Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 22:00:51 Player: Duduxx Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (108) 540 Value Destroyed (4474) 4474 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 12954 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 292/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Targeting Computer Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Antigrav Array Antigrav Array > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Armor Integrity Analyzer Experimental Shield Generator Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Diametric Drive Improved Weapon Cycler Focal Shield Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Power Sword [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Potential Leg Hover Unit Gravmag Array Flight Unit Improved Diametric Drive Utility Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . 2 . . . . Utility 9 | . . . . . 3 1 . . . 1 2 . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 132 | 6 1 1 1 1 7 13 4 1 2 8 4 12 . 18 4 18 6 25 Power 22 | 1 . . . . . 2 1 . . 2 . 1 . 5 1 3 . 6 Engine 4 | 1 . . . . . 1 . . . 1 . 1 . . . . . . Core 11 | . . . . . . 1 1 . . 1 . . . 5 . 2 . 1 Reactor 7 | . . . . . . . . . . . . . . . 1 1 . 5 Propulsion 29 | 2 . . 1 1 2 1 . . 1 3 . . . 5 . 3 1 9 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 6 | . . . 1 1 2 1 . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . 3 . . . 5 . 3 1 4 Flight 5 | . . . . . . . . . . . . . . . . . . 5 Utility 52 | 1 1 1 . . 3 6 2 . 1 3 3 7 . 7 2 7 4 4 Device 33 | . . 1 . . 2 2 2 . 1 3 1 5 . 5 2 5 3 1 Storage 4 | 1 1 . . . . . . . . . 1 . . 1 . . . . Processor 9 | . . . . . 1 3 . . . . . 1 . . . 2 . 2 Hackware 3 | . . . . . . . . . . . 1 . . . . . 1 1 Protection 3 | . . . . . . 1 . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . . . . 2 4 1 1 . . 1 4 . 1 1 5 1 6 Energy Gun 19 | . . . . . 2 2 . 1 . . 1 3 . 1 . 3 1 5 Energy Cannon 3 | . . . . . . . 1 . . . . . . . 1 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . . . 1 . . 1 . . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 Parts Lost 63 | . . . . . . 2 4 . 6 . 2 4 . 4 . 8 . 33 Power 10 | . . . . . . . 1 . . . . 1 . . . 2 . 6 Propulsion 16 | . . . . . . . . . 3 . . . . 1 . 1 . 11 Utility 23 | . . . . . . . 2 . 2 . 2 2 . 2 . 1 . 12 Weapon 14 | . . . . . . 2 1 . 1 . . 1 . 1 . 4 . 4 Highest Loss Streak 25 | . . . . . . 1 3 . 4 . 1 2 . 4 . 6 . 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 2 5 5 7 8 9 9 7 6 6 9 8 9 11 10 12 13 12 Power 1 | . 1 1 1 1 1 . . . . 1 2 2 2 2 2 2 2 1 Propulsion 1 | . . . . 1 . 1 1 1 . . 1 1 1 2 3 3 3 3 Utility 2 | . . 1 1 1 2 1 2 2 1 . 2 1 2 2 2 3 4 4 Weapon 3 | . 1 3 3 3 3 5 4 3 3 3 4 4 4 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 1 . . 2 2 . . . 2 1 1 . 2 . 5 . 6 Power 4 | . . . . . 1 . . . . . . . . 2 . 1 . . Propulsion 3 | . . . . . . . . . . . . . . . . 3 . . Utility 4 | . . . . . 1 . . . . . 1 1 . . . 1 . . Weapon 10 | . . 1 . . . 2 . . . 1 . . . . . . . 6 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 85 87 99 100 80 97 98 100 91 85 81 92 94 84 88 84 84 78 Engine 5 | . 14 14 14 14 9 7 7 7 7 6 5 8 11 2 . . . . Core 4 | . . . . . . 7 7 7 7 6 5 2 . 7 8 5 9 3 Treads 3 | . 28 28 22 11 . . . . . . . . . . . . . . Leg 7 | . . . 5 16 27 23 23 23 21 2 . . . . . . . . Hover 9 | . . . . . . . . . . 13 17 17 17 15 21 17 14 12 Device 20 | . . 2 14 14 15 11 12 23 17 31 25 32 29 24 27 26 24 23 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 5 5 5 5 5 5 4 3 Processor 9 | . . . . . 2 17 19 15 14 6 5 5 11 8 5 9 11 11 Hackware 2 | . . . . . . . . . . . 2 5 5 5 5 5 9 7 Protection 1 | . . . . . . 5 4 . . . . . . 3 3 . . . Energy Gun 8 | . . . . . 13 14 12 15 14 6 8 10 11 9 5 6 9 7 Ballistic Gun 3 | . 28 28 28 28 4 . . . . . . . . . . . . . Peak Build Rating 136 | 6 7 7 16 17 29 46 46 45 45 63 66 80 80 101 107 108 111 136 Average Rating 63 | 4 6 6 10 16 22 40 44 45 41 58 61 75 80 94 105 98 103 110 On Entrance 49 | . 6 6 7 16 17 29 44 42 45 36 61 63 80 80 101 106 95 110 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 24 20 20 20 24 38 42 39 39 49 49 54 54 65 72 70 56 72 Greatest Support 78 | 40 40 40 40 40 55 62 57 57 57 49 49 49 49 76 76 78 75 75 Greatest Overweight (x) 6 | 1 . . 6 . . . . . . . . 1 1 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 13 Most Carried 15 | 1 5 6 7 9 10 10 10 7 7 10 10 10 10 15 14 15 15 15 Average Carried 9 | . 2 5 5 7 8 9 9 7 6 6 9 9 10 13 13 13 13 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 1 5 5 6 9 9 10 8 7 5 10 10 10 10 13 13 14 15 5 Class Distribution -------------------- 47% | Mutant 46% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Matter Collected 2433 | 241 85 3 . 49 48 217 55 . 45 76 72 75 50 255 306 385 . 471 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5795 | . 174 3 . 49 . 486 57 . 337 76 526 317 . 385 1652 626 93 1014 Parts 225 | . 7 3 . 3 . 24 4 . 13 1 34 8 . 18 27 29 3 51 Haulers Intercepted 2 | . . . . . . . . . . . 1 . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 3 . 13 . . 5 . . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Combat Hostiles Destroyed 89 | . 4 . . 1 . 12 1 . 10 2 8 4 . 9 6 14 . 18 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Guns 62 | . 4 . . 1 . 6 1 . 9 2 4 4 . 9 . 6 . 16 Cannons 5 | . . . . . . . . . . . . . . . 3 2 . . AOE 12 | . . . . . . 3 . . . . 3 . . . . 4 . 2 Classes Destroyed 19 | . 1 1 . . . 4 1 . . 1 2 1 . 1 1 1 1 4 Worker 5 | . . . . . . . . . . . 3 . . . . 2 . . Builder 6 | . . 1 . . . . . . . . 5 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . . . . . . 1 . . 1 . . . . Operator 2 | . . . . . . . . . . 1 . . . . . 1 . . Watcher 3 | . . . . . . . . . . . . . . . . . 2 1 Swarmer 32 | . . . . . . 4 . . 6 . 4 . . 8 . 6 . 4 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 Grunt 17 | . 4 . . 1 . 3 . . 3 . 3 3 . . . . . . Brawler 2 | . . . . . . 1 . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . . . . 2 . . . . . 1 . . . 3 . 1 Hunter 4 | . . . . . . . . . . . . . . 1 . . . 3 Programmer 12 | . . . . . . 2 . . . 2 1 . . . . 5 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 2 1 . 1 . 4 1 . 4 1 9 3 . 5 6 5 2 6 Combat Bots Only 6 | . 2 . . 1 . 4 1 . 4 1 4 3 . 5 6 4 . 6 Max Kills in Single Turn 5 | . 1 1 . 1 . 2 1 . 2 1 4 1 . 2 1 5 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . 1 . . . . Exploded 3 | . . . . . . 2 . . . . 3 . . . . 3 . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Hostile Shots Fired 845 | . 23 . . 1 8 119 32 . 58 15 28 23 . 128 1 92 . 317 Missed 367 | . 7 . . 1 5 54 11 . 23 6 15 9 . 50 . 46 . 140 Hits 478 | . 16 . . . 3 65 21 . 35 9 13 14 . 78 1 46 . 177 Melee 4 | . . . . . . . . . . . . . . . 1 . . 3 Projectile 474 | . 16 . . . 3 65 21 . 35 9 13 14 . 78 . 46 . 174 AOE 9 | . . . . . . . . . . . 1 . . . . 4 . 4 Critical Strikes 19 | . 1 . . . . . 3 . 1 1 . 1 . 2 . 1 . 9 Damage Taken 8848 | . 186 . . . 41 732 491 . 544 136 277 281 . 904 35 1432 . 3789 Core 2139 | . 28 . . . . 91 134 . 56 76 . 16 . 102 . 326 . 1310 Absorbed by Shields 583 | . . . . . . . . . . . . . . . . . . 583 Ignored by Resistances 574 | . . . . . . . . . . . 3 11 . 261 9 . . 290 Core Remaining (%) 85 | 100 . . . 88 100 . . . 59 91 . . 98 . . 62 . . Volleys Fired 315 | . 11 . . 2 . 35 16 . 21 11 18 13 . 33 28 45 6 76 Largest 2 | . 2 . . 2 . 2 2 . 2 2 2 2 . 2 2 2 2 2 Hottest 195 | . 40 . . 40 . 130 160 . 160 160 160 140 . 125 195 195 163 182 Shots Fired 594 | . 22 . . 4 . 69 24 . 37 18 36 26 . 66 55 76 12 149 Gun 522 | . 22 . . 4 . 66 10 . 37 11 30 26 . 66 28 62 12 148 Cannon 65 | . . . . . . . 14 . . 7 5 . . . 27 12 . . Launcher 7 | . . . . . . 3 . . . . 1 . . . . 2 . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 22 . . 4 . . . . . . . . . . . . . . Thermal 446 | . . . . . . 3 22 . 37 18 23 13 . 66 55 49 12 148 Explosive 7 | . . . . . . 3 . . . . 1 . . . . 2 . 1 Electromagnetic 115 | . . . . . . 63 2 . . . 12 13 . . . 25 . . Robot Hit Streak 29 | . 5 . . 2 . 9 29 . 16 12 14 19 . 11 11 11 4 20 Robot Miss Streak 5 | . 3 . . 1 . 3 2 . 3 2 4 1 . 5 2 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . . . . 1 . . 2 . . 2 . 3 . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . 1 . 1 . . . 1 Shots Hit Robots 432 | . 14 . . 3 . 48 21 . 33 16 28 23 . 38 44 51 8 105 Core Hits 230 | . 9 . . 2 . 27 6 . 30 6 31 13 . 22 12 23 5 44 Critical Kills 3 | . . . . . . . . . . . . . . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . 1 . . . . . 1 . 2 6 2 1 2 Burn 9 | . . . . . . . . . . . . . . 2 3 1 1 2 Meltdown 3 | . . . . . . . . . . . . . . . 3 . . . Corrupt 3 | . . . . . . 1 . . . . . 1 . . . 1 . . Melee Attacks 5 | . . . . . . 3 . . . . . 2 . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12290 | . 181 1 . 40 . 946 629 . 698 492 1044 541 . 829 1638 1770 186 3295 Guns 8868 | . 181 . . 40 . 566 271 . 698 345 742 541 . 829 550 970 186 2949 Cannons 1913 | . . . . . . . 358 . . 147 107 . . . 1088 213 . . Explosions 1357 | . . . . . . 301 . . . . 131 . . . . 587 . 338 Melee 79 | . . . . . . 79 . . . . . . . . . . . . Ramming 73 | . . 1 . . . . . . . . 64 . . . . . . 8 Kinetic 221 | . 181 . . 40 . . . . . . . . . . . . . . Thermal 9265 | . . . . . . 87 626 . 698 492 595 260 . 829 1638 905 186 2949 Explosive 1269 | . . . . . . 301 . . . . 131 . . . . 499 . 338 Electromagnetic 1383 | . . . . . . 479 3 . . . 254 281 . . . 366 . . Impact 79 | . . . . . . 79 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 4 1 1 1 1 . 1 1 1 3 17 17 . 19 Average Corruption 5 | . . . . . 3 1 1 1 1 . 1 1 1 2 12 12 . 16 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . 4 5 1 1 3 . 1 2 . 2 8 35 . 14 Message Errors 16 | . . . . . 1 1 . 1 1 . . 1 . . 2 7 . 2 Matter Fused 22 | . . . . . 2 1 1 . 2 . 1 . . 1 2 11 . 1 Heat Flow Errors 11 | . . . . . . 1 . . . . . 1 . . 1 3 . 5 Energy Discharges 5 | . . . . . . . . . . . . . . 1 . 2 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . . 2 . . Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 3 . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . 1 1 . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . 1 1 . 3 Weapon Failures 4 | . . . . . . . . . . . . . . . 1 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 120 | . . . . . . . . . . . . . . . . 113 . 7 Projectiles 6 | . . . . . . . . . . . . . . . . 6 . . Explosions 114 | . . . . . . . . . . . . . . . . 107 . 7 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . . . . . . 32 . . . . 50 . 118 Shots 3 | . . . . . . . . . . . . . . . . 1 . 2 Rammed 3 | . . 1 . . . . . . . . 1 . . . . . . 1 Targets Rammed 4 | . . 2 . . . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 433 | . 9 . . . . 93 24 . 147 120 144 335 . 433 295 138 . 104 Average Temperature 102 | . 5 . . . . 18 16 . 50 46 45 141 . 151 144 53 . 38 Received Heat Transfer 679 | . 120 . . . 9 96 . . 114 . 84 118 . . . 81 . 57 Effects 5 | . . . . . . . . . . . . . . 5 . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 4 | . . . . . . 2 . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . 1 . . Parts Fried 13 | . . . . . . 6 . . . . . 2 . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 1 . 1 . . . 3 1 . . Combat Hostiles 6 | . . . . . . . . . 1 . 1 . . . 3 1 . . Parts Melted 37 | . . . . . . 1 . . 1 4 3 1 . 4 7 6 . 10 Heat Transferred 15443 | . . . . . . 175 1200 . 1600 925 1275 546 . 1791 2512 1347 370 3702 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . 1 . 1 Low Security (%) 94 | 100 100 100 . 100 100 99 . . . 100 100 . . 100 100 79 100 86 Level 1 5 | . . . . . . . . . . . . . . . . 20 . 13 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 255 | . 61 12 . 34 5 197 . . . 76 149 . . 135 40 255 132 228 Initial 132 | . . 12 . . 5 . . . . 63 14 . . . 40 . 132 37 Average 51 | . 26 1 . 4 . 63 . . . 34 59 . . 29 9 65 107 91 Influence Increases 3027 | . 101 5 . 34 . 406 30 . 280 156 239 184 . 256 2 520 29 785 Destroy 0b10 Robot/C 1720 | . 80 . . 20 . 240 20 . 200 40 160 160 . 180 . 280 . 340 Destroy 0b10 Robot/NC 100 | . . 5 . . . . . . . 5 45 . . 5 . 20 10 10 Destroy Leader 352 | . 20 . . 10 . 60 10 . 20 20 22 20 . 12 . 80 4 74 Allied During Kill 9 | . . . . 4 . . . . . . . 4 . . . . . 1 Successful Hack 37 | . . . . . . 5 . . . . . . . 14 . . . 18 Disable Machine 180 | . . . . . . 15 . . . . . . . . . 60 . 105 Destroy Structure 149 | . 1 . . . . 11 . . . 1 12 . . . 2 50 . 72 Partial Spotted 60 | . . . . . . . . . . 15 . . . . . . 15 30 Lose Combat Pursuer 420 | . . . . . . 75 . . 60 75 . . . 45 . 30 . 135 Influence Decreases 2895 | . 70 36 . 20 14 245 191 . 180 226 120 333 . 139 119 266 212 724 Entered New Map 431 | . . 19 . . 9 . 61 . . 37 16 56 . . 77 . 122 34 Time Decay 1777 | . 70 17 . 20 5 225 100 . 130 189 94 237 . 99 22 217 90 262 Lost Part 408 | . . . . . . 20 30 . 50 . 10 40 . 40 . 49 . 169 Lost Ally 60 | . . . . . . . . . . . . . . . 20 . . 40 Purge Threat 219 | . . . . . . . . . . . . . . . . . . 219 Squads Dispatched 27 | . 2 . . 1 2 3 . . . 1 1 . . 2 . 8 1 6 Investigation 6 | . 1 . . 1 . 1 . . . . . . . 1 . 1 . 1 Extermination 9 | . . . . . . 2 . . . 1 . . . 1 . 3 . 2 Reinforcement 9 | . 1 . . . 2 . . . . . 1 . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Distress Signals 2 | . . . . . . . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 7 . . 1 5 17 2 . 12 8 12 4 . 18 6 23 2 45 Peak Tracking Total 16 | . 3 . . 1 3 4 1 . 4 6 4 3 . 8 3 5 2 16 Tactical Retreats 14 | . . . . . . 2 . . 3 4 . . . 1 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Traps Triggered 11 | . 1 . . . 2 . . . . . . . . 2 . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Machines Disabled 12 | . . . . . . 1 . . . . . . . . . 4 . 7 Max in Single Turn 2 | . . . . . . 1 . . . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Machines Accessed 15 | . . . . 1 . 2 . . . 1 . 4 2 2 . 1 . 2 Terminals 7 | . . . . . . 1 . . . 1 . 1 . 2 . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Total Hacks 40 | . . . . 1 . 4 . . . 1 . 9 8 5 . 3 . 9 Successful 30 | . . . . 1 . 1 . . . 1 . 9 8 2 . 1 . 7 Failed 10 | . . . . . . 3 . . . . . . . 3 . 2 . 2 Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 6 | . . . 1 . . . . . . . . . . . . . . 5 Terminals 17 | . . . . . . 1 . . . 1 . 1 . 5 . . . 9 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 29 | . . . . 1 . 1 . . . 1 . 9 8 2 . . . 7 Record 18 | . . . . . . . . . . . . 7 7 2 . . . 2 Prototype ID Bank 2 | . . . . . . 1 . . . . . . . . . . . 1 Open Door 4 | . . . . 1 . . . . . . . 2 1 . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 2 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . . . . . . . 2 . 1 . 2 Full Trace Events 3 | . . . . . . 1 . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Total Allies 9 | . . . . 2 . . . . . . . 2 . . 1 . . 4 Largest Group 4 | . . . . 2 2 . . . . . . 2 . . 1 . . 4 Highest-Rated Group 256 | . . . . 45 45 . . . . . . 51 . . 46 . . 256 Highest-Rated Ally 64 | . . . . 31 31 . . . . . . 31 . . 46 . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . 6 . . . . . . 10 . . 10 . . . Total Damage 467 | . . . . . 83 . . . . . . 139 . . 245 . . . Kills 4 | . . . . . . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Active Infowar (turns) 3656 | . . 33 317 186 204 1004 141 . . 425 113 628 142 347 . . 36 80 Optics 923 | . . . . . . 782 141 . . . . . . . . . . . Sensors 30 | . . . . . . 30 . . . . . . . . . . . . Terrain 778 | . . . . . . . . . . 153 113 512 . . . . . . Structural 935 | . . 33 317 186 204 195 . . . . . . . . . . . . Decoding 591 | . . . . . . . . . . . . 102 142 347 . . . . Cloaking 242 | . . . . . . . . . . . . 242 . . . . . . Jamming 467 | . . . . . . . . . . 425 42 . . . . . . . ECM 116 | . . . . . . . . . . . . . . . . . 36 80 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 3 . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . 8 . . . . Traps 3 | . . . . . . . . . . . . . . 3 . . . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . . Items 4 | . . . . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Turns Passed 6686 | 68 197 187 317 186 204 1064 238 38 378 431 211 695 142 503 153 826 189 659 Spaces Moved 6927 | 40 100 114 255 179 172 741 169 33 278 580 203 875 140 698 195 1145 301 709 Core 34 | 5 . . 1 . . . . . . . . . . . . . . 28 Treads 366 | 35 100 114 117 . . . . . . . . . . . . . . . Legs 1848 | . . . 137 179 172 741 169 33 278 139 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4595 | . . . . . . . . . . 441 203 875 140 698 195 1145 301 597 Flight 84 | . . . . . . . . . . . . . . . . . . 84 Fastest Speed 30 | 50 160 160 90 90 110 110 113 113 90 52 52 52 102 38 38 38 52 30 Average Speed 76 | 147 160 160 123 91 110 112 113 113 110 62 52 68 102 51 38 57 52 51 Slowest Speed 350 | 160 160 160 350 105 110 113 113 113 113 90 52 102 102 110 38 102 106 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 23 37 61 61 17 27 28 44 58 16 7 94 21 17 81 33 7 43 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 9 | . . . . . . . 1 . 1 . . 5 2 . . . . . Spaces Dug 8 | . . . . . . . . . . . . 2 . . . 1 . 5 Terrain Destroyed 100 | . . . . . . 10 . . . . 5 2 . . 1 35 . 47 Melee 2 | . . . . . . . . . . . . 2 . . . . . . Projectile 15 | . . . . . . . . . . . . . . . 1 3 . 11 AOE 83 | . . . . . . 10 . . . . 5 . . . . 32 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Was Fac Res Arm Total 7828 | 46 115 118 258 198 187 894 189 33 304 629 266 946 139 794 235 1265 325 887 Wait 220 | . . . . 10 . 80 . . 1 14 37 26 . 15 . 19 . 18 Move 6910 | 39 99 113 254 178 171 740 168 32 277 579 202 874 139 698 194 1144 300 709 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 73 | 1 3 1 . 4 3 8 . . 1 9 1 7 . 7 . 14 3 11 Fast Attach 86 | 6 1 1 1 1 4 7 1 . . 5 3 7 . 13 5 13 6 12 Attach 42 | . . . 1 . 2 3 2 1 2 3 . 2 . 3 . 7 2 14 Detach 29 | . 1 . 2 1 2 2 . . . 2 . 2 . 3 4 7 3 . Swap 30 | . . . . . 1 6 2 . 1 1 2 4 . 5 . 3 . 5 Drop 84 | . . 1 . 2 4 10 . . 1 5 2 9 . 17 4 13 5 11 Fire 315 | . 11 . . 2 . 35 16 . 21 11 18 13 . 33 28 45 6 76 Melee 5 | . . . . . . 3 . . . . . 2 . . . . . . Ram 2 | . . . . . . . . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . 9 Rewire 21 | . . . . . . . . . . . . . . . . . . 21 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Entered Mines 301 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 318 | -10/Mines | Learned Materials emergency access door positions 369 | -10/Mines | Discovered new exit (range 11) 384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 445 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 445 | -10/Mines | Discovered new exit (range 6) 453 | -10/Mines | Entered Exiles 492 | -10/Exiles | Met 8R-AWN 522 | -10/Exiles | Met EX-HEX 572 | -10/Exiles | Met EX-BIN 594 | -10/Exiles | Aligned with FarCom system 596 | -10/Exiles | Given EX-Vault access code 634 | -10/Exiles | Opened EX-Vault 645 | -10/Exiles | Found Prototype Leg 645 | -10/Exiles | Identified Potential Leg 680 | -10/Exiles | Exiles lab attacked by MAIN.C 760 | -10/Exiles | Discovered new exit (range 14) 770 | -10/Exiles | Left Exiles lab with Potential Leg 770 | -10/Exiles | Entered Mines 839 | -9/Mines | Learned Materials stockpile data 901 | -9/Mines | Met a Derelict shopkeep closing up shop 928 | -9/Mines | Discovered new exit (range 12) 956 | -9/Mines | Entered Materials 956 | -8/Materials | Accompanied by 2 allies 956 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 961 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1141 | -8/Materials | Discovered new exit (range 15) 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1295 | -7/Factory | Build established: Scavenger-Mutant 1904 | -7/Factory | Build established: Mutant 2204 | -7/Factory | Discovered new exit (range 11) 2224 | -7/Factory | Entered Lower Caves 2278 | -7/Lower Caves | Spotted B-75 Beast 2379 | -7/Lower Caves | Destroyed B-75 Beast 2396 | -7/Lower Caves | Lost 3 parts (1p2u) 2453 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2462 | -7/Lower Caves | Entered Data Miner 2463 | -7/Data Miner | Discovered new exit (range 6) 2485 | -7/Data Miner | Met Data Miner 2500 | -7/Data Miner | Entered Proximity Caves 2503 | -6/Proximity Caves | Learned Factory trap positions 2515 | -6/Proximity Caves | Spotted B-75 Beast 2552 | -6/Proximity Caves | Learned Factory emergency access door positions 2593 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2635 | -6/Proximity Caves | Build established: Scavenger-Mutant 2871 | -6/Proximity Caves | Discovered new exit (range 9) 2878 | -6/Proximity Caves | Entered Factory 2878 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2879 | -6/Factory | Loaded intel: 73 trap records 2884 | -6/Factory | Lost 4 parts (2n1u1w) 3140 | -6/Factory | Build established: Mutant 3303 | -6/Factory | Discovered new exit (range 10) 3309 | -6/Factory | Entered another Factory area 3309 | -5/Factory | Evolved 2 slots: Utility x2 3310 | -5/Factory | Identified exit to Upper Caves 3520 | -5/Factory | Entered Upper Caves 3562 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3620 | -5/Upper Caves | Entered an active Warlord outpost 3621 | -5/Upper Caves | A Commander dispatched an escort 3635 | -5/Upper Caves | Learned Armory emergency access door positions 3635 | -5/Upper Caves | Learned Extension terminal intel 3635 | -5/Upper Caves | Learned Extension garrison access intel 3757 | -5/Upper Caves | Learned Factory terminal intel 3802 | -5/Upper Caves | Discovered new exit (range 10) 3818 | -5/Upper Caves | Learned Factory terminal intel 4215 | -5/Upper Caves | Entered another Upper Caves area 4215 | -5/Upper Caves | Accompanied by 2 allies 4216 | -5/Upper Caves | Commander's escort returned to base 4216 | -5/Upper Caves | Commander's escort returned to base 4275 | -5/Upper Caves | Entered an active Warlord outpost 4295 | -5/Upper Caves | Learned location of 1 exit from Factory 4295 | -5/Upper Caves | Learned Armory security intel 4295 | -5/Upper Caves | Learned Research garrison access intel 4352 | -5/Upper Caves | Discovered new exit (range 5) 4357 | -5/Upper Caves | Entered Factory 4357 | -4/Factory | Evolved 2 slots: Propulsion x2 4358 | -4/Factory | Identified exit to Upper Caves 4359 | -4/Factory | Loaded intel: 25 terminal locations 4860 | -4/Factory | Sucked down chute 4860 | -4/Factory | Entered Waste 4861 | -4/Waste | Met a frightened Derelict 4864 | -4/Waste | Spotted C-40 Crusher 4875 | -4/Waste | EMP discharged 4875 | -4/Waste | System corruption reached 10% 4876 | -4/Waste | Lost 4 parts (1n2u1w) 4884 | -4/Waste | Spotted C-40 Crusher 4889 | -4/Waste | Destroyed C-40 Crusher 4892 | -4/Waste | Spotted C-40 Crusher 4900 | -4/Waste | Spotted C-40 Crusher 4902 | -4/Waste | Destroyed C-40 Crusher 4916 | -4/Waste | Destroyed C-40 Crusher 4918 | -4/Waste | Spotted C-40 Crusher 4925 | -4/Waste | Destroyed C-40 Crusher 4931 | -4/Waste | Spotted C-40 Crusher 4932 | -4/Waste | Destroyed C-40 Crusher 4947 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4948 | -4/Waste | Destroyed C-40 Crusher 4975 | -4/Waste | EMP discharged 5007 | -4/Waste | Discovered new exit (range 15) 5013 | -4/Waste | Entered Factory 5014 | -4/Factory | Loaded intel: 26 terminal locations 5216 | -4/Factory | Lost 6 parts (1p1n1u3w) 5249 | -4/Factory | Build established: Scavenger-Mutant 5542 | -4/Factory | Garrison activated, responded to threat 5822 | -4/Factory | Discovered new exit (range 14) 5839 | -4/Factory | Entered Research 5839 | -3/Research | Evolved 2 slots: Utility x2 5840 | -3/Research | Loaded intel: 4 garrison access locations 5925 | -3/Research | Found Prototype Device 5925 | -3/Research | Identified Exp. ECM Suite 5956 | -3/Research | Found Prototype Device 5956 | -3/Research | Identified Exp. Shield Generator 6021 | -3/Research | Discovered new exit (range 15) 6028 | -3/Research | Entered Armory 6415 | -3/Armory | System corruption reached 10% 6431 | -3/Armory | Lost 4 allies 6484 | -3/Armory | Lost 7 parts (1p5u1w) 6644 | -3/Armory | Core integrity fell below 50% 6674 | -3/Armory | Core integrity fell below 20% 6687 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06639_ Slug penetrates Wall. 06640_ System corrupted: Energy discharge (-43). 06641_ Knocked back. 06642_ Focal Shield destroyed. 06642_ Penetrated by Slug. 06645_ Xenon Bombardment Thruster destroyed. 06647_ Slammed into S-43 Plague. 06650_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 8P. 06651_ Mic. Antimatter Reactor destroyed. 06657_ System corrupted: Heat flow error (+141). 06672_ System corrupted: Matter fused (-10). 06672_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06672_ Transfer Shaft disabled. 06673_ Imp. Diametric Drive destroyed. 06677_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 06682_ Transfer Shaft disabled. 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"##???""#?? | | ?????????????????????????????????????"Y"?????""??? | | ?????????????????????????????????????"?"?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 160 Energy Generation 65 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 50 Additional Mass Support 16 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Weapon Cycling 30 Evasion (%) 64 Targeting Accuracy 17 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingBoltTendrils Manual? 0 Play Time 01:31:36 Cumulative 98.8 hours Start 2025.05.25 @ 23:02:32 End 2025.05.27 @ 22:00:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c4520a0-6646-414b-8226-bd00d8aa0dc4