Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.20 @ 23:18:56 Player: Naughtyusername Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (30) 150 Value Destroyed (618) 618 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (11748) 11748 TOTAL SCORE: 19836 Bonus ------- Pacifist 200 Follower Combat Kills 150 Win 3000 Win Speed 8398 Cogmind --------- Core Integrity 392/1600 Matter 300/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Cooling System Advanced Terrain Scan Processor Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Light Armor Plating Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Field Propulsion Drive Nuclear Pulse Array Advanced Surge Thruster Advanced Power Amplifier IFF Parser Improved Transmission Jammer ECM Suite Grenade Launcher [Rating: 129] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Greatsword Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 8 | . . 1 1 . 1 1 . . 1 1 . . 2 Utility 9 | . . 1 1 . 1 1 . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 70 | 3 . 4 2 2 13 15 1 1 8 5 8 5 3 Power 12 | 1 . . . 1 . 3 . . 3 1 . 3 . Engine 6 | 1 . . . 1 . 2 . . 2 . . . . Core 2 | . . . . . . . . . 1 1 . . . Reactor 4 | . . . . . . 1 . . . . . 3 . Propulsion 28 | 2 . 1 . 1 6 7 1 . 4 2 2 1 1 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 26 | . . 1 . 1 6 7 1 . 4 2 2 1 1 Utility 28 | . . 2 2 . 6 5 . 1 1 2 6 1 2 Device 8 | . . . . . 1 1 . . 1 2 2 . 1 Storage 1 | . . . . . . 1 . . . . . . . Processor 11 | . . 2 2 . 3 2 . 1 . . . . 1 Hackware 6 | . . . . . . 1 . . . . 4 1 . Protection 2 | . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 2 | . . 1 . . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 1 1 . . 1 1 2 1 . Parts Lost 21 | . . . . . . . . . . . . 13 8 Power 4 | . . . . . . . . . . . . 3 1 Propulsion 11 | . . . . . . . . . . . . 8 3 Utility 5 | . . . . . . . . . . . . 1 4 Weapon 1 | . . . . . . . . . . . . 1 . Highest Loss Streak 12 | . . . . . . . . . . . . 12 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | . . . 2 3 4 4 5 5 11 14 13 12 3 Power 1 | . . . . . . 1 1 1 2 4 3 3 . Propulsion 1 | . . . 1 2 1 . 1 1 2 1 2 2 . Utility 3 | . . . . . . 2 2 2 5 7 6 4 3 Weapon . | . . . 1 . 1 1 1 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . . . . . 4 . . . . . 1 2 3 Power 4 | . . . . . 1 . . . . . 1 1 1 Propulsion 1 | . . . . . 1 . . . . . . . . Utility 4 | . . . . . 1 . . . . . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 42 56 45 56 84 90 93 93 93 91 85 82 48 Engine 4 | . 14 11 9 9 7 5 6 6 5 1 . . . Core 2 | . . . . . . . . . 3 8 9 7 . Leg 2 | . 28 22 2 . . . . . . . . . . Flight 26 | . . 6 9 11 35 39 40 40 41 39 28 25 9 Device 7 | . . . . . 4 7 13 13 5 9 11 12 10 Storage 1 | . . . . . . . . . 4 5 4 4 . Processor 16 | . . 16 24 36 26 20 20 20 17 15 11 8 10 Hackware 7 | . . . . . . 3 6 6 5 5 13 17 15 Protection 1 | . . . . . 4 5 . . . . . 3 . Slashing Weapon 3 | . . . . . 5 6 6 6 4 5 3 3 . Peak Build Rating 129 | 3 3 9 13 17 52 66 65 67 84 105 125 129 80 Average Rating 68 | 2 3 7 10 14 44 61 64 66 80 100 118 122 66 On Entrance 46 | . 3 3 9 13 17 52 63 65 67 83 104 123 53 Avg Prop Armor Cover (%) 10 | 30 29 27 . . . 1 1 1 1 . . 2 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 3 3 3 3 3 22 26 17 17 38 41 42 47 19 Greatest Support 67 | 10 3 4 4 9 26 33 21 24 48 50 63 67 19 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 15 5 5 15 15 15 15 5 Average Capacity 8 | 5 5 5 5 5 5 5 5 5 13 15 15 14 5 Most Carried 15 | . 1 1 3 4 5 5 5 5 15 15 15 15 5 Average Carried 7 | . . . 2 3 4 4 5 5 12 14 14 13 3 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 15 15 15 5 5 Final Carried 15 | . 1 1 3 4 5 5 5 5 15 15 15 5 4 Class Distribution -------------------- 34% | Scout 17% | Hacker-Scout 12% | Hacker-Ninja 12% | Mutant 10% | Ninja 7% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Scout | -7/Factory Scout | -6/Factory Ninja | -6/Waste Ninja | -6/Factory Scout | -5/Factory Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 1264 | 230 . . . . 280 90 110 10 80 . 305 115 44 Remotely . | . . . . . . . . . . . . . . Salvage Created 947 | . . 21 . . 197 98 . 79 173 . 379 . . Parts 66 | . . 5 . . 17 2 . 7 10 . 25 . . Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 11 | . . 4 . . 1 1 . . . . 5 . . Melee 2 | . . . . . 1 1 . . . . . . . AOE 9 | . . 4 . . . . . . . . 5 . . Classes Destroyed 9 | . . 2 . . 3 2 . . 2 . . . . Worker 6 | . . . . . 2 1 . 1 . . 2 . . Builder 2 | . . . . . . . . . 1 . 1 . . Hauler 2 | . . . . . 1 . . . . . 1 . . Recycler 2 | . . . . . . . . . 1 . 1 . . Operator 2 | . . . . . . 1 . 1 . . . . . Watcher 5 | . . 1 . . 2 . . 1 . . 1 . . Swarmer 9 | . . 4 . . . . . . . . 5 . . Grunt 1 | . . . . . . 1 . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . Best Kill Streak 6 | . . 5 . . 2 2 . 3 2 . 6 . . Combat Bots Only 5 | . . 4 . . 1 1 . . . . 5 . . Max Kills in Single Turn 2 | . . 2 . . 1 1 . 1 1 . 2 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . 2 . . Melee 1 | . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 285 | . . 20 . 9 2 6 . . 8 6 17 115 102 Missed 121 | . . 7 . 5 1 2 . . 4 3 10 50 39 Hits 164 | . . 13 . 4 1 4 . . 4 3 7 65 63 Melee 12 | . . . . . . . . . . . . 12 . Projectile 152 | . . 13 . 4 1 4 . . 4 3 7 53 63 Critical Strikes 20 | . . 1 . 1 . . . . 1 . . 9 8 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 3837 | . . 235 . 84 18 21 . . 72 60 156 1692 1499 Core 1754 | . . 72 . 40 . 10 . . 20 22 . 382 1208 Absorbed by Shields 16 | . . . . . . . . . . . . 16 . Core Remaining (%) 87 | 100 100 82 . 92 100 . . 98 98 98 100 73 24 Volleys Fired 9 | . . 3 . 2 . . . . . . 4 . . Largest 1 | . . 1 . 1 . . . . . . 1 . . Hottest 30 | . . 30 . 30 . . . . . . 30 . . Shots Fired 9 | . . 3 . 2 . . . . . . 4 . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . 3 . 2 . . . . . . 4 . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 9 | . . 3 . 2 . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . . . 4 . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 29 | . . . . . 7 5 . 3 4 . 10 . . Core Hits 28 | . . 4 . . 5 1 . 3 2 . 12 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 70 | . . . . . 10 12 . 4 16 9 15 4 . Impact . | . . . . . . . . . . . . . . Slashing 70 | . . . . . 10 12 . 4 16 9 15 4 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 4 5 . 1 2 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3384 | . . 353 . . 633 602 . 278 332 . 1165 . 21 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 929 | . . 353 . . . . . . . . 576 . . Melee 2434 | . . . . . 633 602 . 278 332 . 589 . . Ramming 21 | . . . . . . . . . . . . . 21 Kinetic . | . . . . . . . . . . . . . . Thermal 94 | . . 94 . . . . . . . . . . . Explosive 835 | . . 259 . . . . . . . . 576 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2434 | . . . . . 633 602 . 278 332 . 589 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . 1 . . 1 . . . . . . 10 18 Average Corruption 4 | . . 1 . . 1 . . . . . . 4 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . 1 . . . . . . 2 5 Message Errors 2 | . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . 1 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 869 | . . 85 . . 77 366 . . 62 . 279 . . Projectiles . | . . . . . . . . . . . . . . Explosions 135 | . . 85 . . . . . . . . 50 . . Melee 734 | . . . . . 77 366 . . 62 . 229 . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . 107 . 23 . . . . . . . . 10 Shots 5 | . . 4 . 1 . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 400 | . . 6 . . 2 96 41 134 339 198 306 400 . Average Temperature 84 | . . 6 . . 2 30 17 53 100 102 127 221 . Received Heat Transfer 237 | . . 63 . 54 9 . . . 27 12 . 45 27 Effects 9 | . . . . . . . . . 5 . . 4 . Shutdowns 2 | . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . 2 . Interference 5 | . . . . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 196 | . . 196 78 35 37 30 13 16 6 32 140 110 61 Initial 78 | . . . 78 28 14 3 2 . 6 . 16 58 14 Average 22 | . . 108 75 25 18 7 3 7 1 12 36 56 12 Influence Increases 1222 | . . 236 . 34 88 73 27 40 32 78 195 224 195 Destroy 0b10 Robot/C 220 | . . 80 . . 20 20 . . . . 100 . . Destroy 0b10 Robot/NC 95 | . . 5 . . 25 10 . 15 10 . 30 . . Destroy Leader 34 | . . 12 . . 6 . . 2 . . 14 . . Successful Hack 240 | . . 22 . 7 6 6 . 7 . 17 8 32 135 Disable Machine 60 | . . 15 . 15 15 . . . . 15 . . . Destroy Structure 168 | . . 42 . 12 1 7 27 1 22 16 28 12 . Partial Spotted 105 | . . 15 . . . 15 . 15 . . 15 30 15 Lose Combat Pursuer 300 | . . 45 . . 15 15 . . . 30 . 150 45 Influence Decreases 1161 | . . 50 118 70 112 74 34 27 45 46 123 303 159 Entered New Map 256 | . . . 108 40 18 5 5 . 7 . 16 46 11 Time Decay 662 | . . 50 10 30 94 69 12 27 38 46 97 70 119 Lost Part 159 | . . . . . . . . . . . . 130 29 Lost Ally 37 | . . . . . . . 17 . . . 10 10 . Purge Threat 47 | . . . . . . . . . . . . 47 . Squads Dispatched 24 | . . 2 . 2 3 1 . 2 2 1 2 6 3 Investigation 7 | . . 1 . 1 2 . . 2 1 . . . . Extermination 8 | . . . . . 1 1 . . 1 1 1 1 2 Reinforcement 9 | . . 1 . 1 . . . . . . 1 5 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 7 | . . 2 1 1 . . . . . . . 3 . Communications Jammed 6 | . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . 6 . Times Spotted 129 | . 1 16 1 14 5 2 4 2 5 6 12 44 17 Peak Tracking Total 26 | . 2 8 5 11 2 2 5 . 4 4 5 26 15 Tactical Retreats 9 | . . 1 . . 1 1 . . . 1 . 3 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 6 | . . 2 . . . 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 4 | . . 1 . 1 1 . . . . 1 . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . 1 . . . Garrison Access 4 | . . . . . 1 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 54 | . 1 3 1 5 7 6 . 6 3 3 4 7 8 Terminals 32 | . 1 3 . 5 3 2 . 3 2 1 2 4 6 Fabricators 6 | . . . . . . 1 . 1 . 1 . 1 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . Scanalyzers 8 | . . . . . 2 1 . 1 . 1 2 1 . Garrison Access 6 | . . . . . 2 1 . 1 1 . . 1 . Total Hacks 153 | . 5 9 3 12 21 14 . 17 6 8 12 31 15 Successful 69 | . 3 5 1 5 6 4 . 8 1 4 8 16 8 Failed 83 | . 2 4 2 7 15 10 . 9 5 4 3 15 7 Catastrophic 22 | . . 2 . 1 3 . . 5 2 . 1 4 4 Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 70 | . . 4 . 8 7 7 . 7 5 3 4 20 5 Terminals 100 | . 5 9 . 12 10 7 . 12 5 2 5 21 12 Fabricators 11 | . . . . . . 2 . 1 . 3 . 2 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 3 . . 1 . . . . . . . Scanalyzers 25 | . . . . . 5 2 . 3 . 3 7 5 . Garrison Access 13 | . . . . . 6 2 . 1 1 . . 3 . Terminal Hacks 28 | . 3 4 . 3 2 2 . 3 . . 1 5 5 Record 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Open Door 3 | . . . . 2 . . . . . . . . 1 Level Access Points 4 | . . 1 . . . 1 . . . . 1 1 . Branch Access Points 4 | . 1 . . . . . . 1 . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 5 | . . 1 . . 2 1 . 1 . . . . . Alert Level 2 | . . 1 . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . 1 . 1 1 Network Status 3 | . . . . . . . . . . 1 . 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 15 | . . . . . 2 . . 2 . 2 5 4 . Retrieve Study 15 | . . . . . 2 . . 2 . 2 5 4 . Garrison Access Hacks 4 | . . . . . 1 1 . 1 1 . . . . Seal Access 4 | . . . . . 1 1 . 1 1 . . . . Unauthorized Hacks 18 | . . 1 . 2 1 1 . 2 . 1 2 6 2 Terminals 15 | . . 1 . 2 1 1 . 2 . . 2 5 1 Track 5 | . . 1 . 2 . . . . . . 1 1 . Assimilate 4 | . . . . . . 1 . . . . 1 2 . Botnet 6 | . . . . . 1 . . 2 . . . 2 1 Fabricators 3 | . . . . . . . . . . 1 . 1 1 Haulers 3 | . . . . . . . . . . 1 . 1 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 1 3 . 3 6 4 . 5 2 2 3 5 7 Full Trace Events 7 | . . . . 2 2 . . 2 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 14 | . . . . . 2 . . 1 . 2 5 4 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 21 | . . . . . . . 19 . . . 1 1 . Largest Group 19 | . . . . . . . 19 . . . 1 1 . Highest-Rated Group 669 | . . . . . . . 669 . . . 45 26 . Highest-Rated Ally 50 | . . . . . . . 50 . . . 45 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . 74 . . . . . . Total Damage 2680 | . . . . . . . 2680 . . . . . . Kills 5 | . . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 2094 | . . 87 26 75 238 251 99 67 287 122 228 152 462 Optics 2094 | . . 87 26 75 238 251 99 67 287 122 228 152 462 Sensors 1691 | . . . . . 155 251 99 67 255 122 228 115 399 Jamming 241 | . . . . . . . . . . . 121 114 6 ECM 8 | . . . . . . 1 . . 7 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 2238 | 37 43 135 26 75 238 251 99 67 303 122 228 152 462 Spaces Moved 5342 | 60 83 229 63 184 714 699 135 296 602 416 599 489 773 Core 330 | 56 83 77 . . . . . . . . . . 114 Treads . | . . . . . . . . . . . . . . Legs 4 | 4 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5008 | . . 152 63 184 714 699 135 296 602 416 599 489 659 Fastest Speed 5 | 50 50 50 35 32 23 17 18 18 5 12 6 6 30 Average Speed 24 | 54 50 53 35 33 24 20 20 18 14 14 21 20 35 Slowest Speed 120 | 120 50 55 35 35 32 91 22 18 60 17 22 87 100 Overloaded Moves 81 | . . . . . . . . . 5 . 2 74 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 75 | . . 3 . 7 4 4 . . 7 3 8 18 21 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 19 25 10 40 24 28 83 14 16 16 24 31 29 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 94 | . . 42 . 11 1 7 . 1 11 8 9 4 . Terrain Destroyed 110 | . . 54 . 11 1 7 . 1 11 8 13 4 . Melee 41 | . . . . . 1 7 . 1 11 8 9 4 . Projectile . | . . . . . . . . . . . . . . AOE 69 | . . 54 . 11 . . . . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Total 6014 | 62 83 234 66 186 757 777 206 300 768 457 660 517 941 Wait 464 | . . 1 . 2 . 29 70 . 124 16 24 18 180 Move 5191 | 59 82 222 62 171 705 691 134 295 587 409 584 456 734 Hop 63 | . . 3 . 5 4 4 . . 7 3 6 14 17 Pick Up 34 | . 1 . . . 8 5 . . 9 3 5 2 1 Fast Attach 31 | 3 . 3 2 2 7 3 . . 2 2 3 2 2 Attach 27 | . . 1 . 1 1 3 . . 4 2 4 8 3 Detach 23 | . . 1 2 2 2 3 . . 4 . 5 3 1 Swap 46 | . . . . 1 8 9 1 1 15 6 4 1 . Drop 34 | . . . . . 12 7 1 . . 7 6 1 . Fire 9 | . . 3 . 2 . . . . . . 4 . . Melee 70 | . . . . . 10 12 . 4 16 9 15 4 . Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 11 . . . . . 8 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 76 | -10/Materials | Discovered new exit (range 5) 81 | -10/Materials | Entered another Materials area 81 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 177 | -9/Materials | Identified exit to Materials 216 | -9/Materials | Entered another Materials area 216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 239 | -8/Materials | Discovered new exit (range 9) 242 | -8/Materials | Identified exit to Storage 242 | -8/Materials | Entered Storage 316 | -8/Storage | Discovered new exit (range 5) 317 | -8/Storage | Identified exit to Factory 317 | -8/Storage | Entered Factory 317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 504 | -7/Factory | Discovered new exit (range 19) 509 | -7/Factory | Identified exit to Lower Caves 553 | -7/Factory | Discovered new exit (range 8) 555 | -7/Factory | Identified exit to Factory 555 | -7/Factory | Entered another Factory area 555 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 690 | -6/Factory | Build established: Scout 714 | -6/Factory | Discovered new exit (range 19) 719 | -6/Factory | Identified exit to Lower Caves 791 | -6/Factory | Identified exit to Factory 806 | -6/Factory | Sucked down chute 806 | -6/Factory | Entered Waste 807 | -6/Waste | Met a frightened Derelict 814 | -6/Waste | Spotted C-40 Crusher 815 | -6/Waste | Spotted C-40 Crusher 819 | -6/Waste | Spotted C-40 Crusher 819 | -6/Waste | Spotted C-40 Crusher 825 | -6/Waste | Warlord forces began an assault 828 | -6/Waste | Allies destroyed C-40 Crusher 838 | -6/Waste | Allies destroyed C-40 Crusher 856 | -6/Waste | Allies destroyed C-40 Crusher 859 | -6/Waste | Allies destroyed C-40 Crusher 904 | -6/Waste | Discovered new exit (range 10) 905 | -6/Waste | Identified exit to Factory 905 | -6/Waste | Entered Factory 967 | -6/Factory | Identified exit to Extension 970 | -6/Factory | Discovered exit to Factory (range 11) 972 | -6/Factory | Entered another Factory area 972 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1156 | -5/Factory | Discovered new exit (range 5) 1188 | -5/Factory | Identified exit to Upper Caves 1273 | -5/Factory | Discovered new exit (range 12) 1275 | -5/Factory | Identified exit to Factory 1275 | -5/Factory | Entered another Factory area 1275 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -4/Factory | Spotted B-86 Titan 1318 | -4/Factory | Discovered new exit (range 8) 1319 | -4/Factory | Identified exit to Upper Caves 1372 | -4/Factory | Discovered new exit (range 17) 1397 | -4/Factory | Identified exit to Research 1397 | -4/Factory | Entered Research 1397 | -3/Research | Evolved 2 slots: Utility x2 1490 | -3/Research | Identified exit to Research 1554 | -3/Research | Spotted B-86 Titan 1580 | -3/Research | Central database locked down 1625 | -3/Research | Entered another Research area 1625 | -2/Research | Evolved 2 slots: Utility x2 1652 | -2/Research | Identified exit to Testing 1697 | -2/Research | Identified exit to Access 1730 | -2/Research | Spotted B-90 Cyclops 1737 | -2/Research | Spotted B-90 Cyclops 1753 | -2/Research | Spotted B-90 Cyclops 1768 | -2/Research | System corruption reached 10% 1777 | -2/Research | Entered Access 1777 | -1/Access | Evolved 2 slots: Propulsion x2 1807 | -1/Access | Lost 12 parts (3p7n1u1w) 1845 | -1/Access | Identified exit to Command 2194 | -1/Access | System corruption reached 10% 2204 | -1/Access | Core integrity fell below 50% 2234 | -1/Access | Lost 8 parts (1p3n4u) 2237 | -1/Access | Discovered new exit (range 5) 2239 | -1/Access | Identified exit to Surface 2239 | *** | Escaped! Last Messages --------------- 02199_ Acquired 6 matter. 02200_ P-80 Master resets P-80 Master, system corruption cleaned. 02200_ K-01 Serf destroyed. 02203_ Imp. Hacking Suite destroyed. 02208_ System corrupted: Matter fused (-8). 02211_ P-80 Master resets K-01 Serf, system corruption cleaned. 02222_ Penetrated by Slug. 02225_ System corrupted: Component data lost. 02225_ Penetrated by Slug. 02225_ K-01 Serf destroyed. 02227_ Acquired 8 matter. 02232_ K-01 Serf collects debris. 02235_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02237_ The Access Shell folds into the floor. 02237_ EXIT=FOUND 02239_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ? #???????????????????????????????????????????? | | " #??????????????????????????????????????A????? | | "" #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | "" #?????????????#""""""""""#??????????????????? | | " #?????????????# #??????????????????? | | #?????????????# #??????????????????? | | ####??????###?# #??????????????????? | | # ????? #?# "" #??????????????????? | | ###### ????? #?# "@ #??????????????????? | | ## ??"" #?# #??????????????????? | | ## """" #?# #??????????????????? | | " ## """" #?# #??????????????????? | | ## """" ### ##?????????????????? | | # ### """" ## #?????????????????? | | # #?? "" ###"" ##?????????????????? | | # #???? #?#"" #??????????????????? | | # #????? ??#"" #??????????????????? | | # #?????? ??#T #??????????????????? | | # #??????? ???#"" #??????????????????? | | # ##??????? ???#"" #??????????????????? | | ##########+#####"" ####???????????????? | | *%= p k u A ??????? | | ?????? | | = ###+##################################???????? | | # ##??? ???????????????????????????????????????? | | # #????? ?????????????????????????????????????? | | # #?????? ???????????????????????????????????? | | # #??????? ??????????????????????????????????? | | # #???????? #????????????????????????????????? | | #????????? #????????????????????????????????? | | #?????????? ?????????????????????????????????? | | # #??????????? #????????????????????????????????? | | # #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 37 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Evasion (%) 66 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Adv. Surge Thruster | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Greatsword | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Field Propulsion Array | -2/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Angular Momentum Engine | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterDisruptorHumpback Manual? 0 Play Time 00:52:27 Cumulative 416.7 hours Start 2025.10.20 @ 22:04:47 End 2025.10.20 @ 23:18:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 10/1/5/1/0/0/0/1/0/0 Lore% 89 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 413e24dd-7cd4-4641-98aa-99e09b2d266f