Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 13:36:39 Player: Vena Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (3413) 3413 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 11345 Bonus ------- High Alert Combat Kills 67 Friendly Fire -70 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 98/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Advanced ECM Suite Improved Hardlight Generator Advanced Force Field Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Electron Diverter Electron Diverter Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Jamming Amplifier Advanced Cloaking Device Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Improved Transmission Jammer Advanced ECM Suite Improved Hardlight Generator Advanced Force Field Matter Neutralizer Heavy Shock Bomb Launcher Gamma Bomb Array [Rating: 139] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Advanced Powered Armor Weapon Great Axe Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . 1 . . 1 . Utility 11 | . . . 2 . . 2 . . 1 2 1 1 2 Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 189 | 8 7 6 8 22 16 7 9 1 10 50 32 7 6 Power 32 | 2 . . 2 3 4 4 3 . 2 6 3 1 2 Engine 20 | 2 . . 2 3 2 3 3 . . 2 3 . . Core 8 | . . . . . 2 1 . . 2 3 . . . Reactor 4 | . . . . . . . . . . 1 . 1 2 Propulsion 53 | . 4 2 3 6 4 1 2 . 1 21 7 1 1 Treads 11 | . 2 2 3 3 . . . . . 1 . . . Leg 2 | . 2 . . . . . . . . . . . . Wheel 12 | . . . . . . . . . . 12 . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 27 | . . . . 3 4 . 2 . 1 8 7 1 1 Utility 73 | 3 1 2 1 6 7 2 3 1 3 17 20 5 2 Device 48 | 2 . 1 . 3 4 2 3 1 1 12 12 5 2 Storage 4 | 1 1 . . . . . . . 1 1 . . . Processor 12 | . . . 1 1 3 . . . 1 . 6 . . Hackware 3 | . . . . . . . . . . 2 1 . . Protection 6 | . . 1 . 2 . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 3 2 2 2 7 1 . 1 . 4 6 2 . 1 Energy Gun 2 | 1 . 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . 2 . . . Ballistic Gun 6 | 2 . . 1 1 . . . . . 1 1 . . Ballistic Cannon 2 | . . . . 1 . . . . . 1 . . . Launcher 7 | . 1 . . . . . 1 . 1 2 1 . 1 Special Weapon 3 | . 1 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 4 . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . . . . . . 4 2 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . Parts Lost 103 | . . 3 2 13 8 4 4 . 1 40 12 1 15 Power 19 | . . . 1 1 4 2 1 . 1 6 2 . 1 Propulsion 28 | . . 2 . 4 1 2 . . . 13 2 . 4 Utility 45 | . . . 1 5 2 . 3 . . 17 7 1 9 Weapon 11 | . . 1 . 3 1 . . . . 4 1 . 1 Highest Loss Streak 15 | . . 3 1 13 5 2 3 . 1 10 6 1 15 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 8 | 5 12 14 14 11 7 7 7 7 7 7 8 8 8 Power 1 | 1 2 2 1 . . . . . . . . 2 1 Propulsion 1 | 1 1 2 3 2 1 . . . . . 1 . . Utility 4 | 1 5 7 3 2 2 3 4 4 5 4 3 4 3 Weapon 2 | 1 2 2 4 4 2 2 1 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 1 . 5 4 3 2 . . 1 5 3 1 . Power 1 | . . . 1 . . . . . . . . . . Propulsion 9 | . . . 2 4 1 . . . . 2 . . . Utility 11 | . 1 . 2 . 2 . . . 1 2 2 1 . Weapon 4 | . . . . . . 2 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 98 97 89 91 81 86 92 94 88 77 74 75 Engine 6 | . 13 14 10 17 7 1 9 13 4 1 6 . . Core 2 | . . . . . 1 5 . . 5 6 . . . Treads 4 | . 18 27 22 16 . . . . . . . . . Wheel 1 | . . . . . . . . . . 5 1 . . Flight 17 | . . . . 7 29 21 23 26 29 15 15 20 19 Device 16 | . 14 13 17 8 9 19 17 20 15 21 17 14 20 Storage 6 | . 14 14 11 11 7 6 6 6 5 4 4 4 3 Processor 12 | . . . 10 5 12 13 13 13 16 15 16 21 18 Hackware 1 | . . . . . . . . . . . 3 4 3 Ballistic Gun 2 | . 16 3 9 5 . . . . . 1 1 . . Launcher 1 | . . 8 5 2 . . 1 . . 1 . . . Slashing Weapon 8 | . . . . 5 19 12 13 12 13 10 4 4 3 Peak Build Rating 139 | 8 11 11 19 38 47 51 50 55 72 98 109 117 139 Average Rating 58 | 5 9 9 16 27 43 42 47 51 64 76 89 105 114 On Entrance 43 | . 8 10 10 18 38 47 47 47 48 72 70 84 110 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 13 5 2 . Naked Turns 51 | . . . . . . . . . . . . . 51 Heaviest Build 67 | 13 28 33 37 58 38 31 33 33 30 59 58 40 67 Greatest Support 83 | 3 40 40 40 62 24 24 22 22 30 83 46 40 58 Greatest Overweight (x) 4 | 4 4 1 . 2 1 1 1 1 . 3 2 . 3 Average Overweight (x) . | 2 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 12 15 15 13 8 8 8 8 8 8 10 10 9 Most Carried 15 | 8 15 15 15 15 8 8 8 8 8 10 10 10 10 Average Carried 8 | 5 12 14 14 11 7 7 7 7 7 7 9 9 8 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 10 10 10 5 Final Carried 15 | 8 15 15 15 8 8 8 8 8 8 9 7 10 4 Class Distribution -------------------- 19% | Assassin 17% | Mutant 15% | Scavenger-Mutant 11% | Infiltrator-Ninja 11% | Ninja 8% | Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Assassin | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scout | -5/Factory Infiltrator-Ninja | -4/Factory Ninja | -3/Research Scout | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 4567 | 290 100 216 483 425 343 346 291 56 95 1039 596 131 156 Remotely . | . . . . . . . . . . . . . . Salvage Created 4597 | 131 96 207 562 346 343 331 334 . 46 1520 400 131 150 Parts 273 | 10 11 16 37 28 19 18 17 . 1 89 17 3 7 Haulers Intercepted 5 | . . . 1 . . . . . . 1 2 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 3 6 17 8 6 2 9 . . 16 . . . Melee 12 | . . . . 1 6 2 1 . . 2 . . . Guns 12 | . 2 2 6 1 . . . . . 1 . . . Cannons 2 | . . . . 1 . . . . . 1 . . . AOE 41 | . 1 4 11 5 . . 8 . . 12 . . . Classes Destroyed 16 | 2 4 . 4 2 1 . 2 . . 1 . . . Worker 14 | . 1 . 1 . . 3 . . . 5 2 1 1 Builder 14 | . 3 2 . 3 1 . . . . 4 . 1 . Tunneler 9 | 2 . 2 1 . 1 . . . . 3 . . . Hauler 5 | . . . 1 . . . . . . 1 2 1 . Recycler 13 | 1 . 1 . 2 1 1 . . . 5 1 . 1 Mechanic 5 | . . . . 2 . . . . 1 2 . . . Watcher 4 | . . . 1 . 1 1 . . . . 1 . . Swarmer 25 | . 1 3 4 . 4 . 8 . . 5 . . . Grunt 19 | . 2 3 7 6 . . . . . 1 . . . Brawler 2 | . . . 2 . . . . . . . . . . Sentry 7 | . . . 4 1 1 . . . . 1 . . . Hunter 4 | . . . . . . . . . . 4 . . . Programmer 8 | . . . . . 1 2 . . . 5 . . . Heavy 1 | . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 2 3 7 8 7 2 8 . 1 8 2 1 1 Combat Bots Only 8 | . 1 3 6 5 4 1 8 . . 4 . . . Max Kills in Single Turn 5 | 1 1 3 5 2 1 1 3 . 1 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 3 4 1 . . 3 . . 2 . . . Melee 1 | . . . . 1 1 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 878 | . 31 38 37 128 62 61 34 3 10 240 120 20 94 Missed 295 | . 12 6 7 28 26 19 11 . 3 88 57 13 25 Hits 583 | . 19 32 30 100 36 42 23 3 7 152 63 7 69 Melee 75 | . . . 2 . . . 5 . . . 15 . 53 Projectile 508 | . 19 32 28 100 36 42 18 3 7 152 48 7 16 AOE 7 | . . . . 1 2 . . . . 2 . . 2 Critical Strikes 57 | . . 2 . 6 . 4 . . 1 11 3 1 29 Actively Blocked 2 | . . . . . . . . . . 2 . . . Part Disruptions 2 | . . . . . . . 1 . . 1 . . . Damage Taken 13466 | . 247 577 462 2158 663 621 469 40 135 3634 1658 92 2710 Core 3847 | . 73 142 132 208 224 302 192 . 38 678 200 44 1614 Absorbed by Shields 141 | . . . . 104 . . . . . 37 . . . Redirected to Shielding 120 | . . . 11 . . . . . . 109 . . . Regen/Repaired (Parts) 117 | . 35 . . 62 . . . . 20 . . . . Core Remaining (%) 66 | 100 . 14 67 62 68 . . 41 96 41 84 96 . Volleys Fired 214 | 10 43 38 46 32 . . 9 . . 33 3 . . Largest 2 | 2 2 2 2 2 . . 1 . . 2 1 . . Hottest 154 | 40 120 120 123 137 . . 39 . . 154 80 . . Shots Fired 322 | 15 66 57 72 54 . . 10 . . 45 3 . . Gun 191 | 15 43 46 50 21 . . . . . 14 2 . . Cannon 30 | . . . . 16 . . . . . 14 . . . Launcher 59 | . 2 6 9 14 . . 10 . . 17 1 . . Special 42 | . 21 5 13 3 . . . . . . . . . Kinetic 170 | 10 43 15 43 37 . . . . . 20 2 . . Thermal 73 | . 21 21 20 3 . . . . . 8 . . . Explosive 58 | . 2 6 9 14 . . 10 . . 17 . . . Electromagnetic 21 | 5 . 15 . . . . . . . . 1 . . Robot Hit Streak 18 | 6 10 14 12 18 . . 1 . . 8 1 . . Robot Miss Streak 4 | 1 4 3 4 4 . . 2 . . 4 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 287 | 11 34 32 40 49 20 21 11 . 1 41 13 8 6 Core Hits 199 | 6 13 18 30 32 10 8 16 . 1 48 10 2 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . . 2 . . 2 2 . . . 3 2 2 1 Burn 2 | . . 2 . . . . . . . . . . . Sever 12 | . . . . . 2 2 . . . 3 2 2 1 Melee Attacks 462 | . . . . 11 63 89 15 . 26 111 101 24 22 Impact . | . . . . . . . . . . . . . . Slashing 459 | . . . . 10 61 89 15 . 26 111 101 24 22 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . 7 7 4 3 . 1 16 6 3 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . 4 4 . . . 3 . . . Damage Inflicted 14028 | 110 482 751 1098 2039 928 918 1281 . 81 4543 918 519 360 Guns 1471 | 110 228 338 427 227 . . . . . 116 25 . . Cannons 448 | . . . . 279 . . . . . 169 . . . Explosions 5561 | . 182 365 646 995 . . 781 . . 2446 146 . . Melee 6370 | . . . . 538 928 918 500 . 81 1812 747 519 327 Ramming 34 | . . . 1 . . . . . . . . . 33 Kinetic 1412 | 56 228 84 365 506 . . . . . 148 25 . . Thermal 451 | . 72 156 86 . . . . . . 137 . . . Explosive 5415 | . 182 365 646 995 . . 781 . . 2446 . . . Electromagnetic 346 | 54 . 146 . . . . . . . . 146 . . Impact . | . . . . . . . . . . . . . . Slashing 6370 | . . . . 538 928 918 500 . 81 1812 747 519 327 Piercing . | . . . . . . . . . . . . . . Highest Corruption 42 | . . 6 . . . 6 6 2 1 42 18 . 25 Average Corruption 9 | . . 6 . . . 4 5 2 1 17 9 . 20 Corruption Purged 4 | . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 142 | . . 12 . . . 21 23 3 . 53 23 . 7 Message Errors 31 | . . 1 . . . 5 6 2 . 7 7 . 3 Matter Fused 33 | . . 3 . . . 7 3 . . 16 3 . 1 Heat Flow Errors 18 | . . 4 . . . 2 4 . . 7 1 . . Energy Discharges 14 | . . 1 . . . 2 2 1 . 4 4 . . Parts Rejected 3 | . . . . . . 1 1 . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . 1 . . . 2 2 . . 5 4 . 1 Data Loss (major) 9 | . . . . . . 2 3 . . 3 1 . . Misfires 5 | . . 1 . . . . 1 . . 3 . . . Alerts 4 | . . 1 . . . . 1 . . 1 1 . . Misdirections 6 | . . . . . . . . . . 3 1 . 2 Weapon Failures 3 | . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1380 | . . 18 20 171 149 123 190 . . 419 92 118 80 Projectiles . | . . . . . . . . . . . . . . Explosions 229 | . . 18 20 54 . . 12 . . 125 . . . Melee 1151 | . . . . 117 149 123 178 . . 294 92 118 80 Knockbacks 2 | . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 609 | . 11 135 78 193 . . 107 . . 19 52 . 14 Shots 26 | . 2 4 3 9 . . 3 . . 1 4 . . Rammed 12 | . . . 1 . . . . . . . . . 11 Targets Rammed 12 | . . . 1 . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 463 | . 62 320 54 384 . 272 240 . 81 225 463 32 302 Average Temperature 71 | . 19 129 11 144 . 112 98 . 19 35 129 19 69 Received Heat Transfer 1919 | . 84 304 108 761 . 45 . . 36 141 422 . 18 Effects 16 | . . 4 . 6 . . . . . . 6 . . Shutdowns 3 | . . . . 1 . . . . . . 2 . . Energy Bleed 3 | . . 2 . 1 . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Matter Decay 4 | . . 2 . 2 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . Heat Transferred 1003 | . 150 507 198 . . . . . . 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . . . 2 1 . . Low Security (%) 86 | 100 100 100 81 100 100 100 . . 100 48 82 100 100 Level 1 7 | . . . 18 . . . . . . 23 17 . . Level 2 5 | . . . . . . . . . . 27 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 656 | 5 58 82 231 93 64 45 . . 58 656 310 172 30 Initial 310 | . . 16 . 93 17 . . . . 7 310 130 21 Average 77 | . 9 20 105 41 9 5 . . 20 220 137 62 4 Influence Increases 4358 | 15 123 193 538 344 274 159 210 . 148 1380 616 224 134 Destroy 0b10 Robot/C 1320 | . 60 120 340 160 120 40 160 . . 320 . . . Destroy 0b10 Robot/NC 320 | 15 20 25 20 35 20 25 . . 5 100 30 15 10 Destroy Leader 308 | . 10 20 94 40 32 22 20 . . 62 6 2 . Successful Hack 102 | . 5 . . . 23 . . . 12 15 16 . 31 Disable Machine 330 | . . . 15 15 45 15 . . 30 180 30 . . Destroy Structure 928 | . 28 28 69 49 19 42 . . 26 448 144 42 33 Partial Spotted 195 | . . . . . . 15 . . 15 15 45 90 15 Lose Combat Pursuer 855 | . . . . 45 15 . 30 . 60 240 345 75 45 Influence Decreases 4336 | 15 81 235 315 528 313 159 210 . 133 803 976 420 148 Entered New Map 585 | . . 26 . 130 22 . . . . 8 282 102 15 Time Decay 2761 | 15 81 199 171 281 230 152 170 . 133 395 514 308 112 Lost Part 796 | . . 10 10 117 61 7 40 . . 400 120 10 21 Lost Ally 60 | . . . . . . . . . . . 60 . . Purge Threat 134 | . . . 134 . . . . . . . . . . Squads Dispatched 39 | . 1 . 3 3 3 3 . . 3 9 9 2 3 Investigation 4 | . . . 1 1 . . . . 1 1 . . . Extermination 19 | . . . . . 3 3 . . 1 4 4 2 2 Reinforcement 16 | . 1 . 2 2 . . . . 1 4 5 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 8 | . . 1 2 . 1 1 . . . 1 1 1 . Communications Jammed 2 | . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . 2 Times Spotted 195 | . 8 9 21 14 9 13 12 3 9 32 44 10 11 Peak Tracking Total 12 | . 4 3 7 6 5 4 5 3 4 6 12 7 7 Tactical Retreats 38 | . . 2 . 3 1 4 1 . 2 8 13 2 2 ECM-based Alert Blocks 10 | . . . . . . 7 . . . . 3 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . 1 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 22 | . . . 1 1 3 1 . . 2 12 2 . . Max in Single Turn 4 | . . . 1 1 1 1 . . 1 4 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 56 | . 3 . 2 3 5 5 . 2 9 10 7 5 5 Terminals 33 | . 1 . 2 1 3 3 . . 4 7 6 3 3 Fabricators 5 | . . . . . . 1 . . 1 1 1 1 . Repair Stations 7 | . 1 . . 1 1 . . . 3 1 . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . . . . Scanalyzers 6 | . . . . . 1 . . . 1 1 . 1 2 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 115 | . 7 . 5 10 11 9 . 6 16 28 7 8 8 Successful 52 | . 6 . 1 6 4 2 . 6 7 13 2 2 3 Failed 62 | . 1 . 4 4 7 7 . . 9 14 5 6 5 Catastrophic 15 | . . . . . 1 2 . . 2 4 2 1 3 Database Lockouts 1 | . . . . . . . . . . 1 . . . Manual 25 | . . . . . . . . . 2 11 4 3 5 Terminals 62 | . 3 . 5 2 9 5 . . 7 16 6 5 4 Fabricators 11 | . . . . . . 3 . . 1 4 1 2 . Repair Stations 13 | . 2 . . 3 1 . . . 6 1 . . . Recycling Units 8 | . 2 . . 5 . 1 . . . . . . . Scanalyzers 15 | . . . . . 1 . . . 2 7 . 1 4 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . 2 . 1 1 3 . . 6 3 6 1 1 1 Record 7 | . . . . 1 . . . 5 . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . . Alert Level 4 | . . . . . . . . . 1 1 . 1 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . 1 1 . . . Zone Layout 2 | . . . . . . . . . 1 1 . . . Fabricator Hacks 6 | . . . . . . 1 . . . 3 1 1 . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . 1 . . . 1 . 1 . Build 2 | . . . . . . . . . . 1 1 . . Repair Station Hacks 9 | . 2 . . 3 1 . . . 3 . . . . Scan Component 6 | . 1 . . 2 1 . . . 2 . . . . Repair 3 | . 1 . . 1 . . . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . 2 . 1 . . . . . . . Report Inventory 3 | . 1 . . 1 . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 1 4 . . 2 Insert Component 2 | . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . . . . . 1 1 . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . 2 3 5 5 . . 7 9 6 5 5 Full Trace Events 4 | . . . 1 1 . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . 102 . . Total Robot Build Rating 16 | . . . . . . . . . . . 16 . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . Part Studies Acquired 4 | . . . . . . . . . 1 1 . . 2 Parts Repaired 3 | . 1 . . 1 . . . . 1 . . . . Time 114 | . 32 . . 32 . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 2 . . . . . . . . Non-combat 3 | . . . . 1 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 2 . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . no_distress 2 | . . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . 2 . . Highest-Rated Group 128 | . . . . . . . . . . . 128 . . Highest-Rated Ally 64 | . . . . . . . . . . . 64 . . Total Orders 2 | . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 11775 | 126 569 570 555 366 1399 1444 946 316 403 2104 1402 1015 560 Optics 5482 | . . . . . . . . . 401 2104 1402 1015 560 Sensors 5952 | . . . . . 519 1444 18 . 197 1411 960 894 509 IFF 2961 | . . . . . . . 918 316 325 1402 . . . Terrain 6919 | 126 569 . 555 366 716 1249 343 . . 725 748 988 534 Structural 2718 | . . . . 104 577 284 521 316 403 513 . . . Seismic 914 | . . 570 344 . . . . . . . . . . T.N.C. 567 | . . . . . . . . . . . 567 . . Machine Analysis 1636 | . . . . . . . . . . . 81 1015 540 Triangulation 865 | . . . . . . . . . . 300 565 . . Cloaking 2154 | . . . . . . . 310 316 205 832 204 . 287 Jamming 1953 | . . . . . . . . . . 964 1 444 544 ECM 1635 | . . . . . . 1160 392 . . 47 32 . 4 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 12267 | 228 569 588 555 630 1446 1444 955 316 403 2104 1402 1015 612 Spaces Moved 9980 | 96 247 201 169 288 1169 836 1111 336 706 1873 1529 715 704 Core 234 | 96 9 . . . . . . . . 35 . . 94 Treads 662 | . 138 201 169 150 . . . . . 4 . . . Legs 100 | . 100 . . . . . . . . . . . . Wheels 440 | . . . . . . . . . . 440 . . . Hover . | . . . . . . . . . . . . . . Flight 8544 | . . . . 138 1169 836 1111 336 706 1394 1529 715 610 Fastest Speed 15 | 50 120 160 160 94 26 26 26 26 24 24 26 17 15 Average Speed 58 | 193 147 162 160 137 57 69 67 92 24 53 34 20 23 Slowest Speed 295 | 250 250 240 160 240 95 95 98 98 24 295 152 26 200 Overloaded Moves 188 | . . . . . . . . . . . . 80 108 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . 2 . 7 4 . . . 10 6 . 1 Cave-ins Triggered 8 | . . . . . . . . . . 3 2 . 3 Exploration Rate (%) 29 | 5 34 36 23 19 16 18 89 36 16 43 48 16 18 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . 1 3 . . . . . Spaces Dug 335 | . 15 . 10 3 24 46 3 . 13 112 82 14 13 Terrain Destroyed 771 | . 31 31 75 58 24 46 107 . 13 277 82 14 13 Melee 268 | . . . . 1 24 46 3 . 13 72 82 14 13 Projectile 47 | . 17 . 11 4 . . . . . 15 . . . AOE 456 | . 14 31 64 53 . . 104 . . 190 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Total 15308 | 124 349 397 358 447 1849 1565 1277 341 906 2780 2249 1549 1117 Wait 4043 | . 32 142 106 42 565 606 114 . 139 633 522 787 355 Move 9967 | 95 246 200 168 287 1168 835 1110 335 705 1872 1528 714 704 Hop . | . . . . . . . . . . . . . . Pick Up 164 | 10 12 3 11 22 16 10 7 1 10 40 15 4 3 Fast Attach 71 | 3 2 1 1 4 6 3 2 . 5 13 21 6 4 Attach 146 | 2 3 4 3 17 11 15 10 2 9 36 19 3 12 Detach 47 | . . 1 . 2 1 9 3 2 4 5 12 4 4 Swap 109 | 3 9 7 12 12 16 3 6 . 3 29 6 2 1 Drop 115 | 1 2 1 10 18 14 8 . 1 10 21 23 5 1 Fire 214 | 10 43 38 46 32 . . 9 . . 33 3 . . Melee 419 | . . . . 11 52 76 15 . 21 98 100 24 22 Ram 11 | . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 229 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Repaired Rocket Launcher 798 | -10/Materials | Entered Mines 901 | -10/Mines | Core integrity fell below 50% 939 | -10/Mines | Lost 3 parts (2n1w) 1041 | -10/Mines | Excavation squad dispatched 1041 | -10/Mines | A large section of the Mines collapsed 1240 | -10/Mines | Core integrity fell below 20% 1369 | -10/Mines | Discovered new exit (range 12) 1386 | -10/Mines | Entered Materials 1386 | -9/Materials | Evolved 2 slots: Utility x2 1693 | -9/Materials | Build established: Scavenger-Mutant 1882 | -9/Materials | Discovered new exit (range 16) 1941 | -9/Materials | Entered another Materials area 1941 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2037 | -8/Materials | Repaired Rocket Launcher 2296 | -8/Materials | Lost 13 parts (1p4n5u3w) 2312 | -8/Materials | Discovered new exit (range 16) 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2690 | -7/Factory | Build established: Assassin 3039 | -7/Factory | Lost 5 parts (2p2u1w) 3504 | -7/Factory | Build established: Sprinter 3962 | -7/Factory | Discovered new exit (range 5) 3963 | -7/Factory | Identified exit to Factory 4017 | -7/Factory | Entered another Factory area 4017 | -6/Factory | Evolved 2 slots: Utility x2 4701 | -6/Factory | Build established: Assassin 5073 | -6/Factory | Discovered new exit (range 10) 5460 | -6/Factory | Identified exit to Lower Caves 5461 | -6/Factory | Entered Lower Caves 5552 | -6/Lower Caves | Entered a destroyed Warlord outpost 5724 | -6/Lower Caves | Encountered a Warlord checkpoint 5828 | -6/Lower Caves | Core integrity fell below 50% 5835 | -6/Lower Caves | Destroyed 8 combat bots 5837 | -6/Lower Caves | Lost 3 parts (1p2u) 6208 | -6/Lower Caves | Discovered new exit (range 8) 6209 | -6/Lower Caves | Identified exit to Lower Caves 6416 | -6/Lower Caves | Entered another Lower Caves area 6437 | -6/Lower Caves | Entered an active Warlord outpost 6461 | -6/Lower Caves | Learned Research stockpile data 6461 | -6/Lower Caves | Learned Armory security intel 6525 | -6/Lower Caves | Discovered new exit (range 13) 6532 | -6/Lower Caves | Build established: Scavenger-Mutant 6721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6732 | -6/Lower Caves | Identified exit to Factory 6732 | -6/Lower Caves | Entered Factory 6732 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6818 | -5/Factory | Repaired IFF Parser? 6911 | -5/Factory | Discovered new exit (range 8) 7135 | -5/Factory | Identified exit to Factory 7135 | -5/Factory | Entered another Factory area 7135 | -4/Factory | Evolved 2 slots: Utility x2 7438 | -4/Factory | Build established: Infiltrator-Ninja 7497 | -4/Factory | Spotted B-86 Titan 7565 | -4/Factory | Spotted B-86 Titan 7576 | -4/Factory | Identified exit to Upper Caves 7576 | -4/Factory | Identified exit to Extension 7643 | -4/Factory | Identified exit to DSF 7740 | -4/Factory | Fabricated Phase Shifter? 7933 | -4/Factory | Central database locked down 8391 | -4/Factory | Crushed by falling debris 8391 | -4/Factory | System corruption reached 10% 8422 | -4/Factory | Lost 5 parts (1p3n1u) 8605 | -4/Factory | Lost 5 parts (1p1n3u) 8852 | -4/Factory | Lost 10 parts (1p4n5u) 8860 | -4/Factory | Crushed by falling debris 8864 | -4/Factory | Crushed by falling debris 8864 | -4/Factory | System corruption reached 30% 8895 | -4/Factory | Lost 3 parts (1u2w) 8982 | -4/Factory | Build established: Scavenger-Mutant 9199 | -4/Factory | Discovered new exit (range 13) 9221 | -4/Factory | Core integrity fell below 50% 9238 | -4/Factory | Identified exit to Research 9239 | -4/Factory | Entered Research 9239 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9268 | -3/Research | Lost 8 parts (2p2n3u1w) 9863 | -3/Research | Fabricated Y-72 Warden? 9889 | -3/Research | Found Prototype Processor 9889 | -3/Research | Identified Exp. Signal Interpreter 9909 | -3/Research | Found Gamma Bomb Array 10071 | -3/Research | Crushed by falling debris 10102 | -3/Research | Lost 3 parts (3u) 10116 | -3/Research | Found Prototype Device 10116 | -3/Research | Identified Adv. Kinecellerator 10252 | -3/Research | Found Adv. Powered Armor 10272 | -3/Research | Spotted B-86 Titan 10312 | -3/Research | Spotted B-86 Titan 10533 | -3/Research | System corruption reached 10% 10556 | -3/Research | Crushed by falling debris 10587 | -3/Research | Lost 6 parts (2p2n1u1w) 10637 | -3/Research | Discovered new exit (range 14) 10641 | -3/Research | Identified exit to Research 10641 | -3/Research | Entered another Research area 10641 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11039 | -2/Research | Build established: Scout 11518 | -2/Research | Build established: Ninja 11641 | -2/Research | Discovered new exit (range 13) 11656 | -2/Research | Identified exit to Access 11656 | -2/Research | Entered Access 11656 | -1/Access | Evolved 2 slots: Utility x2 11893 | -1/Access | Spotted B-99 Colossus 12186 | -1/Access | Crushed by falling debris 12190 | -1/Access | Crushed by falling debris 12196 | -1/Access | Crushed by falling debris 12196 | -1/Access | System corruption reached 10% 12225 | -1/Access | Core integrity fell below 50% 12243 | -1/Access | Lost 15 parts (1p4n9u1w) 12246 | -1/Access | Core integrity fell below 20% 12268 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 12218_ Penetrated by Slug. 12226_ C-57 Dissector system corrupted by crushing effect. 12226_ C-57 Dissector knocked back. 12227_ C-57 Dissector system terminally corrupted. 12227_ Knocked back. 12231_ The unstable cave ceiling collapses. 12232_ Penetrated by Slug. 12233_ System corrupted: Matter fused (-9). 12243_ Slammed into W-44 Eye. 12243_ Destabilizing: System corrupted (+2). 12244_ Slammed into W-44 Eye. 12248_ NFTR3EF2Q NMAF2BFZYUS7GW,APU= 12248_ Slammed into W-44 Eye. 12266_ Triggered Shock Trap. 12266_ The floor emits a surge of raw power. 12266_ System corrupted (+2). 12267_ SGP7F5KW4HUF2C>B,NCU [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #?##?##???# """ # ?????????? | | #?##??# ###! "" # ?????????? | | ####### ]+** # #############??????????? | | ##?####"=* # #?????????????????????? | | #?####]########## ##?????????????????????? | | ##########?#### ##????????????????????? | | +% ########## #????????????????????? | | ### "#?### # % #????????????????????? | | ###+"#### #????????????????????? | | # ! #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # # #????????????????????? | | # ##########????????????????????? | | + #??#?#???????????????????????? | | #### # #????????????????????????????? | | # * # ####??????????????????????????? | | # = # ##?#??????????????????????????? | | ########## #####?????????????????????????? | | + #???????????????????????? | | # ##### #?#?????????????????????? | | # ##??#???#?????????????????????? | | + #?### ##??????????????????????? | | ##############?# ???????????????????????? | | #?###?##???##### "" ####??????????????????? | | #??#?????#?#???# T" @ #??????????????????? | | ######??#?#???## ##c#??????????????????? | | / #?????????# ???# #??????????????????? | | ####### #??#???########### #??????????????????? | | ##?#### #??????# # #??????????????????? | | #?????# #?#????# ! # #??????????????????? | | ??????# #??????# !!! # #??????????????????? | | ####### ######## !!! # #??????????????????? | | #?? !!! # #??????????????????? | | # #???? # #??????????????????? | | # #?????? # #??????????????????? | | # #########+## ### #????????????? | | #+######## #????????????? | | ?????????# #####! #????????????? | | ?????????# #????????????????????? | | ????????# # #????????????????????? | | ??????? # #????????????????????? | | ??????### # #????????????????????? | | ????????##### #????????????????????? | | ????????????##############????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 67 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Corruption Block 8 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 67 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Phase Shifter | -7/Factory | Hacked ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Shifter | x2 | -4/Factory Y-72 Warden | x2 | -3/Research | Preloaded Repaired ---------- Rocket Launcher | 50% | -10/Materials Rocket Launcher | 11% | -8/Materials IFF Parser | 28% | -5/Factory Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Power Sword | -4/Factory | Hacked Q-thruster | -1/Access | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Denied? Infodabbler Junior Dev Just What I Needed My Command Is Your Wish No Room For Error Omniscient Cartographer Overwhelming Prolific Hacker Resistances Are Futile Respectable Loadout Spot Them First System Compromised That Tickles This Is My Hole Unlikely Earthworm Challenges ------------ None Game ------ Seed ReactiveSchematicSheargun Manual? 0 Play Time 06:35:04 Cumulative 22.1 hours Start 2026.03.29 @ 18:41:20 End 2026.03.31 @ 13:36:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58c4700f-b1d2-4c68-a217-4b33e51606a6