Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 18:06:53 Player: cingulata Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (653) 3265 Value Destroyed (31371) 31371 Prototype IDs (92) 1840 Alien Tech Used (10) 2000 Bonus (23393) 23393 TOTAL SCORE: 73569 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9239 Follower Combat Kills 1463 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1552 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -2761 Cogmind --------- Core Integrity 571/1600 Matter 33/300 Energy 423/850 System Corruption 0% +Membrane Temperature Cool (11) Movement Walking (180) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (7) --- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Experimental Cooling System Huge Storage Unit Experimental Core Analyzer Quantum Capacitor DW-4LL's Blast Wall SHELL Armor Advanced Force Field > --- WEAPON (3) ------- Cooled Nova Cannon Multirail Ragnarok Missile Launcher > --- INVENTORY (25) --- Quantum Reactor Reinforced Quantum Reactor Biometal Leg Biometal Leg Heavy Shield Leg Advanced Cooling System High-capacity Storage Unit Zionite Biocell (600) Advanced Matter Compressor (29) Long-range IFF Parser Experimental Core Analyzer Improved Core Shielding Graphene Brace Improved Remote Shield High-powered Transdimensional Reconstructor Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Multirail Heavy Shock Bomb Launcher Micro-nuke Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Core Analyzer Quantum Capacitor DW-4LL's Blast Wall SHELL Armor Advanced Force Field > --- WEAPON ----------- Cooled Nova Cannon Multirail Multirail > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Biometal Leg Biometal Leg Heavy Shield Leg Advanced Cooling System High-capacity Storage Unit Zionite Biocell Advanced Matter Compressor Long-range IFF Parser Experimental Core Analyzer Improved Core Shielding Graphene Brace Improved Remote Shield High-powered Transdimensional Reconstructor Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Micro-nuke Launcher Ragnarok Missile Launcher CR-A16's Behemoth Slayer [Rating: 256] Favorites ----------- Power Improved Quantum Reactor Engine Cooled Ion Engine Power Core Nuclear Core Reactor Improved Quantum Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Ghost Barrier Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Ragnarok Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Utility 10 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 328 | 4 15 . 30 10 1 1 20 14 12 10 1 2 7 19 1 10 2 3 . 2 5 1 1 12 4 9 1 . 4 4 12 15 34 25 14 23 Power 33 | . 3 . 2 1 . . 1 . . 1 . . 1 1 . 1 . . . . . . . 1 2 . . . 1 . . 2 4 7 4 1 Engine 6 | . 2 . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . 1 . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . 1 . . 2 4 7 4 1 Propulsion 108 | 2 3 . 12 5 . . 9 6 4 3 . 1 1 4 1 1 . 2 . 1 1 1 . 5 1 5 . . 2 1 3 3 12 10 6 3 Treads 16 | 1 1 . 5 1 . . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 73 | . . . . . . . . 3 3 3 . 1 1 4 1 1 . 2 . 1 1 1 . 5 1 5 . . 2 1 3 3 12 10 6 3 Wheel 19 | 1 2 . 7 4 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 1 4 . 10 2 . . 4 4 1 3 . 1 1 9 . 6 1 1 . . 3 . . 5 . 4 1 . 1 2 6 5 11 5 3 15 Device 46 | 1 . . 4 1 . . 1 1 1 . . 1 1 1 . 3 1 . . . . . . 4 . 1 . . 1 1 3 1 6 4 2 7 Storage 9 | . 3 . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 Processor 18 | . . . . 1 . . . 1 . 2 . . . . . . . 1 . . 1 . . 1 . 1 . . . . 1 . 3 1 . 5 Hackware 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Protection 32 | . 1 . 5 . . . 3 1 . . . . . 7 . 2 . . . . 1 . . . . 2 1 . . 1 2 3 1 . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 78 | 1 5 . 6 2 1 1 6 4 7 3 1 . 4 5 . 2 1 . . 1 1 . 1 1 1 . . . . 1 3 5 7 3 1 4 Energy Gun 14 | . 1 . 1 . . . 1 1 4 . . . . 3 . . . . . . . . . . . . . . . . . 1 2 . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 . . Ballistic Gun 15 | 1 2 . 2 1 . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 2 Ballistic Cannon 16 | . . . 1 1 . . 1 2 1 2 . . . 1 . . . . . . . . 1 1 1 . . . . . 3 1 . . . . Launcher 13 | . 1 . 2 . 1 . 1 . 1 1 . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . 2 Special Weapon 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 3 . . . 1 1 2 1 1 2 1 9 . . . . . . 1 . . 4 1 . . . 4 . 1 4 3 . 5 8 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . System Corruption 21 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 13 . . . Parts Lost 97 | . 4 . 4 6 . . 5 . . 1 1 . . 8 2 2 . . . 1 3 1 . 6 6 . . . . 1 5 4 11 7 13 6 Power 11 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 4 . Propulsion 32 | . 1 . 1 3 . . 3 . . 1 1 . . 2 1 . . . . 1 1 . . 1 2 . . . . . 3 . 4 2 5 . Utility 41 | . . . 1 2 . . 1 . . . . . . 6 1 2 . . . . 2 1 . 3 2 . . . . 1 2 2 4 2 3 6 Weapon 13 | . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . . 2 2 1 . Highest Loss Streak 7 | . 3 . 2 5 . . 4 . . 1 1 . . 3 2 1 . . . 1 3 1 . 6 4 . . . . 1 4 2 7 5 4 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 20 | 6 15 17 19 18 20 19 19 19 19 19 19 20 19 17 18 18 19 19 20 20 19 19 19 19 18 19 19 20 20 19 18 19 23 24 21 24 Power 1 | 1 . . . . 1 1 1 1 1 1 2 2 1 1 2 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 . . 2 Propulsion 2 | 3 3 3 2 2 3 2 1 2 2 1 . . . 2 2 2 2 2 3 3 2 2 2 2 2 2 3 3 3 3 2 3 1 3 1 3 Utility 8 | . 4 7 8 9 11 10 9 9 9 8 9 9 9 8 7 7 7 8 8 8 8 9 9 9 8 8 9 9 9 8 8 7 9 10 9 9 Weapon 7 | 1 6 7 7 5 5 5 7 7 7 8 8 8 8 5 6 7 8 8 8 7 6 6 7 7 5 7 6 7 6 6 5 5 8 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | 7 11 . 8 1 . . 11 1 1 2 . 1 1 3 . 2 1 . . 1 1 . . 2 . . 1 . 1 . . 1 5 4 . 13 Power 13 | 1 2 . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . 4 Propulsion 25 | 4 2 . 2 . . . 4 . 1 1 . . . 2 . . 1 . . . . . . 2 . . . . . . . . 3 . . 3 Utility 26 | 1 3 . 4 . . . 5 1 . . . 1 1 1 . . . . . 1 1 . . . . . 1 . . . . . 1 2 . 3 Weapon 13 | 1 4 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 91 | . 99 100 96 94 100 100 99 91 96 100 99 99 99 94 99 97 86 86 87 86 87 87 88 87 87 89 89 90 89 90 93 94 89 90 88 80 Engine 1 | . 3 14 8 6 11 11 5 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Core 2 | . 10 . . . . . 3 7 7 7 7 7 7 7 7 6 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 5 6 6 6 5 5 5 5 5 9 10 10 10 10 9 9 11 12 11 11 Treads 2 | . 14 14 10 10 11 11 17 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 24 | . . . . . . . . . 25 38 37 37 35 34 34 31 30 31 31 30 26 27 27 27 26 30 30 30 30 30 26 26 28 28 28 24 Wheel 3 | . 14 14 21 21 22 22 17 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 12 | . 13 13 6 6 . 9 9 6 15 2 6 7 14 1 13 16 11 12 12 12 20 15 16 17 22 19 15 15 14 15 17 19 18 19 18 13 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 7 6 9 12 12 12 11 11 11 11 10 10 10 10 10 10 9 9 5 4 4 3 Processor 9 | . . . . 6 11 11 9 14 15 21 23 22 21 15 14 12 8 6 6 6 4 5 5 5 4 1 5 5 5 5 4 4 7 8 8 6 Protection 6 | . . . 15 8 11 1 8 7 . 4 . 1 . 13 7 2 6 6 6 6 6 11 11 9 4 8 9 10 10 11 12 9 4 4 4 6 Energy Gun 1 | . 13 14 4 . . . . . 8 4 . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 7 7 6 6 5 5 5 4 5 9 9 10 10 8 4 2 6 10 10 5 Ballistic Gun 2 | . 13 13 12 19 11 20 13 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Ballistic Cannon 3 | . . . 3 2 11 . 2 7 3 9 14 12 . 4 13 11 2 . . . 4 5 4 2 4 . . . . . 8 6 2 . . . Peak Build Rating 256 | 8 13 12 22 17 17 17 26 44 55 56 68 65 63 69 70 78 118 120 116 118 143 137 138 143 150 166 159 159 166 165 174 181 210 221 224 256 Average Rating 116 | 6 11 11 15 15 16 17 22 38 49 54 59 60 60 63 68 74 110 115 115 115 137 130 137 138 144 160 158 159 160 161 168 169 198 211 212 243 On Entrance 97 | 6 8 10 12 14 17 16 17 24 41 52 54 60 65 63 65 70 73 114 115 116 116 129 136 138 143 149 158 159 159 162 154 172 170 202 219 221 Avg Prop Armor Cover (%) 11 | 9 12 12 8 9 10 10 13 11 13 . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 283 | 13 52 50 59 56 56 55 66 73 64 66 63 63 57 77 66 79 121 121 114 115 126 122 124 124 117 145 146 145 145 154 164 160 204 211 206 283 Greatest Support 210 | 20 16 10 22 22 20 20 20 44 97 97 94 94 99 99 92 88 118 122 122 124 124 128 128 133 144 165 150 150 156 168 170 173 202 202 208 210 Greatest Overweight (x) 6 | . 5 4 5 2 2 2 6 3 2 . . . . . . . 1 1 . 1 1 . . 1 1 . . . . . 1 1 1 1 1 1 Average Overweight (x) . | . 3 4 2 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 24 25 25 25 Most Carried 25 | 8 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 20 | 6 15 17 19 18 20 19 19 19 19 19 19 19 19 18 19 19 19 19 20 19 19 19 19 19 18 19 19 20 19 19 18 19 24 24 21 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 8 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 19 20 20 19 20 20 20 20 18 19 20 25 23 21 25 Class Distribution -------------------- 37% | Mutant 18% | Golem 11% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Scavenger-Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Tank | -3/Research Hacker-Mutant | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Scavenger-Skirmisher | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 19883 | 264 462 . 1579 412 . 88 1066 1061 639 927 285 194 106 818 501 301 430 130 . 77 398 221 134 719 281 225 79 6 60 165 804 919 1058 363 407 4704 Remotely 1917 | . . . 150 3 . . 348 67 509 . . . . . . . . . . . . . . . . . . . . . . 408 . . . 432 Salvage Created 31207 | 162 603 . 1761 401 . 211 1270 652 1345 1000 128 177 . 845 324 230 276 257 . 527 771 113 88 764 569 1107 187 45 221 351 1305 1474 1412 1775 2013 8843 Parts 1469 | 14 49 . 118 27 . 12 86 36 26 47 10 9 . 19 9 11 11 17 . 19 44 3 5 35 13 47 12 1 . 22 60 79 40 90 102 396 Haulers Intercepted 17 | . 2 . 5 . . . 5 . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Recyclers Shooed 13 | . 1 . 2 . . . 1 2 . 1 . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . . 14 1 1 . 2 . 8 13 . 5 . 3 4 . 15 . 9 1 . 14 . . . . . . Prevented 23 | . . . . . . . . . . . 1 2 . . . . . 2 . 17 . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 502 | . 11 . 43 11 . 4 21 13 . 19 4 . . 12 14 2 10 10 . 5 13 2 5 15 11 10 6 1 . 12 21 21 17 24 27 138 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Guns 70 | . 8 . 20 5 . 3 9 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 16 Cannons 186 | . . . 6 2 . . 3 9 . 9 4 . . 4 2 1 1 . . . 12 2 1 10 2 6 2 1 . 3 21 7 8 19 21 30 AOE 198 | . 3 . 17 4 . . 9 1 . 9 . . . 6 12 1 9 10 . 4 . . 4 5 8 4 4 . . 9 . 6 . . . 73 Classes Destroyed 30 | 3 5 . 2 . . 1 1 1 1 2 1 1 . 3 1 . . 1 . . . . . 1 1 . . . . . . . 1 1 1 2 Worker 33 | 1 1 . 4 3 . . 4 . . 4 . . . . . . . . . . 1 . . . . 1 . . . . 2 3 . . 1 8 Builder 30 | . . . 3 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 16 Tunneler 8 | 3 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 17 | . 2 . 5 . . . 5 . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Recycler 21 | 1 1 . 2 . . 2 2 3 . 2 . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Operator 4 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Watcher 22 | . 3 . 5 . . . 4 1 . . . . . . . . . . . . 1 . . . . 4 . . . . . . . 3 . 1 Swarmer 108 | . 3 . 14 4 . 3 7 1 . 4 2 . . . . . 10 7 . . 4 . 4 2 . 4 4 . . 10 5 4 . 6 5 5 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 Grunt 185 | . 8 . 20 6 . . 7 8 . 8 . . . . 6 1 . 2 . 5 1 . . 9 9 . 1 . . . 4 10 6 4 5 65 Brawler 13 | . . . . . . . . . . . . . . . 5 . . 1 . . . . . 1 1 . . . . . . . . . . 5 Duelist 9 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 6 Protector 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 Researcher 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 35 | . . . 9 . . . 5 1 . 2 1 . . . 1 1 . . . . 2 1 1 . . . 1 . . . 3 . 5 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 47 | . . . . . . 1 2 1 . 2 . . . . . 1 . . . . . . . 1 . 4 . . . 2 4 . 3 9 . 17 Programmer 50 | . . . . . . . . 2 . 1 1 . . . . . . . . . 6 . . . . 2 . 1 . . 5 7 . 4 10 11 Q-Series 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 Z-Light 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | 2 6 . 8 5 . 5 5 3 . 5 3 . . 3 9 1 4 7 . 4 5 2 4 3 7 10 4 1 . 5 18 9 3 6 10 17 Combat Bots Only 15 | . 4 . 7 4 . 3 4 3 . 4 3 . . 3 9 1 4 7 . 4 4 2 4 3 7 4 4 1 . 5 14 7 3 5 10 15 Max Kills in Single Turn 6 | 1 3 . 3 2 . 1 3 1 1 5 1 1 . 2 6 2 2 4 . 2 1 1 2 4 2 2 3 1 . 4 2 3 1 3 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 . 3 2 . . 2 1 . 4 . . . 2 6 1 2 4 . 2 . . 2 3 2 2 3 . . 4 . 1 . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) DW-4LL (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 3736 | . 49 . 118 42 . 19 63 116 . 160 22 . 2 67 21 30 27 9 . 11 90 27 12 202 125 41 13 2 . 67 199 252 264 291 401 994 Missed 1288 | . 6 . 34 9 . 2 16 33 . 58 6 . 1 17 7 14 11 4 . 4 32 9 2 80 40 21 7 . . 34 68 105 74 113 189 292 Hits 2448 | . 43 . 84 33 . 17 47 83 . 102 16 . 1 50 14 16 16 5 . 7 58 18 10 122 85 20 6 2 . 33 131 147 190 178 212 702 Melee 29 | . . . . . . . . . . 1 . . . . 5 . . . . . . 8 . 3 1 . . . . . . . 1 . . 10 Projectile 2419 | . 43 . 84 33 . 17 47 83 . 101 16 . 1 50 9 16 16 5 . 7 58 10 10 119 84 20 6 2 . 33 131 147 189 178 212 692 AOE 72 | . . . . 15 . . . 1 . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . 52 Critical Strikes 101 | . . . 2 . . . 2 1 . 3 1 . . . 2 . . . . 1 . 3 . 4 4 . . . . 1 6 12 10 10 10 29 Actively Blocked 20 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 5 7 3 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 Damage Taken 41297 | . 858 . 1131 737 . 187 737 1191 . 1229 223 . 24 1918 388 351 234 151 . 190 1091 437 147 2064 1622 437 101 36 . 468 2277 1445 4323 3914 4421 8965 Core 3739 | . 181 . 122 141 . 46 120 140 . 128 20 . . 268 . 101 . 23 . 20 36 57 14 310 150 . 18 . . 34 59 150 396 159 687 359 Absorbed by Shields 11308 | . . . . . . . . . . . . . . . . . . . . . . . . 332 66 . . . . . . 1485 304 890 815 7416 Redirected to Shielding 450 | . . . 12 17 . 8 . . . . . . . 207 58 111 . . . . . . . . . . . . . . . . . . . 37 Ignored by Resistances 2341 | . . . . . . . . . . . . . . . . . . . . . 72 88 31 193 216 91 22 7 . 96 475 287 . . 61 702 Regen/Repaired (Parts) 11646 | . 88 . 94 . . . 97 112 . . . . 178 . . . . . . . 71 . . . . . . . . . . 65 1899 1338 1655 6049 Core Remaining (%) 53 | 100 . 27 . . . 22 78 . . . . . . . 20 . . . . 83 . . . . 43 . . . . 95 . 83 . . 4 35 Volleys Fired 1672 | 9 47 . 117 35 . 8 99 56 39 75 10 20 . 58 12 14 17 4 . 26 40 9 6 58 14 47 7 1 3 23 66 54 71 93 78 456 Largest 3 | 2 2 . 2 2 . 2 2 2 2 2 2 2 . 2 2 2 1 1 . 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Hottest 360 | 70 100 . 79 56 . 46 84 74 162 118 80 81 . 115 80 80 43 43 . 46 80 80 81 81 81 50 50 50 50 50 137 150 240 360 290 259 Shots Fired 2767 | 18 87 3 211 67 . 16 168 108 70 136 21 25 . 78 23 23 17 4 . 28 77 20 10 105 18 82 10 2 6 38 156 78 153 247 148 514 Gun 817 | 18 80 3 168 47 . 16 132 32 62 24 . 17 . 20 . . . . . . 9 . . . . . . . . . . . 39 19 3 128 Cannon 1677 | . . . 21 17 . . 18 72 . 100 21 8 . 32 10 18 9 . . 21 68 20 7 96 8 79 7 2 6 33 156 61 105 228 145 309 Launcher 270 | . 4 . 22 3 . . 18 4 8 12 . . . 26 13 5 8 4 . 7 . . 3 9 10 3 3 . . 5 . 17 9 . . 77 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1119 | 9 41 2 138 64 . 16 141 104 . 100 21 8 . 32 10 18 . . . . 37 9 3 49 4 . . . . . 90 28 64 . 3 128 Thermal 1220 | 9 42 1 51 . . . 9 . 62 24 . 17 . . . . 9 . . 21 40 11 4 47 4 79 7 2 6 33 66 33 74 247 124 198 Explosive 203 | . 4 . 22 3 . . 14 2 8 3 . . . 13 13 . 8 4 . . . . 3 8 10 3 3 . . 5 . . . . . 77 Electromagnetic 205 | . . . . . . . 4 2 . 9 . . . 13 . 5 . . . 7 . . . 1 . . . . . . . 17 15 . 21 111 Phasic 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 6 10 2 17 18 . 6 41 15 14 8 9 7 . 7 13 5 5 1 . 4 10 10 3 5 16 18 5 4 8 11 14 13 14 24 10 15 Robot Miss Streak 9 | 3 3 1 3 3 . 2 3 6 5 5 1 4 . 2 2 2 2 1 . 3 7 2 1 6 . 2 1 . . 1 3 3 7 9 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299 Shots Hit Robots 1679 | 12 53 2 134 46 . 15 117 72 46 84 10 12 3 45 16 10 9 4 . 3 39 14 5 50 16 43 7 1 4 21 72 49 95 143 78 349 Core Hits 1203 | 6 29 . 88 23 . 5 71 31 22 53 7 7 . 32 41 8 16 17 . 10 17 5 6 46 36 27 6 1 3 15 42 39 39 65 38 352 Critical Kills 13 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . 1 3 2 1 Critical Parts Destroyed 21 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 9 1 . . . . . 4 . . . . 4 Critical Strikes 81 | 1 2 . 4 . . 1 2 2 3 6 1 1 . 5 . . . 1 . . . . 1 15 3 . . . . . 12 4 4 3 2 8 Burn 10 | 1 1 . 2 . . . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . Destroy 32 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 15 1 . . . . . 6 . . . . 6 Blast 21 | . . . 1 . . . 1 2 . 4 1 . . 3 . . . . . . . . . . . . . . . . 6 . 3 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 4 . . . . Intensify 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 67 | . . . . . . 4 6 1 5 1 2 1 3 . . . 3 2 . . . . . 1 6 . . . . . . 16 4 . 5 7 Impact 18 | . . . . . . 4 4 1 5 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . 3 2 . . . . . 1 6 . . . . . . 16 4 . 5 7 Sneak Attacks 12 | . . . . . . . 1 . 5 . . . 3 . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 91102 | 159 937 32 3761 1117 . 300 2816 1600 2366 3252 309 250 . 2129 2387 652 1109 943 . 530 1823 554 564 3054 1707 2429 639 68 241 1729 3293 3228 4422 4959 3388 34355 Guns 12221 | 159 757 32 1825 524 . 178 1450 366 1016 358 . 222 . 495 . . . . . . 89 . . . . . . . . . . . 791 248 71 3640 Cannons 36377 | . . . 297 251 . . 333 1188 . 1684 309 28 . 443 141 304 273 . . 134 1734 554 84 1592 219 2092 219 68 241 828 3217 1500 2904 4711 3173 7856 Explosions 40854 | . 180 . 1639 342 . . 989 46 1095 1192 . . . 1191 2246 348 774 809 . 396 . . 480 1395 1352 337 420 . . 901 . 1297 566 . 43 22816 Melee 1454 | . . . . . . 122 44 . 255 . . . . . . . 62 134 . . . . . 67 136 . . . . . . 431 161 . 42 . Ramming 196 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . 76 . . . 59 43 Kinetic 18302 | 70 394 17 1683 775 . 178 1783 1554 . 1684 309 28 . 443 141 304 . . . . 514 218 38 507 36 . . . . . 1753 795 1367 . 71 3640 Thermal 26846 | 89 363 15 439 . . . . . 1016 699 . 222 . 52 . 196 273 . . 179 1309 336 46 1102 183 2092 219 68 241 828 1464 805 2091 4959 2684 4876 Explosive 36804 | . 180 . 1597 342 . . 888 . 1095 291 . . . 858 2246 53 774 809 . . . . 480 1322 1352 337 420 . . 901 . . . . 43 22816 Electromagnetic 7005 | . . . 42 . . . 101 46 . 560 . . . 281 . 99 . . . 351 . . . 56 . . . . . . . 1197 803 . 489 2980 Impact 421 | . . . . . . 122 44 . 255 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1033 | . . . . . . . . . . . . . . . . . 62 134 . . . . . 67 136 . . . . . . 431 161 . 42 . Phasic 495 | . . . . . . . . . . . . . . 495 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 11 11 . . . . . . . 6 6 6 6 2 2 . . . . 8 5 5 5 5 . . . . . . 3 17 13 13 13 . Average Corruption 7 | . 11 11 . . . . . . . 5 6 6 6 1 2 . . . . 8 2 5 5 3 . . . . . . 2 9 12 13 6 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 380 | . 11 14 . . . . . . . 23 21 28 3 7 8 . . . . 20 7 15 11 2 . . . . . . 5 35 53 80 37 . Message Errors 87 | . 1 2 . . . . . . . 5 8 3 . 1 . . . . . 3 3 2 5 2 . . . . . . 1 11 16 15 9 . Matter Fused 76 | . 2 3 . . . . . . . 4 3 6 3 3 2 . . . . 6 2 3 2 . . . . . . . 4 5 7 14 7 . Heat Flow Errors 35 | . 1 1 . . . . . . . 6 1 6 . . 1 . . . . 1 1 1 . . . . . . . . . 3 4 6 3 . Energy Discharges 46 | . 2 1 . . . . . . . 4 3 6 . 1 3 . . . . 2 1 . 1 . . . . . . . . 5 4 9 4 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 1 . Parts Fused 5 | . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 43 | . 3 1 . . . . . . . 1 1 2 . 1 . . . . . 5 . 6 1 . . . . . . . . 2 5 10 5 . Data Loss (major) 18 | . 2 2 . . . . . . . . 2 1 . 1 . . . . . . . 1 1 . . . . . . . . 1 3 3 1 . Misfires 29 | . . 3 . . . . . . . 1 2 2 . . . . . . . 2 . 2 1 . . . . . . . . 1 7 6 2 . Alerts 10 | . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . 1 2 2 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Weapon Failures 21 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 2 11 3 . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 4 Overflow Damage 3210 | . . . 51 15 . 67 26 28 47 83 12 . . 71 27 109 99 52 . 98 163 71 69 66 11 120 48 . 71 74 182 95 9 47 123 1276 Projectiles 1349 | . . . . 7 . . . 28 . 31 12 . . 10 . 23 64 . . 98 163 71 . 48 . 68 . . 71 8 182 95 9 47 114 200 Explosions 1665 | . . . 51 8 . . 26 . . 52 . . . 61 27 86 35 . . . . . 69 . 11 52 48 . . 66 . . . . . 1073 Melee 196 | . . . . . . 67 . . 47 . . . . . . . . 52 . . . . . 18 . . . . . . . . . . 9 3 Knockbacks 78 | . . . 3 1 . . 4 10 1 16 3 . . 5 1 4 . . . . 3 4 . 1 . . . . . . 14 3 4 . . 1 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 68 | . . . 3 1 . . 3 10 . 14 3 . . 4 1 4 . . . . 2 4 . 1 . . . . . . 11 3 4 . . . Secondary 8 | . . . . . . . 1 . . 2 . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . Self-Inflicted Damage 747 | . 21 . 18 . . . 84 . . . . . . 112 . 188 . 78 . 49 . . . 43 99 . 21 . . . . . 34 . . . Shots 30 | . 1 . 1 . . . 4 . . . . . . 11 . 2 . 2 . 2 . . . 2 2 . 1 . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 10 . . . 2 1 Kicked 16 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 10 . . . 2 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | 36 324 112 114 2 . . 71 141 166 236 113 259 . 160 239 111 . . . 201 118 65 . 23 . . . . . . 12 359 417 518 271 345 Average Temperature 88 | 14 87 49 32 2 . . 19 35 74 71 38 85 . 47 152 46 . . . 60 79 36 . 14 . . . . . . 4 194 143 171 131 114 Received Heat Transfer 5617 | . 270 . 372 126 . . 243 417 . 489 12 . . 315 48 24 . . . 54 45 45 18 412 269 . . . . . 285 192 421 203 144 1213 Effects 14 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . 7 . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 11 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . 4 . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 5 6 . 2 15 Combat Hostiles 31 | . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 5 6 . 2 14 Parts Fried 47 | . . . . . . 1 . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . 1 10 9 . 2 20 Impact Corruptions 8 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 1 Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 1 Parts Melted 49 | 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . 2 13 12 9 6 Heat Transferred 23441 | 333 1073 37 1258 . . . . . 1961 990 . 481 . 50 . 150 150 . . 75 675 200 25 559 100 1100 125 25 68 450 825 643 1924 4250 2183 3731 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 3 2 . . 1 . . 4 . . . . . . . . . . . . . . . 1 . . . . 2 2 1 2 3 5 Low Security (%) 43 | 100 100 100 40 16 . 100 60 100 100 13 . . . . . 100 . . . . 100 . . . . 88 . . . . 66 53 10 22 4 . Level 1 22 | . . . 14 78 . . 39 . . 3 . . . . . . . . . . . . . . . 11 . . . . 12 9 89 42 29 17 Level 2 10 | . . . 13 5 . . . . . 37 . . . . . . . . . . . . . . . . . . . . 21 37 . 34 35 3 Level 3 9 | . . . 32 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 30 22 Level 4 5 | . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 3917 | 10 161 . 973 425 . 70 313 129 45 1310 . . . . . 125 . . . . 104 . . . . 220 . . . . 457 558 357 535 754 3917 Initial 413 | . 3 . . 378 . . 19 127 35 . . . . . . . . . . . . . . . . . . . . . 64 219 306 121 274 413 Average 500 | 2 29 . 411 271 . 17 177 58 4 790 . . . . . 40 . . . . 54 . . . . 135 . . . . 157 256 256 350 523 1459 Influence Increases 17730 | 25 473 . 1526 272 . 110 825 409 56 2030 80 5 . . 275 197 250 240 . 135 451 55 110 596 286 452 130 30 . 270 716 783 618 987 1004 4334 Destroy 0b10 Robot/C 10340 | . 220 . 860 200 . 80 420 260 . 880 80 . . . 260 40 200 200 . 100 260 40 100 460 240 200 120 20 . 240 420 440 340 480 540 2640 Destroy 0b10 Robot/NC 790 | 25 45 . 95 30 . 10 100 25 . 55 . 5 . . 5 10 . 10 . 10 15 . . 5 . 45 . . . . 30 20 . 25 10 215 Destroy Leader 1870 | . 50 . 210 30 . 20 118 62 . 216 . . . . 10 22 20 30 . 10 72 . 10 . 40 50 10 10 . 30 90 60 90 86 80 444 Allied During Kill 654 | . . . . . . . . . . 530 . . . . . 2 . . . . . . . 116 6 . . . . . . . . . . . Successful Hack 214 | . 34 . 15 . . . 12 26 . 44 . . . . . . . . . . . . . . . . . . . . . . . 75 5 3 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1035 | . 30 . 105 . . . 75 15 . 180 . . . . . 75 . . . . 15 . . . . 45 . . . . 15 120 30 150 120 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1987 | . 34 . 136 12 . . 100 21 56 50 . . . . . 48 . . . . 44 . . . . 112 . . . . 86 68 113 156 144 807 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 615 | . . . 105 . . . . . . 75 . . . . . . 30 . . 15 45 15 . 15 . . . . . . 75 75 30 15 105 15 Influence Decreases 13813 | 20 477 1 556 1040 202 60 594 588 158 752 834 487 42 . 275 182 224 243 38 135 381 118 117 241 641 330 206 76 . 174 422 627 948 715 802 1107 Entered New Map 3187 | . 2 1 . 592 202 . 31 154 67 . 474 101 42 . . . 6 9 38 . . 26 2 . 355 . 46 10 . . 32 171 240 95 214 277 Time Decay 9416 | 20 376 . 516 368 . 60 493 434 91 522 350 386 . . 255 157 218 234 . 135 351 92 115 161 220 330 160 66 . 174 340 416 598 550 458 770 Lost Part 820 | . 40 . 40 60 . . 50 . . 10 10 . . . 20 10 . . . . 30 . . 60 30 . . . . . 50 40 110 70 130 60 Lost Ally 316 | . . . . 20 . . 20 . . 220 . . . . . . . . . . . . . 20 36 . . . . . . . . . . . Purge Threat 74 | . 59 . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 3 . 5 . . . 1 9 . 17 . . . . 1 1 . . . . 7 . . . . 1 . . . . 4 6 1 9 4 44 Investigation 12 | . 3 . 1 . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Extermination 28 | . . . . . . . . 2 . 3 . . . . . . . . . . 3 . . . . 1 . . . . 2 2 . 4 3 8 Reinforcement 26 | . . . 3 . . . 1 3 . 2 . . . . . 1 . . . . 1 . . . . . . . . . 2 4 1 2 1 5 Assault 33 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 28 Garrison 14 | . . . . . . . . 3 . 6 . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 5 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 31 | . 1 . 8 . . . 1 . . 2 . . . . . . . . . . 1 . . 2 . 1 . . . . 2 3 6 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 723 | . 19 . 57 11 . 4 36 14 1 53 4 . 1 14 14 6 10 3 . 5 20 3 5 73 11 13 7 1 . 11 28 40 30 28 40 161 Peak Tracking Total 12 | . 5 . 6 4 . 3 6 3 . 7 3 . 1 4 9 2 4 3 . 5 4 3 4 12 7 4 4 1 . 5 10 8 7 5 9 10 Tactical Retreats 29 | . . . 5 . . . . . . 3 . . . . . . 2 . . 1 2 1 . 1 . . . . . . 4 2 1 1 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 21 | . 1 . 4 . . . . 3 . 5 . . . . . . . . . . . . . . . 1 . . . . . 5 . 1 1 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 86 | . 2 . 7 . . . 5 1 . 12 2 1 3 2 2 5 . . . . 1 . . 3 . 3 2 . . . 1 8 3 10 8 5 Max in Single Turn 10 | . 1 . 2 . . . 1 1 . 10 2 1 1 1 1 4 . . . . 1 . . 2 . 1 1 . . . 1 2 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 92 | . 11 . 11 . 1 . 11 8 . 11 . 1 1 . . 4 . 1 4 . 3 . 1 4 . 1 . 2 3 . 1 2 . 6 4 1 Terminals 47 | . 8 . 8 . . . 7 4 . 6 . . . . . 1 . 1 . . . . . . . 1 . . . . 1 1 . 5 3 1 Fabricators 5 | . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 8 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . 1 . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Total Hacks 257 | . 31 . 29 . 4 . 30 22 . 23 . 1 3 . . 11 . 1 27 . 4 . 1 18 . 3 . 4 12 . 5 3 . 14 8 3 Successful 158 | . 17 . 12 . 4 . 12 11 . 9 . 1 3 . . 7 . 1 27 . 3 . 1 18 . . . 4 12 . 1 . . 9 4 2 Failed 97 | . 13 . 16 . . . 18 11 . 14 . . . . . 4 . . . . 1 . . . . 3 . . . . 4 3 . 5 4 1 Catastrophic 11 | . 1 . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 17 . 19 . . . 22 7 . 13 1 . 1 . . 3 . 3 . . . . . 1 . . . . . . . . . 4 3 . Terminals 129 | . 26 . 22 . . . 22 10 . 12 . . . . . 5 . 1 . . . . . . . 3 . . . . 5 2 . 12 6 3 Fabricators 13 | . . . . . . . . 5 . 6 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 19 | . 2 . 5 . . . 2 6 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Recycling Units 8 | . 3 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 1 . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . Garrison Access 7 | . . . . . . . . 1 . 3 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 93 | . 5 . 2 . 4 . 1 2 . 1 . 1 3 . . 2 . 1 27 . . . 1 18 . . . 4 12 . 1 . . 4 2 2 Record 35 | . . . . . 4 . . . . . . 1 . . . . . 1 11 . . . . 12 . . . 3 1 . . . . 1 . 1 Part Schematic 15 | . 1 . . . . . . . . . . . 3 . . . . . 8 . . . . . . . . . 3 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 17 | . 1 . . . . . . 1 . . . . . . . 1 . . 3 . . . . 6 . . . . 4 . . . . . 1 . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 2 . . . 2 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Scan Component 7 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair 7 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 1 . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 2 . . . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 10 . 6 . . . 6 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Terminals 28 | . 8 . 6 . . . 6 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 5 . 4 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . 9 . . . 8 8 . 9 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 2 . 5 3 1 Full Trace Events 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . . . . . 3 . . 1 . . 8 . . . . . . . . . 3 . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 2 . . . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Parts Repaired 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 329 | . 32 . 32 . . . 32 146 . . . . . . . . . . . . 19 . . . . . . . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 39 | . . . . 1 . . 2 . 20 4 . . 4 . 2 1 . . . . . . . 5 . . . . . . . . . . . . Largest Group 20 | . . . . 1 . . 2 . 20 12 . . 4 4 2 2 1 1 . . . . . 5 4 . . . . . . . . . . . Highest-Rated Group 555 | . . . . 31 . . 20 . 555 338 . . 118 118 49 49 9 9 . . . . . 250 186 . . . . . . . . . . . Highest-Rated Ally 64 | . . . . 31 . . 10 . 35 31 . . 31 31 29 29 9 9 . . . . . 64 64 . . . . . . . . . . . Total Orders 28 | . . . . . . . . . . . . . . . . 6 6 . . . 4 . . 8 . 1 . . . . 1 . . . . 2 STAY 11 | . . . . . . . . . . . . . . . . 1 3 . . . . . . 7 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . . . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 1 . . . . 1 . . . . 2 Ally Attacks 312 | . . . . 6 . . . . 5 211 . . . 33 . 1 . . . . . . . 46 10 . . . . . . . . . . . Total Damage 5874 | . . . . 86 . . . . 152 3401 . . . 462 . 20 . . . . . . . 1443 310 . . . . . . . . . . . Kills 45 | . . . . . . . . . 1 29 . . . 5 . . . . . . . . . 9 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 30695 | 86 1565 400 908 464 . 229 1624 1152 808 87 752 722 2360 297 772 495 1761 1228 116 1560 444 448 . . 927 766 569 354 268 716 893 997 1723 1592 1149 2463 Optics 6515 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1311 1592 1149 2463 Sensors 20327 | . . . 1 . . . . 1151 808 87 752 722 2360 297 772 495 1761 1228 116 1560 444 . . . 927 766 569 354 268 716 893 997 1723 560 . . IFF 1700 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 821 517 362 Terrain 1083 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440 643 Seismic 5725 | 86 1565 400 907 464 . 229 1624 2 . . . . . . . . . . . . . 448 . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 21 | . . 2 . 2 . . . . . . 1 1 1 . 1 . 1 2 . 2 . 2 2 . 2 . . 2 . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 1 . . . . 1 . . . . 2 Drone Recoveries 12 | . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 1 . . . . 1 . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 41992 | 107 1663 405 1673 857 200 247 1636 1311 808 1550 790 919 2360 2247 842 495 1761 1228 116 1575 908 580 388 1728 1412 789 569 354 278 716 893 1010 1915 1592 1149 4921 Spaces Moved 25300 | 56 1037 287 975 671 199 205 1007 914 547 1053 636 694 1904 1652 641 362 681 668 91 882 523 332 285 897 384 486 412 276 198 495 477 510 1332 1043 647 1841 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 45 | 13 . . . 4 . . 2 2 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19731 | 15 . . . . . . . . 325 1053 636 694 1904 1652 641 362 681 668 91 882 523 332 285 897 384 486 412 276 198 495 477 510 1332 1043 636 1841 Wheels 5513 | 28 1037 287 975 667 199 205 1005 912 198 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 100 95 140 100 100 100 100 100 100 100 111 114 114 114 116 113 112 112 127 127 127 130 128 128 127 121 125 125 125 125 127 128 123 111 106 110 110 Average Speed 123 | 119 135 140 108 104 100 100 109 100 114 118 114 114 116 118 116 113 161 127 127 129 130 129 128 127 134 125 125 125 126 127 132 129 118 109 124 157 Slowest Speed 400 | 160 155 140 145 320 100 100 400 225 260 120 114 114 118 119 119 115 188 184 127 189 190 130 128 189 192 125 125 125 127 128 186 185 192 174 186 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 2 1 . Cave-ins Triggered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration Rate (%) 57 | 4 97 76 96 98 63 44 67 21 97 35 76 70 87 85 67 11 78 72 70 78 17 51 53 81 51 20 59 44 60 57 15 57 38 85 47 17 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 7 | . 2 . . . 1 . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . Known Exits Taken 25 | . 1 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 . . . 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 33 | . . . . 1 . 2 . . . . 3 1 4 . 3 . 2 2 . 3 . 3 2 . . . 3 . . 4 . . . . . . Spaces Dug 228 | . 8 . 7 . . . 30 4 . 11 2 1 . 27 . . 18 . . 11 4 . 1 . 19 10 . . . 19 17 9 1 6 13 10 Terrain Destroyed 2124 | . 31 . 163 18 . . 118 16 76 54 5 1 . 134 77 61 100 45 . 30 27 6 40 93 117 58 55 1 . 88 51 32 33 59 51 484 Melee 10 | . . . . . . . 3 . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . Projectile 412 | . 2 . . . . . 5 4 3 9 3 . . 6 2 5 3 . . 18 27 6 3 15 . 26 1 1 . 15 51 23 33 59 38 54 AOE 1698 | . 29 . 163 18 . . 110 12 73 44 . . . 128 75 56 96 45 . 12 . . 37 78 117 32 54 . . 73 . 7 . . 13 426 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 33553 | 77 1208 289 1374 759 199 223 1366 1198 647 1210 673 794 1989 1868 710 420 1322 1032 91 1293 668 463 298 1373 1247 586 459 283 226 538 612 744 1536 1310 852 3616 Wait 4950 | 3 56 . 166 19 . . 165 152 19 38 10 65 37 40 27 11 591 351 . 376 73 117 . 294 805 21 28 7 . 10 25 118 24 87 59 1156 Move 25259 | 55 1036 286 974 670 198 204 1006 914 546 1052 635 693 1903 1651 640 361 680 667 90 881 522 331 284 896 383 485 411 275 197 494 476 509 1331 1042 641 1840 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | 4 25 1 20 10 . 2 21 17 6 6 1 1 3 29 3 8 1 . . 3 6 1 2 11 15 5 3 . 3 1 12 7 25 23 16 28 Fast Attach 116 | 1 2 . 6 . . . 2 4 4 2 3 5 2 10 . 3 1 . . 1 1 . . 6 1 1 1 . 7 1 1 8 11 2 7 23 Attach 137 | . 4 . 6 7 . . 7 5 3 1 1 . . 10 2 5 1 . . . 4 1 . 5 4 2 . . . 3 8 5 11 9 21 12 Detach 74 | . . . . . . . . 4 . 1 . . . 5 . . 9 1 . . 3 1 . 8 11 3 2 . 5 2 1 2 4 2 3 7 Swap 491 | 3 20 2 55 12 1 3 37 24 12 23 8 5 8 29 13 10 11 7 1 3 15 3 4 12 7 15 2 . 1 3 6 15 31 24 16 50 Drop 341 | 2 18 . 30 6 . 2 23 21 12 8 3 4 6 35 1 8 6 . . 3 4 . 2 15 1 7 5 . 10 1 7 8 24 28 5 36 Fire 1672 | 9 47 . 117 35 . 8 99 56 39 75 10 20 . 58 12 14 17 4 . 26 40 9 6 58 14 47 7 1 3 23 66 54 71 93 78 456 Melee 67 | . . . . . . 4 6 1 5 1 2 1 3 . . . 3 2 . . . . . 1 6 . . . . . . 16 4 . 5 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 10 . . . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rewire 83 | . . . . . . . . . 1 . . . . 1 12 . 2 . . . . . . 67 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 108 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Repaired Hvy. Assault Rifle? 753 | -10/Materials | Discovered new exit (range 7) 949 | -10/Materials | Identified exit to Materials 1006 | -10/Materials | Loaded intel: 11 interactive machine locations 1052 | -10/Materials | Learned 2 Mines zone layouts 1087 | -10/Materials | Identified exit to Subcaves 1087 | -10/Materials | Identified exit to Mines 1122 | -10/Materials | Learned location of 2 exits from Subcaves 1142 | -10/Materials | Loaded intel: 1 repair station location 1531 | -10/Materials | Crushed by falling debris 1531 | -10/Materials | Core integrity fell below 50% 1531 | -10/Materials | System corruption reached 10% 1562 | -10/Materials | Lost 3 parts (1p1n1w) 1771 | -10/Materials | Entered Mines 1773 | -10/Mines | Learned Materials terminal intel 1828 | -10/Mines | Learned location of 1 exit from Materials 1945 | -10/Mines | Discovered exit to Subcaves (range 14) 2159 | -10/Mines | Discovered exit to Materials (range 10) 2161 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2164 | -10/Mines | Found Prototype Device 2176 | -10/Mines | Entered Materials 2176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2177 | -9/Materials | Identified exit to Mines 2178 | -9/Materials | Loaded intel: 11 terminal locations 2400 | -9/Materials | Identified Exp. Sensor Array 2513 | -9/Materials | Destroyed 7 combat bots 2667 | -9/Materials | Discovered exit to Mines (range 5) 2999 | -9/Materials | Discovered new exit (range 16) 3174 | -9/Materials | Discovered new exit (range 14) 3255 | -9/Materials | Repaired Hvy. Assault Rifle+ 3523 | -9/Materials | Central database locked down 3586 | -9/Materials | Discovered new exit (range 16) 3705 | -9/Materials | Discovered new exit (range 14) 3776 | -9/Materials | First assault squad dispatched 3849 | -9/Materials | Entered Mines 3889 | -9/Mines | Discovered new exit (range 8) 3956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3957 | -9/Mines | Discovered new exit (range 5) 4085 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4107 | -9/Mines | Build established: Scavenger-Mutant 4151 | -9/Mines | Core integrity fell below 50% 4153 | -9/Mines | Destroyed YI-UF0 4183 | -9/Mines | Lost 5 parts (2n2u1w) 4208 | -9/Mines | Learned 2 Materials zone layouts 4420 | -9/Mines | Learned location of 1 exit from Materials 4511 | -9/Mines | Escorted by a lone wolf Derelict 4570 | -9/Mines | Discovered new exit (range 11) 4706 | -9/Mines | Entered Exiles 4721 | -9/Exiles | Discovered new exit (range 15) 4731 | -9/Exiles | Met 8R-AWN 4748 | -9/Exiles | Met EX-HEX 4785 | -9/Exiles | Met EX-DEC 4789 | -9/Exiles | Build established: Mutant 4804 | -9/Exiles | Learned location of Zion (-7) 4824 | -9/Exiles | Met EX-BIN 4887 | -9/Exiles | Discovered new exit (range 14) 4906 | -9/Exiles | Entered Mines 5120 | -8/Mines | Discovered new exit (range 9) 5153 | -8/Mines | Entered Materials 5153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5154 | -8/Materials | Identified exit to Factory 5213 | -8/Materials | Build established: Scavenger-Mutant 5554 | -8/Materials | Discovered exit to Factory (range 6) 5680 | -8/Materials | Lost 4 parts (3n1w) 5778 | -8/Materials | Repaired Hvy. Assault Rifle+ 6259 | -8/Materials | Build established: Mutant 6789 | -8/Materials | Entered Factory 6789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7265 | -7/Factory | Repaired Exp. Sensor Array 7414 | -7/Factory | Repaired Assault Cannon 7553 | -7/Factory | Garrison activated, responded to threat 7875 | -7/Factory | Discovered new exit (range 16) 7889 | -7/Factory | Identified exit to Factory 7899 | -7/Factory | Identified exit to Lower Caves 8100 | -7/Factory | Sucked down chute 8100 | -7/Factory | Entered Waste 8101 | -7/Waste | Joined by Warlord forces that had cleared the area 8232 | -7/Waste | Discovered new exit (range 10) 8280 | -7/Waste | A Compactor rumbled back to life 8280 | -7/Waste | Allies destroyed C-40 Crusher 8287 | -7/Waste | Identified exit to Factory 8800 | -7/Waste | Lost 3 allies 8908 | -7/Waste | Entered Factory 8908 | -7/Factory | Accompanied by 12 allies 9141 | -7/Factory | Garrison activated, responded to threat 9457 | -7/Factory | Discovered exit to Factory (range 16) 9508 | -7/Factory | Fabricated K-01 Serf? 9708 | -7/Factory | First assault squad dispatched 9731 | -7/Factory | Garrison activated, responded to threat 9780 | -7/Factory | Lost 4 allies 10261 | -7/Factory | Discovered exit to Lower Caves (range 15) 10458 | -7/Factory | Entered Lower Caves 10510 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10732 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10745 | -7/Lower Caves | Found Prototype Special Weapon 10745 | -7/Lower Caves | Identified Molecular Deconstructor 10881 | -7/Lower Caves | Learned 12 Factory zone layouts 10965 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11060 | -7/Lower Caves | Discovered new exit (range 11) 11247 | -7/Lower Caves | Identified exit to Lower Caves 11248 | -7/Lower Caves | Entered another Lower Caves area 11278 | -7/Lower Caves | Discovered exit to Factory (range 7) 11647 | -7/Lower Caves | Learned Factory stockpile data 11729 | -7/Lower Caves | Found Alien Artifact 11729 | -7/Lower Caves | Identified Dimensional Node Initializer 11729 | -7/Lower Caves | Initialized slip node 11798 | -7/Lower Caves | Discovered new exit (range 7) 11826 | -7/Lower Caves | Identified exit to Zion 11918 | -7/Lower Caves | Found Alien Artifact 11918 | -7/Lower Caves | Identified Core Expander 11918 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12167 | -7/Lower Caves | Entered Zion 12201 | -7/Zion | Given the Hacking Drone Bay 12204 | -7/Zion | Found Prototype Device 12208 | -7/Zion | Identified Hacking Drone Bay 12219 | -7/Zion | Discovered new exit (range 13) 12267 | -7/Zion | System corruption cleaned by Quarantine Array 12471 | -7/Zion | Learned Factory terminal intel 12611 | -7/Zion | Gained Derelict followers 12664 | -7/Zion | Received a hallucinogenic algorithm 12861 | -7/Zion | Ran a hallucination algorithm 13254 | -7/Zion | Met Imprinter 13605 | -7/Zion | Found CR-A16's Pointy Stick 14241 | -7/Zion | Discovered new exit (range 3) 14241 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14516 | -7/Zion | Identified exit to Deep Caves 14527 | -7/Zion | Entered Deep Caves 14527 | -7/Deep Caves | Accompanied by 4 allies 14714 | -7/Deep Caves | Attacked by Z-Imprinter 14721 | -7/Deep Caves | Destroyed Z-Imprinter 14783 | -7/Deep Caves | Z-Facility disabled 14886 | -7/Deep Caves | Lost 3 allies 14944 | -7/Deep Caves | Found Prototype Protection 14944 | -7/Deep Caves | Identified Zio. Weapon Casing 15062 | -7/Deep Caves | Found Prototype Protection 15063 | -7/Deep Caves | Identified Zio. Heavy Carapace 15109 | -7/Deep Caves | Found Zio. Heavy Carapace 15156 | -7/Deep Caves | Found Zio. Weapon Casing 15164 | -7/Deep Caves | Found Zio. Heavy Carapace 15501 | -7/Deep Caves | Discovered new exit (range 6) 16134 | -7/Deep Caves | Spotted AG-46277 16172 | -7/Deep Caves | Destroyed AG-46277 16202 | -7/Deep Caves | Lost 3 parts (2n1u) 16210 | -7/Deep Caves | Spotted AG-46103 16239 | -7/Deep Caves | Core integrity fell below 50% 16282 | -7/Deep Caves | Destroyed AG-46103 16291 | -7/Deep Caves | Found GOLEM Unit 16770 | -7/Deep Caves | Identified exit to Proximity Caves 16774 | -7/Deep Caves | Entered Proximity Caves 16910 | -6/Proximity Caves | Learned Factory trap positions 16962 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17001 | -6/Proximity Caves | Destroyed 9 combat bots 17130 | -6/Proximity Caves | Discovered exit to Factory (range 8) 17372 | -6/Proximity Caves | Build established: Scavenger-Mutant 17616 | -6/Proximity Caves | Entered Factory 17616 | -6/Factory | Accompanied by 2 allies 17616 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17617 | -6/Factory | Identified exit to Factory 17618 | -6/Factory | Loaded intel: 103 trap records 17620 | -6/Factory | Loaded intel: 26 terminal locations 17872 | -6/Factory | Identified exit to Lower Caves 18111 | -6/Factory | Entered Lower Caves 18111 | -6/Lower Caves | Accompanied by 1 ally 18400 | -6/Lower Caves | Build established: Mutant 18858 | -6/Lower Caves | Build established: Golem 19653 | -6/Lower Caves | Identified exit to Lower Caves 19872 | -6/Lower Caves | Entered another Lower Caves area 19872 | -6/Lower Caves | Accompanied by 1 ally 20139 | -6/Lower Caves | Destroyed 7 combat bots 20158 | -6/Lower Caves | Discovered exit to Factory (range 3) 20306 | -6/Lower Caves | Learned Factory emergency access door positions 20516 | -6/Lower Caves | Discovered new exit (range 10) 21001 | -6/Lower Caves | Identified exit to Data Miner 21100 | -6/Lower Caves | Entered Data Miner 21100 | -6/Data Miner | Discovered new exit (range 6) 21109 | -6/Data Miner | Identified exit to Proximity Caves 21128 | -6/Data Miner | Met Data Miner 21156 | -6/Data Miner | Learned location of Section 7 (-2) 21156 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21178 | -6/Data Miner | Received God Mode back door access code from Data Miner 21216 | -6/Data Miner | Entered Proximity Caves 22600 | -5/Proximity Caves | Learned 4 Factory zone layouts 22711 | -5/Proximity Caves | Learned Factory terminal intel 22747 | -5/Proximity Caves | Discovered exit to Factory (range 10) 22791 | -5/Proximity Caves | Entered Factory 22791 | -5/Factory | Evolved 2 slots: Utility x2 22792 | -5/Factory | Identified exit to Upper Caves 22794 | -5/Factory | Loaded intel: 26 terminal locations 22883 | -5/Factory | Garrison activated, responded to threat 23124 | -5/Factory | Lost 3 parts (1n2u) 23514 | -5/Factory | Repaired Hrd. Medium Armor Plating 23628 | -5/Factory | Identified exit to Factory 23699 | -5/Factory | Entered Upper Caves 24141 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24244 | -5/Upper Caves | Discovered new exit (range 14) 24279 | -5/Upper Caves | Entered another Upper Caves area 24293 | -5/Upper Caves | Discovered exit to Factory (range 15) 24431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24615 | -5/Upper Caves | Discovered new exit (range 12) 24667 | -5/Upper Caves | Entered Warlord 24732 | -5/Warlord | System corruption cleaned by Quarantine Array 24998 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25179 | -5/Warlord | Build established: Commander-Golem 25392 | -5/Warlord | Opened Warlord's prototype stash 25396 | -5/Warlord | Found Prototype Reactor 25396 | -5/Warlord | Identified Vortex Chain Reactor 25408 | -5/Warlord | Found Prototype Device 25408 | -5/Warlord | Identified Exp. Focal Shield 25416 | -5/Warlord | Found Prototype Hackware 25445 | -5/Warlord | Warlord's base attacked by MAIN.C 25795 | -5/Warlord | Warlord forces counterattacked 25856 | -5/Warlord | Lost 5 allies 25871 | -5/Warlord | Spotted Striker 25925 | -5/Warlord | Spotted Striker 25934 | -5/Warlord | Lost 5 allies 25974 | -5/Warlord | Spotted Striker 25982 | -5/Warlord | Spotted Striker 26042 | -5/Warlord | Lost 12 allies 26057 | -5/Warlord | Lost 6 parts (1n3u2w) 26090 | -5/Warlord | Spotted Executioner 26093 | -5/Warlord | Allies destroyed Executioner 26120 | -5/Warlord | Warlord base infiltrated, sounded retreat 26143 | -5/Warlord | Spotted Executioner 26178 | -5/Warlord | Found Prototype Processor 26178 | -5/Warlord | Identified Exp. Core Analyzer 26238 | -5/Warlord | Met Warlord 26283 | -5/Warlord | Build established: Commander-Mutant 26294 | -5/Warlord | Spotted Striker 26347 | -5/Warlord | Discovered new exit (range 14) 26395 | -5/Warlord | Entered Proximity Caves 26395 | -4/Proximity Caves | Accompanied by 4 allies 26439 | -4/Proximity Caves | Lost 4 allies 26447 | -4/Proximity Caves | Destroyed 7 combat bots 26455 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 26770 | -4/Proximity Caves | Build established: Scavenger-Golem 27011 | -4/Proximity Caves | Spotted B-86 Titan 27100 | -4/Proximity Caves | Core integrity fell below 50% 27114 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 27123 | -4/Proximity Caves | Destroyed B-86 Titan 27254 | -4/Proximity Caves | Learned Research trap positions 27295 | -4/Proximity Caves | Discovered exit to Factory (range 11) 27807 | -4/Proximity Caves | Entered Factory 27807 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 28309 | -4/Factory | Identified exit to Research 28535 | -4/Factory | Discovered new exit (range 12) 28548 | -4/Factory | Identified exit to Upper Caves 28596 | -4/Factory | Entered Upper Caves 28804 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29055 | -4/Upper Caves | Discovered new exit (range 9) 29134 | -4/Upper Caves | Identified exit to Upper Caves 29165 | -4/Upper Caves | Entered another Upper Caves area 29258 | -4/Upper Caves | Learned Research stockpile data 29397 | -4/Upper Caves | Build established: Golem 29408 | -4/Upper Caves | Discovered new exit (range 3) 29410 | -4/Upper Caves | Identified exit to Zhirov 29426 | -4/Upper Caves | Entered an active Warlord outpost 29449 | -4/Upper Caves | Learned location of 1 exit from Research 29449 | -4/Upper Caves | Learned Extension trap positions 29519 | -4/Upper Caves | Entered Zhirov 29519 | -4/Zhirov | Discovered new exit (range 3) 29524 | -4/Zhirov | Identified exit to Proximity Caves 29544 | -4/Zhirov | Met Zhirov 29581 | -4/Zhirov | Found Alien Artifact 29581 | -4/Zhirov | Identified Integrated Reactor 29581 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29600 | -4/Zhirov | Found Alien Artifact 29762 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29797 | -4/Zhirov | Entered Proximity Caves 30478 | -3/Proximity Caves | Discovered exit to Research (range 7) 30513 | -3/Proximity Caves | Entered Research 30513 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30514 | -3/Research | Identified exit to Armory 30514 | -3/Research | Identified exit to Testing 30515 | -3/Research | Identified exit to Research 30516 | -3/Research | Loaded intel: 80 trap records 30542 | -3/Research | Found Prototype Processor 30581 | -3/Research | Identified exit to DSF 30820 | -3/Research | Build established: Tank 31126 | -3/Research | Lost 4 parts (2n2u) 31187 | -3/Research | Destroyed 14 combat bots 31352 | -3/Research | Identified Spectral Analyzer 31406 | -3/Research | Entered Testing 31481 | -3/Testing | Identified Ghost Barrier 31586 | -3/Testing | Found Prototype Energy Cannon 31586 | -3/Testing | Identified Cld. Nova Cannon 31628 | -3/Testing | Found Prototype Energy Gun 31628 | -3/Testing | Identified Warp Gun 31858 | -3/Testing | System corruption reached 10% 31915 | -3/Testing | Build established: Hacker-Mutant 32064 | -3/Testing | Destroyed 7 combat bots 32107 | -3/Testing | Discovered exit to Research (range 16) 32278 | -3/Testing | Scanned by Researcher 32312 | -3/Testing | Crushed by falling debris 32319 | -3/Testing | Found Lgt. Regenerative Plating 32322 | -3/Testing | Found Prototype Protection 32327 | -3/Testing | Identified Hvy. Regenerative Plating 32333 | -3/Testing | Found Prototype Protection 32373 | -3/Testing | Build established: Scavenger-Mutant 32416 | -3/Testing | Entered Research 32416 | -2/Research | Warlord forces began assault on 0b10 32416 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32422 | -2/Research | Identified SHELL Armor 32526 | -2/Research | Research machine network offline 32948 | -2/Research | Borebot progress halted 32951 | -2/Research | Spotted Executioner 32951 | -2/Research | Spotted Striker 32976 | -2/Research | Identified Transdimensional Reconstructor 32976 | -2/Research | Warped through subspace 32991 | -2/Research | System corruption reached 10% 32996 | -2/Research | Lost 7 parts (1p3n2u1w) 33010 | -2/Research | Destroyed Executioner 33024 | -2/Research | Borebot progress halted 33082 | -2/Research | Borebot progress halted 33172 | -2/Research | Spotted Striker 33174 | -2/Research | Spotted Striker 33347 | -2/Research | Spotted Executioner 33355 | -2/Research | Spotted Executioner 33359 | -2/Research | Destroyed Executioner 33378 | -2/Research | Destroyed Executioner 33422 | -2/Research | Found Exp. Core Analyzer 33445 | -2/Research | Lost 7 allies 33462 | -2/Research | Build established: Scavenger-Skirmisher 33638 | -2/Research | Discovered new exit (range 9) 33650 | -2/Research | Identified exit to Quarantine 33922 | -2/Research | Given Cave Seal Controls access code 33941 | -2/Research | Discovered new exit (range 23) 34030 | -2/Research | Spotted Striker 34226 | -2/Research | Met up with Warlord 34331 | -2/Research | Entered Quarantine 34457 | -2/Quarantine | Found Transdimensional Reconstructor 34464 | -2/Quarantine | Found Alien Artifact 34466 | -2/Quarantine | Found Transdimensional Reconstructor 34484 | -2/Quarantine | Found Dimensional Node Initializer 34526 | -2/Quarantine | Found Alien Artifact 34717 | -2/Quarantine | Cryocooling Duct disabled 34732 | -2/Quarantine | Ambient heat levels rising (+20) 34732 | -2/Quarantine | Non-combat units ordered to evacuate 34866 | -2/Quarantine | Lost 5 parts (1p2n2w) 35190 | -2/Quarantine | Discovered new exit (range 6) 35371 | -2/Quarantine | Found Alien Artifact 35735 | -2/Quarantine | Spotted Fortress 35831 | -2/Quarantine | First assault squad dispatched 35916 | -2/Quarantine | Discovered new exit (range 6) 35916 | -2/Quarantine | Discovered new exit (range 7) 35923 | -2/Quarantine | Entered Section 7 35923 | -2/Section 7 | Identified Subatomic Replicator 35925 | -2/Section 7 | Identified Core Reset Matrix 35925 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 35925 | -2/Section 7 | Used Core Reset Matrix 35929 | -2/Section 7 | Detected hypermatrix surge 35929 | -2/Section 7 | Sensed 20 artifacts in vicinity 35943 | -2/Section 7 | Found Integrity Redistributor 36034 | -2/Section 7 | Build established: Scavenger-Tank 36279 | -2/Section 7 | Destroyed 8 combat bots 36345 | -2/Section 7 | Spotted S7 Guard 36355 | -2/Section 7 | Discovered new exit (range 9) 36406 | -2/Section 7 | Found Spacefold Activator 36409 | -2/Section 7 | Core integrity fell below 50% 36454 | -2/Section 7 | Destroyed S7 Guard 36493 | -2/Section 7 | Destroyed 10 combat bots 36510 | -2/Section 7 | Initialized slip node 36579 | -2/Section 7 | Lost 4 parts (1p2n1u) 36675 | -2/Section 7 | Spotted Executioner 36675 | -2/Section 7 | Spotted Executioner 36711 | -2/Section 7 | Destroyed Executioner 36730 | -2/Section 7 | Destroyed Executioner 36740 | -2/Section 7 | Found Exp. Core Analyzer 36853 | -2/Section 7 | Spotted Alpha 7 36858 | -2/Section 7 | Spotted B-99 Colossus 36873 | -2/Section 7 | Core integrity fell below 20% 36878 | -2/Section 7 | Destroyed B-99 Colossus 36960 | -2/Section 7 | Found LRC Insulator 36960 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 37039 | -2/Section 7 | Found Integrated Reactor 37039 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37046 | -2/Section 7 | Warped through subspace to slip node 37062 | -2/Section 7 | Found Core Membrane 37072 | -2/Section 7 | Entered Access 37072 | -1/Access | Evolved 2 slots: Utility x2 37072 | -1/Access | Installed Core Membrane, gained immunity to corruption 37077 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 37219 | -1/Access | Spotted B-99 Colossus 37294 | -1/Access | Destroyed B-99 Colossus 37300 | -1/Access | Found Prototype Ballistic Gun 37301 | -1/Access | Identified Multirail 37322 | -1/Access | Build established: Scavenger-Skirmisher 37339 | -1/Access | Found Unknown Device 37342 | -1/Access | Identified Quantum Capacitor 37420 | -1/Access | Spotted B-99 Colossus 37454 | -1/Access | Destroyed B-99 Colossus 37470 | -1/Access | Found Multirail 37471 | -1/Access | Found Multirail 37665 | -1/Access | Spotted B-99 Colossus 37680 | -1/Access | Spotted B-99 Colossus 37718 | -1/Access | Destroyed B-99 Colossus 37747 | -1/Access | Destroyed B-99 Colossus 37777 | -1/Access | Discovered new exit (range 5) 37962 | -1/Access | Garrison activated, responded to threat 38041 | -1/Access | Found Prototype Launcher 38045 | -1/Access | Identified Ragnarok Missile Launcher 38137 | -1/Access | Incoming assault squad redirected 38147 | -1/Access | Build established: Scavenger-Gunner 38205 | -1/Access | Found Prototype Processor 38205 | -1/Access | Identified Exp. Armor Integrity Analyzer 38572 | -1/Access | First assault squad dispatched 38590 | -1/Access | Incoming assault squad redirected 38594 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-418) 39219 | -1/Access | Unchained authorized (DW-4LL) 39498 | -1/Access | DW-4LL burst out of a wall 39522 | -1/Access | Destroyed DW-4LL 39542 | -1/Access | Found Exp. Armor Integrity Analyzer 39551 | -1/Access | Found Prototype Protection 39551 | -1/Access | Identified DW-4LL's Blast Wall 39843 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-252) 39844 | -1/Access | Core integrity fell below 50% 41092 | -1/Access | Incoming assault squad redirected 41133 | -1/Access | Found Prototype Device 41133 | -1/Access | Identified Exp. Shock Absorption System 41514 | -1/Access | High security lockdown imminent 41594 | -1/Access | High security lockdown engaged 41705 | -1/Access | Spotted Striker 41737 | -1/Access | Destroyed Striker 41751 | -1/Access | Spotted Executioner 41752 | -1/Access | Destroyed Executioner 41768 | -1/Access | Destroyed Executioner 41857 | -1/Access | Destroyed 9 combat bots 41926 | -1/Access | Sterilization system engaged 41953 | -1/Access | Spotted Striker 41955 | -1/Access | Spotted Executioner 41957 | -1/Access | Spotted Executioner 41974 | -1/Access | Destroyed 15 combat bots 41993 | *** | Heading to fleet! Last Messages --------------- 41954_ The unstable cave ceiling collapses. 41955_ U-05 Engineer builds a Wall. 41956_ The unstable cave ceiling collapses. 41957_ Penetrated by Slug. 41957_ Slug penetrates Reinforced Barrier. 41958_ The unstable cave ceiling collapses. 41959_ U-05 Engineer lays Concrete. 41962_ The unstable cave ceiling collapses. 41962_ Knocked back. 41963_ The unstable cave ceiling collapses. 41965_ Slug penetrates Reinforced Barrier. 41978_ Penetrated by Slug. 41985_ Slug penetrates Main Access Shell. 41985_ Penetrated by Slug. 41988_ Slug penetrates Main Access Shell. 41989_ Penetrated by Slug. 41992_ Slug penetrates Main Access Shell. [Achievement: Home At Last?] [Achievement: Victory By Combat] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | !????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #######?????????????????????????????????????????? | | ####??????????????????????????????????????? | | "" #??????????????????????????????????????? | | """#??????????????????????????????????????? | | T"#??????????????????????????????????????? | | """#??????????????????????????????????????? | | "" #??????????????????????????????????????? | | ####??????????????????????????????????????? | | ###??????????????????????????????#????????? | | # ##???????????????????????????? #????????? | | ####???#??????????????????????? #????????? | | ## ## #########?##########"????### #????????? | | ### ### "?" "???? #????????? | | # # """" "??? #????????? | | # # # = "" " "??? #????????? | | % "" "?? #????????? | | i ! ! * K"@ "?? #????????? | | %% % %==!= =/ "" "? #????????? | | %%[ E [=[! != " "? #????????? | | # =! E " " #????????? | | # = ==!g! """" """ ?????????? | | !!=* g """T""" ??????????? | | [ ####################"####### ??????????? | | ###???????#??????????????????????????????? | | ##????#?#????????????????????????????????? | | #%= ##???????????????????????????????????????? | | == ##???????????????????????????????????????? | | # % #????????????????????????????????????????? | | #???????#????????????????????????????????? | | #????????????????????????????????????????? | | # #?#??????????????????????????????????????? | | # #?#??????????????????????????????????????? | | # #????????????????????????????????????????? | | # #?#??????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | #???????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 93 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 3300 Resistance: KI 30 Resistance: TH 15 Resistance: EX 75 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 8 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 23% | -10/Materials Hvy. Assault Rifle | 18% | -9/Materials Hvy. Assault Rifle | 15% | -8/Materials Exp. Sensor Array | 17% | -7/Factory Assault Cannon | 41% | -7/Factory Hrd. Medium Armor Plating | 70% | -5/Factory Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Spacefold Activator LRC Insulator Core Membrane Integrity Redistributor Achievements -------------- Bigger And Badder Giant Slayer Great Explorer Home At Last? King Drone My Bad On My Own Terms Plot Armor Protector Recruitment Drive Victory By Combat Walls Are Suggestions Welcome To The Revolution Well-fed Force Field Challenges ------------ None Game ------ Seed CountertargetingParticleLink Manual? 0 Play Time 09:43:19 Cumulative 178.8 hours Start 2025.10.22 @ 19:07:17 End 2025.11.07 @ 18:06:53 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 70 Adventurer 1 Explorer 3 Win Type 2 Total 5 Types 3/1/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acdfddef-4f50-4878-9daf-8a6623819693