Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 13:10:21 Player: Hechtic Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (717) 717 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1842 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1100) Ox21 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Targeting Computer Targeting Computer Armor Integrity Analyzer ECM Suite Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite EM Pulse Gun Beam Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Targeting Computer Targeting Computer Armor Integrity Analyzer ECM Suite Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite EM Pulse Gun Beam Cannon Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 6 14 8 Power 7 | 1 3 3 Engine 7 | 1 3 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device 2 | . . 2 Storage 5 | 1 4 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 97 | . 98 95 Engine 12 | . 14 10 Leg 25 | . 27 20 Device 3 | . . 10 Storage 26 | . 27 22 Processor 3 | . . 11 Energy Gun 3 | . 4 . Energy Cannon 7 | . 6 9 Ballistic Gun 5 | . 7 . Ballistic Cannon 5 | . 7 . Launcher 4 | . 2 10 Naked Turns . | . . . Heaviest Build 77 | 11 75 77 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | 2 4 7 Average Overweight (x) 2 | . 1 3 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 17 | 5 17 20 Most Carried 20 | 2 18 20 Average Carried 14 | 1 12 19 Final Capacity 20 | 6 20 20 Final Carried 19 | 2 18 19 Class Distribution -------------------- 55% | Hauler-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1055 | 263 659 133 Remotely . | . . . Salvage Created 898 | 79 559 260 Parts 80 | 3 39 38 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 10 9 Guns 3 | . 3 . Cannons 10 | . 7 3 AOE 6 | . . 6 Classes Destroyed 10 | 1 6 3 Worker 1 | . . 1 Builder 9 | . 6 3 Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 2 | . . 2 Watcher 2 | . 2 . Swarmer 7 | . 4 3 Grunt 10 | . 6 4 Sentry 2 | . . 2 Best Kill Streak 5 | 1 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1646 | . 514 1132 Core 508 | . 102 406 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 101 | 1 73 27 Largest 2 | 2 2 2 Hottest 100 | 60 100 90 Shots Fired 184 | 2 140 42 Gun 75 | 2 73 . Cannon 88 | . 67 21 Launcher 21 | . . 21 Special . | . . . Kinetic 131 | 1 130 . Thermal 24 | . 3 21 Explosive 21 | . . 21 Electromagnetic 8 | 1 7 . Robot Hit Streak 6 | 1 6 6 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 101 | 1 76 24 Core Hits 52 | 1 28 23 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2205 | 15 1186 1004 Guns 679 | 15 664 . Cannons 730 | . 500 230 Explosions 796 | . 22 774 Melee . | . . . Ramming . | . . . Kinetic 1056 | . 1056 . Thermal 252 | . 22 230 Explosive 774 | . . 774 Electromagnetic 123 | 15 108 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Effects 52 | . 52 . Message Errors 9 | . 9 . Matter Fused 15 | . 15 . Heat Flow Errors 4 | . 4 . Energy Discharges 5 | . 5 . Parts Rejected 1 | . 1 . Data Loss (minor) 8 | . 8 . Data Loss (major) 2 | . 2 . Misfires 1 | . 1 . Targeting Errors 6 | . 6 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 59 | . 13 46 Projectiles 13 | . 13 . Explosions 46 | . . 46 Melee . | . . . Knockbacks 8 | . 8 . Impact . | . . . Kinetic 6 | . 6 . Secondary 2 | . 2 . Self-Inflicted Damage 180 | . 37 143 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | . 256 141 Average Temperature 49 | . 49 47 Received Heat Transfer 468 | . 153 315 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 531 | . 50 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 220 | 5 200 220 Initial 3 | . 3 . Average 68 | 2 68 73 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | 100 95 90 Level 1 5 | . 4 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 1 7 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 5 | . . 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 23 15 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 2 | . 2 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . 2 4 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 10 2 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 20 7 Successful 24 | . 17 7 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 15 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 3 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 12 3 Robot Analysis 2 | . 1 1 Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Transport Status 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 7 | . 3 4 Process 1 | . . 1 Report Inventory 3 | . 2 1 Retrieve Matter 2 | . . 2 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 15 | . . 15 Retrieved Matter 15 | . . 15 Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3239 | 76 2229 934 Spaces Moved 1409 | 48 1025 336 Core 17 | 17 . . Treads . | . . . Legs 1392 | 31 1025 336 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 210 Average Speed 184 | 113 178 213 Slowest Speed 330 | 150 240 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 99 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 102 | . 4 98 Melee . | . . . Projectile . | . . . AOE 102 | . 4 98 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1865 | 64 1287 514 Wait 280 | 8 146 126 Move 1407 | 47 1024 336 Hop . | . . . Pick Up 28 | 2 18 8 Fast Attach 15 | 6 8 1 Attach 4 | . 1 3 Detach 3 | . 3 . Swap 9 | . 5 4 Drop 18 | . 9 9 Fire 101 | 1 73 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 10) 637 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Repaired Aluminum Leg 1363 | -10/Materials | Identified exit to Mines 1363 | -10/Materials | Discovered new exit (range 18) 1589 | -10/Materials | Discovered new exit (range 16) 1729 | -10/Materials | Build established: Hauler-Mutant 2306 | -10/Materials | Entered another Materials area 2306 | -9/Materials | Evolved 2 slots: Utility x2 3072 | -9/Materials | Discovered new exit (range 10) 3214 | -9/Materials | Core integrity fell below 50% 3219 | -9/Materials | Lost 5 parts (1p1n1u2w) 3232 | -9/Materials | Core integrity fell below 20% 3240 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03216_ R-06 Scavenger collects Assault Rifle. 03216_ U-05 Engineer lays Concrete. 03219_ U-05 Engineer builds a Wall. 03220_ U-05 Engineer lays Concrete. 03220_ R-06 Scavenger collects Lgt. Assault Rifle. 03221_ U-05 Engineer builds a Wall. 03221_ U-05 Engineer lays Concrete. 03223_ U-05 Engineer builds a Wall. 03223_ U-05 Engineer lays Concrete. 03224_ R-06 Scavenger collects Flight Unit. 03224_ U-05 Engineer builds a Wall. 03225_ U-05 Engineer lays Concrete. 03229_ U-05 Engineer builds a Wall. 03230_ U-05 Engineer lays Concrete. 03230_ U-05 Engineer builds a Wall. 03231_ U-05 Engineer lays Concrete. 03234_ The unstable cave ceiling collapses. 03234_ U-05 Engineer lays Concrete. 03238_ The unstable cave ceiling collapses. 03239_ U-05 Engineer lays Concrete. 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