Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.29 @ 07:45:53 Player: VikingFarmer Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (16) 80 Value Destroyed (451) 451 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 7706 Bonus ------- Follower Combat Kills 435 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 105/170 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (4) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Cesium-ion Thruster > --- UTILITY ---------- Advanced Trap Scanner Enhanced Optical Array Advanced Sensor Array Signal Interpreter Improved Terrain Scanner ECM Suite Improved System Restoration Module > --- WEAPON ----------- Barrage Gun > --- INVENTORY -------- Improved System Restoration Module [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Processor Enhanced Optical Array Hackware Authchip [Device] Protection Improved Light Armor Plating Weapon Autogun Energy Gun High-powered Shock Rifle Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 6 . . 2 2 . . 2 Power 3 | . . . . . . 1 . . . 1 . . 1 Propulsion 4 | . . 1 . . . 1 . . . 1 . . 1 Utility 7 | . . 1 . . . 4 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 81 | 5 8 4 6 1 8 3 1 18 15 5 1 . 6 Power 14 | 1 1 1 1 . 2 1 . 1 3 1 . . 2 Engine 6 | 1 1 1 1 . 1 . . . 1 . . . . Core 7 | . . . . . 1 1 . 1 2 1 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 26 | 2 3 2 3 . . . . 5 8 3 . . . Treads . | . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 11 | . 2 2 3 . . . . . 3 1 . . . Flight 12 | . . . . . . . . 5 5 2 . . . Utility 20 | . 2 1 . . 3 2 1 7 1 1 . . 2 Device 11 | . 2 1 . . . 1 1 4 1 1 . . . Storage . | . . . . . . . . . . . . . . Processor 6 | . . . . . 2 . . 2 . . . . 2 Hackware 2 | . . . . . . 1 . 1 . . . . . Protection 1 | . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 2 . 2 1 3 . . 5 3 . 1 . 2 Energy Gun 6 | . . . . . 1 . . 2 . . 1 . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 2 2 . 1 . 1 . . 2 . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 Parts Lost 41 | . . . 6 . 7 . . 13 4 8 . . 3 Power 6 | . . . 1 . 1 . . 2 . 1 . . 1 Propulsion 16 | . . . 3 . . . . 5 3 5 . . . Utility 7 | . . . . . 3 . . 2 1 1 . . . Weapon 12 | . . . 2 . 3 . . 4 . 1 . . 2 Highest Loss Streak 10 | . . . 5 . 2 . . 10 4 4 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 96 87 89 100 82 59 73 79 46 35 10 10 8 Engine 4 | . 13 10 10 11 5 . . . 2 2 . . . Core 2 | . . . . . 4 . 6 10 1 . . . . Leg 1 | . 22 . . . . . . . . . . . . Hover 16 | . 4 24 26 33 33 20 20 12 3 . . . . Flight 2 | . . . . . . . . 5 12 10 . . . Device 19 | . 26 30 33 33 19 12 20 25 4 7 . . . Processor 6 | . . . . . 4 13 13 14 17 11 10 10 6 Ballistic Gun 7 | . 27 22 14 11 7 6 6 3 . . . . . Special Melee Weapon 1 | . . . . 11 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 27 | 6 11 11 11 12 21 11 14 27 24 18 5 . 11 Greatest Support 42 | 20 20 18 42 42 42 36 36 36 21 21 3 3 3 Greatest Overweight (x) 3 | . . . . . . . . 1 1 2 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 1 2 5 5 3 3 4 5 Average Carried 2 | 1 1 4 4 3 3 . 1 1 2 1 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 4 5 1 1 1 1 2 1 3 4 1 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 14% | Scavenger-Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Matter Collected 1247 | 232 102 94 291 67 75 56 . 75 153 43 59 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 600 | 29 . 81 134 . 84 . . 58 . 12 132 . 70 Parts 34 | 2 . 12 5 . 3 . . 5 . 1 1 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . . . . . . . . Prevented 3 | . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 18 | . . 4 8 . 2 . . 2 . . . . 2 Guns 14 | . . 4 4 . 2 . . 2 . . . . 2 AOE 4 | . . . 4 . . . . . . . . . . Classes Destroyed 6 | 1 . 2 2 . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 9 | . . 4 . . 1 . . 2 . . . . 2 Grunt 4 | . . . 3 . 1 . . . . . . . . Assembled 5 | . . . 5 . . . . . . . . . . Best Kill Streak 3 | 1 . 3 2 . 1 . . 2 . 1 . . 2 Combat Bots Only 3 | . . 3 2 . 1 . . 2 . . . . 2 Max Kills in Single Turn 1 | 1 . 1 1 . 1 . . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Damage Taken 5671 | . . 120 346 . 1007 . . 869 364 1259 . 171 1535 Core 2890 | . . 23 51 . 242 . . 286 98 720 . 170 1300 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 100 . . . 21 . . 66 90 . . 22 . Volleys Fired 94 | 1 . 10 36 . 13 1 . 13 2 3 6 . 9 Largest 2 | 2 . 2 2 . 2 1 . 1 1 1 1 . 2 Hottest 169 | 40 . 43 50 . 78 28 . 60 57 57 75 . 169 Shots Fired 135 | 2 . 20 61 . 14 1 . 13 2 3 6 . 13 Gun 113 | 2 . 20 44 . 14 1 . 13 . . 6 . 13 Cannon 5 | . . . . . . . . . 2 3 . . . Launcher 17 | . . . 17 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 95 | 2 . 20 44 . 13 1 . 10 2 3 . . . Thermal 19 | . . . . . . . . . . . 6 . 13 Explosive 17 | . . . 17 . . . . . . . . . . Electromagnetic 4 | . . . . . 1 . . 3 . . . . . Robot Hit Streak 10 | 1 . 3 7 . 9 . . 5 1 4 10 . 6 Robot Miss Streak 4 | . . 4 3 . 1 1 . 2 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 77 | 1 . 9 23 . 12 . . 13 1 3 6 . 9 Core Hits 49 | 1 . 5 22 . 3 . . 5 . 2 4 1 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . Blast 1 | . . . . . . . . . 1 . . . . Melee Attacks 6 | . . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1721 | 11 . 155 578 . 196 . . 258 86 67 125 2 243 Guns 1123 | 11 . 151 245 . 196 . . 166 . . 125 . 229 Cannons 97 | . . . . . . . . . 37 60 . . . Explosions 295 | . . . 295 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 206 | . . 4 38 . . . . 92 49 7 . 2 14 Kinetic 800 | 11 . 151 245 . 172 . . 124 37 60 . . . Thermal 354 | . . . . . . . . . . . 125 . 229 Explosive 295 | . . . 295 . . . . . . . . . . Electromagnetic 66 | . . . . . 24 . . 42 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 . 15 15 . . . . . Average Corruption 5 | . . . . . 1 . 10 6 . . . . . Corruption Purged 14 | . . . . . . . . 14 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . . . . . . 7 15 . . . . . Message Errors 2 | . . . . . . . 1 1 . . . . . Matter Fused 7 | . . . . . . . 1 6 . . . . . Heat Flow Errors 6 | . . . . . . . 1 5 . . . . . Energy Discharges 2 | . . . . . . . 1 1 . . . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . 1 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . 1 29 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 30 | . . . . . . . . 1 29 . . . . Knockbacks 3 | . . . . . . . . . 2 1 . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 2 | . . . . . . . . . 1 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 2 53 . . . . 41 24 2 . 1 6 Shots 2 | . . . 2 . . . . . . . . . . Rammed 28 | . . 1 3 . . . . 14 1 3 . 1 5 Targets Rammed 28 | . . 1 3 . . . . 14 1 3 . 1 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 256 | . . 2 15 . 76 . 124 256 28 1 31 . 188 Average Temperature 60 | . . 2 5 . 21 . 69 99 20 1 16 . 81 Received Heat Transfer 771 | . . . 91 . 496 . . 42 . 36 . 48 58 Effects 3 | . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 555 | . . . . . . . . . . . 222 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Peak Influence 446 | 5 5 169 241 . . 83 44 40 75 446 . . 280 Initial 65 | . 3 1 65 . . . 29 10 7 36 . . 45 Average 61 | . 4 68 110 . . 11 22 9 33 208 . . 80 Maximum Alert Level 2 | . . . 1 . . . . . . 2 . . 1 Low Security (%) 87 | 100 100 100 67 . . 100 100 100 100 48 . . 88 Level 1 9 | . . . 32 . . . . . . 22 . . 11 Level 2 3 | . . . . . . . . . . 28 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . . . . . 2 3 . 1 . Investigation 4 | . 1 . . . . . . . 1 2 . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 2 | . 1 1 . . . . . . . . . . . Assault 2 | . . . . . . . . . . 1 . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Distress Signals 6 | . 1 . . . . . . 4 1 . . . . Communications Jammed 6 | . . . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . . . 6 . . . Times Spotted 149 | . 1 10 20 . 17 1 7 27 9 23 . 10 24 Peak Tracking Total 13 | . 1 3 12 . 5 1 5 7 5 13 . 9 13 Tactical Retreats 28 | . . 1 5 . 3 . 2 8 1 5 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Traps Triggered 8 | . 2 . . . . 1 . . 3 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Machines Disabled 4 | . . . 1 . . . . 1 . 2 . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Machines Accessed 7 | . 1 1 . . . 1 . 1 1 . 1 1 . Terminals 5 | . 1 1 . . . 1 . . 1 . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 10 | . 2 1 . . . 2 . 2 1 . 1 1 . Successful 7 | . 2 1 . . . . . 2 . . 1 1 . Failed 3 | . . . . . . 2 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . . . . 1 . 4 . 4 10 11 1 . . Terminals 7 | . 2 1 . . . 2 . . 1 . 1 . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . 2 1 . . . . . . . . 1 1 . Record 2 | . 1 . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 47 | . . . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . parse_system 3 | . . . . . . . . 3 . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Total Allies 20 | . . . . 4 . 2 1 . 8 5 . . . Largest Group 5 | . . . . 4 4 2 2 . 4 5 . . . Highest-Rated Group 170 | . . . . 151 151 170 170 . 112 163 . . . Highest-Rated Ally 85 | . . . . 40 40 85 85 . 28 50 . . . Zionite Dispatches 6 | . . . . . . 1 . 1 2 2 . . . Heavy 1 | . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . 1 . . . . . Fire 3 | . . . . . . . . . 2 1 . . . Demo 1 | . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . 27 7 8 . 1 20 . . . Total Damage 2576 | . . . . . 974 198 199 . 16 1189 . . . Kills 17 | . . . . . 7 3 . . 1 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . 1 . 1 . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 1 2 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . 1 2 . . . Branch Access 1 | . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Turns Passed 4610 | 56 252 187 529 661 601 173 122 651 302 289 546 78 163 Spaces Moved 6690 | 40 226 266 752 857 752 218 162 654 634 705 1051 151 222 Core 1721 | 7 . . 130 . . . . . . 160 1051 151 222 Treads . | . . . . . . . . . . . . . . Legs 194 | 33 161 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 3649 | . 65 266 622 857 752 218 162 524 164 19 . . . Flight 1126 | . . . . . . . . 130 470 526 . . . Fastest Speed 29 | 50 56 52 50 74 74 74 74 29 29 30 50 50 50 Average Speed 60 | 107 101 54 53 74 74 74 74 79 39 36 50 50 50 Slowest Speed 200 | 120 120 56 80 74 74 74 74 150 120 192 100 50 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 4 5 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 43 26 91 83 63 5 81 18 20 17 89 15 5 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 9 | . . . . . . . . . . 9 . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . 1 . . . Scrap Searched 9 | . . . 1 4 2 . . . . . 2 . . Spaces Dug 34 | . . . 34 . . . . . . . . . . Terrain Destroyed 133 | . . . 130 . . . . . 2 1 . . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 2 1 . . . AOE 130 | . . . 130 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Res Total 7137 | 51 249 289 824 884 786 229 163 774 683 732 1062 152 259 Wait 148 | . . . 22 23 . 4 . 52 19 16 . . 12 Move 6652 | 39 225 265 751 856 751 218 161 645 623 696 1050 150 222 Hop 13 | . . . . . . . . 4 5 4 . . . Pick Up 77 | 6 11 6 5 3 7 3 1 16 9 3 3 1 3 Fast Attach 1 | . . . . . 1 . . . . . . . . Attach 77 | 5 7 4 5 1 6 3 1 18 15 5 1 . 6 Detach 16 | . 2 . . . . . . 3 8 2 1 . . Swap 3 | . 1 . 1 . 1 . . . . . . . . Drop 22 | . 3 3 1 1 7 . . 3 1 . 1 . 2 Fire 94 | 1 . 10 36 . 13 1 . 13 2 3 6 . 9 Melee 6 | . . . . . . . . 6 . . . . . Ram 28 | . . 1 3 . . . . 14 1 3 . 1 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 492 | -9/Materials | Discovered new exit (range 7) 496 | -9/Materials | Entered Mines 573 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 581 | -9/Mines | Met a Derelict bent on vengeance 660 | -9/Mines | Discovered new exit (range 12) 766 | -9/Mines | Build established: Scavenger-Mutant 843 | -9/Mines | Learned 4 Materials zone layouts 852 | -9/Mines | Assembled infested the area 857 | -9/Mines | Assisted by a Guerilla fighting off Assembled 922 | -9/Mines | Lost 5 parts (3n2w) 953 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 965 | -9/Mines | Discovered new exit (range 13) 1025 | -9/Mines | Entered Zion 1178 | -7/Zion | Learned Factory garrison access intel 1303 | -7/Zion | Imprinted 1305 | -7/Zion | Declared Zion's savior 1353 | -7/Zion | Given the Hacking Drone Bay 1399 | -7/Zion | Found CR-A16's Pointy Stick 1597 | -7/Zion | Discovered new exit (range 15) 1686 | -7/Zion | Entered Proximity Caves 1686 | -6/Proximity Caves | Accompanied by 4 allies 1953 | -6/Proximity Caves | Core integrity fell below 50% 2079 | -6/Proximity Caves | Attacked by a faux Warlord 2267 | -6/Proximity Caves | Learned Factory terminal intel 2283 | -6/Proximity Caves | Discovered new exit (range 4) 2284 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 2286 | -6/Proximity Caves | Identified exit to Factory 2287 | -6/Proximity Caves | Entered Factory 2287 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2288 | -6/Factory | Loaded intel: 26 terminal locations 2289 | -6/Factory | Loaded intel: 4 garrison access locations 2320 | -6/Factory | Zion Heavy squad teleported in 2460 | -6/Factory | Sucked down chute 2460 | -6/Factory | Entered Waste 2461 | -6/Waste | Met a frightened Derelict 2473 | -6/Waste | Spotted C-40 Crusher 2475 | -6/Waste | EMP discharged 2475 | -6/Waste | System corruption reached 10% 2480 | -6/Waste | Spotted C-40 Crusher 2498 | -6/Waste | Spotted C-40 Crusher 2510 | -6/Waste | 2 allies followed down the chute 2525 | -6/Waste | Spotted C-40 Crusher 2529 | -6/Waste | Spotted C-40 Crusher 2542 | -6/Waste | Spotted C-40 Crusher 2570 | -6/Waste | Discovered new exit (range 14) 2575 | -6/Waste | EMP discharged 2581 | -6/Waste | Identified exit to Factory 2582 | -6/Waste | Entered Factory 2583 | -6/Factory | Build established: Scavenger-Scout 2700 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 2924 | -6/Factory | Zion Recon squad teleported in 3227 | -6/Factory | Discovered new exit (range 15) 3233 | -6/Factory | Entered another Factory area 3233 | -5/Factory | Evolved 2 slots: Utility x2 3253 | -5/Factory | Lost 10 parts (1p3n2u4w) 3300 | -5/Factory | Zion Fire squad teleported in 3362 | -5/Factory | Zion Fire squad teleported in 3385 | -5/Factory | Lost 4 parts (3n1u) 3419 | -5/Factory | Retrieved Zion intel report: Branch Access 3419 | -5/Factory | Identified exit to Upper Caves 3502 | -5/Factory | Discovered new exit (range 17) 3507 | -5/Factory | Identified exit to Factory 3535 | -5/Factory | Entered another Factory area 3535 | -4/Factory | Accompanied by 3 allies 3535 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3544 | -4/Factory | Spotted B-86 Titan 3588 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3589 | -4/Factory | Zion Fire squad teleported in 3663 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 3664 | -4/Factory | Zion Demo squad teleported in 3708 | -4/Factory | Lost 4 parts (1p2n1w) 3713 | -4/Factory | P-70 Sage assimilated allied F6-8M6(d) 3747 | -4/Factory | Core integrity fell below 50% 3777 | -4/Factory | Lost 4 parts (3n1u) 3818 | -4/Factory | Discovered new exit (range 12) 3823 | -4/Factory | Discovered new exit (range 11) 3824 | -4/Factory | Entered Upper Caves 3983 | -4/Upper Caves | Learned location of 1 exit from Research 4016 | -4/Upper Caves | Build established: Mutant 4100 | -4/Upper Caves | Learned 8 Research zone layouts 4148 | -4/Upper Caves | Discovered new exit (range 14) 4351 | -4/Upper Caves | Identified exit to Upper Caves 4370 | -4/Upper Caves | Entered another Upper Caves area 4401 | -4/Upper Caves | Discovered new exit (range 11) 4422 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4447 | -4/Upper Caves | Identified exit to Research 4448 | -4/Upper Caves | Entered Research 4448 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4449 | -3/Research | Identified exit to Quarantine 4498 | -3/Research | Found Prototype Processor 4499 | -3/Research | Identified Spectral Analyzer 4565 | -3/Research | Core integrity fell below 50% 4596 | -3/Research | Core integrity fell below 20% 4611 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04559_ Slammed into S-43 Plague. 04559_ Slug penetrates Wall. 04560_ Slammed into S-43 Plague. 04562_ Terminal disabled. 04562_ Slug penetrates Wall. 04565_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04566_ Penetrated by Slug. 04568_ Slug penetrates Wall. 04590_ S-43 Plague destroyed. 04595_ Slug penetrates Wall. 04595_ Enh. Fission Core destroyed. 04599_ Penetrated by Slug. 04604_ Quantum Rifle destroyed. 04605_ Beamcaster destroyed. 04605_ Slammed into S-43 Plague. 04606_ Imp. Armor Integrity Analyzer broken. 04606_ Destabilizing: Short circuit. 04607_ Acquired Lgt. Antimatter Reactor. 04609_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ??????????????#########+#### # | | ??????????????# # # """ | | ??????????????# # # """ | | ??????????????# # # """ | | ??????????????# # ###+###### | | ??????????????# # | | ??????????????# + | | ??????????????# # | | ??????????????# # | | ??????????????# # | | ??????????????# # | | ??????????????# # | | ??????????????# # | | ??????????????############## | | ???????????????????????????# | | ???????????????????????????# """" | | ???????????????????????????# ### """" | | ???????????????????????????# #?? """? | | ?????????????############### #?? ""?? | | ?????????????# #?? ""?? | | ?????????????+ #???? ?? | | ?????????????# h #????? ?? | | ?????????????# s " #????????? | | ?????????????####s##### " " #????????? | | ????????????????#s#???# #????????? | | ????????????????#@#???# #????????? | | ????????????????#s#???# #????????? | | ????????????????# #???# #????????? | | ????????????????# #???# #????????? | | ????????????????# #???###### #????????? | | ????????????????# #????????##+#+#????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#=#??????????????????????? | | ????????????????#=#??????????????????????? | | ?????????????????%???????????????????????? | | ?????????????????[???????????????????????? | | ?????????????????s???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Armor Integrity Analysis 40 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gravmag System | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Remote Shield | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ Imp. System Restoration Module | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation No Signal The More The Merrier Challenges ------------ None Game ------ Seed ThunderTrapReconfigurator Manual? 0 Play Time 01:30:32 Cumulative 17.3 hours Start 2024.01.28 @ 16:53:14 End 2024.01.29 @ 07:45:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7ae04c2-359b-4bf4-9934-8334925f1e88