Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.26 @ 23:00:02 Player: turtleman65 Result: Destroyed by as-45970 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1093) 1093 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2478 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Warm (116) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Flight Unit Medium Matter Pod (100) Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating High-powered Tractor Beam Field Recycling Unit (0) Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Bore Cannon > --- INVENTORY -------- Improved Flight Unit Medium Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating High-powered Tractor Beam Field Recycling Unit Small Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 48 | 8 14 24 2 Power 14 | 1 2 11 . Engine 14 | 1 2 11 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 4 3 1 Treads . | . . . . Leg 5 | 2 2 1 . Wheel 4 | 1 . 2 1 Hover 2 | . 2 . . Flight . | . . . . Utility 8 | 2 4 2 . Device 2 | 1 . 1 . Storage 5 | 1 3 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 8 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 5 . Ballistic Cannon 6 | . 3 2 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 10 | . 1 1 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 94 80 Engine 17 | . 14 21 16 Leg 12 | . 12 12 . Wheel 5 | . . 9 16 Hover 6 | . 15 . . Device 5 | . . 8 9 Storage 12 | . 14 11 11 Processor 6 | . 13 1 . Ballistic Gun 12 | . 7 17 20 Ballistic Cannon 14 | . 20 10 5 Naked Turns . | . . . . Heaviest Build 53 | 10 53 34 39 Greatest Support 38 | 20 20 38 38 Greatest Overweight (x) 4 | 3 4 1 3 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 25 | 5 25 10 10 Average Capacity 10 | 5 16 8 10 Most Carried 13 | 5 13 9 10 Average Carried 6 | 2 7 7 9 Final Capacity 10 | 5 8 10 10 Final Carried 9 | 2 7 9 9 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Gunner 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 1548 | 383 291 874 . Remotely . | . . . . Salvage Created 1508 | 92 304 1056 56 Parts 88 | 8 19 61 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 34 | 1 6 20 7 Guns 14 | 1 2 11 . Cannons 20 | . 4 9 7 Classes Destroyed 10 | 3 3 3 1 Worker 4 | 1 2 1 . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 4 | . 1 3 . Watcher 5 | . 3 2 . Swarmer 3 | . . 3 . Grunt 17 | 1 6 10 . Sentry 7 | . . 7 . Assembled 7 | . . . 7 Best Kill Streak 7 | 2 2 5 7 Combat Bots Only 7 | 1 2 5 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1859 | 66 350 567 876 Core 454 | 16 34 111 293 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 50 | . . 50 . Core Remaining (%) 86 | 93 80 . . Volleys Fired 116 | 13 39 54 10 Largest 3 | 2 2 3 3 Hottest 103 | 40 78 85 103 Shots Fired 256 | 26 71 133 26 Gun 138 | 26 31 65 16 Cannon 118 | . 40 68 10 Launcher . | . . . . Special . | . . . . Kinetic 256 | 26 71 133 26 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | 15 29 27 5 Robot Miss Streak 4 | 1 2 3 4 Penetration Max 2 | . . . 2 Secondary Targets . | . . . . Shots Hit Robots 179 | 22 53 91 13 Core Hits 73 | 5 17 41 10 Critical Kills 3 | . . . 3 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 6 | . . 1 5 Destroy 5 | . . . 5 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3257 | 279 839 1719 420 Guns 1582 | 279 351 787 165 Cannons 1666 | . 488 923 255 Explosions . | . . . . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 3248 | 279 839 1710 420 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 7 2 1 Impact . | . . . . Kinetic 10 | . 7 2 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 396 | . 156 276 396 Average Temperature 96 | . 42 90 253 Received Heat Transfer 658 | 48 273 237 100 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 274 | 35 131 274 46 Initial 41 | . . 18 41 Average 69 | 14 35 129 33 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 78 100 Level 1 8 | . . 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | 1 14 27 15 Peak Tracking Total 12 | 1 3 5 12 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 8 17 . Successful 22 | . 7 15 . Failed 3 | . 1 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 3 13 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 3 11 . Record 10 | . 1 9 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled 1 | . 1 . . Recycled Matter 209 | . 209 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 3231 | 651 1189 1311 80 Spaces Moved 1591 | 193 515 845 38 Core 31 | 26 . . 5 Treads . | . . . . Legs 855 | 167 321 367 . Wheels 511 | . . 478 33 Hover 194 | . 194 . . Flight . | . . . . Fastest Speed 50 | 50 56 100 100 Average Speed 141 | 111 192 119 112 Slowest Speed 296 | 200 296 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 13 48 43 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 8 | . . 2 6 Melee . | . . . . Projectile 8 | . . 2 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 2350 | 606 646 1043 55 Wait 467 | 370 35 61 1 Move 1588 | 192 514 844 38 Hop . | . . . . Pick Up 79 | 16 28 33 2 Fast Attach . | . . . . Attach 30 | 7 4 18 1 Detach . | . . . . Swap 18 | 1 10 6 1 Drop 51 | 7 16 26 2 Fire 116 | 13 39 54 10 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 90 | -11/Junkyard | Discovered new exit (range 8) 652 | -11/Junkyard | Entered Materials 653 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 15) 880 | -10/Materials | Discovered new exit (range 7) 1287 | -10/Materials | Build established: Scavenger-Mutant 1734 | -10/Materials | Build established: Mutant 1841 | -10/Materials | Entered another Materials area 1841 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2137 | -9/Materials | Repaired Hvy. Assault Rifle 2169 | -9/Materials | Repaired Imp. Light Cannon? 2688 | -9/Materials | Build established: Scavenger-Gunner 2827 | -9/Materials | Discovered new exit (range 8) 2988 | -9/Materials | Discovered new exit (range 16) 3152 | -9/Materials | Entered Mines 3153 | -9/Mines | Assembled infested the area 3157 | -9/Mines | Learned Materials non-interactive machine intel 3180 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3222 | -9/Mines | Core integrity fell below 50% 3230 | -9/Mines | Core integrity fell below 20% 3232 | -9/Mines | Destroyed by as-45970 with Assembled Blade Last Messages --------------- HV Slug penetrates as-40256. as-40256 suffers critical hit (Destroy). as-40256 destroyed. HV Slug penetrates Wall. Imp. Ion Engine destroyed. Imp. Assault Rifle destroyed. as-03760 knocked back. Wheel destroyed. Imp. Ion Engine destroyed. HV Slug penetrates as-03760. as-03760 destroyed. as-45592 suffers critical hit (Destroy). Destroyed Asb. Hover Unit. Hvy. Assault Rifle destroyed. Com. Wheel destroyed. HV Slug penetrates Wall. Bore Cannon destroyed. Weight Redist. System destroyed. Overheating: Med. Storage Unit damaged (-127). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #?##???????????? | | ??????????????????????????####?? ##"#???????????? | | ?????????????????????????## [##? %=%????????????? | | ????????????????????????## ###%%#?????????????? | | ????????????????????????#@a ##%%#?????????????? | | ????????????????????????# a a% %%;#?????????????? | | ????????????????????????## aaa ##????????????? | | ?????????????????????????####;a% #????????????? | | ????????????????????????????### #????????????? | | ??????????????????????????????# % ##????????????? | | ??????????????????????????????##!=#;#????????????? | | ???????????????????????????????##%###????????????? | | ???????????????????????????????## #####??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ???????????????????????????????##### #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????#####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 335 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian Loot Pinata One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Challenges ------------ None Game ------ Seed WeldingNovaDoublenader Manual? 0 Play Time 00:52:41 Cumulative 1.7 hours Start 2023.06.26 @ 22:05:12 End 2023.06.26 @ 23:00:02 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/X11Bold Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 526c8a46-58f3-4502-85fb-21c41da9863e