Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.29 @ 20:19:10 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (5534) 5534 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (931) 931 TOTAL SCORE: 13550 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 220 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 1000/1000 Matter 262/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Rolling (130) Ox3 Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (9) ------ Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Experimental Signal Interpreter Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (28) --- Reinforced Deuterium Engine Improved Treads Heavy Treads Advanced Heat Sink Energy Well (500) High-capacity Matter Pod (200) Spectral Analyzer Long-range Terrain Scanner Advanced Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Heavy Insulated Plating Thermal Shield Phase Cannon Compact Ion Cannon Heavy Phase Cannon Enhanced Autogun Gauss Rifle Flak Gun Improved Heavy Machine Gun Hypervelocity Mass Driver Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Experimental Signal Interpreter EM Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Arc Projector Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Improved Treads Heavy Treads Armored Huge Wheel Advanced Heat Sink Energy Well High-capacity Matter Pod Spectral Analyzer Long-range Terrain Scanner Advanced Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Heavy Insulated Plating Thermal Shield Phase Cannon Compact Ion Cannon Heavy Phase Cannon Enhanced Autogun Gauss Rifle Flak Gun Hypervelocity Mass Driver Improved Proton Missile Launcher Axe [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . Utility 7 | . . . 1 1 2 . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 237 | 3 12 5 51 15 29 6 1 3 14 60 4 11 2 9 9 3 Power 14 | . . . 7 . . 2 . . 1 4 . . . . . . Engine 10 | . . . 6 . . 1 . . 1 2 . . . . . . Core 4 | . . . 1 . . 1 . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 57 | 2 6 3 17 8 7 1 . . 2 6 . 1 . 1 2 1 Treads 46 | 1 4 2 16 6 5 1 . . 2 5 . 1 . 1 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel 11 | 1 2 1 1 2 2 . . . . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 80 | 1 3 . 4 3 12 1 1 3 8 24 2 7 1 4 5 1 Device 38 | . . . . 2 6 . 1 1 4 13 1 5 . 2 2 1 Storage 9 | 1 3 . 4 1 . . . . . . . . . . . . Processor 5 | . . . . . 1 . . 1 . 2 . . . . 1 . Hackware 2 | . . . . . . . . . . 1 . . . . 1 . Protection 26 | . . . . . 5 1 . 1 4 8 1 2 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 86 | . 3 2 23 4 10 2 . . 3 26 2 3 1 4 2 1 Energy Gun 25 | . 1 1 7 4 2 . . . . 8 . . . 1 1 . Energy Cannon 13 | . 1 . 2 . 2 1 . . . 7 . . . . . . Ballistic Gun 27 | . 1 1 11 . 3 . . . 1 6 1 . 1 1 1 . Ballistic Cannon 2 | . . . . . . 1 . . . 1 . . . . . . Launcher 7 | . . . . . 2 . . . 2 1 . 1 . 1 . . Special Weapon 2 | . . . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . 1 . . . . 3 1 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . . . . 3 . . . . . . Parts Lost 42 | . 4 3 9 4 3 . . . . 10 . . . 2 1 6 Power 2 | . . . 1 . . . . . . 1 . . . . . . Propulsion 16 | . 1 1 2 2 1 . . . . 5 . . . 1 1 2 Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 23 | . 3 2 6 2 2 . . . . 4 . . . 1 . 3 Highest Loss Streak 6 | . 2 3 3 2 2 . . . . 2 . . . 2 1 6 Average Slot Usage (%) 98 | . 99 99 99 95 99 99 100 100 100 96 93 92 93 92 92 91 Engine 6 | . 14 14 10 9 7 5 7 7 7 2 . . . . . . Core 1 | . . . . . . 1 . . . 3 6 6 6 6 5 5 Treads 24 | . 24 21 31 26 21 30 30 30 30 20 13 13 13 13 11 9 Wheel 3 | . 3 6 1 8 8 . . . . 2 6 6 6 6 5 5 Device 9 | . . . . 5 12 12 15 15 13 10 12 12 12 11 15 17 Storage 24 | . 28 28 33 27 23 23 23 23 23 20 20 20 20 20 17 17 Processor 4 | . . . . . 7 7 7 7 7 8 6 6 6 6 7 5 Hackware 1 | . . . . . . . . . . 3 6 6 6 6 8 11 Energy Gun 5 | . 10 . 8 10 8 . . . . 5 6 6 6 5 1 5 Energy Cannon 4 | . 3 10 1 . 2 14 7 7 7 5 6 4 . . . . Ballistic Gun 5 | . 14 16 11 7 2 . . . 3 3 . 1 . 9 11 7 Ballistic Cannon 1 | . . . . . . . 7 7 1 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 15 55 55 110 114 122 128 122 129 130 137 127 131 127 130 126 125 Greatest Support 104 | 20 40 40 60 60 104 104 104 104 104 104 28 28 28 48 28 28 Greatest Overweight (x) 11 | 1 3 3 4 7 11 1 1 1 1 4 4 4 4 4 5 5 Average Overweight (x) 2 | . 1 1 1 5 4 1 1 1 1 2 4 4 4 3 4 4 Largest Inventory Capacity 28 | 8 18 18 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 6 16 18 25 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 8 18 18 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 25 | 6 13 17 23 27 27 27 27 27 27 25 27 28 28 27 26 27 Final Capacity 28 | 8 18 18 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 8 18 16 28 28 28 28 28 28 28 28 28 28 28 28 28 26 Class Distribution -------------------- 75% | Hauler-Mutant 11% | Mutant 6% | Hauler-Skirmisher 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Assassin | -5/Factory Hauler-Skirmisher | -5/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Matter Collected 4110 | 239 425 57 752 196 534 101 34 37 266 909 50 184 . 187 139 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7608 | 106 690 322 2140 783 798 194 . . 534 1399 . 273 . 321 48 . Parts 376 | 9 33 11 130 45 31 4 . . 25 60 . 12 . 15 1 . Haulers Intercepted 9 | . 1 . 5 1 1 . . . . 1 . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 6 . . 16 . 1 . . 7 . . Prevented 34 | . . . . . . . . . 8 . 5 11 . 10 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 131 | . 13 5 39 15 13 2 . . 15 19 . 4 . 5 1 . Guns 74 | . 10 3 31 13 4 . . . 1 8 . . . 3 1 . Cannons 26 | . 3 2 3 . 2 2 . . 5 9 . . . . . . AOE 24 | . . . 5 2 4 . . . 9 . . 3 . 1 . . Classes Destroyed 16 | 2 4 . 7 . 2 1 . . . . . . . . . . Worker 8 | . . . 3 2 1 . . . . 2 . . . . . . Builder 3 | . . . 3 . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . Hauler 9 | . 1 . 5 1 1 . . . . 1 . . . . . . Recycler 9 | 1 1 2 1 1 2 . . . . 1 . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . Watcher 9 | . 1 . 2 2 2 . . . . 2 . . . . . . Swarmer 31 | . 3 3 2 6 4 . . . 12 . . . . 1 . . Grunt 64 | . 10 2 24 5 4 . . . 2 9 . 3 . 4 1 . Brawler 5 | . . . 4 . . . . . . . . 1 . . . . Duelist 4 | . . . 2 1 . . . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 17 | . . . 6 3 2 1 . . 1 4 . . . . . . Hunter 4 | . . . . . 1 . . . . 3 . . . . . . Programmer 4 | . . . . . 2 . . . . 2 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 2 3 5 11 5 5 1 . . 4 4 . 2 . 3 1 . Combat Bots Only 9 | . 3 3 9 5 5 1 . . 4 3 . 2 . 3 1 . Max Kills in Single Turn 3 | 1 1 2 2 2 3 1 . . 3 2 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 2 . . . 3 . . 1 . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Damage Taken 9351 | . 785 238 2117 724 1237 120 . . 457 2370 . 75 . 818 279 131 Core 994 | . 165 24 208 82 112 . . . 31 237 . . . 135 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 24 48 85 . . . . 79 . . . . 56 . . Volleys Fired 419 | 3 64 17 110 44 49 7 . . 25 66 . 10 . 17 7 . Largest 3 | 2 2 2 2 2 2 2 . . 2 3 . 1 . 3 3 . Hottest 225 | 60 80 85 110 119 143 143 . . 93 225 . 90 . 138 98 . Shots Fired 879 | 6 128 34 214 85 95 13 . . 42 192 . 10 . 39 21 . Gun 671 | 6 112 23 196 85 63 . . . 17 115 . . . 33 21 . Cannon 175 | . 16 11 14 . 27 13 . . 17 76 . 1 . . . . Launcher 29 | . . . . . 5 . . . 8 1 . 9 . 6 . . Special 4 | . . . 4 . . . . . . . . . . . . . Kinetic 414 | 3 64 21 127 34 35 . . . 17 86 . . . 11 16 . Thermal 215 | . 16 13 33 23 45 6 . . 17 61 . 1 . . . . Explosive 5 | . . . . . 5 . . . . . . . . . . . Electromagnetic 245 | 3 48 . 54 28 10 7 . . 8 45 . 9 . 28 5 . Robot Hit Streak 37 | 3 15 8 37 14 18 22 . . 28 20 . 10 . 12 7 . Robot Miss Streak 3 | 1 3 2 3 3 3 . . . 1 3 . . . 2 1 . Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . Secondary Targets 14 | . . . 7 3 1 . . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . 1 1 . Shots Hit Robots 639 | 3 89 24 157 70 75 10 . . 22 141 . 7 . 25 16 . Core Hits 329 | 2 30 11 95 41 37 6 . . 22 59 . 8 . 10 8 . Critical Hits 9 | . 2 . 2 1 1 . . . . 3 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . 2 . 2 1 1 . . . . 3 . . . . . . Melee Attacks 54 | . . . 4 . 3 . . . . 23 2 14 . 3 2 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 54 | . . . 4 . 3 . . . . 23 2 14 . 3 2 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13666 | 40 1211 296 2867 1276 1924 262 . . 938 3444 . 489 . 510 409 . Guns 7925 | 40 908 154 2095 1084 797 . . . 172 1989 . . . 277 409 . Cannons 3222 | . 227 139 226 . 609 262 . . 324 1435 . . . . . . Explosions 2280 | . 72 . 316 192 518 . . . 442 18 . 489 . 233 . . Melee 97 | . . . 97 . . . . . . . . . . . . . Ramming 142 | . 4 3 133 . . . . . . 2 . . . . . . Kinetic 4658 | 10 415 123 1093 383 397 . . . 172 1589 . . . 129 347 . Thermal 3960 | . 299 170 766 292 818 103 . . 367 1145 . . . . . . Explosive 518 | . . . . . 518 . . . . . . . . . . . Electromagnetic 4291 | 30 493 . 778 601 191 159 . . 399 708 . 489 . 381 62 . Impact . | . . . . . . . . . . . . . . . . . Slashing 97 | . . . 97 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . 3 3 3 3 . 2 2 2 2 3 . 12 Average Corruption 2 | . 1 1 . . 2 3 3 3 . 1 2 2 2 2 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 84 | . 6 . . . 17 20 7 5 . 9 2 9 . 4 . 5 Message Errors 34 | . 4 . . . 9 7 1 2 . 3 . 3 . 3 . 2 Matter Fused 12 | . . . . . . 4 3 2 . . . . . 1 . 2 Heat Flow Errors 12 | . . . . . 2 5 2 . . 1 1 1 . . . . Energy Discharges 9 | . 1 . . . . 2 1 . . 1 . 3 . . . 1 Data Loss (minor) 10 | . . . . . 3 2 . 1 . 3 1 . . . . . Targeting Errors 6 | . 1 . . . 2 . . . . 1 . 2 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 73 | . 16 . 7 28 10 . . . . 2 . . . 10 . . Projectiles 2 | . . . . . . . . . . 2 . . . . . . Explosions 71 | . 16 . 7 28 10 . . . . . . . . 10 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . 2 . . . . . . 10 . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . 9 . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 393 | . 36 . 209 114 . . . . . . . . . 34 . . Shots 12 | . 1 . 6 3 . . . . . . . . . 2 . . Rammed 12 | . 3 2 6 . . . . . . 1 . . . . . . Targets Rammed 15 | . 3 2 9 . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . Highest Temperature 278 | . 204 205 278 48 195 170 246 . . 196 91 79 . 199 48 . Average Temperature 64 | . 55 75 55 20 80 50 118 . . 75 47 21 . 120 19 . Received Heat Transfer 2845 | . 375 99 771 189 246 58 . . 126 630 . 36 . 270 45 . Effects 1 | . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . 2 . . . . 1 . 1 . 1 . . Combat Hostiles 5 | . . . . . 2 . . . . 1 . 1 . 1 . . Parts Fried 15 | . 2 . . 3 2 . . . 3 3 . 2 . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . Parts Melted 16 | . 1 . 1 1 6 . . . . 7 . . . . . . Heat Transferred 6435 | . 581 370 1037 531 1505 200 . . 444 1767 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 . 6 2 . . . . 1 . . 2 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Peak Influence 652 | 10 201 150 652 328 197 . . . . 206 . . . . 151 52 Average Influence 137 | 7 65 115 235 200 99 . . . . 96 . . . . 94 37 Maximum Alert Level 2 | . 1 . 2 1 . . . . . 1 . . . . . . Low Security (%) 82 | 100 91 100 65 59 100 . . . . 85 . . . . 100 100 Level 1 11 | . 8 . 8 40 . . . . . 14 . . . . . . Level 2 6 | . . . 25 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 6 . 2 . . . . 7 . . . . . . Investigation 3 | . 2 . . . . . . . . 1 . . . . . . Extermination 4 | . . . . . 2 . . . . 2 . . . . . . Reinforcement 10 | . 1 . 5 . . . . . . 4 . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 3 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Distress Signals 11 | . 1 . 4 2 2 . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 209 | . 29 5 66 25 16 2 . . 11 31 . 4 . 6 8 6 Peak Tracking Total 8 | . 4 3 7 8 4 1 . . 4 4 . 4 . 3 6 6 Tactical Retreats 14 | . 2 . 5 2 . . . . . 1 . 3 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Traps Triggered 3 | . 1 . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Machines Disabled 10 | . 1 . 2 2 1 1 . . . 2 . 1 . . . . Max in Single Turn 1 | . 1 . 1 1 1 1 . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Machines Accessed 28 | . 4 . 4 3 3 . . . . 7 . . 4 . 3 . Terminals 21 | . 4 . 4 3 3 . . . . 5 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 113 | . 16 . 19 15 6 . . . . 24 . . 28 . 5 . Successful 73 | . 7 . 9 8 2 . . . . 15 . . 28 . 4 . Failed 38 | . 8 . 10 7 4 . . . . 8 . . . . 1 . Catastrophic 7 | . 1 . 3 . 1 . . . . 1 . . . . 1 . Database Lockouts 2 | . 1 . . . . . . . . 1 . . . . . . Manual 61 | . 14 . 15 11 4 . . . . 13 . 1 . . 3 . Terminals 78 | . 16 . 19 15 6 . . . . 19 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 2 . 5 5 1 . . . . 7 . . 28 . . . Record 11 | . . . . . . . . . . . . . 11 . . . Part Schematic 13 | . 1 . . 2 . . . . . 1 . . 9 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . . . . 3 . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . 1 2 . . . . . 2 . . . . . . Locate Traps 3 | . . . 2 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . . . 2 . Insert Component 3 | . . . . . . . . . . 2 . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 4 3 1 . . . . 3 . . . . 2 . Terminals 18 | . 5 . 4 3 1 . . . . 3 . . . . 2 . Track 5 | . 3 . 2 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . . . . 1 . Botnet 10 | . 2 . 2 2 1 . . . . 2 . . . . 1 . Disrupt 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 4 3 3 . . . . 6 . . . . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . 2 . . . . . 1 . . 9 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 197 | . . . . . . . . . . 197 . . . . . . Retrieved Matter 217 | . . . . . . . . . . 217 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Total Allies 3 | . . . . . . . . . . 1 . . . 1 1 . Largest Group 2 | . . . . . . . . . . 1 . . . 1 2 1 Highest-Rated Group 112 | . . . . . . . . . . 10 . . . 94 112 87 Highest-Rated Ally 94 | . . . . . . . . . . 10 . . . 94 94 87 Total Orders 4 | . . . . . . . . . . 4 . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . ROAM 2 | . . . . . . . . . . 2 . . . . . . Ally Attacks 18 | . . . . . . . . . . . . . . 3 15 . Total Damage 525 | . . . . . . . . . . . . . . 89 436 . Kills 6 | . . . . . . . . . . . . . . 1 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . 2 2 1 2 . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . 12 . . . . 1 . Items 12 | . . . . . . . . . . 12 . . . . . . Patrols 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Turns Passed 14517 | 38 1455 161 2208 878 1107 1242 753 1162 1161 1906 498 754 127 393 518 156 Spaces Moved 7207 | 22 639 62 898 425 538 662 413 634 556 832 336 454 89 218 333 96 Core . | . . . . . . . . . . . . . . . . . Treads 4085 | . 454 33 761 7 94 662 413 634 556 464 . . . 3 2 2 Legs 5 | 5 . . . . . . . . . . . . . . . . Wheels 3117 | 17 185 29 137 418 444 . . . . 368 336 454 89 215 331 94 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 130 140 160 130 180 180 180 180 140 140 140 140 140 140 140 Average Speed 163 | 96 157 156 173 160 152 180 180 180 180 162 140 140 140 140 140 142 Slowest Speed 260 | 120 180 180 180 180 190 180 180 180 180 200 140 140 140 200 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 82 16 72 43 16 84 68 80 76 23 53 55 70 41 9 47 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . 1 . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . . . . . 1 3 2 2 . 1 1 . 2 . . Spaces Dug 56 | . . . 6 . 3 . . . 1 22 2 14 . 3 2 3 Terrain Destroyed 140 | . 5 . 24 12 25 . . . 4 33 2 21 . 9 2 3 Melee 52 | . . . 3 . 3 . . . . 22 2 14 . 3 2 3 Projectile 19 | . . . 3 . . . . . 4 11 . . . 1 . . AOE 69 | . 5 . 18 12 22 . . . . . . 7 . 5 . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Total 9074 | 35 966 94 1329 546 723 703 424 659 668 1203 360 533 90 265 367 109 Wait 877 | 1 232 6 184 33 87 15 5 4 69 162 15 40 . 14 5 5 Move 7192 | 21 638 61 897 424 537 661 412 633 555 831 335 453 88 217 333 96 Hop . | . . . . . . . . . . . . . . . . . Pick Up 137 | 4 14 2 38 13 9 3 3 9 1 28 2 1 . 3 6 1 Fast Attach 35 | 2 . . 8 3 1 4 . 1 3 11 . 2 . . . . Attach 55 | 1 4 3 13 6 5 . . . . 15 . . . 2 5 1 Detach 6 | . . . . 1 . . . . . 3 . . . . 2 . Swap 147 | . 8 2 30 6 23 2 1 2 11 34 4 9 2 7 4 2 Drop 134 | 3 3 1 36 16 9 8 3 10 4 29 2 4 . 2 3 1 Fire 419 | 3 64 17 110 44 49 7 . . 25 66 . 10 . 17 7 . Melee 54 | . . . 4 . 3 . . . . 23 2 14 . 3 2 3 Ram 1 | . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . 2 2 9 . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 320 | -10/Materials | Central database locked down 436 | -10/Materials | Discovered new exit (range 6) 586 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 3) 1104 | -10/Materials | Core integrity fell below 50% 1287 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Entered Mines 1566 | -10/Mines | Discovered new exit (range 10) 1584 | -10/Mines | Learned 4 Materials zone layouts 1652 | -10/Mines | Lost 3 parts (1n2w) 1655 | -10/Mines | Entered Materials 1655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1811 | -9/Materials | Lost 3 parts (1p2w) 1954 | -9/Materials | Build established: Hauler-Mutant 1984 | -9/Materials | Discovered new exit (range 5) 2169 | -9/Materials | Discovered new exit (range 15) 2882 | -9/Materials | Discovered new exit (range 5) 3333 | -9/Materials | Destroyed 9 combat bots 3464 | -9/Materials | Discovered new exit (range 13) 3655 | -9/Materials | First assault squad dispatched 3745 | -9/Materials | Core integrity fell below 50% 3863 | -9/Materials | Entered another Materials area 3863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3864 | -8/Materials | Discovered new exit (range 8) 4142 | -8/Materials | Discovered new exit (range 13) 4673 | -8/Materials | Discovered new exit (range 16) 4741 | -8/Materials | Entered Factory 4741 | -7/Factory | Evolved 2 slots: Utility x2 5501 | -7/Factory | Identified exit to Lower Caves 5848 | -7/Factory | Entered Lower Caves 5954 | -7/Lower Caves | Encountered a Warlord checkpoint 6292 | -7/Lower Caves | Learned Factory emergency access door positions 6706 | -7/Lower Caves | Identified exit to Lower Caves 6732 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7023 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7090 | -7/Lower Caves | Entered another Lower Caves area 7133 | -7/Lower Caves | Discovered new exit (range 8) 7715 | -7/Lower Caves | Learned Factory stockpile data 7746 | -7/Lower Caves | Discovered new exit (range 9) 7763 | -7/Lower Caves | Encountered a Warlord checkpoint 7823 | -7/Lower Caves | Identified exit to Zion 7843 | -7/Lower Caves | Entered Zion 7892 | -7/Zion | Found Prototype Processor 7895 | -7/Zion | Found Prototype Processor 7900 | -7/Zion | Found Prototype Processor 7903 | -7/Zion | Found Prototype Processor 7926 | -7/Zion | Given A8's code to call for help 7955 | -7/Zion | Given the Hacking Drone Bay 8077 | -7/Zion | System corruption cleaned by Quarantine Array 8195 | -7/Zion | Received a visual enhancement algorithm 8269 | -7/Zion | Learned Factory repair station intel 8418 | -7/Zion | Learned Factory emergency access door positions 8816 | -7/Zion | Learned 4 Factory zone layouts 8987 | -7/Zion | Discovered new exit (range 10) 9001 | -7/Zion | Identified exit to Proximity Caves 9005 | -7/Zion | Entered Proximity Caves 9006 | -6/Proximity Caves | Identified exit to Factory 9891 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9955 | -6/Proximity Caves | Learned Factory stockpile data 10101 | -6/Proximity Caves | Learned Factory emergency access door positions 10166 | -6/Proximity Caves | Entered Factory 10166 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10167 | -6/Factory | Identified exit to Factory 10170 | -6/Factory | Loaded intel: 6 repair station locations 10453 | -6/Factory | Discovered exit to Factory (range 15) 10855 | -6/Factory | Identified exit to Lower Caves 11010 | -6/Factory | Identified Exp. Signal Interpreter (x2) 11010 | -6/Factory | Identified Spectral Analyzer (x2) 11300 | -6/Factory | Central database locked down 11791 | -6/Factory | Found Hvy. Insulated Plating 12072 | -6/Factory | Entered Lower Caves 12542 | -6/Lower Caves | Discovered new exit (range 10) 12553 | -6/Lower Caves | Identified exit to Lower Caves 12570 | -6/Lower Caves | Entered another Lower Caves area 13068 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13310 | -6/Lower Caves | Discovered new exit (range 6) 13317 | -6/Lower Caves | Identified exit to Data Miner 13324 | -6/Lower Caves | Entered Data Miner 13324 | -6/Data Miner | Discovered new exit (range 6) 13330 | -6/Data Miner | Identified exit to Proximity Caves 13351 | -6/Data Miner | Met Data Miner 13380 | -6/Data Miner | Learned location of Section 7 (-3) 13380 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13407 | -6/Data Miner | Received God Mode back door access code from Data Miner 13451 | -6/Data Miner | Entered Proximity Caves 13611 | -5/Proximity Caves | Escorted by Enhanced Grunt 13611 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13820 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13844 | -5/Proximity Caves | Entered Factory 13844 | -5/Factory | Accompanied by 1 ally 13844 | -5/Factory | Evolved 2 slots: Utility x2 14362 | -5/Factory | Sucked down chute 14362 | -5/Factory | Entered Waste 14377 | -5/Waste | EMP discharged 14379 | -5/Waste | Spotted C-40 Crusher 14385 | -5/Waste | 1 allies followed down the chute 14435 | -5/Waste | Spotted C-40 Crusher 14435 | -5/Waste | Spotted C-40 Crusher 14477 | -5/Waste | EMP discharged 14477 | -5/Waste | System corruption reached 10% 14478 | -5/Waste | Spotted C-40 Crusher 14481 | -5/Waste | Spotted C-40 Crusher 14486 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14506 | -5/Waste | Spotted C-40 Crusher 14514 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14517 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14518 | -5/Waste | Self-destructed Last Messages --------------- 14377_ Imp. Weapon Cycler fried beyond repair. 14377_ System corrupted (+7). 14399_ SIGJDZ 1CXFIWU&T0EPRJWL/BYK#5#> 14421_ System corrupted: Energy discharge (-80). 14464_ QH4Z>LHOI0>ZJ1HNFSRU4A=,3KAJHFEP0EF5JD N 14467_ ALERT: Foreign system detected. Charging EMP. 14477_ System corrupted (+5). 14486_ Gauss Rifle crushed. 14486_ Med. Treads crushed. 14498_ System corrupted: Matter fused (-5). 14498_ Med. Treads crushed. 14514_ Axe crushed. 14514_ EM Shield crushed. 14514_ Critical hit. 14514_ Arm. Huge Wheel destroyed. 14517_ Imp. Treads crushed. 14517_ Fission Core crushed. 14517_ Arc Projector destroyed. 14517_ Hacking Suite destroyed. 14518_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #????????? ???????????????????????????????? | | ??# #??????? ??????????????????????????????? | | ### #??????# ??????????? ##????????????????? | | ? #??????# ?????????? ???????????????? | | ? #??????# ????????? ???????????????? | | ?? #??????# ????????? ????????????????? | | ?? #??????# ???????? ?????????????????? | | ??# #??????# #???????? #?????????????????? | | ??# #??????# #???????? #?????????????????? | | ??# #??????# #??????? #?????????????????? | | ??# #??????# #??????? #?????????????????? | | ### #??????# ######## #?????????????????? | | #??????# #?????????????????? | | #??????# CC #?????????????????? | | #??????# CC #?????????????????? | | #??????# CC ! @ #?????????????????? | | ### #??????# CC######## #?????????????????? | | ??# #??????# CC#????????? #?????????????????? | | #?# #??????# CC#???????????#?????????????????? | | #?# #??????# #?????????????????????????????? | | ### ######## CC #?????????????????????????????? | | " CC CC #?????????????????????????????? | | # CC #?????????????????????????????? | | # CC #?????????????????????????????? | | # CC #?????????????????????????????? | | ### ######## #?????????????????????????????? | | ??# #??????# #?????????????????????????????? | | ??# #??????# #?????????????????????????????? | | ??# #??????# #?????????????????????????????? | | ??# #??????# #?????????????????????????????? | | # ????? ?????????????????????????????? | | # #???? ????????????????????????????? | | # #???? #???????????????????????????? | | # #???? #???????????????????????????? | | # #???? #???????????????????????????? | | # #???? #???????????????????????????? | | # #???? #???????????????????????????? | | # #???? ??????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 486 Matter Capacity 500 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordPropulsionBattery Manual? 0 Play Time 03:05:42 Cumulative 876.4 hours Start 2020.07.28 @ 06:53:05 End 2020.07.29 @ 20:19:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 31 Types 21/2/5/3/0/0/0 Lore% 74 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28762de8-6334-4cb6-9ecb-b24cda37c7f6