Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.13 @ 03:08:25 Player: OrzaRound Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1305 Bonus ------- None Cogmind --------- Core Integrity 324/400 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Autogun > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Targeting Computer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 11 | 6 3 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 97 79 Engine 12 | . 14 8 Wheel 26 | . 28 21 Storage 13 | . 14 11 Processor 11 | . 11 11 Ballistic Gun 16 | . 15 21 Launcher 11 | . 12 7 Naked Turns . | . . . Heaviest Build 17 | 14 15 17 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 4 | 4 . . Average Overweight (x) . | 1 . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | 4 6 4 Average Carried 3 | 1 4 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 5 4 Class Distribution -------------------- 76% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 463 | 166 241 56 Remotely . | . . . Salvage Created 314 | . 179 135 Parts 34 | . 19 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 7 5 Guns 6 | . 1 5 AOE 6 | . 6 . Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Watcher 3 | . 2 1 Swarmer 7 | . 3 4 Grunt 5 | . 4 1 Best Kill Streak 5 | . 5 4 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 103 | . 14 89 Missed 27 | . 3 24 Damage Taken 587 | . 100 487 Core 83 | . 7 76 Absorbed by Shields . | . . . Ignored by Resistances 181 | . 28 153 Core Remaining (%) 98 | 100 97 . Volleys Fired 38 | . 19 19 Largest 3 | . 2 3 Hottest 63 | . 50 63 Shots Fired 64 | . 26 38 Gun 57 | . 19 38 Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 57 | . 19 38 Thermal . | . . . Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 11 | . 5 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | . 18 29 Core Hits 26 | . 16 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 920 | . 546 374 Guns 510 | . 136 374 Cannons . | . . . Explosions 410 | . 410 . Melee . | . . . Ramming . | . . . Kinetic 510 | . 136 374 Thermal . | . . . Explosive 410 | . 410 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . 32 12 Average Temperature 14 | . 18 5 Received Heat Transfer 147 | . 63 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 276 | . 262 276 Initial 94 | . . 94 Average 165 | . 197 187 Maximum Alert Level 1 | . 1 1 Low Security (%) 48 | 100 37 44 Level 1 51 | . 62 55 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 9 16 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 3 | . 2 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 500 | 74 312 114 Spaces Moved 377 | 39 277 61 Core 24 | 24 . . Treads . | . . . Legs . | . . . Wheels 353 | 15 277 61 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 95 | 142 90 90 Slowest Speed 250 | 250 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 63 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 42 | . 42 . Melee . | . . . Projectile . | . . . AOE 42 | . 42 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 452 | 57 313 82 Wait 15 | 5 10 . Move 375 | 38 276 61 Hop . | . . . Pick Up 12 | 8 4 . Fast Attach 2 | . 1 1 Attach 8 | 6 1 1 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 38 | . 19 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 3) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 438 | -9/Materials | Discovered new exit (range 13) 501 | -9/Materials | Self-destructed Last Messages --------------- 00433_ R-06 Scavenger collects Hover Unit. 00436_ R-06 Scavenger collects Lgt. Assault Rifle. 00437_ R-06 Scavenger collects Flight Unit. 00438_ EXIT=FOUND 00440_ R-06 Scavenger collects Flight Unit. 00440_ Connecting with Terminal... 00440_ Current location identified: Materials >>Alert(Check) Current Alert Level: 1-A 00457_ G-34 Mercenary destroyed. 00469_ Grenade Launcher destroyed. 00472_ S-10 Pest destroyed. 00472_ Ion Engine destroyed. 00475_ S-10 Pest destroyed. 00491_ M-13 Machinist repairs Y-45 Defender. 00491_ Acquired Autogun. 00493_ Assault Rifle destroyed. 00496_ Com. Wheel destroyed. 00497_ Assault Rifle destroyed. 00500_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ######################### #??????????????????? | | T" ##### ????????? | | * " < ??????????? | | [ =% % ####???????????????? | | +############## %####### #??????????????????? | | #?????????# *#?????###s######???????????????? | | #?????????# #?????# s #???????????????? | | """ #?????????# +?????# #???????????????? | | """ #?????????# #?????# ! #???????????????? | | """ #?????????# #?????# !#???????????????? | | #?????????# #?????# #???????????????? | | #####?????????# #?????#@Ym #???????????????? | | ??????????????# #?????# #???????????????? | | ??????????????# #?????# #???????????????? | | ??????????????# #?????# #???????????????? | | ??????????????# #?????#s########???????????????? | | ??????????????# #?????#*#??????????????????????? | | ??????????????# #?????#%########???????????????? | | ??????????????# ??????#== ????????? | | ??????????????? ????? +=% ????????? | | ?????????????????????"" # [ ????????? | | ??????????????????? """ # ##?????????? | | ??????????????????# ?# ?????????? | | ??????????????????/ " ??# ??????????? | | ????????????????? # "???# ??????????? | | ??????????????????# "???#*% ??????????? | | ??????????????????##????# = ##########???????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunArmoredFlakker Manual? 0 Play Time 00:09:35 Cumulative 24.1 hours Start 2024.03.01 @ 01:04:20 End 2024.03.13 @ 03:08:25 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 4 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 207b9160-22a8-4da8-9e73-ace042732a9e