Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.13 @ 22:54:38 Player: Rainynight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (6) 30 Value Destroyed (101) 101 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 4501 Bonus ------- Trapped 750 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Antigrav Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Seismic Detector Transmission Jammer ECM Suite Improved Reaction Control System Cloaking Device Improved Propulsion Shielding System Shield > --- WEAPON ----------- Small Laser Power Sword > --- INVENTORY -------- Airjet Improved Airjet Flight Unit Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster Transmission Jammer [Rating: 62] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Reactor Antimatter Reactor Propulsion Flight Unit Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . 2 2 2 2 . . Weapon . | . . . . . . . . . Parts Attached 47 | 6 1 2 . . 3 1 7 27 Power 4 | 1 . . . . 1 . 2 . Engine 2 | 1 . . . . 1 . . . Core . | . . . . . . . . . Reactor 2 | . . . . . . . 2 . Propulsion 15 | 2 . 2 . . 1 . 2 8 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 4 | . . . . . . . 2 2 Flight 9 | . . 2 . . 1 . . 6 Utility 21 | 1 1 . . . 1 1 2 15 Device 14 | . 1 . . . 1 . 1 11 Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . . . . 2 Hackware 2 | . . . . . . 1 . 1 Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 7 | 2 . . . . . . 1 4 Energy Gun 5 | 1 . . . . . . 1 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 19 | . . . . . . . . 19 Power . | . . . . . . . . . Propulsion 7 | . . . . . . . . 7 Utility 11 | . . . . . . . . 11 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 14 | . . . . . . . . 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 63 | . 96 77 44 36 39 46 49 68 Engine 2 | . 14 8 . . 4 6 1 . Reactor 3 | . . . . . . . 4 4 Wheel 3 | . 28 8 . . . . . . Hover 3 | . . . . . . . 5 6 Flight 5 | . . 16 22 18 15 13 1 1 Device 22 | . 10 14 11 9 11 13 15 31 Storage 6 | . 14 14 11 9 7 6 6 3 Hackware 3 | . . . . . . 6 6 4 Protection 2 | . . . . . . . . 3 Energy Gun 4 | . 14 8 . . . . 4 3 Ballistic Gun 1 | . 14 8 . . . . . . Slashing Weapon 2 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 13 14 14 6 6 11 11 26 35 Greatest Support 35 | 32 32 32 8 8 18 18 35 35 Greatest Overweight (x) 5 | 3 . 4 . . . . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | . . 6 6 6 5 5 8 8 Average Carried 4 | . . 3 6 5 4 5 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | . . 6 6 5 5 5 8 1 Class Distribution -------------------- 67% | Mutant 32% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Infiltrator-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Matter Collected 566 | 158 39 41 . . . . 173 155 Remotely . | . . . . . . . . . Salvage Created 232 | . 39 41 . . . . . 152 Parts 16 | . 4 4 . . . . . 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 5 | . 1 3 . . . . . 1 Melee 1 | . . . . . . . . 1 Guns 4 | . 1 3 . . . . . . Classes Destroyed 3 | . 1 1 . . . . . 1 Recycler 1 | . . . . . . . . 1 Swarmer 4 | . . 3 . . . . . 1 Grunt 1 | . 1 . . . . . . . Best Kill Streak 3 | . 1 3 . . . . . 1 Combat Bots Only 3 | . 1 3 . . . . . 1 Max Kills in Single Turn 1 | . 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Damage Taken 1707 | . 10 93 84 . . . . 1520 Core 917 | . . 26 37 . . . . 854 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . 45 Core Remaining (%) 95 | 100 . 89 90 100 100 . . . Volleys Fired 7 | . 2 5 . . . . . . Largest 2 | . 2 2 . . . . . . Hottest 60 | . 60 60 . . . . . . Shots Fired 14 | . 4 10 . . . . . . Gun 14 | . 4 10 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 7 | . 2 5 . . . . . . Thermal 7 | . 2 5 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 3 | . 3 2 . . . . . . Robot Miss Streak 3 | . 1 3 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 9 | . 3 4 . . . . . 2 Core Hits 7 | . 2 3 . . . . . 2 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks 17 | . . . . . . . . 17 Impact . | . . . . . . . . . Slashing 17 | . . . . . . . . 17 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 232 | . 33 59 . . . . . 140 Guns 92 | . 33 59 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 140 | . . . . . . . . 140 Ramming . | . . . . . . . . . Kinetic 26 | . 11 15 . . . . . . Thermal 66 | . 22 44 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 140 | . . . . . . . . 140 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 2 . . . . 6 Average Corruption 5 | . . . 2 . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . . . . . . . . 263 Average Temperature 136 | . . . . . . . . 136 Received Heat Transfer 183 | . 6 . 27 . . . . 150 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . 50 100 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Peak Influence 211 | . 20 77 130 77 10 4 1 211 Initial 54 | . . 7 29 54 10 4 1 . Average 24 | . 4 68 77 27 10 4 1 27 Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 98 Level 1 . | . . . . . . . . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . 2 1 . . 1 Investigation 4 | . . . . 2 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Distress Signals 3 | . . . . . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . 2 2 13 1 . . . 39 Peak Tracking Total 24 | . 1 1 11 3 . . . 24 Tactical Retreats 9 | . . . 1 . . . . 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 15 | . . . 1 1 . 1 . 12 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 11 | . 2 . 1 4 2 . . 2 Terminals 11 | . 2 . 1 4 2 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . 2 . 1 8 4 . . 3 Successful 6 | . . . 1 4 . . . 1 Failed 12 | . 2 . . 4 4 . . 2 Catastrophic 3 | . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 14 | . 1 . 1 7 3 . . 2 Terminals 18 | . 2 . 1 8 4 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . 3 . . . 1 Robot Analysis 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . Terminals 2 | . . . 1 1 . . . . Assimilate 2 | . . . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . 2 2 . . 2 Full Trace Events 3 | . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total Allies 5 | . . 3 1 1 . . . . Largest Group 3 | . . 3 1 1 . . . . Highest-Rated Group 40 | . . 40 10 10 . . . . Highest-Rated Ally 16 | . . 16 10 10 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Turns Passed 1010 | 46 92 61 52 73 47 9 133 497 Spaces Moved 1497 | 37 82 81 141 126 114 21 208 687 Core 65 | 7 . 4 . . . . . 54 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 114 | 30 82 2 . . . . . . Hover 641 | . . . . . . . 179 462 Flight 677 | . . 75 141 126 114 21 29 171 Fastest Speed 32 | 50 100 37 37 37 34 34 34 32 Average Speed 52 | 101 100 49 37 37 34 34 56 52 Slowest Speed 435 | 200 100 250 37 37 34 34 60 435 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 24 | . . 2 3 . 1 . . 18 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 29 23 21 19 5 1 87 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . . . . . . . 10 Terrain Destroyed 10 | . . . . . . . . 10 Melee 10 | . . . . . . . . 10 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total 1649 | 42 87 91 137 153 119 22 222 776 Wait 45 | . 3 . . 21 3 . . 18 Move 1447 | 36 81 76 135 125 111 21 207 655 Hop 18 | . . 2 2 . 1 . . 13 Pick Up 13 | . . 1 . 3 1 . 4 4 Fast Attach 32 | 6 1 2 . . 1 1 3 18 Attach 9 | . . . . . 1 . 1 7 Detach 8 | . . 5 . . . . 1 2 Swap 6 | . . . . . 1 . 3 2 Drop 20 | . . . . 4 . . 3 13 Fire 7 | . 2 5 . . . . . . Melee 17 | . . . . . . . . 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 27 | . . . . . . . . 27 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 13) 139 | -10/Materials | Entered Mines 185 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 197 | -10/Mines | Discovered new exit (range 8) 200 | -10/Mines | Entered Materials 200 | -9/Materials | Evolved 2 slots: Utility x2 247 | -9/Materials | Discovered new exit (range 15) 252 | -9/Materials | Entered another Materials area 252 | -8/Materials | Evolved 2 slots: Utility x2 301 | -8/Materials | Build established: Mutant 323 | -8/Materials | Discovered new exit (range 6) 325 | -8/Materials | Entered Factory 325 | -7/Factory | Evolved 2 slots: Utility x2 370 | -7/Factory | Discovered new exit (range 6) 372 | -7/Factory | Entered another Factory area 372 | -6/Factory | Evolved 2 slots: Utility x2 381 | -6/Factory | Sucked down chute 381 | -6/Factory | Entered Waste 381 | -6/Waste | The area was eerily silent 500 | -6/Waste | Discovered new exit (range 14) 514 | -6/Waste | Entered Factory 831 | -6/Factory | Spotted B-75 Beast 845 | -6/Factory | Build established: Infiltrator-Mutant 865 | -6/Factory | Lost 5 parts (1n4u) 986 | -6/Factory | Core integrity fell below 50% 994 | -6/Factory | Core integrity fell below 20% 1011 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00972_ K-01 Serf cleans the Assembly Bed. 00973_ K-01 Serf cleans the Fusion Modulator. 00976_ K-01 Serf cleans the Assembly Bed. 00982_ Power Sword destroyed. 00983_ K-01 Serf cleans the Assembly Bed. 00984_ Cesium-ion Thruster destroyed. 00988_ Triggered Heavy Explosive Trap. 00988_ An explosion rips through the floor. 00988_ K-01 Serf destroyed. 00988_ S-27 Virus destroyed. 00988_ Acquired 4 matter. 00989_ K-01 Serf collects debris. 00992_ U-05 Engineer lays Concrete. 00993_ Transmission Jammer destroyed. 00994_ K-01 Serf collects debris. 00994_ U-05 Engineer lays Concrete. 00998_ System corrupted: Energy discharge (-37). 00998_ U-05 Engineer lays Concrete. 00998_ U-05 Engineer builds a Wall. 01008_ K-01 Serf cleans the Repair Station. 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"????? ?????????? #??????? | | ??????????????????" ??????####????????? #??????? | | ????????????????? ??????????????????? #??????? | | ???????????????? ???????????????????? #??????? | | ????????????????##??????????????????????? #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 8 Propulsion Shielding 66 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Trapped Game ------ Seed UltimateDefenseGravjet Manual? 0 Play Time 00:24:18 Cumulative 212.5 hours Start 2022.09.13 @ 22:32:57 End 2022.09.13 @ 22:54:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 194 Adventurer 1 Explorer 12 Win Type - Total 12 Types 10/1/0/1/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3d0fed05-fdd2-434c-8c2f-f00b2a5eb603