Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 20:12:02 Player: Glincka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2402) 2402 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 5897 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 240/240 System Corruption 0% Temperature Warm (107) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Advanced Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy EM Shotgun Heavy Assault Rifle Heavy Flail > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Advanced Treads Improved Aluminum Leg Compact Battery (200) Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Improved Lightning Gun Minigun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Armored Treads Carbon-fiber Leg Carbon-fiber Leg Compact Battery Advanced Targeting Computer ECM Suite Improved Power Shielding Improved Light Armor Plating Insulated Plating Minigun Heavy Flail [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 69 | 9 . 1 1 7 31 10 3 7 Power 11 | 1 . 1 1 2 4 1 1 . Engine 5 | 1 . 1 1 2 . . . . Core 6 | . . . . . 4 1 1 . Reactor . | . . . . . . . . . Propulsion 27 | 4 . . . 2 14 4 1 2 Treads 3 | . . . . . 2 . . 1 Leg 22 | 2 . . . 2 12 4 1 1 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 2 . . . . 4 2 . . Device 1 | . . . . . . 1 . . Storage 3 | 2 . . . . 1 . . . Processor 3 | . . . . . 2 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 23 | 2 . . . 3 9 3 1 5 Energy Gun 2 | . . . . 1 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . . . . 4 1 . 2 Ballistic Cannon 3 | . . . . 1 2 . . . Launcher 5 | . . . . . . 2 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 14 | . . . . 3 5 3 1 2 Power 2 | . . . . 1 1 . . . Propulsion 4 | . . . . . 1 1 1 1 Utility 2 | . . . . . 1 1 . . Weapon 6 | . . . . 2 2 1 . 1 Highest Loss Streak 4 | . . . . 2 4 3 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 98 99 88 96 93 Engine 6 | . 14 14 13 13 1 . . . Core 4 | . . . . . 7 6 9 9 Treads 2 | . . . . . 3 4 . 4 Leg 29 | . 28 28 28 27 31 26 33 29 Storage 17 | . 28 28 28 28 11 9 9 9 Processor 8 | . . . . . 12 16 18 18 Protection 1 | . . . . . 3 . . . Ballistic Gun 18 | . 28 28 28 13 16 11 3 11 Ballistic Cannon 2 | . . . . 1 5 . . . Impact Weapon 3 | . . . . . 3 9 9 9 Slashing Weapon 1 | . . . . 10 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 15 15 15 13 23 46 38 44 44 Greatest Support 66 | 20 20 20 20 23 66 58 58 56 Greatest Overweight (x) 2 | . . . . 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 12 15 15 15 Most Carried 15 | 5 7 8 8 8 15 15 15 15 Average Carried 10 | 2 5 7 8 7 11 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 15 | 5 7 8 8 8 15 14 14 15 Class Distribution -------------------- 68% | Mutant 18% | Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1746 | 287 154 13 . 116 880 117 . 179 Remotely . | . . . . . . . . . Salvage Created 2484 | 99 154 . . 191 1449 196 . 395 Parts 137 | 3 8 . . 13 78 14 . 21 Haulers Intercepted 5 | . . . . . 3 . . 2 Recyclers Shooed 2 | . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 53 | . 2 . . 5 29 7 . 10 Melee 5 | . . . . 1 2 1 . 1 Guns 28 | . 2 . . 3 18 3 . 2 Cannons 8 | . . . . 1 7 . . . AOE 7 | . . . . . . 2 . 5 Classes Destroyed 15 | 2 1 . . 3 7 1 . 1 Worker 2 | 2 . . . . . . . . Builder 5 | . . . . 1 2 . . 2 Hauler 5 | . . . . . 3 . . 2 Recycler 2 | 1 1 . . . . . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . . . 3 . . . Swarmer 3 | . . . . . 2 . . 1 Cutter 3 | . . . . . . 3 . . Grunt 26 | . 2 . . 3 15 1 . 5 Duelist 2 | . . . . 1 . . . 1 Protector 1 | . . . . . . . . 1 Sentry 13 | . . . . . 8 3 . 2 Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . 2 . . . Assembled 1 | . . . . 1 . . . . Best Kill Streak 6 | 2 3 . . 3 4 5 . 6 Combat Bots Only 5 | . 2 . . 2 4 5 . 4 Max Kills in Single Turn 5 | 1 1 . . 1 2 1 . 5 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . 1 . 4 Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Damage Taken 4098 | . 188 . . 442 1893 707 116 752 Core 744 | . 33 . . 155 281 168 18 89 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 191 | . . . . . 80 . 111 . Core Remaining (%) 62 | 100 . . . 24 . . . . Volleys Fired 156 | 4 11 1 . 23 80 20 1 16 Largest 3 | 2 2 2 . 2 3 2 2 2 Hottest 96 | 40 40 40 . 60 96 50 78 73 Shots Fired 327 | 8 22 2 . 33 203 30 2 27 Gun 250 | 8 22 2 . 31 144 23 . 20 Cannon 61 | . . . . 2 59 . . . Launcher 16 | . . . . . . 7 2 7 Special . | . . . . . . . . . Kinetic 299 | 8 22 2 . 25 203 23 . 16 Thermal . | . . . . . . . . . Explosive 16 | . . . . . . 7 2 7 Electromagnetic 12 | . . . . 8 . . . 4 Robot Hit Streak 26 | 5 5 7 . 19 16 26 . 13 Robot Miss Streak 5 | 1 2 . . 1 3 3 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 244 | 5 14 2 . 31 148 20 . 24 Core Hits 130 | 4 8 . . 10 64 14 1 29 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 9 | . . . . . 7 2 . . Blast 5 | . . . . . 5 . . . Smash 4 | . . . . . 2 2 . . Melee Attacks 34 | . . . . 6 14 4 . 10 Impact 28 | . . . . . 14 4 . 10 Slashing 6 | . . . . 6 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6262 | 52 160 24 . 529 3135 650 73 1639 Guns 2797 | 52 160 24 . 250 1650 379 . 282 Cannons 1002 | . . . . 56 946 . . . Explosions 1361 | . . . . 70 . 197 73 1021 Melee 1060 | . . . . 153 497 74 . 336 Ramming 42 | . . . . . 42 . . . Kinetic 3586 | 52 160 24 . 204 2596 379 . 171 Thermal 70 | . . . . 70 . . . . Explosive 1291 | . . . . . . 197 73 1021 Electromagnetic 213 | . . . . 102 . . . 111 Impact 907 | . . . . . 497 74 . 336 Slashing 153 | . . . . 153 . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 412 | . . . . 24 202 52 15 119 Projectiles 24 | . . . . . 24 . . . Explosions 80 | . . . . . . . 15 65 Melee 308 | . . . . 24 178 52 . 54 Knockbacks 18 | . . . . 1 16 . . 1 Impact 4 | . . . . . 3 . . 1 Kinetic 12 | . . . . 1 11 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 79 | . . . . 40 . . . 39 Shots 2 | . . . . 1 . . . 1 Rammed . | . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . Kicked 4 | . . . . . 4 . . . Crushed . | . . . . . . . . . Highest Temperature 357 | . 34 . . 76 357 8 6 98 Average Temperature 80 | . 16 . . 27 101 1 4 27 Received Heat Transfer 1545 | . 123 . . 108 747 243 9 315 Effects 4 | . . . . . 4 . . . Interference 3 | . . . . . 3 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . 1 2 2 . . Impact Corruptions 13 | . . . . . 8 2 . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Peak Influence 570 | 15 79 30 . 151 516 536 332 570 Initial 335 | . 9 30 . . . 335 261 135 Average 203 | 2 45 19 . 98 257 451 282 304 Maximum Alert Level 2 | . . . . . 2 2 1 2 Low Security (%) 53 | 100 100 100 . 100 33 . . 40 Level 1 33 | . . . . . 51 45 100 38 Level 2 12 | . . . . . 15 54 . 20 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . . . 5 . . 3 Investigation 3 | . 1 . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 3 . . 1 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 4 . . 8 44 9 3 15 Peak Tracking Total 7 | . 3 . . 3 7 4 3 7 Tactical Retreats 8 | . . . . 3 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 5 | . . . . . 2 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . 6 . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . 2 . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . 2 . . . . Triggered 2 | . . . . 2 . . . . Most Traps Carried 3 | . . 3 2 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 7 | . . . . . 2 1 1 3 Max in Single Turn 1 | . . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 25 | . 2 . 4 1 13 1 2 2 Terminals 13 | . 2 . . . 7 1 1 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 75 | . 4 . 4 1 54 2 8 2 Successful 48 | . 2 . 4 1 34 . 5 2 Failed 27 | . 2 . . . 20 2 3 . Catastrophic 3 | . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . 3 . . . Terminals 49 | . 4 . . . 35 2 6 2 Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . . 8 . 2 . Recycling Units 5 | . . . . . 5 . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 35 | . 2 . 4 1 23 . 3 2 Record 12 | . . . 4 . 8 . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . 2 . 1 . Open Door 3 | . . . . 1 . . . 2 Branch Access Points 1 | . . . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . Reinforcement Status 2 | . . . . . 2 . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 3 | . . . . . 2 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . 2 . Scan Component 4 | . . . . . 3 . 1 . Repair 2 | . . . . . 1 . 1 . Recycling Unit Hacks 3 | . . . . . 3 . . . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 . . . 13 1 2 . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . Time 88 | . . . . . 44 . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter 370 | . . . . . 370 . . . Retrieved Matter 370 | . . . . . 370 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 Total Damage 278 | . . . . . . . . 278 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Turns Passed 4449 | 124 190 625 545 441 1752 322 163 287 Spaces Moved 2983 | 80 132 512 453 287 1085 185 82 167 Core 5 | 5 . . . . . . . . Treads . | . . . . . . . . . Legs 2976 | 73 132 512 453 287 1085 185 82 167 Wheels 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 120 | 114 120 120 120 120 120 126 128 122 Slowest Speed 260 | 120 120 120 120 190 190 260 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 28 92 90 61 82 36 6 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 160 | . . . . 6 27 25 30 72 Melee . | . . . . . . . . . Projectile 27 | . . . . . 27 . . . AOE 133 | . . . . 6 . 25 30 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Total 3506 | 102 144 523 454 344 1351 239 141 208 Wait 139 | 1 . 1 . 5 75 8 47 2 Move 2975 | 79 131 511 452 286 1084 184 81 167 Hop . | . . . . . . . . . Pick Up 66 | 5 2 5 . 8 36 2 5 3 Fast Attach 31 | 9 . . 1 3 10 6 . 2 Attach 21 | . . 1 . 3 9 4 2 2 Detach 4 | 2 . . . . . 1 . 1 Swap 17 | . . . . 1 12 . 1 3 Drop 47 | 2 . 4 1 7 27 . 4 2 Fire 156 | 4 11 1 . 23 80 20 1 16 Melee 34 | . . . . 6 14 4 . 10 Ram . | . . . . . . . . . Kick 4 | . . . . . 4 . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . Rewire . | . . . . . . . . . Trap 2 | . . . . 2 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / Sto / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 125 | -11/Junkyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 316 | -10/Mines | Learned location of Storage (-8) 354 | -10/Mines | Learned location of Zion (-7) 365 | -10/Mines | Met a Derelict bent on vengeance 473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 473 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Found a hidden stash of uninstalled traps 658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 661 | -10/Mines | Found Prototype Device 940 | -10/Mines | Entered Exiles 940 | -10/Exiles | Found Exiles lab abandoned 964 | -10/Exiles | Discovered new exit (range 15) 1474 | -10/Exiles | Discovered new exit (range 10) 1485 | -10/Exiles | Entered Mines 1798 | -9/Mines | Assembled infested the area 1803 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1848 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1880 | -9/Mines | Core integrity fell below 50% 1898 | -9/Mines | Discovered new exit (range 8) 1926 | -9/Mines | Entered Materials 1926 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2382 | -8/Materials | Build established: Gunner 2581 | -8/Materials | Identified exit to Storage 3060 | -8/Materials | Lost 4 parts (1p1n1u1w) 3105 | -8/Materials | Discovered new exit (range 7) 3313 | -8/Materials | Build established: Mutant 3578 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3597 | -8/Materials | Discovered new exit (range 11) 3666 | -8/Materials | Identified exit to Garrison 3675 | -8/Materials | Core integrity fell below 50% 3678 | -8/Materials | Entered Garrison 3710 | -8/Garrison | Triggered checkpoint 3814 | -8/Garrison | Triggered checkpoint 3852 | -8/Garrison | Triggered checkpoint 3863 | -8/Garrison | Core integrity fell below 20% 3889 | -8/Garrison | Lost 3 parts (1n1u1w) 3969 | -8/Garrison | Discovered new exit (range 12) 4000 | -8/Garrison | Entered Materials 4020 | -8/Materials | Discovered exit to Storage (range 14) 4104 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4163 | -8/Materials | Entered Storage 4374 | -8/Storage | Met a pair of Derelict thieves 4450 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Imp. Aluminum Leg destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. 6 Matter crushed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###+#####????????????????????????????????????????? | | #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ """ #?########???????????????????????????????? | | """ ###T#!!!!#??###??????????????????????????? | | """ ## #??# #??????????????????????????? | | !!!!#?## #???#####??????????????????? | | # ####?#T!#### ## ###?????????????? | | ### ### # ########+## %!#! #?????????????? | | g r![%[*%% #?????????????? | | u @ g[[%=k + "??????????? | | u [=]]g #????????????? | | ## #### ## ### ##+#### ]%] ##????????????? | | ### ## # ##T ####### ]]r #????????????? | | ## # ###" "#????? ##????????????? | | ## ##" "#####??===#?????? #?????????????? | | " #### #????===#?????? ????????????? | | "" #??# ]]#???#####??????? ???????????? | | ?" #??#[[ ] #??????????????? ##### ???????????? | | ?" #??#[ ]#????????????????###????????????????? | | "" #??########???????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ??""" #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SpacefoldChipLoader Manual? 0 Play Time 01:13:30 Cumulative 7.2 hours Start 2023.04.17 @ 18:51:04 End 2023.04.17 @ 20:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45d83604-f3fa-412e-bad6-bcdba6f3701d