 425 Ramming 13 | . . . . . . . . . . . . . . . . 13 Kinetic 318 | 178 140 . . . . . . . . . . . . . . . Thermal 246 | . . . . . . . . 68 . . . 178 . . . . Explosive 1697 | . . . . . . 205 . 404 . 199 . 85 571 . . 233 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 22 | . 22 . . . . . . . . . . . . . . . Slashing 2344 | . . . . . 325 . . 64 136 462 . 693 588 30 46 . Piercing 542 | . . . . . . . . 117 . . . . . . . 425 Highest Corruption 11 | . . . . . . . . . . . . . 5 11 . . Average Corruption 2 | . . . . . . . . . . . . . 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 477 | . . . . . 135 . . 42 . 34 . 148 85 . . 33 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 108 | . . . . . . . . 30 . . . . 45 . . 33 Melee 369 | . . . . . 135 . . 12 . 34 . 148 40 . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . . 102 . . . 29 . . . 6 Shots 5 | . . . . . . . . 4 . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 38 | . 12 . . . . . . . . . . . . . 38 32 Average Temperature 18 | . 8 . . . . . . . . . . . . . 28 24 Received Heat Transfer 603 | . 60 . . 9 9 36 . 54 147 27 . 36 99 . . 126 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 285 | . . . . . . . . 185 . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . 2 1 . . 1 1 . . 2 Low Security (%) 79 | 100 100 100 . 100 100 100 100 38 5 100 100 93 40 100 100 68 Level 1 18 | . . . . . . . . 39 94 . . 6 59 . . 29 Level 2 2 | . . . . . . . . 21 . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 521 | 10 74 55 . 30 19 81 24 521 326 154 . 212 328 183 86 427 Initial 224 | . . 18 . . 3 7 24 4 224 154 . . 78 168 63 58 Average 108 | 1 40 36 . 5 2 27 7 255 243 70 . 126 182 158 63 132 Influence Increases 3709 | 20 168 47 . 30 91 84 36 831 172 215 . 552 562 54 125 722 Destroy 0b10 Robot/C 920 | . 60 . . . . 60 . 420 . 80 . 100 100 . . 100 Destroy 0b10 Robot/NC 175 | 20 5 . . . 20 5 . 25 5 25 . 15 40 . 5 10 Destroy Leader 148 | . 12 . . . . 10 . 62 . 16 . 20 16 . . 12 Allied During Kill 163 | . . . . . . . . 133 . . . 30 . . . . Successful Hack 312 | . 43 17 . . 21 . . 61 14 38 . 45 18 27 24 4 Select Force Hacks 100 | . . . . . . . . . . . . . 50 . . 50 Disable Machine 135 | . . . . . . . . 30 . . . 45 45 . . 15 Destroy Structure 556 | . 3 . . . 5 9 36 85 3 26 . 192 98 12 21 66 Partial Spotted 195 | . 15 . . . 15 . . . . 15 . 30 15 15 75 15 Lose Combat Pursuer 1005 | . 30 30 . 30 30 . . 15 150 15 . 75 180 . . 450 Influence Decreases 2485 | 20 120 40 . 20 78 20 54 376 80 369 . 392 320 110 90 396 Time Decay 1865 | 20 100 40 . 20 78 20 54 206 80 339 . 262 270 80 90 206 Lost Part 370 | . 20 . . . . . . 50 . 30 . 10 50 30 . 180 Lost Ally 250 | . . . . . . . . 120 . . . 120 . . . 10 Squads Dispatched 25 | . 1 . . . 2 1 . 8 1 1 . 4 1 2 1 3 Investigation 11 | . . . . . 1 1 . 1 1 1 . 1 1 2 1 1 Extermination 4 | . . . . . . . . . . . . 2 . . . 2 Reinforcement 6 | . 1 . . . 1 . . 4 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 8 | . 2 . . . 2 1 . . . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 197 | . 14 2 . 2 10 8 6 25 14 8 . 25 31 2 1 49 Peak Tracking Total 14 | . 6 2 . 2 10 6 5 9 9 4 . 6 9 1 . 14 Tactical Retreats 32 | . 1 1 . 1 2 . . 1 3 1 . 7 6 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 11 | . 1 . . . 1 2 . 1 . 3 . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 9 | . . . . . . . . 2 . . . 3 3 . . 1 Max in Single Turn 2 | . . . . . . . . . . . . 2 2 . . 1 Garrison Access 4 | . . . . . . . . . . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . 3 . . 3 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 73 | . 6 2 1 . 7 . . 8 3 11 . 12 7 2 6 8 Terminals 39 | . 5 2 . . 4 . . 5 1 5 . 6 2 1 3 5 Fabricators 5 | . . . . . . . . . . 3 . . 1 . . 1 Repair Stations 6 | . . . . . 2 . . 1 1 . . 1 1 . . . Recycling Units 13 | . 1 . . . 1 . . 2 1 1 . 3 2 1 1 . Scanalyzers 2 | . . . . . . . . . . 1 . . . . 1 . Garrison Access 7 | . . . . . . . . . . 1 . 2 1 . 1 2 Total Hacks 220 | . 20 4 1 . 15 . . 33 5 32 . 38 15 5 33 19 Successful 127 | . 12 3 1 . 9 . . 18 2 14 . 25 10 3 22 8 Failed 93 | . 8 1 . . 6 . . 15 3 18 . 13 5 2 11 11 Catastrophic 6 | . . . . . 1 . . 2 . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 99 | . 12 2 . . 9 . . 16 3 10 . 14 4 2 15 12 Terminals 139 | . 18 4 . . 11 . . 20 2 16 . 22 5 3 25 13 Fabricators 12 | . . . . . . . . . . 8 . . 2 . . 2 Repair Stations 8 | . . . . . 2 . . 1 1 . . 2 2 . . . Recycling Units 45 | . 2 . . . 2 . . 12 2 5 . 10 5 2 5 . Scanalyzers 4 | . . . . . . . . . . 2 . . . . 2 . Garrison Access 11 | . . . . . . . . . . 1 . 4 1 . 1 4 Terminal Hacks 54 | . 10 2 1 . 4 . . 8 . 5 . 11 1 . 10 2 Record 3 | . . . 1 . . . . . . . . . . . 2 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 6 | . 4 . . . . . . 1 . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . . . 1 . Level Access Points 3 | . . . . . 1 . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 10 | . 1 . . . 1 . . 2 . 3 . 2 . . 1 . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . 1 . . . . Hauler Manifests 4 | . 2 . . . . . . . . 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 14 | . 1 2 . . . . . 3 . 1 . 3 . . 2 2 Fabricator Hacks 5 | . . . . . . . . . . 3 . . 1 . . 1 Network Status 4 | . . . . . . . . . . 2 . . 1 . . 1 Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 2 1 . . . Scan Component 2 | . . . . . . . . . . . . 1 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 12 | . . . . . 1 . . 2 . 1 . 3 2 1 2 . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 11 | . . . . . 1 . . 2 . 1 . 3 2 1 1 . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . 1 . 1 1 Seal Access 4 | . . . . . . . . . . 1 . . 1 . 1 1 Unauthorized Hacks 48 | . 2 1 . . 4 . . 8 2 4 . 9 4 2 8 4 Terminals 23 | . 2 1 . . 1 . . 2 1 3 . 3 1 1 5 3 Track 1 | . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . . . 1 . . . . 1 1 Botnet 16 | . 2 . . . 1 . . 2 1 2 . 3 1 1 2 1 Disrupt 3 | . . 1 . . . . . . . . . . . . 1 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 Overload 2 | . . . . . . . . . . . . . 1 . . 1 Repair Stations 4 | . . . . . 2 . . 1 1 . . . . . . . Mechanics 4 | . . . . . 2 . . 1 1 . . . . . . . Recycling Units 19 | . . . . . 1 . . 5 . 1 . 6 2 1 3 . Monitor 4 | . . . . . 1 . . 1 . . . 1 . . 1 . Reject 9 | . . . . . . . . 2 . 1 . 3 1 1 1 . Recyclers 6 | . . . . . . . . 2 . . . 2 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 61 | . 6 2 . . 5 . . 8 3 8 . 12 5 2 3 7 Full Trace Events 5 | . . . . . . . . 1 1 . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 62 | . . . . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . 1 . . 5 . 3 . 9 3 2 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 39 | . . . . . . . 18 . . . 20 . . . . 1 Largest Group 20 | . . . . . . . 18 9 . . 20 8 . . . 1 Highest-Rated Group 804 | . . . . . . . 434 215 . . 804 251 . . . 45 Highest-Rated Ally 50 | . . . . . . . 35 35 . . 50 50 . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . . . . 118 77 . . . 30 . . . . Total Damage 5581 | . . . . . . . 3286 1761 . . . 534 . . . . Kills 33 | . . . . . . . 9 21 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 4630 | 20 199 81 184 175 411 98 172 399 77 802 56 572 586 169 192 437 Optics 1923 | . . . . 163 411 98 172 147 . . . . 134 169 192 437 Sensors 2002 | . . . . . 406 98 77 238 . 767 . 267 149 . . . Seismic 545 | 20 199 81 184 61 . . . . . . . . . . . . T.N.C. 888 | . . . . . . . . . . 287 56 545 . . . . Machine Analysis 2891 | . . . . . . . . . 77 802 56 572 586 169 192 437 Jamming 16 | . . . . . . . . 15 . 1 . . . . . . ECM 202 | . . . . . . . . . . 1 . 199 . . . 2 Robot Analysis Total 6 | . 4 . . . . . . 1 . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 4874 | 111 203 81 184 175 411 98 172 463 162 802 56 572 586 169 192 437 Spaces Moved 7329 | 93 258 150 369 333 605 166 267 719 279 1043 104 807 905 285 279 667 Core 7329 | 93 258 150 369 333 605 166 267 719 279 1043 104 807 905 285 279 667 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 51 50 51 50 50 54 50 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 100 50 100 50 50 100 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 3 54 46 86 75 43 6 91 25 7 32 72 34 22 10 14 26 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . 1 . . . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 . . . 1 . . . . . . . . Scrap Searched 5 | . . 1 . 4 . . . . . . . . . . . . Spaces Dug 90 | . 3 . . . 5 3 . 7 3 10 . 16 9 6 7 21 Terrain Destroyed 223 | . 3 . . . 5 9 . 25 3 13 . 63 68 6 7 21 Melee 78 | . 1 . . . 5 3 . 7 3 10 . 16 9 6 6 12 Projectile 4 | . 2 . . . . . . . . . . . . . 1 1 AOE 141 | . . . . . . 6 . 18 . 3 . 47 59 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Total 8156 | 133 301 155 368 341 702 175 304 781 289 1270 106 922 961 302 325 721 Wait 396 | 11 6 4 . 3 79 2 35 9 . 161 2 58 . . 22 4 Move 7315 | 92 257 149 368 332 604 166 266 718 278 1043 103 806 904 284 278 667 Hop . | . . . . . . . . . . . . . . . . . Pick Up 40 | 4 2 1 . 1 3 . 1 4 . 9 . 5 3 3 3 1 Fast Attach 76 | 3 6 . . 2 2 1 1 12 4 17 1 4 8 3 4 8 Attach 21 | . 2 . . . . . 1 3 1 1 . 1 5 1 3 3 Detach 21 | 1 1 . . 1 . . . 4 . 2 . 3 3 . 3 3 Swap 22 | . 2 . . . . 2 . . . 9 . 4 5 . . . Drop 45 | . 3 1 . 2 3 . . 8 . 9 . 5 6 3 4 1 Fire 62 | 22 19 . . . . 1 . 12 . 1 . 1 3 . 1 2 Melee 157 | . 3 . . . 11 3 . 11 6 18 . 35 24 8 7 31 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 15) 334 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 394 | -10/Mines | Discovered new exit (range 5) 395 | -10/Mines | Identified exit to Exiles 396 | -10/Mines | Entered Exiles 396 | -10/Exiles | Found Exiles lab abandoned 574 | -10/Exiles | Discovered new exit (range 14) 580 | -10/Exiles | Identified exit to Mines 580 | -10/Exiles | Entered Mines 617 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 663 | -9/Mines | Learned location of Storage (-7) 750 | -9/Mines | Discovered new exit (range 11) 755 | -9/Mines | Entered Materials 755 | -8/Materials | Evolved 4 slots: Utility x4 978 | -8/Materials | Identified exit to Factory 1166 | -8/Materials | Entered Factory 1166 | -7/Factory | Evolved 2 slots: Utility x2 1264 | -7/Factory | Sucked down chute 1264 | -7/Factory | Entered Waste 1270 | -7/Waste | Spotted C-40 Crusher 1275 | -7/Waste | Build established: Scout 1295 | -7/Waste | Spotted C-40 Crusher 1326 | -7/Waste | Spotted C-40 Crusher 1326 | -7/Waste | Spotted C-40 Crusher 1341 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1346 | -7/Waste | Spotted C-40 Crusher 1349 | -7/Waste | Discovered new exit (range 18) 1349 | -7/Waste | Spotted C-40 Crusher 1356 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1369 | -7/Waste | Warlord forces began an assault 1384 | -7/Waste | Allies destroyed C-40 Crusher 1387 | -7/Waste | Allies destroyed C-40 Crusher 1391 | -7/Waste | Allies destroyed C-40 Crusher 1397 | -7/Waste | Allies destroyed C-40 Crusher 1401 | -7/Waste | Allies destroyed C-40 Crusher 1418 | -7/Waste | Allies destroyed C-40 Crusher 1436 | -7/Waste | Entered Factory 1436 | -7/Factory | Accompanied by 9 allies 1446 | -7/Factory | Lost 3 allies 1595 | -7/Factory | Identified exit to Storage 1595 | -7/Factory | Identified exit to Lower Caves 1653 | -7/Factory | Build established: Mutant 1655 | -7/Factory | Garrison activated, responded to threat 1804 | -7/Factory | Core integrity fell below 50% 1837 | -7/Factory | Lost 3 parts (2u1w) 1890 | -7/Factory | Discovered new exit (range 15) 1899 | -7/Factory | Released all parts (5) 1899 | -7/Factory | Entered another Factory area 1899 | -6/Factory | Evolved 2 slots: Utility x2 2009 | -6/Factory | Spotted B-75 Beast 2049 | -6/Factory | Core integrity fell below 50% 2057 | -6/Factory | Discovered new exit (range 8) 2060 | -6/Factory | Identified exit to Factory 2061 | -6/Factory | Entered another Factory area 2061 | -5/Factory | Evolved 2 slots: Utility x2 2747 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 2858 | -5/Factory | Build established: Scout 2863 | -5/Factory | Sucked down chute 2863 | -5/Factory | Entered Waste 2864 | -5/Waste | Joined by Warlord forces that had cleared the area 2900 | -5/Waste | Discovered new exit (range 12) 2914 | -5/Waste | Identified exit to Factory 2919 | -5/Waste | Entered Factory 2919 | -5/Factory | Accompanied by 8 allies 2998 | -5/Factory | Lost 7 allies 3122 | -5/Factory | Garrison activated, responded to threat 3337 | -5/Factory | Repaired Graphene Brace 3442 | -5/Factory | Identified exit to Factory 3491 | -5/Factory | Entered another Factory area 3491 | -4/Factory | Evolved 2 slots: Utility x2 3523 | -4/Factory | Build established: Hacker-Ninja 3701 | -4/Factory | Discovered new exit (range 3) 3925 | -4/Factory | Build established: Hacker-Mutant 4072 | -4/Factory | Discovered new exit (range 13) 4077 | -4/Factory | Identified exit to Research 4077 | -4/Factory | Entered Research 4077 | -3/Research | Evolved 2 slots: Utility x2 4090 | -3/Research | Lost 3 parts (2p1u) 4234 | -3/Research | Crushed by falling debris 4234 | -3/Research | System corruption reached 10% 4239 | -3/Research | Discovered new exit (range 8) 4242 | -3/Research | Identified exit to Research 4246 | -3/Research | Entered another Research area 4246 | -2/Research | Evolved 2 slots: Utility x2 4265 | -2/Research | Lost 3 parts (3u) 4318 | -2/Research | Spotted B-90 Cyclops 4406 | -2/Research | Identified exit to Access 4438 | -2/Research | Entered Access 4438 | -1/Access | Evolved 2 slots: Utility x2 4591 | -1/Access | Found Prototype Processor 4591 | -1/Access | Identified Exp. Terrain Scan Processor 4685 | -1/Access | Lost 7 parts (1p5u1w) 4694 | -1/Access | Spotted B-99 Colossus 4796 | -1/Access | Core integrity fell below 50% 4853 | -1/Access | Core integrity fell below 20% 4875 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04857_ Adv. Target Analyzer destroyed. 04857_ Penetrated by Slug. 04857_ Graphene Brace destroyed. 04857_ Acquired 40 matter. 04858_ R-10 Processor collects Xenon Bombardment Thruster. 04859_ >> Machine Analyzer network decryption results: 04859_ Terminal x1 04860_ Slug penetrates Wall. 04866_ Hacking Suite destroyed. 04866_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3U layout... Downloaded map data. 04866_ Kinetic Spear destroyed. 04866_ Adv. Targeting Computer destroyed. 04870_ Slammed into S-43 Plague. 04870_ Adv. Target Analyzer broken. 04870_ Destabilizing: Short circuit. 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" ## # | | ????????????????????????? ## """"" # | | ????????????????????????? ## """"" # | | ????????????????### ????######## """"" # | | ????????????????# ########## """"" # | | ????????????????# ! @ # """"" # "" | | ???????+ = # """"" # """ | | ???????# k s s # "" | | ???????# #######k s# s # "" | | ????????????????# ## # # " | | ????????????????###+###?# # """# | | ????????????????????????+ # T"# | | ????????????????????????# # """######## | | ????????????????????????# #] # | | ????????????????????????+ u# # | | ????????????????????????#######k########### | | ??????????????????????????????# #?????????# | | ????????????????????????????### ###???????# | | ????????????????????????????# ############+### | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# #######+#### # | | ????????????????????????????###+#### # # | | ????????????????????????????# # # # | | ????????????????????????????# # " # + | | ????????????????????????????# #""" # # | | ?????????????????????????????????????"""?????????? | | ??????????????????????????????????????"??????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 16 Melee Accuracy 11 Launcher Accuracy 30 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Salvage Targeting 11 Offensive Hacking 36 Defensive Hacking 20 Item Schematics ----------------- Hammer | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Graphene Brace | 3% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentSpacefoldDriver Manual? 0 Play Time 01:23:51 Cumulative 162.9 hours Start 2025.03.11 @ 16:06:37 End 2025.03.11 @ 17:45:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 96 Adventurer 4 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10862d47-2459-4c71-bdad-08264d48d256