Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 05:17:13 Player: Sylverone Result: Destroyed by EMP Trap Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (475) 475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1495 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 138/300 Energy 124/125 System Corruption 4% Temperature Cool (3) Movement Flying (114) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Medium Storage Unit Huge Storage Unit Targeting Computer Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Wheel Huge Storage Unit Targeting Computer Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 6 3 20 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 12 | 2 . 10 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight 7 | . . 7 Utility 4 | 1 1 2 Device 1 | 1 . . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . . 2 System Corruption 3 | . . 3 Parts Lost 20 | . 2 18 Power 2 | . . 2 Propulsion 9 | . . 9 Utility 2 | . . 2 Weapon 7 | . 2 5 Highest Loss Streak 18 | . 2 18 To Critical Strikes 1 | . . 1 Average Backups 7 | 2 9 8 Power . | . 1 . Propulsion 2 | 1 2 2 Utility 2 | . 3 2 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 15 | 2 6 7 Power . | . . . Propulsion 2 | 1 . 1 Utility 8 | 1 5 2 Weapon 4 | . 1 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 84 | . 98 69 Engine 11 | . 14 9 Leg 6 | . . 13 Wheel 16 | . 28 3 Flight 3 | . . 8 Device 9 | . 14 3 Storage 13 | . 13 14 Energy Gun 13 | . 21 6 Launcher 6 | . 6 6 Peak Build Rating 11 | 8 10 11 Average Rating 7 | 5 9 7 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 8 19 29 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 9 8 Final Capacity 10 | 5 10 10 Final Carried 10 | 3 10 9 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 455 | 260 80 115 Remotely . | . . . Salvage Created 522 | 66 249 207 Parts 50 | 6 13 31 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | 1 5 13 Guns 7 | . 3 4 AOE 12 | 1 2 9 Classes Destroyed 7 | 2 2 3 Builder 1 | . . 1 Tunneler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 12 | . . 12 Grunt 6 | 1 5 . Sentry 1 | . . 1 Best Kill Streak 7 | 2 3 7 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | 1 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 229 | 2 34 193 Missed 60 | 2 10 48 Hits 169 | . 24 145 Projectile 169 | . 24 145 Critical Strikes 1 | . . 1 Damage Taken 1704 | . 363 1341 Core 575 | . 164 411 Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 34 . Volleys Fired 64 | 3 24 37 Largest 2 | 2 2 2 Hottest 96 | 80 80 96 Shots Fired 93 | 6 43 44 Gun 83 | 6 38 39 Cannon . | . . . Launcher 10 | . 5 5 Special . | . . . Kinetic 19 | . . 19 Thermal 9 | . . 9 Explosive 10 | . 5 5 Electromagnetic 55 | 6 38 11 Robot Hit Streak 5 | 2 5 5 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 43 | 3 24 16 Core Hits 36 | 2 14 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1306 | 85 429 792 Guns 498 | 52 310 136 Cannons . | . . . Explosions 808 | 33 119 656 Melee . | . . . Ramming . | . . . Kinetic 34 | . . 34 Thermal 78 | 33 . 45 Explosive 665 | . 119 546 Electromagnetic 529 | 52 310 167 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 133 | . 63 70 Shots 5 | . 2 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 220 | 36 220 90 Average Temperature 67 | 21 84 34 Received Heat Transfer 180 | . 171 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 168 | 15 111 168 Initial 5 | . . 5 Average 39 | 1 36 64 Influence Increases 573 | 25 187 361 Destroy 0b10 Robot/C 380 | 20 100 260 Destroy 0b10 Robot/NC 25 | 5 10 10 Destroy Leader 74 | . 32 42 Successful Hack 12 | . 1 11 Disable Machine 30 | . 15 15 Destroy Structure 52 | . 29 23 Influence Decreases 531 | 25 174 332 Entered New Map 8 | . . 8 Time Decay 323 | 25 154 144 Lost Part 200 | . 20 180 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | 1 11 18 Peak Tracking Total 5 | 1 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 3 9 Successful 6 | . 1 5 Failed 6 | . 2 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 3 | . . 3 Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time 44 | . . 44 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 602 | 78 404 120 Terrain 602 | 78 404 120 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 998 | 217 405 376 Spaces Moved 631 | 96 368 167 Core 21 | 16 . 5 Treads . | . . . Legs 82 | . . 82 Wheels 460 | 80 368 12 Hover . | . . . Flight 68 | . . 68 Fastest Speed 50 | 50 80 80 Average Speed 93 | 75 80 135 Slowest Speed 360 | 80 80 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 9 46 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 53 | . 29 24 Melee . | . . . Projectile . | . . . AOE 53 | . 29 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 945 | 233 436 276 Wait 165 | 120 16 29 Move 629 | 95 367 167 Hop . | . . . Pick Up 32 | 7 16 9 Fast Attach 18 | 4 4 10 Attach 19 | 2 2 15 Detach 6 | . . 6 Swap . | . . . Drop 12 | 2 7 3 Fire 64 | 3 24 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 110 | -11/Scrapyard | Discovered new exit (range 8) 218 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 432 | -10/Materials | Core integrity fell below 50% 518 | -10/Materials | Discovered new exit (range 8) 576 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Discovered new exit (range 12) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 850 | -9/Materials | Core integrity fell below 50% 886 | -9/Materials | Core integrity fell below 20% 915 | -9/Materials | Lost 18 parts (2p9n2u5w) 999 | -9/Materials | Destroyed by EMP Trap Last Messages --------------- Rating: 2 Time: 44 >>Repair Repairing Corrupted Hvy. Assault Rifle... ETC: 44 00964_ ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. 00966_ K-01 Serf collects debris. 00971_ U-05 Engineer lays Concrete. 00979_ System corrupted: Matter fused (-6). 00998_ Triggered EMP Trap. 00998_ A bubble of electromagnetic force engulfs the area. 00998_ EMP Trap short circuited. 00998_ A bubble of electromagnetic force engulfs the area. 00999_ Acquired 48 matter. 00999_ Triggered EMP Trap. 00999_ A bubble of electromagnetic force engulfs the area. 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Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed DeuteriumTargetingAutohacker Manual? 0 Play Time 00:48:48 Cumulative 83.3 hours Start 2026.01.10 @ 04:01:08 End 2026.01.10 @ 05:17:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 100194b2-35d2-4ce6-ba53-03674499c0bb