Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 19:43:06 Player: QR-TZ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (775) 775 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2809 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 334/550 Matter 154/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Mace > --- INVENTORY (15) --- Nuclear Core Aluminum Leg Faulty Aerolev Unit Small Storage Unit High-capacity Storage Unit ECM Suite Light Armor Plating Medium Armor Plating Shield Generator Hacking Suite Trap Extractor (0/4) Medium Laser Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Visual Processing Unit Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Wheel Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Storage Unit Improved Terrain Scanner ECM Suite Trap Extractor Recalibrator Medium Laser Autogun Datajack [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 40 | 6 1 9 18 6 Power 4 | 1 . . 3 . Engine 1 | 1 . . . . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 11 | 2 . 4 5 . Treads . | . . . . . Leg 10 | 2 . 3 5 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 13 | 1 1 1 6 4 Device 8 | . 1 . 5 2 Storage 2 | 1 . 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 . 4 4 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 3 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 3 | . . 3 . . Parts Lost 7 | . . . 5 2 Power 1 | . . . 1 . Propulsion 4 | . . . 3 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 96 98 97 Engine 4 | . 14 11 . . Core 5 | . . . 8 9 Leg 35 | . 28 40 35 34 Device 15 | . 12 11 17 15 Storage 9 | . 14 11 9 9 Processor 6 | . . . 9 9 Ballistic Gun 18 | . 28 20 17 17 Peak Build Rating 27 | 6 8 15 27 25 Average Rating 18 | 3 7 11 23 23 On Entrance 9 | . 6 8 13 22 Naked Turns . | . . . . . Heaviest Build 42 | 12 13 30 37 42 Greatest Support 51 | 20 20 40 51 46 Greatest Overweight (x) 9 | . . 9 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 14 15 15 Most Carried 15 | 4 8 12 15 15 Average Carried 11 | 2 6 9 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 12 15 14 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1084 | 249 57 194 584 . Remotely . | . . . . . Salvage Created 1092 | . 148 194 698 52 Parts 76 | . 12 14 47 3 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 28 | . 2 6 19 1 Guns 28 | . 2 6 19 1 Classes Destroyed 9 | . 2 1 6 . Worker 1 | . . . 1 . Hauler 2 | . 1 1 . . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Swarmer 15 | . . 4 11 . Grunt 8 | . 2 2 4 . Sentry 4 | . . . 3 1 Hunter 1 | . . . 1 . Best Kill Streak 4 | . 2 4 4 1 Combat Bots Only 4 | . 2 4 4 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 218 | . 12 29 137 40 Missed 62 | . 3 7 40 12 Damage Taken 1687 | . 128 253 819 487 Core 263 | . . 47 107 109 Absorbed by Shields 305 | . . . 305 . Regen/Repaired (Parts) 21 | . . . 21 . Core Remaining (%) 96 | 100 100 88 . . Volleys Fired 104 | . 9 16 63 16 Largest 2 | . 2 2 2 2 Hottest 46 | . 40 46 46 46 Shots Fired 206 | . 18 30 126 32 Gun 206 | . 18 30 126 32 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 206 | . 18 30 126 32 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 6 5 15 7 Robot Miss Streak 4 | . 2 3 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 140 | . 10 19 87 24 Core Hits 55 | . 7 11 35 2 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 Critical Strikes 3 | . 1 1 . 1 Destroy 2 | . 1 1 . . Smash 1 | . . . . 1 Melee Attacks 6 | . . . 3 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2145 | . 123 249 1335 438 Guns 1924 | . 123 249 1244 308 Cannons . | . . . . . Explosions . | . . . . . Melee 130 | . . . . 130 Ramming 91 | . . . 91 . Kinetic 1924 | . 123 249 1244 308 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 130 | . . . . 130 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 9 | . . . 9 . Kicked 9 | . . . 9 . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 386 | . 72 84 140 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 431 | . 79 203 431 242 Initial 177 | . . 33 85 177 Average 196 | . 46 103 265 189 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 47 | 100 100 84 19 76 Level 1 49 | . . 15 75 23 Level 2 2 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 4 7 41 6 Peak Tracking Total 7 | . 3 4 7 6 Tactical Retreats 9 | . . . 7 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 13 | . 4 3 6 . Terminals 11 | . 4 3 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 9 5 14 . Successful 6 | . 2 1 3 . Failed 21 | . 7 3 11 . Catastrophic 6 | . 3 . 3 . Database Lockouts 1 | . . 1 . . Manual 21 | . 7 4 10 . Terminals 24 | . 9 5 10 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Part Schematic 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 12 | . 4 2 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 3 | . . . 3 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . find_station 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1825 | 67 198 330 1085 145 Spaces Moved 965 | 49 127 197 546 46 Core 7 | 6 . 1 . . Treads . | . . . . . Legs 958 | 43 127 196 546 46 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 111 120 122 120 121 Slowest Speed 500 | 120 120 500 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 27 22 41 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1420 | 58 154 255 856 97 Wait 244 | . 12 26 183 23 Move 961 | 48 126 196 545 46 Hop . | . . . . . Pick Up 31 | 4 5 4 18 . Fast Attach 16 | 6 1 5 3 1 Attach 9 | . . 1 5 3 Detach 2 | . . . . 2 Swap 15 | . . 3 10 2 Drop 23 | . 1 4 17 1 Fire 104 | . 9 16 63 16 Melee 6 | . . . 3 3 Ram . | . . . . . Kick 9 | . . . 9 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 482 | -9/Materials | Discovered new exit (range 3) 560 | -9/Materials | Central database locked down 596 | -9/Materials | Entered another Materials area 596 | -8/Materials | Evolved 2 slots: Utility x2 759 | -8/Materials | Lost 3 parts (1p2n) 931 | -8/Materials | Repaired Shield Generator 1059 | -8/Materials | Garrison activated, responded to threat 1076 | -8/Materials | Build established: Scavenger-Mutant 1444 | -8/Materials | Discovered new exit (range 17) 1471 | -8/Materials | Discovered new exit (range 8) 1681 | -8/Materials | Entered Storage 1826 | -8/Storage | Self-destructed Last Messages --------------- 01673_ Imp. Assault Rifle destroyed. 01673_ K-01 Serf cleans the Pressure Siphon. 01674_ U-05 Engineer builds a Door. LOCATION=UNKNOWN GOAL=ESCAPE 01696_ Acquired Med. Armor Plating. 01710_ Discarded Visual Processing Unit. 01759_ Connecting with Door Terminal... 01759_ Current location identified: Storage 01803_ Trap Scanner destroyed. 01811_ Aluminum Leg severed. 01811_ Y-45 Defender destroyed. 01811_ Switching to secondary target: L-31 Rogue. 01813_ Aluminum Leg destroyed. 01817_ L-31 Rogue suffers critical hit (Smash). 01817_ Destroyed Imp. Ion Engine. 01817_ L-31 Rogue system corrupted by crushing effect. 01817_ L-31 Rogue knocked back. 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Storage Unit | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ReactionMultinovaShielding Manual? 0 Play Time 00:31:27 Cumulative 44.9 hours Start 2024.12.22 @ 19:13:02 End 2024.12.22 @ 19:43:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf24d579-ed6d-4e2c-af3a-c4bee3d33bc8