Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 00:50:30 // Halloween2019/Abominations Player: Trione Result: Destroyed by Ultimate Abomination with Heavy Disruptor Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (4171) 4171 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7906 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 138/150 System Corruption 38% Temperature Cool (0) Location -1/Lair Parts ------- Power (1) Light Angular Momentum Engine Propulsion (3) Armored Heavy Treads Compact Wheel Utility (6) Medium Storage Unit Large Storage Unit Large Storage Unit Weapon (5) Compact Ion Cannon Heavy Flak Cannon Heavy Rocket Launcher Precision Grenade Launcher Inventory (20) Light Quantum Reactor Compact Wheel Medium Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) High-capacity Matter Pod (200) Enhanced Optical Array System Backup Module Heavy EM Shotgun Zionite Phaser-S Linear Accelerator Grenade Launcher Peak State ------------ Power Light Angular Momentum Engine Propulsion Wheel Compact Wheel Compact Wheel Utility Medium Storage Unit Large Storage Unit Large Storage Unit Hardened Heavy Armor Plating System Backup Module Weapon Ion Cannon Compact Ion Cannon Matter Neutralizer Long-range Phase Cannon Heavy Flak Cannon Inventory Light Quantum Reactor Compact Wheel Improved Cooling System Medium Storage Unit Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Enhanced Optical Array Heavy EM Shotgun Zionite Phaser-S Linear Accelerator Grenade Launcher Heavy Rocket Launcher Precision Grenade Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Protection Hardened Heavy Armor Plating Weapon Heavy Flak Cannon Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -1 ------- Run | Scr Mat Mat Mat Fac Fac Lai Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 . 1 2 . Weapon 3 | . . 1 1 1 . . Parts Attached 142 | 7 . 11 26 34 54 10 Power 6 | 1 . . 1 . 4 . Engine 6 | 1 . . 1 . 4 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 35 | 2 . 1 2 12 15 3 Treads 3 | . . . 2 . . 1 Leg 2 | . . . . 2 . . Wheel 30 | 2 . 1 . 10 15 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 . 1 3 11 3 3 Device 5 | . . . . 2 1 2 Storage 14 | 2 . 1 3 7 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . . 2 1 1 Artifact . | . . . . . . . Weapon 78 | 2 . 9 20 11 32 4 Energy Gun 14 | . . 1 . 3 10 . Energy Cannon 10 | . . 2 . . 6 2 Ballistic Gun 6 | 2 . 1 2 1 . . Ballistic Cannon 39 | . . 5 18 5 11 . Launcher 9 | . . . . 2 5 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 3 1 Parts Lost 50 | . . 1 12 10 18 9 Power 4 | . . . 2 . 2 . Propulsion 25 | . . 1 4 6 11 3 Utility 4 | . . . 1 . . 3 Weapon 17 | . . . 5 4 5 3 Highest Loss Streak 9 | . . 1 6 7 3 9 Average Slot Usage (%) 74 | . 100 87 60 65 78 85 Engine 3 | . 14 11 4 . 3 6 Wheel 17 | . 28 21 9 16 19 16 Device 4 | . . . . 4 5 6 Storage 20 | . 28 24 22 15 20 20 Protection 3 | . . . . 4 5 5 Energy Gun 4 | . . 4 . 5 5 . Energy Cannon 3 | . . 2 2 . 5 18 Ballistic Gun 1 | . 28 1 2 3 . . Ballistic Cannon 11 | . . 22 13 9 10 8 Naked Turns . | . . . . . . . Heaviest Build 111 | 15 15 29 47 65 107 111 Greatest Support 42 | 26 26 32 32 36 42 42 Greatest Overweight (x) 6 | . . 1 3 2 6 3 Average Overweight (x) 1 | . . . 1 . 1 1 Largest Inventory Capacity 20 | 8 8 8 14 18 20 20 Average Capacity 15 | 5 8 8 10 12 18 20 Most Carried 20 | 6 7 8 8 17 20 18 Average Carried 13 | 3 6 7 6 11 16 14 Final Capacity 20 | 8 8 8 8 18 20 20 Final Carried 17 | 6 7 8 7 17 16 12 Class Distribution -------------------- 36% | Scavenger-Mutant 31% | Scavenger-Tank 20% | Mutant 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -1/Lair Resources | -11 -10 -9 -8 -7 -6 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Lai Matter Collected 5274 | 282 6 331 1102 886 2667 . Remotely . | . . . . . . . Salvage Created 2202 | 85 34 91 450 349 1193 . Parts 157 | 4 4 8 24 17 100 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -1 ------- Run | Scr Mat Mat Mat Fac Fac Lai Combat Hostiles Destroyed 62 | . 1 3 18 6 34 . Guns 7 | . 1 . . 2 4 . Cannons 52 | . . 3 18 3 28 . AOE 3 | . . . . 1 2 . Classes Destroyed 10 | 1 1 2 2 2 2 . Worker 10 | . . . 4 6 . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 2 | 1 . . . . 1 . Grunt 3 | . 1 . . 1 1 . Sentry 1 | . . . . 1 . . Z-Heavy 1 | . . . . . 1 . Abomination 57 | . . 3 18 4 32 . Anomaly 2 | . . . 1 . 1 . Best Kill Streak 5 | 1 1 2 4 3 5 . Combat Bots Only 5 | . 1 2 4 2 5 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -1 -------- Run | Scr Mat Mat Mat Fac Fac Lai Damage Taken 14011 | . 82 421 2056 1670 7852 1930 Core 1650 | . . 54 536 183 729 148 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 100 86 2 73 . . Volleys Fired 284 | 2 1 8 67 46 151 9 Largest 5 | 2 2 3 4 5 5 5 Hottest 413 | 40 40 138 200 209 376 413 Shots Fired 685 | 4 2 23 141 89 399 27 Gun 106 | 4 2 2 19 25 54 . Cannon 548 | . . 21 122 57 329 19 Launcher 31 | . . . . 7 16 8 Special . | . . . . . . . Kinetic 468 | 4 2 21 132 66 237 6 Thermal 170 | . . 2 9 8 138 13 Explosive 31 | . . . . 7 16 8 Electromagnetic 13 | . . . . 8 5 . Phasic 3 | . . . . . 3 . Robot Hit Streak 15 | 4 1 5 15 8 12 5 Robot Miss Streak 16 | . 1 7 16 10 14 4 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 505 | 4 1 22 119 58 281 20 Core Hits 344 | 2 1 17 105 49 161 9 Critical Hits 8 | 1 . . . . 7 . Critical Kills 3 | 1 . . . . 2 . Critical Parts Destroyed 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13214 | 49 15 303 2483 1404 7973 987 Guns 1716 | 49 15 12 225 286 1129 . Cannons 9971 | . . 291 2258 798 6187 437 Explosions 1518 | . . . . 320 648 550 Melee . | . . . . . . . Ramming 9 | . . . . . 9 . Kinetic 8181 | 49 15 291 2312 852 4516 146 Thermal 3202 | . . 12 171 137 2591 291 Explosive 1495 | . . . . 297 648 550 Electromagnetic 228 | . . . . 118 110 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Phasic 99 | . . . . . 99 . Highest Corruption 38 | . 2 . 2 1 34 38 Average Corruption 7 | . 2 . 1 1 8 35 Corruption Purged . | . . . . . . . Effects 153 | . 2 . 7 1 128 15 Message Errors 18 | . . . 3 . 15 . Matter Fused 20 | . . . . . 18 2 Heat Flow Errors 12 | . 1 . . . 11 . Energy Discharges 7 | . 1 . . . 6 . Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 6 | . . . . 1 5 . Data Loss (major) 2 | . . . . . 1 1 Misfires 5 | . . . . . 5 . Misdirections 10 | . . . . . 10 . Targeting Errors 62 | . . . 3 . 49 10 Weapon Failures 9 | . . . 1 . 7 1 Overload Shots . | . . . . . . . Overflow Damage 143 | . . . 16 70 57 . Projectiles 73 | . . . 16 . 57 . Explosions 70 | . . . . 70 . . Melee . | . . . . . . . Knockbacks 134 | . . 5 47 13 69 . Impact . | . . . . . . . Kinetic 127 | . . 5 45 13 64 . Secondary 7 | . . . 2 . 5 . Self-Inflicted Damage 32 | . . . . 9 23 . Shots 2 | . . . . 1 1 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 704 | . 259 437 696 704 569 550 Average Temperature 157 | . 209 139 160 168 147 261 Received Heat Transfer 2430 | . 30 117 738 306 1230 9 Effects 32 | . . 1 8 8 11 4 Shutdowns 5 | . . . 1 . 3 1 Energy Bleed 7 | . . 1 1 2 3 . Interference 9 | . . . 2 . 4 3 Matter Decay 2 | . . . 1 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 4 | . . . 2 1 1 . Damage (major) 4 | . . . 1 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1130 | . . 37 91 42 884 76 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -1 ------- Run | Scr Mat Mat Mat Fac Fac Lai Peak Influence 115 | 5 66 47 115 65 55 54 Average Influence 19 | 1 16 34 42 22 11 10 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . . . . . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 89 | . 3 2 8 39 37 . Investigation 11 | . 2 1 2 4 2 . Extermination . | . . . . . . . Reinforcement 14 | . 1 1 1 6 5 . Assault 31 | . . . 5 10 16 . Garrison 33 | . . . . 19 14 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 3 | . . . . 2 1 . Stealth | -11 -10 -9 -8 -7 -6 -1 --------- Run | Scr Mat Mat Mat Fac Fac Lai Distress Signals 33 | . 2 3 9 5 14 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 6 12 30 13 79 4 Peak Tracking Total 9 | . 8 6 9 4 8 6 Tactical Retreats 30 | . 2 2 5 3 18 . Traps | -11 -10 -9 -8 -7 -6 -1 ------- Run | Scr Mat Mat Mat Fac Fac Lai Traps Triggered 5 | . 2 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Lai Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Garrison Access 3 | . . . 1 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -1 --------- Run | Scr Mat Mat Mat Fac Fac Lai Machines Accessed 14 | . 3 . . 4 7 . Terminals 7 | . 3 . . . 4 . Fabricators 2 | . . . . 1 1 . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . . . . 1 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 28 | . 3 . . 11 14 . Successful 12 | . 3 . . 3 6 . Failed 16 | . . . . 8 8 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 13 | . 3 . . 3 7 . Terminals 13 | . 3 . . . 10 . Fabricators 6 | . . . . 4 2 . Repair Stations 1 | . . . . 1 . . Recycling Units 6 | . . . . 4 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . . . . . 3 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 6 . . 4 2 . Terminals 4 | . 3 . . . 1 . Track 4 | . 3 . . . 1 . Fabricators 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . . 4 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Lai Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . 3 3 1 . Machine Destruction 4 | . . . 3 . 1 . Programmers 3 | . . . . 3 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -1 -------- Run | Scr Mat Mat Mat Fac Fac Lai Total Allies 6 | . . . . 3 3 . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 93 | . . . . 93 93 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 75 | . . . . 49 26 . Total Damage 767 | . . . . 313 454 . Kills 3 | . . . . . 3 . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -1 ------- Run | Scr Mat Mat Mat Fac Fac Lai Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Lai Turns Passed 4688 | 63 125 313 671 1052 2385 79 Spaces Moved 3231 | 47 135 265 328 814 1611 31 Core 99 | 5 . . 89 5 . . Treads . | . . . . . . . Legs 187 | . . . . 187 . . Wheels 2945 | 42 135 265 239 622 1611 31 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 100 80 86 103 Average Speed 104 | 85 90 96 130 101 103 114 Slowest Speed 200 | 100 90 110 200 150 140 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 39 38 31 32 49 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 60 | . . . . . 60 . Terrain Destroyed 184 | . . . 11 8 128 37 Melee . | . . . . . . . Projectile 29 | . . . . 4 25 . AOE 155 | . . . 11 4 103 37 Actions | -11 -10 -9 -8 -7 -6 -1 --------- Run | Scr Mat Mat Mat Fac Fac Lai Total 3883 | 62 136 299 448 932 1952 54 Wait 134 | . . 6 5 12 111 . Move 3223 | 46 134 264 327 813 1608 31 Hop . | . . . . . . . Pick Up 52 | 7 1 6 3 16 17 2 Fast Attach 54 | 6 . 5 1 19 20 3 Attach 61 | 1 . 5 21 11 18 5 Detach 25 | . . . 17 4 3 1 Swap 27 | . . 1 4 4 16 2 Drop 22 | . . 4 3 7 7 1 Fire 284 | 2 1 8 67 46 151 9 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -1/Lair History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Discovered new exit (range 4) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 315 | -9/Materials | Discovered new exit (range 13) 346 | -9/Materials | Discovered new exit (range 8) 482 | -9/Materials | Discovered new exit (range 16) 502 | -9/Materials | Entered another Materials area 502 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 866 | -8/Materials | Lost 6 parts (1p2n3w) 885 | -8/Materials | Core integrity fell below 50% 923 | -8/Materials | Lost 3 parts (2n1w) 1061 | -8/Materials | Core integrity fell below 20% 1122 | -8/Materials | Build established: Mutant 1152 | -8/Materials | Discovered new exit (range 16) 1173 | -8/Materials | Entered Factory 1173 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1220 | -7/Factory | Garrison activated, responded to threat 1228 | -7/Factory | Garrison activated, responded to threat 1352 | -7/Factory | Garrison activated, responded to threat 1390 | -7/Factory | Garrison activated, responded to threat 1529 | -7/Factory | Garrison activated, responded to threat 1705 | -7/Factory | Garrison activated, responded to threat 1809 | -7/Factory | Garrison activated, responded to threat 1832 | -7/Factory | Identified exit to Garrison 1846 | -7/Factory | Garrison activated, responded to threat 2016 | -7/Factory | Lost 7 parts (5n2w) 2174 | -7/Factory | Garrison activated, responded to threat 2187 | -7/Factory | Discovered new exit (range 4) 2225 | -7/Factory | Entered another Factory area 2225 | -6/Factory | Evolved 2 slots: Utility x2 2258 | -6/Factory | Garrison activated, responded to threat 2418 | -6/Factory | Garrison activated, responded to threat 2483 | -6/Factory | Build established: Scavenger-Mutant 2685 | -6/Factory | Lost 3 parts (2n1w) 2697 | -6/Factory | Spotted B-75 Beast 2841 | -6/Factory | Garrison activated, responded to threat 2964 | -6/Factory | Lost 3 parts (3n) 2989 | -6/Factory | Garrison activated, responded to threat 3427 | -6/Factory | Garrison activated, responded to threat 3663 | -6/Factory | Garrison activated, responded to threat 3748 | -6/Factory | Core integrity fell below 50% 3778 | -6/Factory | Garrison activated, responded to threat 3883 | -6/Factory | Garrison activated, responded to threat 3926 | -6/Factory | Detected disturbance from likely dimensional gate 4016 | -6/Factory | Lost 3 parts (1p1n1w) 4031 | -6/Factory | System corruption reached 10% 4053 | -6/Factory | Identified exit to Lower Caves 4053 | -6/Factory | Identified exit to Extension 4478 | -6/Factory | System corruption reached 30% 4487 | -6/Factory | Core integrity fell below 20% 4510 | -6/Factory | Lost 3 parts (1n2w) 4586 | -6/Factory | Discovered exit to Lair (range 16) 4610 | -6/Factory | Entered Lair 4689 | -1/Lair | Destroyed by Ultimate Abomination with Heavy Disruptor Cannon Last Messages --------------- 04672_ Major Abomination forced to warp away. 04672_ System corrupted: Hvy. Rocket Launcher targeting data glitched. 04673_ Resonating Anomaly destroyed. 04674_ System corrupted: Hvy. Rocket Launcher targeting data glitched. 04675_ The unstable cave ceiling collapses. 04677_ The wall breaks away, releasing several parts. 04677_ System corrupted: Prc. Grenade Launcher targeting data glitched. 04678_ Ultimate Abomination spits out Tesla Rifle. 04678_ Ultimate Abomination absorbs Imp. Arc Projector. 04679_ System corrupted: Lrn. Phase Cannon rejected. 04680_ The unstable cave ceiling collapses. 04680_ Penetrated by Slug. 04680_ Hrd. Heavy Armor Plating destroyed. 04680_ Imp. Cooling System destroyed. 04682_ Ultimate Abomination spits out Adv. Shield Generator. 04682_ Ultimate Abomination absorbs Adv. Shield Generator. 04682_ Resonating Anomaly destroyed. 04683_ Slug penetrates Wall. 04688_ Acquired Arm. Heavy Treads. 04689_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????| #????? | | ???????????????????????? ! ##??? | | ???????????????????????! #??? | | ??????????????????????? = #??? | | ??????????????????????? !| ##?? | | ???????????????????????? ! !#?? | | ???????????????????????? #?? | | ????????????????????????? % ! #?? | | ????????????????????????? ! =#?? | | ?????????????????????????? !##? | | ????????????????????????## ] #? | | ????????????????????????#"# ! !!## | | ?????????????? [?????### [ # | | ?????????????? !????# # | | ????????????? ! ##??? # | | ???????????? #"###@ | | ????????????! ! = ! | | ???????????? != | | ????????????] ! ! | | ??????????? ! # | | ??????????? !! = # | | ?????????? = ! | | ?????????? ! ! | | ?????????? ! ! = | | ??????????? ### ###/ A | | ?????????????? ???####### A # | | ?????????????? ?????### ### | | ????????????????????# ## | | ????????????????????# ##= | | ?????????????????????# =##] | | ??????????! ## # !!! ! ? | | ??????????! ] =!!| = ##? | | ?????????? ! = #?? | | ?????????? #?? | | ??????????? ! ! #?? | | ??????????? [ ##?? | | ???????????? ### ! #??? | | ??????????????#= ! ! = #??? | | ????????????? ! #??? | | ?????????????] ! ! ###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 150 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerStormMatter Manual? 0 Play Time 01:13:25 Cumulative 813.5 hours Start 2019.11.03 @ 23:24:00 End 2019.11.04 @ 00:50:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/7/0/0/0/2 Lore% 95 Gallery% 95 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a1f85fce-8bf0-43ec-a098-7be0ffe18811