Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.13 @ 23:00:45 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (903) 903 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2941 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 447/550 Matter 295/300 Energy 559/565 System Corruption 0% Temperature Danger (474) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Small Storage Unit High-capacity Battery > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Battery > --- WEAPON ----------- Small Laser Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Heavy Ion Engine Improved Heat Sink Improved Heat Sink [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 27 | 6 2 . 8 11 Power 8 | 1 . . 4 3 Engine 7 | 1 . . 4 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads . | . . . . . Leg 5 | 2 . . 3 . Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . . 4 Energy Gun 6 | 2 . . . 4 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . . . 1 6 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 100 98 96 Engine 17 | . 14 14 20 17 Leg 20 | . 28 28 22 . Wheel 4 | . . . . 24 Device 7 | . 3 . 11 9 Storage 20 | . 19 28 22 18 Energy Gun 24 | . 28 28 22 26 Naked Turns . | . . . . . Heaviest Build 31 | 10 14 14 24 31 Greatest Support 36 | 20 20 20 20 36 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 5 | 1 6 8 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 6 6 Class Distribution -------------------- 65% | Mutant 20% | Scavenger-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 445 | 211 69 . 55 110 Remotely . | . . . . . Salvage Created 1124 | . 265 . 413 446 Parts 72 | . 20 . 28 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 5 . 15 7 Guns 26 | . 5 . 14 7 Classes Destroyed 10 | . 4 . 1 5 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 1 | . 1 . . . Watcher 4 | . 2 . . 2 Swarmer 10 | . 2 . 8 . Grunt 13 | . 3 . 6 4 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 5 | . 4 . 5 4 Combat Bots Only 5 | . 3 . 5 3 Max Kills in Single Turn 2 | . 2 . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 189 | . 21 . 71 97 Missed 60 | . 8 . 22 30 Damage Taken 1345 | . 116 . 383 846 Core 219 | . 46 . 70 103 Absorbed by Shields . | . . . . . Ignored by Resistances 403 | . 36 . 120 247 Core Remaining (%) 87 | 100 . 81 82 . Volleys Fired 86 | . 16 . 38 32 Largest 3 | . 2 . 2 3 Hottest 145 | . 80 . 80 145 Shots Fired 197 | . 32 . 76 89 Gun 197 | . 32 . 76 89 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 197 | . 32 . 76 89 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 9 . 20 14 Robot Miss Streak 3 | . 2 . 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . . . 4 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 152 | . 24 . 56 72 Core Hits 68 | . 14 . 22 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1752 | . 272 . 618 862 Guns 1752 | . 272 . 618 862 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1752 | . 272 . 618 862 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 481 | . 126 . 3 481 Average Temperature 116 | . 46 . 1 155 Received Heat Transfer 864 | . 66 . 186 612 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 1 2 Heat Transferred 4177 | . 625 . 1375 2177 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 418 | . 185 61 418 302 Initial 78 | . . 61 19 78 Average 156 | . 55 61 246 190 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 55 | 100 100 100 16 53 Level 1 37 | . . . 67 46 Level 2 7 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 9 . 17 15 Peak Tracking Total 6 | . 3 . 5 6 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 . 5 . Successful 6 | . 3 . 3 . Failed 4 | . 2 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1287 | 117 328 71 567 204 Spaces Moved 718 | 87 217 60 278 76 Core 4 | 4 . . . . Treads . | . . . . . Legs 638 | 83 217 60 278 . Wheels 76 | . . . . 76 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 128 | 116 120 120 150 93 Slowest Speed 190 | 120 120 120 190 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 54 22 28 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 912 | 102 255 59 355 141 Wait 31 | . 10 . 13 8 Move 714 | 86 216 59 277 76 Hop . | . . . . . Pick Up 35 | 10 8 . 9 8 Fast Attach . | . . . . . Attach 19 | 6 2 . 5 6 Detach 4 | . . . 2 2 Swap 8 | . . . 3 5 Drop 15 | . 3 . 8 4 Fire 86 | . 16 . 38 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Materials 383 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Entered Mines 496 | -10/Mines | Learned location of Zion (-7) 511 | -10/Mines | Discovered exit to Materials (range 5) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 945 | -9/Materials | Discovered new exit (range 10) 1027 | -9/Materials | Identified exit to Mines 1084 | -9/Materials | Entered another Materials area 1084 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1288 | -8/Materials | Self-destructed Last Messages --------------- 01250_ U-05 Engineer builds a Wall. 01254_ U-05 Engineer lays Concrete. 01256_ U-05 Engineer builds a Wall. 01259_ T-07 Excavator destroyed. 01262_ G-47 Trooper suffers critical hit (Burn). 01265_ U-05 Engineer destroyed. 01267_ G-47 Trooper heat short circuits Particle Gun. 01268_ M-13 Machinist repairs G-47 Trooper. 01272_ Particle Gun destroyed. 01276_ Overheating: System interference. 01276_ Sml. Laser temporarily disabled. 01276_ Imp. Heat Sink temporarily disabled. 01276_ Critical hit (Burn: +37). 01279_ Overheating: Sml. Laser damaged (-3). 01280_ Sml. Laser destroyed. 01286_ Arm. Wheel destroyed. 01286_ Sml. Laser destroyed. 01286_ Arm. Wheel destroyed. 01287_ Power failure, Lgt. Deuterium Engine shutdown. 01288_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????########??????#######??????????????????? | | ????# #??????# ##?????????????????? | | ????# #??????# #?????????????????? | | ????# """ #??????# #?????????????????? | | ????# """ #??????#@! g #?????????????????? | | ????# """ #??????#!%|g #?????????????????? | | ????# #??????# |g! #???????? ?????? | | ????####+#############*######## ?????? | | ????# =%! #????? | | ????# = = =%= +????? | | ????# % % % #????? | | ????####+######+#################[ ?????? | | ????# # ==%= #????????????????????????? | | ????# """ # ! %[#????????????????????????? | | ????# """ # #????????????????????????? | | ????# """ # #????????????????????????? | | ????# # =% #????????????????????????? | | ????# # #????????????????????????? | | ????############+##????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? +????????????????????????? | | ???????????????? #????????????????????????? | | ???????????????? ##????????????????????????? | | ???????????????? #?????????????????????????? | | ???????????????? #?????????????????????????? | | ?????????????????#?????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravTargetMeganuke Manual? 0 Play Time 00:12:41 Cumulative 22.0 hours Start 2024.06.13 @ 22:50:42 End 2024.06.13 @ 23:00:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 0 Adventurer 47 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9efdf0d7-6bf3-45b2-94d7-2136c79511b2